Role Playing Games
D&D 5E: The Crooked Moon: Monsters & Bosses Reference Card Deck
This deck includes 80 premium, tarot-sized cards that provide helpful information about the Monsters and Bosses of the Crooked Moon. Features:80-card reference deck of Monsters & BossesProvides handy information, details, and rules to help run a Crooked Moon campaignIncludes unique facts and suggestions not found in the bookFeatures stunning, full-color, high-resolution art from the Crooked MoonPrinted on sturdy, high-quality, tarot-sized cardsComes in a premium tuck-box for easy storage and carrying This reference card deck is the perfect tool to enhance your Crooked Moon adventure!
$36.00
Old Gods of Appalachia RPG: Dig Your Own Grave
Who are you? Where did you come from? Who relies on you—and who can you rely on? Old Gods of Appalachia characters are rich and complex, and their ties to their world and each other are every bit as important as their skills and stats. Build, run, and grow unforgettable, compelling—perhaps even tragic—characters for a world where where bonds of love, loyalty, and family are constantly put to the test. Includes fun choose-your-own-adventure style character backgrounds, plus new NPC connections, player character bonds, character arcs, player intrusions, descriptors, foci, and fantastic advice for playing horror RPGs.
$65.00$55.00
Outgunned: Superheroes - Core Rulebook (Pre-Order)
This item is a pre-order item with an expected release date of 10/06/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Outgunned Superheroes is a cinematic tabletop roleplaying game inspired by the classics of the superhero genre. In Outgunned Superheroes, the players take on the role of superheroes standing against an evil villain who has become a threat to their city, the world, or the whole universe. Outgunned Superheroes contains all the basic rules needed to play Outgunned as a powerful superhero. It is fully standalone, but if you wish to enrich your gaming experience, you can find additional mechanics and options in the Outgunned Core Rulebook.
$72.00$61.00
The One Ring RPG: Loremaster Screen & Compendium (Pre-Order)
This item is a pre-order item with an expected release date of 10/20/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A deluxe Loremaster’s screen in landscape format for the second edition of The One Ring™ roleplaying game. It features new beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The new included booklet introduces rules for creating Player-heroes from three additional Heroic Cultures east of the Misty Mountains: the Beornings, the Elves of Mirkwood, and the Woodmen of Wilderland. It also presents Character Lifepaths for these and the core cultures of the game, offering players to generate unique backstories. Finally, a Major Events table adds a defining twist to any hero’s past with a single roll of the Feat die.
$44.00$37.00
D&D 5E: Lord of the Rings - Loremaster Screen (Pre-Order)
This item is a pre-order item with an expected release date of 10/20/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A deluxe Loremaster’s screen in landscape format for The Lord of the Rings™ Roleplaying for 5E. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The new included Peoples of Wilderland booklet introduces rules for creating Player-heroes from three additional Heroic Cultures east of the Misty Mountains: the Beornings, the Elves of Mirkwood, and the Woodmen of Wilderland.
$44.00$37.00
WZK90198 D&D Nolzur's Marvelous Miniatures: Marilith
Dungeons & Dragons Nolzur’s Marvelous Miniatures come with highly detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting. Features: Features characters, monsters, and scenery from the Dungeons & Dragons universe Little to no assembly required Primed and ready to paint Some miniatures include translucent parts This is a 1-count monster pack which includes one Marilith
$13.00$11.00
Forbidden Lands RPG: Forbidden Lands Map & Sticker Set
An additional copy of the Forbidden Lands large game map, including a full set of legacy stickers! The map is double-sided, full-color, size 720 x 520 mm.
$14.00$12.00
The Seeker's Guide to Enchanting Emporiums
A magical sourcebook for 5E that helps Game Masters bring fantasy shops and magical marketplaces to life with unique shopkeepers, enchanted items, and ready-to-run locations. The Seeker’s Guide to Enchanting Emporiums is a whimsical and highly practical 5E supplement that transforms ordinary fantasy shops into memorable adventures. Designed for Game Masters looking to enrich their worlds with magical commerce, this book provides richly detailed shops, eccentric merchants, enchanted items, and narrative-driven encounters that turn a simple shopping trip into a storytelling opportunity. From curious potion brewers to mysterious artifact dealers, each location is packed with personality, lore, and ready-to-use content that can be dropped into any campaign setting. Key Features Over 40 unique magical shops ready to drop into any 5E campaign Hundreds of magical items, curiosities, and shop inventories Memorable NPC shopkeepers with personalities, backstories, and roleplaying hooks Shop events, complications, and encounters to turn commerce into adventure Flexible locations designed to work in any fantasy campaign setting
$87.00$74.00
Cosmere RPG: Mistborn World Guide (Pre-Order)
This item is a pre-order item with an expected release date of 11/04/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Step into the World of Scadrial with this beautifully illustrated book. This guide to the history, cultures and key figures of Mistborn is a must have whether you're new to the setting or a longtime reader eager for new canonical details.
$87.00$78.00
Cosmere RPG: Mistborn Adventure - Mistborn Legacy (Pre-Order)
This item is a pre-order item with an expected release date of 11/04/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Mistborn Legacy adventure explores both Mistborn Era 1 and Era 2 settings with a story that unfolds over generations!
$72.00$65.00
Salvage Union RPG: Core Rulebook
Salvage Union is a post-apocalyptic mech tabletop roleplaying game. You play as salvager mech pilots who scour the wasteland for salvage in scrap built mechs.Set in a scarred world ruled by corporations whose denizens live in isolated mega-settlements known as Arcos. The corpos control the vast majority of arable land and resources and have a constant hunger for power and control.As Salvagers you have found a way to live your lives outside the bounds of corpo control, roaming the wastes in a vast mech known as a Union Crawler which houses your entire community. The scrap you haul back to your Union Crawler is used to support, sustain, and grow your community and craft new mechs for you and your crew.As you explore the wastelands for scrap you’ll encounter wastelanders, raiders, mutants,Bio-Titans, alien Meld, and corpo forces all fighting for survival in this hostile landscape.Will you salvage enough scrap for you and your community to survive in the wastes or fall prey to its dangers?FEATURES★ Salvage Union is an easy to learn Mech game, with a focus on narrative and exploration that combines elements of the Mech and post-apocalyptic genre into a single accessible package.★ Salvage Union currently has three published adventures, two of which are written by ENNIE Award winning game designers. (Luke Gearing & Diogo Noguiera)★ Leyline Press plans to continue to support Salvage Union with new releases, including adventures, supplements and box sets in the future.★ Salvage Union has been nominated for a ‘best art’ award by Dicebreaker, and has high quality art, design and layout throughout the Core Book.★ Salvage Union has an open third party license, a third party supplement ‘Spara Electronics’ by Fiona Ruthven, has already successfully funded and we welcome more creations from the community.
$87.00$74.00
WZK96246 D&D Icons of the Realms: Drow Warband
Bring some of the most iconic Underdark denizens to your tabletop with the Drow Warband set! Seldom seen on the surface world, these elves have built an empire in the underworld, often finding themselves at odds with the hapless adventurers who wander into their lightless caverns and endless warrens. Devotees of the Queen of Spiders Lolth, Drow wield a variety of weapons both mundane and magical to ensure that they are the last thing their enemies see in the darkness. This pack is the perfect addition for any Underdark campaign; can your party hope to overcome these fearsome adversaries? This set contains: Drow of Lolth (25mm base): Zealous followers of the Spider Queen Lolth, these Drow now consider the Underdark to be their true home, often raiding the surface in preparation for an ultimate war. Drow Assassin (25mm base): Uniquely trained in the usage of poison, these Drow are remorseless murderers, taking lives at the behest of any who can afford their services. Drow Mage of Lolth (25mm base): Summoning Fiends straight from the Abyss, these Drow have pursued the path of arcane study to prove their devotion to Lolth. Drow Priestess of Lolth (25mm base): Dangerous spellcasters, these Drow have risen through the matriarchal ranks of their kin to become priestesses in service to the Spider Queen. Drow Shadowblade (25mm base): Ruthless killers harnessing the fiendish powers of shadow magic, Drow shadowblades find employment with the noble houses of the Underdark, protecting their enclaves from enemies and eliminating any rivals that would threaten them. Drow Matron Mother (25mm base): High-ranking priestesses of Lolth, the matron mothers sit at the head of each of the Drow's noble houses, commanding great power and wielding it with mercilessness; all to make their scheming god proud. Product Highlights: Contains six (6) Medium pre-painted miniatures on 25mm clear bases; ready to ambush your table! Build a unique Drow encounter with a variety of warriors and spellcasters. Buy multiples to further bolster your Drow ranks!
$51.00$43.00
Pathfinder 2E: Nightfell - Core Manual Bestiary Edition
Nightfell’s horrors come alive in this terrifying Bestiary for Pathfinder Second Edition. Within these pages you will find more than a hundred creatures born from corruption, forgotten myths, and the lingering presence of the Echoes of Death. From cursed beasts to spectral abominations, every monster reflects the bleak and haunting tone of the world of Iùrmen. A perfect companion to the Nightfell Core Manual for Game Masters seeking dark and unforgettable encounters.
$58.00$49.00
Pathfinder 2E: Nightfell - Core Manual Standard Edition
Enter the grim darkness of Nightfell, a horror fantasy setting for Pathfinder Second Edition where death is never the end and the moon governs the fate of the living. Explore a world cursed by the Echoes of Death, face terrifying creatures born from ancient corruption, and confront moral choices in a land where hope is fragile and darkness always watches. This core manual includes the setting lore, new character options, rules, artifacts, spells, and everything you need to play adventures in the haunted world of Iùrmen.
$65.00$55.00
Mothership: Warden's Operations Manual
The Warden's Operations Manual takes you from prepping your first session, to running it, to prepping the rest of your campaign in a simple, easy-to-read format. It's chock full of simple advice to improve your horror game, as well as basic procedures for preparing great scenarios for your players. Custom fit the game for your tableGenerate random horror scenariosGrow your one-shot to an ongoing campaign Mothership® is a horror game for mature audiences. It contains violence, foul language, some sexual content, drug use, and depictions of mental illness, trauma, stress, and panic that may not be suitable for all audiences. Please be advised.
$29.00$20.00
Mothership: Orphans
Orphans is a one-shot starter adventure zine for Mothership RPG. Written by Luke Gearing, it includes: Imuen Station, a small refueling station, recent victim of a harrowing massacre.A pair of teens who have gone missing, on the run from the corporate captors.AUNTIE, a terrifying creature made of moss and bones who stalks the corridors, protecting the teens... for now. Mothership® is a horror game for mature audiences. It contains violence, foul language, some sexual content, drug use, and depictions of mental illness, trauma, stress, and panic that may not be suitable for all audiences. Please be advised.
$29.00$20.00
Mothership: Dead Planet
Dead Planet is the first module for the Mothership® sci-fi horror roleplaying game. It's packed to the brim with usable, gameable content for any sci-fi rpg, including: - The Screaming on the Alexis: A one-page adventure on a derelict ship filled with corpses and a strange artifact.- A planetcrawl of the Dead Planet with several locations, including The Red Tower, a five-level underground bunker filled with a horde of Gaunt, a terrifying, nightmare-inducing creature.- Moon Colony Bloodbath: An exploration of a ritual cannabilistic society trapped on the Dead Planet's moon. Civil war is brewing, and nightmares are driving the colonists to compulsively sculpt nightmarish totems.- A generator for making your own derelict ships at the table.- Several incredible tables ripe for stealing, including: d100 nightmares, d100 colonists, an eerie sculpture generator, and a hyperdrive malfunction table- And much, much more! This adventure is suitable for characters of any level in a survival horror setting and is sure to pose a challenge to even the most battle hardened party. Mothership® is a horror game for mature audiences. It contains violence, foul language, some sexual content, drug use, and depictions of mental illness, trauma, stress, and panic that may not be suitable for all audiences. Please be advised.
$29.00$20.00
Pathfinder 2E: Impossible Magic
The perfect spell can solve just about any problem. From simple cantrips to reality-warping magic, this new rulebook contains a plethora of options for any adventurer who wants to delve into the unknown and unlock their true magical potential. Within the confines of these pages lies the magnificent spellcraft of four wonderfully magical and unique classes! Strike with both spell and blade with as a magus.Command an army of the undead as a necromancer.Scribe unique magic onto enemies and allies alike as a runesmith.Fight alongside a powerful magical companion as a summoner. You’ll also find over 240 spells that can be cast for both mischief and wonder, new impossible spells so impactful that they scar the soul, several fantastical archetypes that will bring a magical twist to any table, new arcane schools derived from the heart of the Impossible Lands themselves, and wondrous magical items that will allow even the most mundane of characters to experience the power of magic. All of this is made manifest before you with Impossible Magic!
$101.00$86.00
Pathfinder 2E: Hell's Destiny Adventure Path
What Destiny Awaits Hell Itself? War between the hell-sworn nation of Cheliax and its old enemy Andoran ripples across the Inner Sea. Yet Cheliax’s greatest foe might be its own long-oppressed people—including several heroes trapped there when Cheliax declares martial law and seals its borders. These heroes won’t just free themselves; they’ll unite the infernal empire’s worst enemies to defeat Cheliax on land, by sea, and even to the depths of Hell itself! Hell's Destiny is a 256-page hardcover Adventure Path designed for four characters, starting at 10th level and reaching 20th level by the campaign's conclusion. This volume also includes a gazetteer of the dynamic port city of Corentyn, an exploration into Cheliax's diabolical aristocracy, as well as useful new items, exciting character options, and a host of dangerous monsters.
$115.00$98.00
WZK90900 D&D Nolzur's Marvelous Miniatures: Chuul
Ageless, amphibious, and operating under unknowable agendas, the pincered Chuul poses a challenge, even for seasoned adventurers. Often found in service to powerful eldritch aboleths, these fearsome creatures are the perfect addition to any aquatic adventure in need of additional foes. Add one to your collection today! Product Highlights: Perfectly posed for an epic encounter, Accessible for any hobbyist, Little to no assembly required
$13.00$11.00
WZK90897 D&D Nolzur's Marvelous Miniatures: Guardian Naga
Immortal guardians of culture, Guardian Naga possess perfect memories allowing them to preserve and pass on the tales of civilizations long lost to time. Often found among the ruins of cultures they outlived, Guardian Naga can be either valuable allies or dangerous celestial foes for an adventuring party to encounter. Whether you leave with ancient knowledge or face their wrath is up to you. Product Highlights: Perfectly posed for an epic encounter, Accessible for any hobbyist, Little to no assembly required
$13.00$11.00
Titanic: The Tabletop Roleplaying Game Core Rulebook
Step aboard the R.M.S. Titanic and relive one of the most infamous nights in history. Titanic RPG is a rules light roleplaying game of cinematic tragedy. Players take on the roles of passengers or crew as the ship begins its doomed descent into the freezing Atlantic. You cannot change history, the Titanic will sink, but how you face the night is up to you.Will you help others? Fend for yourself? Or create a new and unique moment in history?The game uses a simple 2D6 system:- Roll 2D6 + a core stat (Mind, Body, or Soul)- 10+ is a success, 7-9 is a mixed result, and 6 or less is a failurePush your luck for a second chance, but risk gaining Fate Points, dangerous penalties that the Captain (GM) can use against you. Fate will fuel panic and other events.Character creation is designed for role-play focused storytelling. One player will play as The Captain, while the other players craft passengers by choosing:- Class (First, Second, Third, or Crew)- Background (Engineer, Immigrant, Musician, Socialite, and more)- Descriptor (Brave, Cunning, or Compassionate etc.)- Flaw (such as Selfish, Naïve, or Grief-Stricken)Play as a unique, historical or composite passengerWhat's Inside the book:- 54 pages - Softcover- Character creation with 4 social classes, 18 backgrounds, 15 flaws, and dozens of personal items- Survival mechanics for freezing water, oxygen tracking, and social conflict- Rules for interesting NPCs- Designed for 1-2 session cinematic playWhat you need to supply yourself:- Ship maps (there are plenty of excellent deck plans online!)- Historical notes (If you want them)- Topcoats and hats- Miniatures
$36.00$31.00
Avalon Rising RPG: Scenario - Emerald Light
SHENN VALSHEER IS MISSINGTwenty-four hours before an important meeting between the Keeper's Guild and the Central Government, a team has been assembled to investigate and bring Shenn back to the Upper Echelon. The last trace of Shenn's signal leads to Layer687, close to the ends of inhabited Avalon 01.At the center of this mystery stands the Jade Palace. Its owner, the elusive Madam Lou, claims to know nothing, yet her guests and her immaculate tower seem tied to Shenn's disappearance in ways no one fully understands.Emerald Light is a complete expansion for Avalon Rising. Inside you'll find everything you need to run a full series of games, uncover the mystery of Layer 687, and confront the truth behind the Emerald Light. Designed for 3-4 players and a GM, Emerald Light can be played as a standalone story or as part of an ongoing Avalon Rising (BXXAVA9742) campaign.What's Inside the book:- 43 pages - Softcover- A complete scenario set within the Jade Palace- Key NPCs, locations, and factions tied to the Emerald Light- Multiple paths through the scenario shaped by player choice- Guidance for tying Emerald Light into a larger Avalon Rising campaign
$35.00$30.00
Hametsu Core Rulebook
Hametsu is a solo / co-op monster hunting game set in post-apocalyptic feudal Japan. You take on the role of Hunters, warriors trained to fight back against a tide of Oni demons and mythical creatures let loose by The Cataclysm. You will choose from nine distinct classes, spread across three different schools, and create interesting and powerful Hunters.Once your Hunters are ready it's time to head out in search of dangerous beasts. At the start of a game of Hametsu, you will have the element of surprise. Oni wander around the table and are unaware of the Hunters' presence. Once the alarm is raised, the Hunters will be pursued and targeted by the Oni until the Boss is found. Once it shows itself, it's up to you to bring it down!As you complete hunts and lead your Hunters down their class specific Path of Legend you will level up, gain new abilities and gear, and equip ancient artifacts.What's Inside the book:178 pages - Hardcover- Lore, backstory, and setting for a post-apoc, fantasy Japan.- Full rules for creating Hunters, including 9 distinct classes such as the Sumo, Geisha, and Shinobi.- 6 premade scenarios to quickly get you playing.- Random scenario generation tables so no two games are the same.- The first narrative campaign, The Wolf and the Devil.Also included in the rulebook is the first narrative campaign for Hametsu, The Wolf and the Devil. You will follow a 6-8 game story that sets your Hunters after an elusive beast. While on its trail, you will venture ever closer to the source of The Cataclysm, and stumble upon answers to some very dangerous questions regarding the origin of the Oni invasion. Gain access to new relics, meet helpful NPC's, and fight new and imposing Bosses.
$87.00$74.00
Starfinder 2E Adventure: Tales from the Vast - Adventure Anthology Special Edition
Set a course for adventure among the distant stars! Starfinder Adventure: Tales from the Vast Adventure Anthology Special Edition features four exciting Starfinder Second Edition adventures taking place in the most unpredictable part of the galaxy where anything can happen! Explore a pristine planet in a magically warped sector of space! Survive a haunted supply depot in deep space! Infiltrate a vault inside a false moon occupied by a uniquely out of touch community! Fight back against an imperial invasion on a distant world!Starfinder Adventure: Tales from the Vast Adventure Anthology Special Edition is designed to play back-to-back as a campaign from 1st through 9th level, or each adventure can be played separately as a one-shot, providing Game Masters with versatile pre-written adventure content to use at their Starfinder tables regardless of their campaign’s needs.This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.FEATURES★ Perfect for building out a Game Master’s prewritten adventure arsenal, with four standalone adventures ready to be adapted into any campaign or used together as a single story arc.★ Each self-contained adventure within shows off one of the myriad worlds of the Starfinder setting, bringing the myriad styles of science-fantasy campaign possible with the game system to the forefront!★ Fully compatible with Pathfinder Second Edition, making each adventure inside doubly useful for players of both game systems.★ Beautiful full-color illustrations on nearly every page.
$94.00$80.00
Ruins of Symbaroum 5E: Adventure Compendium
With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules. This 216-page hardcover book presents seven low to medium level adventures, perfect for introducing gamemasters and players to the game world and the special rules created as an addition to the 5th Edition OGL ruleset. The Ruins of Symbaroum Adventure Compendium will invite you to everything from murder mysteries, to forest expeditions and witch hunts; set in cities, villages, and expanses of wilderness; treating you to encounters with darkminded cultists, roaring monstrosities, and raging abominations. Yes, the adventures of this tome do a great job of exemplifying the wide variety of stories that are waiting to be told in the world of Symbaroum. Seven full-length adventures, ranging from level 1 to 8 The settlements Kastor, Ravenia and Prios Pass Thirteen mystical artifacts and a dozen color maps to explore An introduction to the pantheon of the Young Gods Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary
$72.00$61.00
Old Gods of Appalachia RPG: Come Hell or High Water
You know the rule of three, don’t you? Well, following this rule, this book brings you three additions to your game: an in-depth look at a few of the places you know and love from the Old Gods of Appalachia podcast, a handful of new places to be added to any adventure or campaign, and several complete adventures you can easily pick up and run. And, like all rules of three, there’s a little something surprising tucked in: a short chapter all about crafting your own adventures for Old Gods. Each of these sections is full of dangers and delights, sure to entrance and enthrall your players—and maybe, possibly (dare we say almost certainly) give them a scare or four!
$65.00$55.00
Pathfinder 2E: Treasure Vault Remastered - Pocket Edition
Pathfinder Treasure Vault (Remastered) reveals the glittering hoard of a terrifying dragon, as presented by the creature’s plucky kobold assistant. This 224-page hardcover rulebook presents a catalog of gear from nearly every category of equipment and magic item available in the Pathfinder RPG, updated to work perfectly with the remastered Pathfinder Second Edition rules! Give your character the perfect tool for the job with signature weapons, customizable relics, and wondrous items to fit your every need while preparing for any eventuality with potions, elixirs, wands, and more! Each chamber of the dragon’s vault contains a mountain of treasure, from deadly weapons and forgotten suits of armor to mysterious alchemical items and deadly poisons. There is something in the vault for everyone, including: • Nearly 600 items spread across numerous equipment types.• Over 50 weapons, such as the devastating earth breaker hammer and the ferocious falcata.• Shields and armor of all types and materials, like the magical starfall shield that turns you into a living comet!• An entire chapter, "Alchemy Unleashed," that introduces over 100 alchemical items, covering everything from restorative lozenges to searing flamethrowers.• New magic items of all shapes and sizes, from magical tattoos to artifacts like the goddess Shelyn's mighty glaive, the Whisperer of Souls.• An entire chapter of variant and expanded crafting rules.• Special categories of items that can give you power that comes at a dangerous price. The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.
$44.00$37.00
D&D 5E: Grim Hollow 2E: Campaign Guide (Pre-Order)
This item is a pre-order item with an expected release date of 05/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A dark fantasy campaign setting where hope flickers like a candle in the darkness. The Grim Hollow:Campaign Guide invites you into the cursed world of Etharis; where monsters roam, nations clash, andpower always comes at a price. Expanded World of Etharis Dark Fantasy Rules & Quest Hooks 110+ Magic Items 24 Monsters
$87.00$74.00
Mazes Fantasy RPG: A Handbook for the Player
A complete set of Classes and Lineages for playing old-school adventures, advanced rules for Character Leveling, and other player facing rules.
$22.00$19.00
Mazes Fantasy RPG: Controller Screen
All the info a game master needs at their fingertips! This 3-Panel Screen includes a new way of showing darkness to your players - the Moon Dial!
$36.00$31.00
Vampire: The Masquerade 5th Edition: Court of the Damned Sourcebook (Pre-Order)
This item is a pre-order item with an expected release date of 07/15/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Wield Power among the Kindred! For the newly embraced Kindred, finding a place amid the changing landscape of titles and sects is crucial. Princes, primogen, barons, hierophants, and other leaders loom over each city, and in their shadows the rest of the Kindred make havens for themselves and eke out their domains and herds. Once free from their sires, neonates and ancillae alike must learn to navigate the twisted halls of power. Courts of the Damned unveils the political landscape found in most Kindred cities. Whether vying for territory and blood among the Anarchs, the Camarilla, or other independent domains, the stories of clashes between young and old, tyranny and freedom, or faith and reason repeat themselves across the globe. Whether the domain is small or large, isolated or in close contact with others, all Kindred must vie for blood, territory, and autonomy in their own eternal struggle. Courts of the Damned is a guide to politics for Vampire: The Masquerade, a Storytelling Game of Personal and Political Horror.
$79.00
The Walking Dead Universe RPG: Core Rules
In the Walking Dead Universe Roleplaying Game you will play the part of individuals struggling to survive in the hostile and unforgiving world known from the TV series. The challenges you face are never trivial, and they can appear from just about anywhere - from the lack of essential supplies, from the conflicts brewing within the group, from hidden construction flaws in your safe haven, or from an approaching herd of walkers hungering for your flesh and blood. There are two ways to play the game - campaign mode and survival mode. In a campaign the story is not predetermined - your goals and choices, and the result of your effort while struggling to survive, create the storyline. Survival mode scenarios present you with a pre-determined and often acute problem - they put you right into a dramatic and dangerous situation that needs to be handled immediately. Also, survival mode scenarios often feature locations and characters from the TV series.
$84.00$71.00
MÖRK BORG: Veilgrave
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Veilgrave by Morgan King and Philip Gelatt of the film The Spine of Night and Severed Books have teamed up on an adventure filled with strange drugs and fiending skeleton warriors. Writing by Philip Gelatt and Morgan King Art and Design by Justin Sirois Cover by Mark Riddick Your debt to the Silver Clutch of Schlewsig is colossal. The only way to repay it is to undertake a dangerous journey into the Sarkash Forest in search of a certain quantity of a certain drug known as Kairos. Kairos is the drug du jour among the rich and decadent of the cities but all that’s known of its source are dark rumors and unsettling murmurs. It’s said that gangs run the Kairos trade out of the forest. It’s said they protect the source of the drug with abhorrent violence. It’s said that lurking in the heart of the wood is a secret most horrible. This sandbox adventure for use with Morkborg or other RPGs contains startling adventure hooks, memorable characters, bespoke customization rules (including player character skeletonization mechanics), and multiple dungeons ripe for exploration. Just us beyond the forest of Sarkash the mysteries of the Veilgrave await illumination... v3-6 players One short or multiple night adventure (if your party survives) For low to mid level characters Easily adaptable to other systems A5 (same as the Mörk Borg core rule book size) Hardcover with spot foil 116 pages Offset printed / Sewn Binding Dozens of illustrations and maps
$51.00$35.00
Werewolf: The Apocalypse 5th Edition - Chronicle of the Black Labyrinth
Mature Advisory: contains graphic and written content of a mature nature, including violence, sexual themes, and strong language. Reader discretion is advised. Cousins, Beware! The Adversary’s strength grows as our bonds of fellowship shatter. The Ascendant Adversary’s plans are little mystery, however. Their mysticism is here for you to consume. For you to battle. For you to defile. They speak of descent and dancing, and you must understand the winding maze of their faith if you truly wish to rise above this fetid landscape. We must read these harsh words penned by the wantonly depraved and see the truths they saw: tales of deeds which poison the Earth, recitals of names which cause the ears to bleed, the eyes to blur, and see that which is unseen. We must understand what freedom they seek to wander their spiraling journeys, which burrow to the heart of the truth, past the Web of deceit, leading to unity with their Master. Chronicle of the Black Labyrinth is a classic in-world text, updated for the 5th Edition of Werewolf: The Apocalypse, a Storytelling Game of Environmental and Spiritual Horror. Use this book to: Explore the horror of Werewolf Select texts as props for your chronicles Delve into the lore of the Wyrm and its servants Features: First printing in 30 years updated to fit the 5th Edition of Werewolf: The Apocalypse. New and collected pages from the limited-edition Laws of the Wild (2001) Showcases the horror of World of Darkness while educating players on the adversary the Garou face. The whole book is an in-world artifact serving as a guide to Wyrm Cultists for you to use as a prop for in-world texts.
$58.00
Starfinder 2E: Galactic Ancestries - Special Edition
Special Edition: This limited edition deluxe hardcover is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The cantina is open! This 224-page rulebook is packed full of playable alien ancestries for Starfinder Second Edition games, including 21 brand new options like the lucky blue worlanisi, sentient rollerball bantrid, or even a blazing miniature sun called a novian. In addition to this intergalactic cast of science-fantasy species are a host of stellar options for familiar ancestries, including Starfinder favorites like reptilian vesk and insectoid shirrens, and fantasy classics like gnomes, elves, and goblins in space! On top of that, the brand-new Gap-touched versatile heritage connects players to the history-breaking event at the heart of the Starfinder setting while giving them special abilities, and the xenometric android allows readers to create robotic versions of any Starfinder alien, not just humans! As with all Starfinder Second Edition material, Starfinder Galactic Ancestries is fully compatible with Pathfinder Second Edition, allowing players and Game Masters to incorporate interstellar options into their favorite fantasy campaign! What exciting alien character are you going to play first? Written by: Kate Baker, Rigby Bendele, Brent Bowser, Michael Bramnik, Jessica Catalan, John Compton, John Curtin, Anthony Dollinger, Ivis K. Flanagan, John Godek III, Thurston Hillman, Mike Kimmel, Dustin Knight, Derry Lutrell, Jenny Jarzabski, Linda Zayas-Palmer, Jessica Redekop, Tony Saunders, Abbey Schnell, and Sam W Tennyson
$122.00$104.00
Starfinder 2E: Galactic Ancestries - Retailer Edition
Retailer Edition: This limited edition retailer edition features a retro game packaging variant of the main Starfinder Galactic Ancestries cover illustration. The cantina is open! This 224-page rulebook is packed full of playable alien ancestries for Starfinder Second Edition games, including 21 brand new options like the lucky blue worlanisi, sentient rollerball bantrid, or even a blazing miniature sun called a novian. In addition to this intergalactic cast of science-fantasy species are a host of stellar options for familiar ancestries, including Starfinder favorites like reptilian vesk and insectoid shirrens, and fantasy classics like gnomes, elves, and goblins in space! On top of that, the brand-new Gap-touched versatile heritage connects players to the history-breaking event at the heart of the Starfinder setting while giving them special abilities, and the xenometric android allows readers to create robotic versions of any Starfinder alien, not just humans! As with all Starfinder Second Edition material, Starfinder Galactic Ancestries is fully compatible with Pathfinder Second Edition, allowing players and Game Masters to incorporate interstellar options into their favorite fantasy campaign! What exciting alien character are you going to play first? Written by: Kate Baker, Rigby Bendele, Brent Bowser, Michael Bramnik, Jessica Catalan, John Compton, John Curtin, Anthony Dollinger, Ivis K. Flanagan, John Godek III, Thurston Hillman, Mike Kimmel, Dustin Knight, Derry Lutrell, Jenny Jarzabski, Linda Zayas-Palmer, Jessica Redekop, Tony Saunders, Abbey Schnell, and Sam W Tennyson
$94.00$80.00
Pathfinder 2E: Hellfire Crisis: Lost Omens | Hellfire Dispatches (Pre-Order)
This item is a pre-order item with an expected release date of 04/01/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A single spark has ignited the dry tinder of decades-long saber-rattling into the full-fledged inferno of the Hellfire Crisis, embroiling an entire region into the war between infernal Cheliax and its former holding of Andoran. Dispatches from each front reveal the past and present of the war, along with how the right group of heroes might shape the future of the conflict. From the front line to back-room intrigue and from grim reality to fantastical struggles, these dispatches cover the full range of the Hellfire Crisis. In addition to news of the war and fronts where heroes might win important victories, this 128-page setting sourcebook provides new options for factions involved in the war. The Eagle Knights loyal to Andoran and the Hellknights divided by Cheliax’s wartime demands were there when the first blows were struck. Others were pulled in as the crisis spread into their homes, from shadowy Nidal to the halls of power in Absalom and from the already-bloody forests of Nirmathas to settlements beneath the Inner Sea. Pathfinder Lost Omens Hellfire Dispatches is an invaluable resource for any player or Game Master operating within the Hellfire Crisis event, including: A comprehensive overview of the war’s timeline and effects throughout the Lost Omens campaign setting told through first-person accounts from every front of the conflict. A gazetteer of prominent NPCs and plot hooks in each of the conflict’s primary fronts, from the Arch of Aroden to Absalom, and from shadowy Nidal to the waters of the Inner Sea itself. Ten archetypes, including three freedom-loving Eagle Knight options, the law-bound Hellknight, Starstone aspirant, and more! New character options for members of all classes and themes. More than a dozen new troops to challenge parties on all sides of the conflict, a perfect complement to the skirmish rules presented in Pathfinder Battlecry! Whether you’re fighting the battles of the Hellfire Crisis in the Hellbreakers or Hell’s Destiny Adventure Paths, assisting the Pathfinder Society as it navigates the continent-spanning war in the Pathfinder Society Organized Play campaign, or running your own exciting war-based adventure, Pathfinder Lost Omens Hellfire Dispatches has everything you need to bring the Pathfinder setting’s largest conflict to your table! Written by: Rigby Bendele, Caryn DiMarco, Stephanie Lundeen, Liane Merciel, Matt Morris, Erin Roberts, Kendra Leigh Speedling, Tan Shao Han, Landon Winkler, and Andrew White
$65.00$55.00
Marvel Multiverse Roleplaying Game: Secret Wars
In SECRET WARS EXPANSION, the Multiverse has been destroyed, and God Emperor Doom rules over its shattered pieces in a single patchwork planet: Battleworld. Players will be able to take a deep dive into the event that changed Marvel forever through an adventuring framework to fight their way through Battleworld and its many lands, including the neon-drenched streets of 2099, zombie-infested Deadlands, a Gamma-irradiated expanse of Greenland, and more! It also includes an exploration of the Fantastic Four, the Negative Zone, the Guardians of the Galaxy and the vast Marvel cosmos and its cosmic forces, as well as new rules for how to handle Rank X characters of unbelievable might. The Marvel Multiverse Role-Playing Game is a tabletop RPG that brings the magic of Marvel to your game night. Take on the roles of Marvel's most famous Super Heroes—or create your own—to fight some of the most dangerous Super Villains in the Marvel Universe. Along with the Marvel Multiverse Role-Playing Game: Core Rulebook, players can dive into every corner of the Marvel Universe, including The Cataclysm of Kang, the X-Men Expansion, the Spider-Verse Expansion, and the Avengers Expansion.
$72.00$61.00
Warhammer: The Old World RPG - Gamemaster's Guide
Welcome to the World of Legend This 192 page full colour hardback provides Gamemasters with tools and guidance used when running the game. Combined with the core rules in the Player’s Guide, it’s everything your group needs for a Warhammer: the Old World Roleplaying Game campaign. Features:Designed to complement the Player’s Guide, this essential volume gives Gamemasters everything they need to build immersive, perilous, and character-driven campaigns.Teaches how to run engaging sessions with expert GM advice tailored to the unique tone, themes, and mechanics of the Old World. Perfect for both new and veteran GMs.An Allies & Antagonists chapter with a huge array of fully developed NPCs, complete with plot hooks, goals, and conspiracies to weave into campaigns.Dynamic campaign tools like Grim Portents, NPC Contacts, and Dark Threads that craft layered stories and keep players invested in every twist of fate.
$65.00$55.00
One Last Fight: Illuminate Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Even more doom! Expand your One Last Fight game with more characters, more nemeses and more players! Contents include: 4 Characters Cards, 6 Nemesis Cards, 12 Tarot Sized Cards, 8 Dice, and 1 Notepad. The Illuminate Expansion allows you to play with up to 6 players at once.
$29.00$25.00
Cohors Cthulhu RPG: Germania Adventure Book (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Hidden Wars of Germania! Though the long shadow of Rome has stretched far beyond its own borders, its reach has yet failed to cover all of Germania. Those untamed lands, filled with dark and forbidding forests, are still held by countless fiercely independent native tribes. Many have been forced to bend the knee before the banners of Rome, whilst others have fought bitterly to retain their ways of life-often fruitlessly. But Germanic priests and sages tell tales of other forces lurking in these lands: darker shapes than marching legionaries move between the trees of those ancient forests, and rumors swirl in towns and villages of nightmares lurking beyond their walls. Beyond the eyes of civilization, and known only to a select few, inexplicable monsters only whispered of in legend prowl, seeking to feast on the unwary. Fetid spawn of Mormo swarm and multiply in foul breeding sites, protected by sinister cults whose members are visited in dreams by creatures from beyond the stars. The immortal warrior-chieftain Herjan has gathered his forces to dominate the native Germanic tribes, his efforts fuelled by either enlightenment or madness born from Atlantean relics. As darkness looms and shadows gather, he schemes and plots to send his substantial military might against Rome. Here, in this ancient and mysterious land, the Hidden Wars play out in full. Those brave heroes willing to confront the darkness will claim hidden knowledge and eternal glory - but terror, insanity, and doom await those who fail. This 185-page supplement includes a wealth of information for Cohors Cthulhu gamemasters running campaigns venturing into Germania from the Roman-occupied town of Laurium. This includes information on the many tribes of Germania, details on Herjan's Horde, an expanded Adversary roster, and 8 self-contained adventures taking place in Germania itself. Features: 'Castrum Primum,' written by Richard August, detailing a lost fortress that has become a place of horror. 'Stars of Ill Omen,' written by Stephen Michael Dipesa, featuring an incursion of Mi-Go in the Germanic hills. 'The Harvest,' written by Anna Everts, where a tribal settlement is beset by a mysterious ailment. 'The Shield of Aeneas,' written by Thomas Roussel, featuring the impossible return of an ancient hero making wild claims. 'Anno Diaboli,' written by Michael Duxbury, where an attempt to impose a rigid calendar upon a tribal people has unforeseen consequences. 'Between Scylla and Charybdis,' written by Dave Semark, where a holy festival provides the spark to set ablaze a religious conflict. 'Against the Chaos Gate,' written by M.G. Manley, where PCs enter the gladiatorial arena and eventually discover an ancient buried peril.'Aurum Habet Tolosanum,' written by Dave Semark, featuring a risky foray sneaking into the heart of Herjan's Horde to recover gold stolen from Rome.
$68.00$58.00
Cohors Cthulhu RPG: Quickstart Guide (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. RAISE A GLADIUS AGAINST THE GODS! Cohors Cthulhu is a roleplaying game of Lovecraftian cosmic horror set against a backdrop of epic heroism, intrigue, and strife during the height of the Roman Empire. This Quickstart Guide has everything you need to plunge into this world and experience its struggles firsthand, featuring an abridged summary of its 2d20 System rules and six pre-generated PC characters ready to experience the included adventure. Far from the Eternal City, deep in the forests of a hostile frontier, unravel the mystery of a village overcome by nightmares its people are forced to reenact on the waking world. Without the support of a Roman column, cast into a strange land, will you survive with your sanity intact? Only those with strength, cunning, and ambition dare enter the woods to confront this… Rude Awakening.
$29.00$25.00
Star Trek Adventures: Second Edition - Species Sourcebook
For 60 years, Star Trek has presented a diverse array of alien species as allies, adversaries, and everything in between. Including this range of aliens isn’t just a creative flourish–it plays a crucial role in the franchise’s diversity of storytelling, themes, and cultural impact. This Species Sourcebook enables Star Trek Adventures gamemasters and players to learn more about the myriad species present in the Star Trek Galaxy and to use those species to populate their main crew and expanded cast of non-player characters. Characters of every department, from command to medical, can apply the new species templates, game mechanics, and character options to deepen their gameplay experience. No matter the composition of your crew, this guide provides the means for you and your crew to play a wide range of alien species from every corner of the Galaxy! The 132-page full-color, hardcover Species Sourcebook features: Sixty (60) new alien species templates, each including a summary, sample values, attribute modifiers, traits, unique abilities, and many other details relevant to each species.More than 120 new species talents to be used with the species contained in this book or adapted for use with any other Star Trek Adventures species or your own original creations.Guidance and mechanics for creating your own original Star Trek species for use in your campaigns.Additional rules and insights on how to play a wide range of alien species, including androids, holograms, liberated Borg, mirror universe characters, and Vau N’Akat, as well as advice on using emotional states as traits.This second edition supplement is compatible with both first edition Star Trek Adventures and the Captain’s Log Solo RPG.
$78.00$66.00
Root: The Roleplaying Game: Ruins & Expeditions - Faction Dice Set #2 (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Faction Dice is a set of engraved dice designed specifically for Root: The Roleplaying Game and contains one pair of six sided dice for three additional factions of the Woodland: • The Hundreds• The Keepers in Iron• The Vagabonds
$15.00$12.00
Root: The Roleplaying Game: Ruins & Expeditions - Dice Bag (Pre-Order)
This item is a pre-order item with an expected release date of Q2 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The Dice Bag is an embroidered velvet dice bag designed to hold all of your custom Root: the Roleplaying Game dice from this campaign and more!
$22.00$18.00
Warhammer: The Old World RPG - Wounds & Conditions Card Deck
Never lose track of the scrapes, cuts, bruises, and gut-rending injuries your character has suffered with the Wounds and Conditions Deck. This deck of 55 cards includes all the Wounds unfortunate characters might suffer, along with additional reference cards for conditions like Stunned, Ablaze, and Prone.
$29.00$25.00
Warhammer: The Old World RPG - Prayers & Miracles Card Deck
The Prayers and Miracles Deck includes cards detailing favours, prayers, and miracles bestowed by Taal, Sigmar, Ulric, and seven other gods.
$29.00$25.00
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