Role Playing Games
Warhammer: The Old World RPG - Allies & Antagonists Card Deck
The Allies and Antagonists Deck includes 80 illustrated, oversized cards, featuring art and stat blocks of each NPC. The perfect tool for a Gamemaster to pick up and shuffle menacingly should the players seem to be getting too confident!
$44.00$37.00
Final Fantasy XIV TTRPG: Advanced Rulebook - Stormblood
Seek out spectacular stories in lands near and far! The Final Fantasy XIV Tabletop Roleplaying Game is a gateway into the magical world of Final Fantasy XIV through which you and your friends can embark on exciting and memorable adventures. In this game, one player will act as your gamemaster- the arbiter and lead storyteller- while the rest of your group will play as adventurers. The Final Fantasy XIV TTRPG Advanced Rulebook: Stormblood includes new level 65 and 70 abilities and traits for all existing jobs. It also introduces two brand new jobs- samurai and red mage- and provides additional rules and data for players and GMs that can enhance and expand the possibilities for future adventures.
$109.00
Pico RPG: the Picodex
Here be dragons... Sort of. A companion work to the Core Rules of Pico, offering additional character options, new hazards, and a pre-made adventure. The world of the post-Mysteriocalypse is perfect for scuttling sorts, but they're hardly the only folk knocking around in there. This add-on to the PICO core rules allows you to take on the mantle of froggish, shroomish, and crabbish types, if that takes your fancy, as well as giving you more hazards to terrify yourselves with and a starter adventure to help you get stuck right in.
$36.00$31.00
Pathfinder 2E: Flip-Mat: Grand Mansion Multi-Pack
Whether your party is attending a fancy gala for a noted celebrity or they’re planning the heist of a lifetime, you might need a well-appointed mansion for them to explore and this Pathfinder Flip-Mat Multi-Pack has you covered. Two of the four sides show the ground floor and upper floors of the mansion, while the other two depict the basement and the lavish garden grounds. Instead of brushing up on your architecture skills, spread out Pathfinder Flip-Mat: Grand Mansion Multi-Pack on your table and get to the adventure! This set includes two durable, double-sided Flip-Mats, measuring 24" × 30" unfolded and 8" × 10" folded. Usable by experienced GMs and novices alike, this Pathfinder Flip-Mat fits perfectly into any Game Master’s arsenal!
$44.00$37.00
The Wildsea RPG: Red Right Hand Scenario
A scratching from above, that could be claws on slate. Heavy breaths on the other side of a locked door... These are the night-sounds of Nuskaro - the whisper of a city under siege. The Clockface Council assure worried residents that they have everything in hand. But the citizens know better. The danger grows with every passing sunset, and the time for faith in the powers that be has ended. Outside help is needed, even if its presence is in direct contravention of twenty localordinances. And that outside help is you. Red Right Hand is an advanced scenario for the Wildsea RPG for experienced players encompassing 4-8 sessions of play.
$29.00$25.00
WZK90820 Pathfinder Battles Deep Cuts: Fungus Leshy and Seaweed Leshy
The Fungus Leshy and Seaweed Leshy are nature spirits bound by primal magic to associated fungi and plants. Easy-going yet prideful, they populate various environments, helping their allies while battling any who harm their way of life. Will you be on their good or bad side?
$9.00$8.00
WZK90817 Pathfinder Battles Deep Cuts: Dread Zombie Cyclops
With flesh that rots more each day, the Dread Zombie Cyclops is an unnerving, broken, and forgotten soul plagued by memories of a shattered empire. Filled with rage, it will stop at nothing to bring violence to any who enter its lands. Tread carefully on your next trip through ancient grounds!
$13.00$11.00
WZK90855 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Swarm of Rot Grubs & Rot Grub Victim
Rot Grubs may be small, but they are mighty. Any adventurer without adequate protection may find themselves open to an internal attack on their organs, or a slam from a reanimated Rot Grub Victim. Will you be the next to succumb?
$9.00$8.00
WZK90810 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Ice Mephit & Dust Mephit
This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Tormenting weaker creatures in and out of the Elemental Planes with nasty pranks, the Ice and Dust Mephits are as mean and egocentric as they come. While typically living only for themselves, they will sometimes serve as spies for genies or magic users. Can you get past their tricks and take them on?
$9.00$8.00
WZK90814 Dungeons & Dragons: Nolzur's Marvelous Miniatures - Classic Wight & Classic Wraith
D&D Nolzur's Marvelous Miniatures: Classic Wight & Classic Wraith This undead duo is primed to bring terror to your table! Whether your party is facing the ravenous Wight or the sinister Wraith, they must prepare for the fight of their lives. Unless these malevolent forces bent on destroying the living are dealt with, evil may never rest.
$9.00$8.00
Paranoia: Powers That Be - Trust No One
Troubleshooters are more than just dangerous twits who tend to accidentally destroy more than they intended to destroy. They are also unwitting (and often witless) pawns in the power struggles of anyone who has authority, wealth or very lax morals. Are rivals getting too full of themselves? Make up a reason to send over a Troubleshooter team and enough things tend to die or explode that those rivals are back to square one—and finding their own Troubleshooting teams to send over for payback. Is this abusing the purpose of Troubleshooting? Yes, but no one cares. Except for the GM, because in this game, abusing power is their bread and butter. Power That Be: Trust No One is a big supplement going into details on all eight service groups and all 13 secret societies, including the return of the Illuminati. While we included some lore details such as possible origins and different departments/cells, most of this book is dedicated to making Troubleshooters’ lives more... interesting. • A specific section in each writeup, ‘How They Mess With Troubleshooters’, with scenes to drop into any mission so players stay on their toes, including flimsy excuses for what triggered those scene drops so GMs can claim to be nice. • Weird mini games for more scenes, such as a B3 taste test or sticking forks into outlets to see if they have power. • Different service group departments and secret society cells that can pull Troubleshooters in different directions. • Leaders and those who want to usurp those leaders so the Troubleshooters can get caught in a power struggle. • More Favours the players can buy with Moxie so players have more ways to get each other in trouble, including printable but small handouts to remind players of what kind of Favours are available.• Multiple mission prompts so GMs can quickly and more maliciously create their own missions for Troubleshooters to screw up. Everyone knows someone behind the curtain is always pulling the Troubleshooters’ strings. Buy this book to have more string-pullers than the players know what to deal with.
$72.00$62.00
Tainted Grail TTRPG: Song of a Dying World - Game Master Kit
A game master's screen, a large map of the island of Avalon and game aids.
$44.00$36.00
Tainted Grail TTRPG: Song of a Dying World - The Paths of Duty
Paths of Duty is a collection of adventures for Tainted Grail TTRPG: Song of a Dying World, featuring two adventures to familiarize yourself with the island of Avalon and the game system of Tainted Grail TTRPG: • a Choose Your Own Adventure story designed as a Tainted Grail TTRPG tutorial, intended for both players and leaders• a full-fledged adventure offering a foray into the lands and intrigues of Avalon 60 pages, US Letter size, softcover, full-color
$29.00
Into the Wild: Omnibus Edition
This 380+ page book combines three volumes into one: A Guide to Thieves' Guilds, Filling in the Blanks, and Into the Wild, all geared towards aiding Referees and characters in venturing out into the wilderness and high-level domain activities. A Guide to Thieves' Guilds provides guidance on forming and running guilds, both for the PC interested in establishing a guild and for the Referee wanting to add guilds to their campaign. Filling in the Blanks provides numerous tables and charts that help Referees flesh out hexes for use in hexcrawl and sandbox campaigns. Into the Wild includes guidance for running hexcrawl campaigns, a random weather generator, rules for establishing and running domains, an abstracted mass combat system, rules for mercantile trading, guidelines for creating BX-style character classes, and some alternate classes for BX games that add a little bit of flair to the originals.
$101.00$86.00
NPC Mega-Deck
Never be stuck for a character again. The NPC Mega-Deck makes it easy to keep your world full of memorable, believable characters. No more blank stares when your players talk to someone you didn’t plan for. Each card gives you a fully fleshed-out NPC, complete with appearance details, secrets, motivations, and role-play prompts. Need a quick fit for the scene? Flip through the deck, glance at the keywords, and drop the perfect character straight into the story. The cards are designed to be fast, flexible, and fun to use at the table, even mid-session. Whether you’re filling a bustling city, a shady tavern, or a lonely mountain pass, this deck gives you NPCs that quickly make your world feel alive. The characters are taken from the hundreds of entries in No Place Like Homebrew (sold separately). Every card includes a short description, what the character is known for, a secret, 5E stat suggestions, and prompts to help you role-play them instantly. The back of each card has three quick keywords (like “Friendly, Elf, Guard”), so you can spot the perfect NPC at a glance. The cards are playing-card sized and come in a smart diagonal-cut box with dividers, making it easy to flick through and keep organised. Compact, practical and endlessly useful, it’s the perfect tool for GMs who want a bank of ready-to-use, immersive characters.
$49.00$42.00
Battle Systems: Fantasy Dungeon - Crypts and Caverns Dungeon Upgrade Pack
This box expands your Battle Systems Dungeon with unique walls, floors, furniture and accessories not found in the core set. These can be used to add variety to your dungeon or castle layouts, build towering multi-level sections, or create bespoke rooms to suit your quest objectives. Just like the core set, the pieces are fully modular and can be assembled in any combination you choose for a different set-up every time. The terrain is supplied flat-packed on high-quality, high-density card, printed in full color on both sides, so no painting required! The terrain requires assembly, and some smaller parts will require glue. Requires the Battle Systems Fantasy Dungeon for assembly. Compatible with Maladum. Requires the Beyond the Vaults expansion to use.
$65.00$55.00
MÖRK BORG: Using Dead Things (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The world of MÖRK BORG is swollen with desecrated artifacts, putrid items, and cursed creatures. Perhaps you’d like to create even more of them? The premiere crafting and animal husbandry supplement! Forage for pathetic resources and make something deadly out of them. Breed new monstrosities the likes of which have never been seen (and will likely be the last you see). Contents:8 new effects that enhance your killing tools4 new monsters to breed/hunt20 experimental proclivities that turn generic items into fearsome weaponsExpansive tables for your murder petsBlack powder crafting rulesFailure tables for when crafting and breeding goes awry20 postcards can be played as their own adventure or one-shot in an attempt to procure oddly specific resources. Using Dead Things is an independent production by rivethead games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License. MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
$36.00$31.00
Twilight 2000 RPG: Hostile Waters
Hostile Waters for the new edition of RPG classic TWILIGHT: 2000 is a modular expansion that includes everything you need to play in a marine environment. Hostile Waters is loosely based on Pirates of the Vistula for the first edition of TWILIGHT: 2000 but designed to be used for any waterways.This boxed set includes new combat and travel rules for marine environments, military watercraft large and small, new factions for the PCs to tangle with, new plots to unravel, and new scenario sites to explore including the USS Maine Ohio-class nuclear submarine. It also describes the two sample waterways the Vistula river and the Gta Canal. Contents of the boxed set: 104-page full-color book stuffed with new rules and gaming material. 26 new encounter cards, for use on rivers or lakes. 16 modular battle maps for marine environments. Six scenario site battle maps. Battle map tokens for boats and ships of various sizes. A huge double-sided full-color travel map for northern Poland and southern Sweden, connecting the maps in the core RPG set, format 864x558mm.
$58.00$49.00
Vaesen Nordic Horror RPG: Lost Mountain Saga Adventure
The Lost Mountain Saga is a campaign of five mysteries, where you will explore ancient myths and old Nordic folk tales as you get entangled in social intrigue and encounter unspeakable horrors while you travel across the Mythic North.
$58.00$49.00
Vaesen Nordic Horror RPG: A Wicked Secret and Other Mysteries
This book contains four standalone mysteries for Vaesen Nordic Horror Roleplaying, playable on their own or as a part of a longer campaign. In these pages you will find: The Silver of the Sea - The death of a preacher leads the characters to the rocky western archipelago, where something strange is afoot on Wrecker Isle. A Wicked Secret - Travel to the deep forests of northern Sweden and investigate rumors of a murderous beast in a remote village. The Night Sow - Welcome to beautiful Mlle, a city by the sea, known to many as the heart of sin and now also for cold-blooded murder. The Song of the Falling Star - A cursed child, a strange instrument and a desperate aristocrat.
$58.00$57.00
The Protector's Memories
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Protector's Memories is a Solo TTRPG, a journey for you to play alone and, with the help of dice, cards and your imagination, go on an adventure and unravel a story that you will devise yourself. In this game you discover and create memories: memories of green fields, dark forests, gentle people, curious creatures, some dangers and, of course, memories of a past you didn't inherit. This book will give you the rules: ways to enjoy, savor and interact with these discoveries, which are, above all, just tools for you to use as you wish in the process of creating and discovering a new world. Within the 70 pages you will find: 6 different biomes, with their own particularities, creatures, inhabitants and challenges; Rules for exploration, combat, gathering and magic. A chapter with tools for creating settlements with various establishments and functions; A chapter with tools and tables to help you develop and create inhabitants for this world, along with their dialogues, reactions and stories; A chapter for generating Ruins and their mysterious creatures; A chapter with instructions on how you can end this story and discover the truth about the past; A series of illustrations of locations, creatures and characters to help you nurture your creativity and cultivate this world
$39.00$33.00
Everspark RPG: Where Your Legend Begins
Everspark is a fantasy adventure tabletop RPG that captures the vibe of the most popular fantasy RPGs out there and leaves everything else out of the table. Do you want to roll some d20s and pretend you are a wizard? You are in the right place. You get to tell epic tales, live the fantasy of being a unique hero, celebrate nat-20s and lament nat-1s, and spend some quality time with your friends (or by yourself) daydreaming about dragons. You only need a d20, a d6, and a bunch of sticky notes. Character creation takes anything from 5 seconds to 15 minutes, and then you’re ready to go. You can create your own world and quests, or play on your favorite settings with published modules, with zero conversion required. I should warn you that if you enjoy min-maxing, tactical combat with minis on a grid, intricate character sheets with detailed, numerical and precise abilities, this is not this game. The fun of playing Everspark lies in the stories you tell, aided by the unpredictability of the dice. If your gaming preference lies towards crunchy rules… well, you might still have a good time with this game, and I encourage you to give it a try. But be warned. On the other hand, if that’s your first experience playing a TTRPG, well, I’m honored! It is my hope that this minimalist approach will provide you with all you need to start your journey on the hobby by focusing on my favorite aspects about them: the tales you craft and the great memories they can create. Highlights Zero-prep, rules-light: Grab a d20, a d6, sticky notes, and you are all set. You learn the rules in five minutes and, with zero preparation, you'll play to discover the world. With no numerical constraints, the game encourages out-of-the-box, inventive actions, and will never penalize you for being creative. Four modes of play: Play it solo or with your friends, as a party in coop mode, or as individual protagonists in parallel play. You don't need a game master, but you may have one acting as a host and facilitator, if you want. 8,000 characters: With 20 Ancestries, 20 Backgrounds, and 20 Classes, you have 8,000 possible combinations to bring your character idea to life! If that's not enough, you can mix and match to create your own personal take, or import your favorite ideas from other games as well. Your character sheet has no numbers whatsoever; you can make your fantasy hero in just a couple of minutes. Any world you like: Create a unique fantasy world with the tables available, or take that worldbuilding project, campaign setting book or adventure module gathering dust in your shelf for a spin! Everspark is very welcoming to any material from other games as well!
$55.00$47.00
Kids in Capes RPG
Gather your superhero squad and discover your powers with Kids in Capes! Remember the days of flipping open comics to enjoy the latest adventure from your favorite superhero? Now all the wonder and excitement of heroic adventures can be yours as you discover that you too can run faster than a speeding bullet, become one with the night, and learn that with great power comes great responsibility! Kids in Capes is a brand-new spin-off roleplaying game of the ENnie award-winning Kids on Bikes! This new game updates the classic rules that Kids on Bikes fans love, while offering a chance for players to explore the world of superheroes along with their friends!
$58.00
Skinny Minis - Halflings Spellcasters
This pack includes:12 Medium Minis Male & Female Bards, Clerics, Druids, Sorcerers, Warlocks, WizardsBases are sold separately.
$19.00$16.00
Tales from the Loop: Campaign Map
Winner of five ENnies in 2017 including Best Game, Best Setting, Best Writing and Product of the Year! A large full-color map of Mälaren Islands, the main game setting of the Tales from the Loop RPG. On the flip side there is a map of the alternative US game setting, based on Boulder City, Nevada.
$18.00$16.00
Black Powder and Brimstone RPG: Book of Spells
A secret booklet of collected spells! Every spell from the core rulebook is included, each with its own page, containing not only the effects of the spell, but a custom illustration and a lore details.
$40.00$34.00
City of Mist: Character Folio Pack #2: Local Legends
*** Next day dispatchTen (10) beautifully-illustrated pregen character folios that double as posters from the different districts of the City of Mist!The Character Folio Pack 2 contains 10 two-sided and foldable US-letter sized character folios that can also double as posters, a graphic summary of the game rules and dice roll outcomes, and suggestions for cool tag combos.The set includes a roster of 10 characters:One character from each of the 9 districts of the Local Legends expansion book: Agent Ramirez - a Gatekeeper (Happyville) Aguila de Plata - Kukulkan (La Colonia de Sombras) Chester Atkins - Cheshire Cat (The Campus) Dmitriy - Koschei the Deathless (The Undertrash) Dr. Olivia - Mr. Cavor (The Sunken City) Moonwraith - Chang'e (Chinatown) Somchai - Rumpelstiltskin (Fortune Row) Toni Walker - "The Crow in the Corn" (Independence) Vance - Poseidon (Tourist Trap) and one extra pregen character, Hecate. These folios are fully compatible with the Starter Box, so you can boost your roster with extra characters!
$36.00$19.00
Call of Cthulhu Investigator Handbook
An Essential Book for Call of Cthulhu Players “No swords. No wizards. Just regular humans, in way over their heads...” — Gizmodo Will you stand against the horrors from beyond space and time? Whether learned professor, nosy journalist, hobo, waitress or hard-hitting detective, investigators need all the help they can get - Let this book be your guide! The Investigator Handbook is an essential player’s aid for the Call of Cthulhu roleplaying game.
$65.00$44.00
Nothing to Talk About
Nothing To Talk About is a zine with 9 games for 2 people to play over any messaging app. All of the games are vastly unique, with a range of styles and mechanics. Use these as an ice breaker, a stress reliever, a creative brainstorming tool, or a way to explore a relationship! Each game encourages play through a ritualized setting. One simply needs to send a photo of a single page of rules to someone on the other end of their phone, and the game begins! CONTENTS ・1 fourteen page zine with nine games
$15.00
Starfinder RPG 2E: Player Character Folio
Keep critical character details at your fingertips with the Starfinder Player Character Folio! This comprehensive character record resource provides room for everything you need to know about your Starfinder Second Edition character’s abilities and exploits. This sturdy folio’s 16 character-defining pages include:Expanded space for your hero's ability scores, feats, and class featuresA diagram to help fill every item slot, including augmentations!Room to chronicle your character's achievements, goals, and history.Quick reference charts to character advancement.Tons of space to track gear.Folder-flaps to hold handouts and other documents.…and much, much more!
$22.00$17.00
Tales from the Loop: They Grow Up So Fast
Everything changed on that fateful day. Looking back, I know that whatever we did changed our lives forever. The sky ruptured and something strange came through. It was a great adventure that showed us how little we knew about the universe. It was scary and yet magical. I wish we could do it again. In these four adventures, that together forms a campaign spanning the seasons of a year, the Kids will be tested to the limits of their abilities. When an ordinary camping trip turns into something else, they will discover that friends come in all sizes and forms, and even from different worlds. Together they will go on an adventure they will never forget. This book includes: A four-part campaign taking place in the UK Loop of Norfolk Broads Extensive information on the Norfolk Broads Loop and the area surrounding it Tips on how to set the campaign in the Swedish and US Loops New art, maps and handouts.
$53.00$45.00
Werewolf: The Apocalypse (5e) RPG - Scent of Decay Chronicle Book
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Rotting from the inside. Milton has become a company town, and that company is Pentex. Between the rent-a-cops, the wasp fomori and the malicious spirits life there gets harder every day. Can a single pack of Garou scrape off the rot and turn Milton into territory they actually want to hold? Scent of Decay presents guidance for character creation and three pre-written stories set in the same small town and scenes which can be included in any Werewolf chronicle: The Break Room: A corporate fulfillment center seeks productivity at a terrible human cost Shadows on the Prison Walls: A trickster spirit tries to use the Garou for their own ends A Pound of Flesh: A rival pack and their patron spirit challenge Milton’s Garou Features Three pre-written stories that can be run separately or linked together Guidance for character creation and session zero, useful for running these stories or any others Plug-and-play scenes showing Garou relationships with humans and their world, suitable to drop into any story At a Glance For Ages: 18+ Game Type: Roleplaying Game Chronicle Book
$51.00
G.I. JOE RPG Cobra Codex Sourcebook
Cobra Wants You! The global criminal organization known as Cobra is recruiting, looking for the meanest and most ruthless potential operatives for their dastardly schemes. After all, the world isn’t going to take itself over! This sourcebook presents everything that players need to create a Cobra character, as well as everything a GM needs to run a Cobra campaign. Features: New character options for Cobra characters and Joes! New Influences, Origins, and Focuses! New equipment – including poison and toxins, experimental equipment, and shields. Mutations and cybernetic equipment to customize your character! New resources for Game Masters! Ways to define Cobra as an organization and how each might impact your campaign. New Threats and NPCs! “Pressure” – an original mission for the new Cobra characters!
$72.00
Vaesen Nordic Horror RPG: Custom Dice Set
A set of ten engraved six-sided dice, designed specifically for the Vaesen roleplaying game. These 16 mm special dice are designed to support the game mechanics but can be used as normal six-sided dice as well.
$33.00$28.00
Skinny Minis - Humans Spellcasters
This pack includes:12 Medium Minis Male & Female Bards, Clerics, Druids, Sorcerers, Warlocks, WizardsBases are sold separately.
$19.00$16.00
Skinny Minis - Humans Combat
This pack includes:12 Medium Minis Male & Female Barbarians, Fighters, Monks, Paladins, Rangers, and RoguesBases are sold separately.
$19.00$16.00
Skinny Minis - Dwarves Spellcasters
This pack includes:12 Medium Minis Male & Female Bards, Clerics, Druids, Sorcerers, Warlocks, Wizards 4 Small Minis Mini Dragon, Earth Elemental, Fire Elemental, Water ElementalBases are sold separately.
$18.00$15.00
Skinny Minis - Dwarves Combat
This pack includes:12 Medium Minis Male & Female Barbarians, Fighters, Monks, Paladins, Rangers, and Rogues. 4 Small Minis Anvil, Forge, Mine Carts (2)Bases are sold separately.
$18.00$15.00
Pathfinder Battles: Forest Stalkers
Hunt through Golarion's wilderness with the new Pathfinder Battles: Forest Stalkers pre-painted miniatures set! This set features an Elf Hunter, Catfolk Bandit, Buso, Werebat, Wereboar, and Werewolf. These pre-painted Pathfinder miniatures are accurately sized for gameplay, opening endless options to create wilderness encounters. Features 6 pre-painted Pathfinder miniatures taken from official artwork Accurately sized for Pathfinder gameplay Great for building out your growing miniatures collection
$58.00$46.00
Pathfinder Battles: Bog Dwellers
Explore Golarion's dangerous bogs and swamps with the new Pathfinder Battles: Bog Dwellers pre-painted miniatures set! This set features a Boggard Scout, Bog Mummy, Castoroides, Grimstalker, Mudwretch, and Shimmernewt. These pre-painted Pathfinder miniatures are accurately sized for gameplay, opening endless options to create swampy encounters. Features 6 pre-painted Pathfinder miniatures taken from official artwork Accurately sized for Pathfinder gameplay Great for building out your growing miniatures collection
$58.00$46.00
Pathfinder Battles Deep Cuts: Werewolf & Wereboar Miniature
Pathfinder Battles Deep Cuts come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Key Features: Highly accessible for any hobbyist Little to no assembly required Ready to paint out of the box This is a 2-count miniature pack
$9.00$7.00
Pathfinder Battles Deep Cuts: Myceloid & Grimstalker Miniature
Pathfinder Battles Deep Cuts come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Key Features: Highly accessible for any hobbyist Little to no assembly required Ready to paint out of the box This is a 2-count miniature pack
$9.00$7.00
Pathfinder 2E: RPG: Battlecry! Special Edition
This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. When diplomacy between nations fails and neither side backs down, war is the inevitable result. From border skirmishes to large-scale invasions, conflict comes in many forms—the perfect chance for heroes to win glory! And war has come to the world Golarion, embroiling the nations of the Inner Sea in a conflict that will forever change the Pathfinder setting!This new rulebook for the Pathfinder Roleplaying Game covers all aspects of war, including two bold new character classes! Help steer the flow of battle as a cunning commander, or protect your allies from harm as an indomitable guardian. You'll also find archetypes that allow you to raise a small battalion of undead soldiers or wield a personal siege weapon, the new larger-than-life jotunborn ancestry, an armory of magic weapons, and rules for running combat alongside troops that you command to fill out your army's ranks. Golarion’s generals need you, so heed the Battlecry!
$122.00$104.00
Tales of the Valiant: Labyrinth Worldbook
A realm of heroes stretching across infinity, the Labyrinth connects fantastic worlds with hidden pathways and roads, visible to only a few. Between these paths, worlds rise and fall, heroes forge their destinies, and the all-consuming Void searches for a way in, spreading corruption and ruin in its wake. Within this book you’ll find resources for the ultimate world-hopping adventure, including: - New subclasses for your Tales of the Valiant game, including battle-hardened Troopers, reality-bending Dreamer Druids, Waysmith Rangers, and more! - The powers of the Void and the Labyrinth at your fingertips! Harness new schools of magic, including Illumination, Dream, and the dread powers of the Void. - A gazetteer to the known worlds and key locations of the Labyrinth, including over 50 worlds submitted by Kobold Press fans and supporters. - Unique factions, gods, items, and monsters to populate your next journey through the 10,000 Worlds! Prepare to leave your world behind, and step into countless realms of adventure! - Climb aboard a runaway train, hurtling between worlds, in search of its lost inventor. - Pull off the ultimate heist and snatch an acorn of the World Tree from a devil’s hall! - Battle against a void cult to prevent countless worlds from utter ruin. - Enter the halls of a dreaming god, confront powerful void angels, and more! Your path through the Labyrinth begins here. Try not to get lost.
$79.00$68.00
Pathfinder Battles Deep Cuts: Procyal/Raccoon Agathion & Zoaem/Ring Archon Miniatures
Pathfinder Battles Deep Cuts come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Key Features: Highly accessible for any hobbyist Little to no assembly required Primed and ready to paint This is a 2-count miniature pack. Contents subject to change. Images not final.
$9.00$8.00
One Page Games - Volume 02
In 2016, Grant Howitt decided – flippantly – to write a one-page roleplaying game every month and release it for free online. Little did he know that the barely-intelligible pen-and-ink scratches he turned out would go on to define his career, and the shape of roleplaying games, for years to come. Played by thousands of people all over the world, Grant’s one-page games run the gamut from strange to silly, daft to deadly serious, and powerfully original to potentially copyright-infringing. Each volume contains (at least!) 13 games in their original single-page format, complete with SECRET BACK PAGE material for every game that’s never been released online. Plus, where relevant, the longer games Grant and his collaborators have released are printed in full-colour, saddle-stitched booklets. Each game has been written, illustrated (sorry) and laid out entirely by Grant, unless someone else helped him, in which case it says so. As of 2024, all these volumes come in US Letter size, in a sturdy cardboard folder with a spine. These games (and their back pages) are: JASON STATHAM’S BIG VACATION. Make sure that the international superstar has a nice time on his holidays, despite the efforts of a vengeful sniper and his own unpredictable nature. Back page: BRYAN CRANSTON’S BIG EXPANSION. (Definitely) written by famous actor Bryan Cranston, this expansion for JSBV features new characters, loads more locations, bonus secret missions for the characters and the Statham Master, and several facts about Bryan Cranston. LAST CHRISTMAS. You’re a time-travelling festive ghost who attempted to teach Ebenezer Scrooge the error of his ways but instead gave him a heart attack – and that, somehow, caused the world to end! Can you avert the apocalypse by using your GHOST POWERS? Back page: LAST CHRISTMAS: IT’S A WONDERFUL LIFE EDITION. Uses the same rules as LAST CHRISTMAS, but this time the time-travelling ghosts have to help Jimmy Stewart not get drunk and jump off a bridge. Contains rules for hopping back and forth between the light and dark timelines in the film! CRASH PANDAS. Why are you, a raccoon, embroiled in the high-stakes world of illegal LA street-racing? Can you all drive the same car at once without crashing? Find out! Back page: CRASH OVERRIDE. An expansion for Crash Pandas, featuring rivals, another random equipment table, fun things to crash into, and exciting locations for street races. THE FIVE. Years ago, the corruption – gears and oil and filth and grease – overran the world, killing the Queen. You are the last five knights of the Queen, fighting to honour her memory even as your bodies are wracked and changed by the corruption. Back page: THE FEW. You fight monsters in the dark places of the city, and you’re infected with whatever it is that makes them monsters. You hope it’ll kill you before you hurt someone you care about. GIANT GODDAMN ROBOTS. A very silly mech combat game where you draw pictures of giant robots and then throw dice at them in an attempt to cause damage and win the day. Back page: METAMAGICIANS. A roleplaying game with five rules that you will write as you play. Each player is given power words that they must include in rules that they introduce into the game; see if you make something beautiful, or even just functional. PRIDE AND EXTREME PREJUDICE. It is a truth universally acknowledged that a single woman in possession of a giant war machine must be in want of a fight. Take up arms against the invading French forces and find yourself a husband! Back page: GIANT ROBOT CLUB. Everyone thinks you’re a nerd for taking part in extracurricular science clubs, even if you do get to build giant robots. But now that aliens are attacking the school, it’s finally your chance to impress someone enough to convince them to go to prom with you! NO MORE ROOM IN HELL. A GMless game, or a game with four GMs; take control of individual facets of a story that sees desperate survivors struggle to survive in enemy territory – whether that’s war-torn cities, the hunting ground for ghouls, or a state that believes you cannot be allowed to spread your ideas. Back page: UNPLAYABLE GAME POEMS. Some of them are kind of playable. Includes MARK RUFFALO’S RUTTING BUFFALOS, GILLIAN ANDERSON’S BANNED HER SONS, ELECTRIC CHAIR 2: SPECTRAL BOOGALOO and WHERE’S THE BEEF? RETROGRADE. You just woke up. You don’t remember a thing. People are hunting you, and you need answers – fast. A cyberpunk amnesia game in the style of Flashback. Back page: REVENANT. A fantasy hack of Retrograde where you wake up after dying, hungry for revenge. TRAMFORCE. Following a disastrous Brexit and increased coverage of tram lines in the UK, the government have resorted to using power-armoured cops to police city centres – even if they have to remain tethered to the trams or risk running out of power. You are those cops. You… are TRAMFORCE. Back page: IT’S GOLF! Promotional material that we found in Grant’s uncle’s attic detailing a mysterious golf-based board game/RPG hybrid. Features classes such as Roughian and hints at the evil forces of Bad Golf. ADVENTURE SKELETONS. You’re a skeleton. You’re bored of being told to guard a boring old dungeon by a boring old wizard. Time for an adventure! You set off to the human dungeon (“village,” in their tongue) in search of wrongs to right and things to fight. Back page: BONUS CRUD FOR ADVENTURE SKELETONS. Two D20 tables containing rules for random body parts and magic items. Includes multiple rules for geese. THE STREETS OF KARAZUN. Evoking Fighting Fantasy gamebooks in vibe if not mechanics, this A7 rules booklet unfolds to reveal an illustrated map of Karazun. Play cut-throat adventurers on a quest for glory and plunder in this dangerous port-side city. Back page: BENEATH THE STREETS OF KARAZUN. Flip over the paper and you’ll reveal a map of the mysterious catacombs and secrets that lay beneath the city streets – the midden witches, the ogre king, and stranger things besides. THE BEAST. You’re a sub-par 18th-century monster hunter in the arse-end of Eastern Europe; you work for the Baron, and you hate him, but he pays your wages. You’re tasked with hunting down The Beast that’s been terrorising the locals and; you will most likely die, mad and alone, in some godforsaken forest. Best prepare yourselves. Back page: THE FOREST WITCH. An illustration of the kind of thing you’ll be expected to murder as part of your job. UNFINISHED BUSINESS. You died, and you’re really angry about it. You can possess people, and you will, in an effort to exact revenge on the people that killed you and your friends. Contains full rules for unfortunate supernatural side-effects and ghostly powers. Back page: HELL BOUND. You’re an insubstantial demon sent from hell to capture escapees and drag them back for eternal damnation – you can only further your goals by possessing luckless fools and throwing them into conflict with your targets.
$48.00$41.00
Pathfinder 2E: Adventure: Game Night: Dawn of the Frogs
Gather your friends for the perfect taste of the Pathfinder RPG with this deluxe boxed set adventure designed specifically for brand new players! The small village of Bog Bottom has a problem—locals have been going missing near an old, abandoned mill in the surrounding swamp known as Dunmire. But what awaits discovery in this ruin is far more sinister than a few wayward villagers—Bog Bottom is going to need a new band of heroes if it hopes to survive the upcoming Dawn of the Frogs! Pathfinder Game Night: Dawn of the Frogs presents three short adventures for 1st level characters set in the swamp of Dunmire, and everything you need to play is included in this box! With its four pre-generated player characters, poster maps presenting all combat locations, a sheet of pawns representing the PCs and enemies, dice, and of course a 32-page adventure book, with Dawn of the Frogs, you'll have everything you need to play on your next three game nights!
$51.00$43.00
Paint the Town Red RPG
Paint the Town Red is a sad vampire RPG from SoulMuppet Publishing about depression, partying and falling in love, and explores themes of trauma, vice and loneliness. Set against the backdrop of history's greatest cities, playing a game of Paint the Town Red feel more like a boozy night out on the town than a heroic quest, complete with pre-drinks, loud music, smoking areas and hangovers.
$65.00$55.00
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