RPG Books
D&D 5E: The Lord of the Rings - Tales from Eriador
Tales from Eriador is a beautifully illustrated hardback compendium containing six adventures for The Lord of the Rings RPG, the 5E adaptation of the The One Ring tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth, the adventures can be played individually, or as part of a larger tale.
$58.00$42.00
D&D 5E: The Lord of the Rings - Shire Adventures
Shire™ Adventures 5E Shire™ Adventures is a beautifully illustrated hardback 5e supplement for The Lord of the Rings™ Roleplaying, offering all you need to take your first steps into Middle-earth and experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself!
$58.00$40.00
Star Wars: Age of Rebellion - Lead by Example (2nd Printing)
Ready for a top position in the Rebel Alliance? Now is your time to join the ranks of talented leaders like Admiral Ackbar, Mon Mothma, and Crix Madine! If it weren’t for Commanders who were willing and able to take up the mantle of leadership, those hungry to liberate the galaxy from Imperial rule might never have come together to form the Rebellion. But command, whether it entails shaping military strategy, training new recruits, or being a recognizable face of the Rebel Alliance, is not easy. Lead by Example, a sourcebook for the Star Wars™: Age of Rebellion Roleplaying game, offers Commanders the talents and other tools they need to succeed.RInside the 96 pages of this career supplement, players and Game Masters will find three new Command specializations – Figurehead, Instructor, and Strategist – as well as new playable species, gear designed to support Commanders in the field, and vehicles ready to take on Imperial fleets. The book also features detailed guidelines for situating PCs within large-scale, cinematic mass combat scenes and suggestions for crafting engaging, high-stakes, military campaigns. TAKE COMMAND OF THE REBELLION: Step into leadership with Lead by Example, the essential Commander sourcebook for Star Wars: Age of Rebellion RPG, and rise alongside heroes like Admiral Ackbar and Mon Mothma. NEW COMMANDER SPECIALIZATIONS: Unlock three new Command specializations—Figurehead, Instructor, and Strategist—each offering new talents to lead forces, inspire allies, and outthink the Empire. PLAY NEW SPECIES & EQUIP YOUR TEAM: Expand your campaign with new playable species, field-ready gear, and Rebel vehicles, built to give Commanders every advantage in battle and diplomacy. RULES FOR MASSIVE CINEMATIC BATTLES: Features guidelines for large-scale, mass combat encounters, letting players and GMs create high-stakes, cinematic warfare scenarios worthy of the Star Wars saga. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully designed full-color expansion from Fantasy Flight Games, ideal for Commanders, Game Masters, and collectors of Star Wars roleplaying adventures. Contents: 96 page hardcover book
$54.00$46.00
Forbidden Lands RPG: Core Set
Forbidden Lands is a new take on classic fantasy roleplaying. In this open-world survival roleplaying game, you’re not heroes sent on missions dictated by others – instead, you are raiders and rogues bent on making your own mark on a cursed world. You will discover lost tombs, fight terrible monsters, wander the wild lands and, if you live long enough, build your own stronghold to defend. Contents of the boxed set: Hardcover Player’s Manual with faux leather covers, including rules for fast character generation, visceral combat, lethal magic, dangerous journeys and for building your own stronghold – easily be ported to your own favorite game world. Hardcover Gamemaster’s Guide with faux leather covers, including a rich and detailed description of the Forbidden Lands setting, a large illustrated Bestiary, extensive random encounters, and three complete adventure sites. The Legends & Adventurers booklet, letting you flesh out your characters and give them unique backgrounds. A huge full-color map, giving you the freedom to explore the Forbidden Lands any way you want, hex by hex. A sheet with stickers for adventure sites and gravestones, transforming the game map to a living, permanent record of your adventures.
$88.00$74.00
The One Ring RPG: Moria - Through the Doors of Durin
Moria™ – Through the Doors of Durin is an epic campaign expansion delving into the depths of Khazad-dûm for the award-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!
$66.00$56.00
Arkham Horror RPG - Premium Adventure - Terra Antarctica
A huge box set with tons of components for a 50+ hour campaign; that is what awaits you with Terra Antarctica! This premium Adventure for Arkham Horror RPG is a sequel to At the Mountains of Madness - one of the most famous H.P. Lovecraft stories of all time. The investigators join a mission traveling to the frozen south. Once there, they’ll have to face deranged cultists, terrible monsters, and mind-shattering secrets from before humanity ever existed in order to rescue a lost expedition...and perhaps save the world! A 50+ HOUR CAMPAIGN: Embark on an epic adventure in Terra Antarctica, a premium sequel to H.P. Lovecraft’s legendary tale At the Mountains of Madness. EXPLORE THE FROZEN SOUTH: Join the mission to the desolate Antarctic wastelands, battling cultists, terrifying monsters, and uncovering ancient, mind-bending secrets. EXTENSIVE GAME COMPONENTS: This massive box set contains tons of components, including new maps, tokens, and detailed NPC cards, enhancing the immersive RPG experience FACE COSMIC HORROR: Confront alien forces that predate humanity and engage in psychological battles that threaten not just your mind, but the fate of the world. DESIGNED FOR ARKHAM HORROR RPG FANS: Ideal for those who enjoy long-form, story-driven campaigns, with hours of rich, engaging gameplay that builds suspense and challenges players.
$88.00$60.00
Outgunned: Action Flicks: Volume 2
A collection of ten additional Action Flicks to further enhance your Outgunned game. Each Action Flick is a supplement that will give you all you need to play in a specific setting or genre.
$66.00$56.00
Pathfinder 2E: War of Immortals (Sketch Cover)
Go Beyond Legendary! A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes—lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend—but which fit perfectly into the remastered Pathfinder rules! Claim the power of the gods and battle the Universe’s most fearsome foes with War of Immortals!The ideal resource for players and GMs looking to take a legendary step beyond the core rules, Pathfinder War of Immortals includes:♦ Two new classes, the spiritual animist and the deific exemplar♦ New feats and lineages for nephilim characters♦ 5 new class archetypes including the avenger rogue archetype and the bloodrager barbarian archetype♦ Rules for mythic play♦ 9 mythic destinies, including the fearsome apocalypse rider and the undying eternal legend♦ New weapons, items, and spells for mythic characters♦ 8 terrifying new mythic monsters and rules for creating mythic threats of your own!This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Player Core cover by superstar artist Wayne Reynolds, and is offered exclusively to Paizo’s hobby retail partners for the first 120 days of release.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder War of Immortals is the definitive rulebook for “mythic” play—high-excitement escapades for characters of great purpose and epic destinies! Players AND GMs will find tons of ideas and options to inspire their legendary games!★ Contains two new character classes, both of which benefited from significant community playtesting—books with new classes are always in high demand among Pathfinder players, and anticipation for War of Immortals is off the charts!★ Works with the remastered Pathfinder Player Core and Pathfinder GM Core rulebooks, while remaining compatible with all Pathfinder Second Edition releases.★ Extensive marketing support throughout 2024 involving novels, adventures, and a hardcover guide to the gods of the Pathfinder setting.★ Compatible with the Open RPG Creative (ORC) License.
$98.00$73.00
Grim Hollow: The Monster Grimoire
Grim Hollow: The Monster Grimoire is the ultimate Bestiary for any dark fantasy campaign! The Grimoire also provides specific lore and suggested salvage for each creature, adding an increased level of depth to the terrifying foe that will be brought to your table! Offering over 400 new monsters that roam the realms of Etharis; these creatures can fit nicely into any 5th Edition campaign, allowing GMs to challenge, frighten and delight their players. The Monster Grimoire includes:- 400 new dark and gritty creature stat blocks that fit perfectly into your Grim Hollow Campaign or other 5th edition campaign setting - GM guide on mastering intelligent monsters and how to use monsters to the fullest potential - All new magic items and salvage mechanics for every monster encounter - Guides on Monsters as Playable Characters
$73.00$62.00
The Skeletons
Years fly by like dead leaves. Everything is darkness. Everything is silence. You stand vigilant before the sarcophagus without thought or breath-such is your compulsion. You do not remember your name and still you watch. The flesh has fallen off your bones and still you watch. And then one day there is light and motion and you weigh your bearded axe and raise your shield, lusting for the fray, eager to measure your skill against these tomb-robbing children so full of blood. You’ll never be alive again, but in this moment-in the chaos between violation and destruction-you truly live, and you remember what you once were, and you taste the sun. The Skeletons is meditative structured freeform game for 1-6 players. You'll need a few hours and a private space.The Skeletons flips the script on the classic dungeon crawl— here you play not the intruders, but the guardians, cursed to spend all of eternity defending a tomb. As time passes, both the tomb and its guardians will change. Ferocious battles are fought and won, and the skeletons slowly remember who and what they once were. Melancholy, introspective and spanning epochs, The Skeletons is unlike anything you’ve ever played. TIME: A FEW HOURS FOR: 1-6 PLAYERS AGES: ALL
$30.00
Star Trek Adventures RPG: Core Rulebook
Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to bodly go where no one has gone before… Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighbouring galactic powers or into the eye of interstellar phenomena. Your ship and your crew epitomise the best Starfleet and the United Federation of Planets has to offer, and you are needed more than ever. It is a volatile time for the Federation and new crews have never been in higher demand. Features of this game: 368 pages, full color matte hardback cover Create your own Star Trek stories of discovery and adventure on the Final Frontier Complete 2d20 game system from Modiphius Entertainment An extensive exploration of the United Federation of Planets and its galactic neighbours in the Alpha, Beta and Gamma Quadrants Guidelines for Gamemasters old and new, on how to run an adventure of exploration and discovery for the crew of a Federation starship A full catalogue of aliens and antagonists including Klingons, Romulans, and more
$93.00$63.00
Ruins of Symbaroum: Player's Guide
With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This richly illustrated, 236-page Player’s Guide introduces setting specific rules and provides guidelines on how to create player characters for adventures in the world of Symbaroum using the 5th Edition OGL ruleset! A player facing introduction to the lore, settlements and factions of the game setting. Setting specific rules on travelling, rests, social challenges, and the blight of corruption. Nine player character origins with custom backgrounds Five new character classes with a total of 32 new approaches (sub-classes). New equipment in the form of weapons, armor, alchemical elixirs, mystical artifacts, and more.
$67.00$46.00
Genesys Expanded Player’s Guide
Dive into a world of adventure with the Expanded Player's Guide for Genesys Roleplaying! The Expanded Player's Guide contains a wealth of knowledge for players eager to equip their characters with interesting new gear, vehicles, and spells and Game Masters designing their own settings. This is the first expansion book that is for Genesys as a whole, rather than focusing on a specific setting. This 112-page book features three exciting new example settings, a step-by-step guide that makes creating your own settings easier than ever, new rules for creating your own vehicles, quick rules for creating your own adversaries, and new spells and talents for the Genesys Magic System to further customize your games.
$54.00$41.00
Invincible: Superhero Roleplaying: Core Rulebook
Invincible – Superhero Roleplaying is a tabletop roleplaying game based on the groundbreaking comic book Invincible by Robert Kirkman (The Walking Dead), Cory Walker, and Ryan Ottley, also adapted as an animated series on Prime Video. In this action-packed storytelling experience, you and your friends take on the role of superheroes in your own corner of the Invincible universe – or any superhero setting of your own choosing. You might be a wisecracking speedster, a super-genius inventor, a grizzled vigilante, a shape-shifting alien, or a high-flying symbol of hope. Whatever you play and wherever you go, you’ll have to juggle relationships with patrols, face tough challenges and choices, and learn how to use your powers… and learn more about yourself in the process. Who knows? You might be INVINCIBLE. Features:Your Superhero: Instructions for how to create your own unique hero at any power level – from scratch or using pre-made archetypes to dive into the action quickly.Powers & Talents: Details on close to 70 unique superpowers, and dozens of boosts, talents, and drawbacks.Action & Combat: Fast and brutal rules for fast-paced action, super-powered combat, gruesome damage, and deadly challenges.The Invincible Universe: A deep dive into the comic book universe, including key locations and organizations.Campaign Tools: Tools for the Gamemaster to help set up campaigns, events, and encounters.Dramatis Personae: Illustrated descriptions and statistics for over 60 key characters from the Invincible universe.Crisis Mode: Play Invincible – Superhero Roleplaying on your own, without the need for a Gamemaster!
$85.00$59.00
The One Ring RPG: Hobbit Tales
Hobbit™ Tales is a supplement for The One Ring™ roleplaying game, offering all you need to experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself! Note that the contents of this book were previously published in the original starter set for The One Ring™.
$58.00$50.00
Call of Cthulhu Keeper Rulebook
The World’s Best Game Of Intrigue, Mystery & Horror! The Old Ones ruled the earth aeons before the rise of humanity. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth.
$80.00$55.00
MÖRK BORG CULT: Feretory
WINNER OF THE GOLD ENNIE FOR BEST SUPPLEMENT 2021! MÖRK BORG CULT: FERETORY is a sinful zine full of community made classes, adventures and horrible treasures for use with MÖRK BORG or other rules-light dark fantasy games. It includes: The Monster Approaches… Create your own terrible foe with this monster generator. Determine appearance, behavior, abilities, goal and strange habits for your new friend. Roads to Damnation. Simple rules for overland travel, including distances, road encounters, village types and destinations. Eat Prey Kill. Rules for hunting for food (or sport). Also 54 fully statted monsters, 6 for each major area of the dying world. The Death Ziggurat. A delve into the ruins of a lost temple city where something is awakening. A descent into undead madness. A Cosmic Necrocrawl at the end of time. The Death Ziggurat is a short adventure about postponing the inevitable. d100 Items & Trinkets. What can be scored in the darkest of cellars and the rucksacks of the fallen? Use this list of keepsakes and trinkets to find out. The Goblin Grinder. The streets of Galgenbeck are overrun with goblins, turning burgher and pauper alike into their own cursed kin. But not to worry! For a low cost, a local chemist can whip up a cure. Until the price rises anyway. Risks? Of course not, it’s tested and guaranteed to work! A cursed urban slaughterfest of an adventure about plagues, panic and profit. The Tenebrous Reliquary. A d66 table of terrible treasures. The Volt Thrower and the Plasmatic Idol. The Cauldron of Lies and the Zodiac Lung. Tyrant’s Tongue and the Foehammer. The Grey Galth Inn. Welcome to this fine (ish) establishment in the bad part of Galgenbeck where you can eat, drink and hope to multiply your coins with a game of Three Dead Skulls. The Tablets of Ochre Obscurity. Ancient, sought-after clay tablets containing Powers that only the most enlightened mystic (or forlorn philosopher) can hope to wield. Four additional classes: The shapeshifting Cursed Skinwalker, the alien Pale One, the blasphemous Dead God’s Prophet and the despondent Forlorn Philosopher. Dark Fort: Included in the zine is also the micro/solo dungeon crawling game DARK FORT and a couple of character sheets for that game. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.
$37.00$24.00
Warhammer 40K Wrath & Glory RPG: Threat Assessment: Daemons And Heretics
Threat Assessment: Daemons & Heretics presents a host of new and terrifying threats for players to face, from the insidious cultists of the Dark Commune to terrible Heretic Astartes. It is the perfect book for groups seeking fresh challenges, packed with foes for stalwart heroes of the Imperium to face.Within its blood-stained pages, you’ll find ancient and powerful relics, mind-rending psychic powers, malevolent Greater Daemons of the Dark Gods, and much more, including:☆ Tools for GMs to craft their own nefarious cults in service to Chaos, with advice on how to use the servants of the Dark Gods in games of Wrath & Glory☆ An expansive array of powerful Daemons, iconic threats like Khorne Berzerkers and Slaaneshi Noise Marines, along with a horde of other followers of Khorne, Nurgle, Slaanesh, and Tzeentch☆ The dread Psychic Diabolus, woeful warpcraft and terrible powers employed by servants of the Dark Gods
$58.00$48.00
The Librarian's Apprentice
Infinite, ever-shifting, and sometimes dangerous, the Library exists in the space between worlds and times. Among the many who call it home are the Librarians, and only those who truly understand it may join their ranks. You seek to do so. The path of a Librarian’s apprentice is a long one. Your current task is designed to test your skills at traversing the Library and finding information. Retrieve the six documents requested by your Librarian before the day is out and you will have completed one more step on your journey. Good luck. COMPONENTS AND DETAILS Three full-cover trifold brochures Four bookmark-sized character sheets Library card Fold-out full-color box for holding game components Includes PDF copy with purchase (including a French version) Number of players: 1Style: Solo journaling gameCreators: Dan Bronson-Lowe by Almost Bedtime Theater
$27.00
Vampire: The Masquerade 5th Edition Dice Set
Enhance your game of Vampire: The Masquerade, the roleplaying game of personal and political horror, with these custom dice designed for clarity and style.Each set of official Vampire: The Masquerade Fifth Edition Dice contains: 13x Custom Black d10 5x Red Hunger d10
$30.00
Transformers RPG Core Rulebook
For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic bonsam stones are mined from the earth in Mbey, where a broken King serves an unholy combination of evil and despotic greed. Heroes will find themselves aided in their adventures by the mysterious and powerful Jok, who stand behind their chosen champions. Prepare to battle for the soul of Ifri, from glittering deserts, stunning jungles, and the vast open sea.
$80.00
Star Wars: Age of Rebellion - Desperate Allies (2nd Printing)
Join in tense negotiations, make last-minute deals, and keep the flame of freedom alight in a galaxy overwhelmed by fear of the Empire! Use your words to fight for freedom with Desperate Allies, a sourcebook for Diplomats in the Star Wars™: Age of Rebellion Roleplaying Game. War is one of the major themes of Age of Rebellion, but without Diplomats to spread hope and convert new systems to the cause, war is just meaningless bloodshed.In this book, you’ll find three new playable species – Caamasi, Neimoidian, and Gossam – as well as three new specializations for Diplomats: Advocate, Analyst, and Propagandist. You’ll also find plenty of items and vehicles to ensure your Diplomats are completely outfitted for whatever dangers they may face in the service of the Alliance to Restore the Republic. Finally, Desperate Allies introduces rules for creating Rebel bases, allowing you to enrich your campaign with any kind of base. EMBARK ON DIPLOMATIC MISSIONS FOR THE REBELLION: Use your words to fight tyranny and forge alliances with Desperate Allies, the definitive Diplomat sourcebook for Star Wars: Age of Rebellion RPG. NEW PLAYABLE SPECIES & SPECIALIZATIONS: Create compelling characters with three new species—Caamasi, Neimoidian, and Gossam—and explore fresh Diplomat specializations including Advocate, Analyst, and Propagandist. EXPAND YOUR REBEL RESOURCES: Equip your team with new vehicles, gear, and support tools designed to enhance diplomatic missions, espionage, and survival behind enemy lines. BUILD YOUR OWN REBEL BASE: Introduces rules for creating and customizing Rebel bases, allowing players and Game Masters to establish secret headquarters across the galaxy. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color expansion from Fantasy Flight Games, essential for Diplomats, storytellers, and Star Wars RPG collectors alike. Contents: 96 page hardcover book
$57.00$49.00
Starfinder 2E: GM Core Retailer Cover Edition
This retailer exclusive cover edition features a rendition of the original cover art that harkens to old school retro video games and is offered exclusively to Paizo’s hobby retail partners and direct sale on paizo.com. Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! Starfinder GM Core includes: • The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.• Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.• Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.• Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more!• A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos!
$102.00$77.00
Starfinder 2E: GM Core Special Edition
This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! Starfinder GM Core includes: • The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.• Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.• Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.• Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more!• A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos!
$131.00$96.00
Tom Cartos's Modern City Streets TTRPG Map Pack
TC Modern is a set of fully customisable Battlemap Books for your favourite Modern, Near Future or Cyberpunk TTRPG. The Modern City series comprises of City Streets & City Buildings, providing you with every location you could need for an urban setting. The battlemaps come in two variations, a fully-furnished highly-detailed version with props and assets already placed for an extra level of immersion and story telling, and a second unfurnished version for you to customise however you need with the included re-usable asset stickers or your trusty dry-erase marker.
$70.00
D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia
A Megadungeon For Character Levels 1-10 A Thousand-Year-Old Dungeon Mystery Waiting To Be Solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogfolk, gnolls, lizardfolk and others. Some say even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia? The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign! - Takes characters from levels 1 through 10 - 6 vast dungeon levels - 150+ detailed encounter areas - 45+ fully-developed new monsters and NPCs - 35+ new magic items and spells, plus one new divine domain - Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs - Tribute essays from professional RPG designers - A full reprint of the original The Caverns of Thracia by Jennell Jaquays
$88.00$74.00
Dragonbane RPG: Path Of Glory
An epic campaign expansion for the Dragonbane RPG. Coming to the legendary Dead Forest in search of treasure, glory and a solution to the ancient curse laying waste to the forest, the adventurers soon find themselves embroiled in an epic conflict reaching back to the very foundations of the world. The quest will take the adventurers through the depths of the forest, under the mountain, and into a strange new land where the fate of the world will be determined.Path of Glory was the first major adventure campaign released for the original Swedish edition of the Dragonbane RPG (Drakar och Demoner), in three installments during 1985 and 1986: The Dead Forest, Gates of Power, and Heart of Darkness. This new edition, reimagined and updated by Free League and the original author Roger Undhagen, collects the trilogy in a single volume.FEATURES★ Full-color hardback volume with dozens of illustrations by David Brasgalla and Johan Egerkrans.★ Includes a large separate double-sided map (size 558x432mm) painted by Francesca Baerald.★ Includes three full adventures for the Dragonbane RPG, tied together in an epic saga.★ From the ENNIE award winning publishing studio.★ Dragonbane RPG needed to use this book.COMPONENTS• 1 book• 1 map
$59.00$42.00
Avatar Legend RPG: Dice Set
The Dice Pack is a set of six pairs of six-sided dice customized for Avatar Legends: The Roleplaying Game. The custom dice feature a pair for each training:♦ waterbending♦ earthbending♦ firebending♦ airbending♦ weapons♦ technology
$44.00$35.00
Daggerheart: Hope & Fear
Take Daggerheart to new levels with an expansion offering new options for everyone at the table (GMs and players!) and bringing Daggerheart into even more genres than before. The Daggerheart: Hope & Fear standard edition comes with a book (around 200 pages) and a box containing cards and 2 rip pads of blank adversary sheets! Inside the book, you’ll find: New character options, including 4 new classes: the Witch, Warlock, Brawler, and Assassin, each with 2 unique subclasses! 130+ new adversaries and 28 environments, plus a rip pad of blank adversary sheets to help you easily create your own 100+ weapons, armor, item, and consumable options 4 new Campaign Frames introducing new worlds and settings for you to explore The cards include: A completely new Dread Domain set of cards, unlocking ghastly, macabre magic core to the new Witch and Warlock classes. Subclass Cards for all 8 new subclasses 6 Transformation Cards: A completely new mechanic, transformations represent changes or augmentations to characters in Daggerheart. During a campaign or at character creation, transform into a Vampire, Werewolf, Reanimated, Shapeshifter, Ghost, or Demigod! 6 new Community Cards: Duneborne, Hearthborne, Frostborne, Warborne, Freeborne, and Reborne 6 new Ancestry Cards: Skykin, Tidekin, Earthkin, Emberkin, Gnome, and Aetheris
$58.00
Star Wars: Edge Of The Empire - Mask of the Pirate Queen (2nd Printing)
Mask of the Pirate Queen takes you on a trans-galactic bounty hunt!Pursue a criminal mastermind across the galaxy in Mask of the Pirate Queen, an adventure for the Star Wars™: Edge of the Empire Roleplaying game! A powerful smuggling operation has placed a tremendous bounty on the head of the so-called Pirate Queen. In hunting this bounty you and your colleagues will explore the prosperous shadowport of Ord Mantell, fight an intense interstellar fleet battle, and discover the dangerous underworld sport of pit fighting. You never know where you’ll find the Pirate Queen– or what you might encounter in the search.Within this book’s 96 pages you’ll find complete gazetteers for Ord Mantell and the oasis world of Saleucami, full-color illustrations, numerous new adversaries, and plentiful tips to help Game Masters easily run the adventure. A complete adventure in itself, Mask of the Pirate Queen can be easily integrated into an ongoing Edge of the Empire campaign or used as the launching point for a series of smuggling, spying, or bounty hunting escapades. JOIN A GALACTIC BOUNTY HUNT: Embark on an action-packed pursuit across the galaxy in Mask of the Pirate Queen, a thrilling adventure module for Star Wars: Edge of the Empire RPG. CHASE THE NOTORIOUS PIRATE QUEEN: Track down a criminal mastermind in a high-stakes bounty mission that leads through the bustling shadowport of Ord Mantell and beyond into the galactic underworld. NEW LOCATIONS & ADVERSARIES: Includes gazetteers for Ord Mantell and Saleucami, plus new enemies, underworld contacts, and factions to enrich any Edge of the Empire campaign. FLEET BATTLES & PIT FIGHTS: Experience a wide range of gameplay styles—from space combat and infiltration to the gritty, dangerous sport of pit fighting—all tied into an epic bounty hunting storyline. 96-PAGE HARDCOVER ADVENTURE BOOK: A full-color supplement by Fantasy Flight Games, ideal for Game Masters, Bounty Hunters, and Star Wars roleplaying fans seeking cinematic excitement and intrigue. Contents: 96 page hardcover book
$54.00$46.00
Star Wars: Edge Of The Empire - The Jewel Of Yavin (2nd Printing)
Prepare for the heist of a lifetime, as you and your crew band together to steal a priceless corusca gem, known as The Jewel of Yavin! Scrape together a crew and prepare for the heist of a lifetime in The Jewel of Yavin, a ninety page adventure supplement for Star Wars™: Edge of the Empire.Set in Bespin’s Cloud City, The Jewel of Yavin includes plenty of opportunities for all characters to shine as they work to steal the priceless corusca gem.Game Masters will find the Cloud City gazetteer section especially useful, both for running The Jewel of Yavin adventure and for basing their own Edge of the Empire campaigns on the floating city. The section features over a dozen pages of material detailing locations in the plaza district, Port Town, and the industrial levels. PLAN THE HEIST OF A LIFETIME: Embark on a daring mission in The Jewel of Yavin, a thrilling adventure module for Star Wars: Edge of the Empire RPG, where your crew must steal a priceless corusca gem from Bespin’s Cloud City. ICONIC STAR WARS SETTING: Explore Cloud City, brought to life through a detailed gazetteer covering the plaza district, Port Town, and industrial levels, perfect for use in this adventure or future campaigns. MULTI-FACETED ADVENTURE DESIGN: Engage in high-stakes heists, intense negotiations, and thrilling chases, with opportunities for every character type—smugglers, slicers, scoundrels, and more—to play a crucial role. GAME MASTER RESOURCES INCLUDED: Features comprehensive GM tools and location details, helping storytellers create cinematic encounters and expand the adventure into a full campaign setting. 96-PAGE HARDCOVER ADVENTURE BOOK: A full-color supplement by Fantasy Flight Games, perfect for players, Game Masters, and collectors seeking to bring excitement, intrigue, and action to their Edge of the Empire sessions. Contents: 96 page hardcover book
$57.00$49.00
Starfinder 2E: Player Core Special Edition
The Starfinder Player Core is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six character classes, and hundreds of feats and spells to create unique characters ready to take on a ruthless galaxy awash with magic and opportunity. Starfinder Player Core brings the Starfinder RPG into its new edition and is now 100% compatible with the acclaimed Second Edition of the hit Pathfinder Roleplaying Game. Along with GM Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Starfinder’s new edition!
$131.00$88.00
MÖRK BORG: The Molt
MÖRK BORG is a pitch-black apocalyptic fantasy RPG about lost souls and fools seeking redemption, forgiveness or the last remaining riches in a bleak and dying world. Who are you? The tomb-robber with silver glittering between cracked fingernails? The mystic who would bend the world’s heart away from it’s inevitable end? Confront power-draining necromancers, skulking skeletal warriors and backstabbing wickheads. Wander the Valley of the Unfortunate Undead, the catacombs beneath the Bergen Chrypt or the bedevilled Sarkash forest. But leave hope behind – the world’s cruel fate is sealed, and all your vain heroic efforts are destined to end in death and dismay. Or are they?MÖRK BORG is a complete game in the OSR genre, that can be played as is or be picked apart for use in your own homebrew. The rules are easily made compatible with most of the editions of the world’s largest role-playing game. Within the book you’ll find:A brief look at this dying world. From The Two-Headed Basilisks’ gothic cathedral in Galgenbeck and Blood-countess Anthelia’s limestone palace, to the fields of death in Graven-Tosk and the barren wastes of Kergüs.The Calendar of Nechrubel, that decides the speed of the world’s demise.20 occult Powers that let you bend reality, and just as many magical catastrophes for when you disastrously fail.Optional rules which brings more depth to the game. Omens let you turn bad luck into a slightly better one. Classes with unique traits and quirks, and tables that will bring life into your character.12 creatures to be murdered by.Game master tools such as tables for corpse plundering, occult treasure, adventure sparks, dungeon generating and other devilry.The introductory dungeon crawl scenario Rotblack Sludge, where you investigate a forgotten part of the Shadow King’s enormous ruin palace. Cannibal warlocks, poison peddlers from beyond the void and hungry gutworms await.
$51.00$41.00
Port Royal: Core Set
Port Royal is a campaign based, tactical, small-scale warband-sized skirmish wargame that is easy and fast to learn and play. Loosely based on the historical events following the 1692 earthquake that devastated the island of Jamaica. In Port Royal, players take control of small companies of pirates, privateers, Native Americans, African Maroons, or local government forces as they battle against opponents for their share of the plunder that litters the ruins of the place. Players will gain loot and experience between games while building infamy and growing in their piratical expertise. But take heed! The ruins are fraught with dangers! Falling buildings, wild animals, desperate civilians, and opposing companies can bring a quick end to members of your company
$124.00
Kids on Bikes (Core Rulebook 2E)
Kids on Bikes is a Collaborative Storytelling RPG set in small towns with big adventure!In Kids on Bikes, you take on the roles of everyday people grappling with strange, terrifying, and very, very powerful forces that they cannot defeat, control, or even fully understand. Kids on Bikes even allows you to create a communally controlled Powered Character to add another dimension of gameplay to your games!Jump right into the action quickly and create your own band of rag-tag mystery solvers today!What is different in this edition?♦ Refined Powered Character Rules♦ Player-scalable states for violence♦ Expanded Gamemaster Section to create compelling creatures♦ More collaborative storytelling sections with fun bike-ride themed toolsFeatures★ Introduce a Powered-Player into your game, that every player has a hand in controlling. Because who knows when you may need a little extra help!★ Full color. Everything you need to play in ONE BOOK!★ Sample Module (Point Pleasant, New Jersey) to get you right in on the action.★ Full compatibility with Strange Adventures Vol. 1 and 2★ Highly anticipated second edition of the ENnie award winning roleplaying game
$58.00
Blade Runner: The Roleplaying Game - Game Runner's Screen
This is the Starter Set for the official BLADE RUNNER Roleplaying Game. A neon noir wonderland that will take your breath away, one way or another. An evocative world of conflflicts and contrasts that dares to ask the hard questions and investigate the power of empathy, the poison of fear, and the burden of being human during inhumane times. An iconic and unforgiving playground of endless possibilities that picks you up, slaps you in the face, and tells you to wake up. Time to live. Or time to die. 80-page condensed rulebook. 56-page booklet Electric Dreams – the first full-length Case File for Blade Runners to crack. Huge full color map of Los Angeles in 2037 in format 864mm x 558mm.
$39.00$24.00
Call of Cthulhu, 7th Ed.: The Malleus Monstrorum Keeper Deck
A range of monsters with game characteristics and evocative artwork. Call of Cthulhu Keeper Decks are designed to provide in game resources, handy references, and information. Use the Malleus Monstrorum Deck when you need to reference a monster profile and when designing scenarios and encounters. These decks provide new layers to plots, enhance the story, and provide quick access to an array of fiendish foes. Other decks in the series include: The Curious Characters Deck, The Phobia Deck, The Unfortunate Events Deck, and The Weapons and Artifacts Deck.
$14.00
Genesys Game Master's Screen
Speed up your adventures, hide your notes, and impress your players with the Genesys Game Master’s Screen! This three-panel screen has the most commonly referenced rules and charts to keep your games flowing quickly and smoothly. This screen will help you keep your notes, dice rolls, and plans hidden from your players while also providing handy information. Immerse your players in your world with the Genesys Game Master’s Screen!
$28.00$21.00
D&D 5E: Grim Hollow 2E: Player's Guide
Forge your path through a cursed world with new character options tailored for dark fantasy adventuring.The Grim Hollow: Player’s Guide brings bold power and grim consequences to your character’s journey. Monster Hunter Class 40 Subclasses 12 Transformations 40+ Feats 100+ Spells
$88.00$74.00
Genesys: Twilight Imperium - Ships Of The Shattered Empire
Three thousand years ago, the Twilight Wars tore the galaxy apart. The fleets of the great powers ravaged the Lazax Empire, shattering civilization even as they destroyed themselves. Now, as those powers climb out of the ashes and prepare to reclaim their title as “Great Civilizations,” armadas of warships once again gather in the sky above their homeworlds. Ships of the Shattered Empire is a comprehensive sourcebook for starships and vehicles in the Twilight Imperium universe. From new rules for space combat and massed battles to over a hundred new profiles for starships and vehicles, this book gives you everything you need to experience space warfare like never before. Ships of the Shattered Empire is a sourcebook that takes place in the universe of Twilight Imperium. To use this sourcebook, you will need a copy of Embers of the Imperium and the Genesys Core Rulebook. EXPLORE THE TWILIGHT IMPERIUM UNIVERSE: A comprehensive starship and vehicle sourcebook set in the aftermath of the Twilight Wars. MASSIVE ARMADA OF OPTIONS: Features over 100 new profiles for starships and vehicles to expand your Genesys campaigns. NEW SPACE COMBAT RULES: Introduces rules for large-scale fleet warfare and massed battles, adding epic depth to your RPG sessions. 208-PAGE HARDCOVER BOOK: Packed with lore, mechanics, and tools to immerse players in galactic-scale storytelling. EXPANSION ONLY – REQUIREMENTS: Requires the Genesys Core Rulebook and Embers of the Imperium to play.
$80.00$68.00
Vaesen Nordic Horror RPG: Core Book
Vaesen Nordic Horror Roleplaying is based on the work of Swedish illustrator and author Johan Egerkrans, Vaesen presents a dark Gothic setting steeped in Nordic folklore and old myths of Scandinavia. Welcome to the Mythic North northern Europe of the nineteenth century, but not as we know it today. A land where the myths are real.
$73.00$60.00
MÖRK BORG CULT: Heretic
MÖRK BORG CULT: HERETIC is a zine of community-made misadventure and malice, for use with MÖRK BORG or other rules-light dark fantasy games. In this heinous tome of curses and hexes you’ll find: Seeds of a CVLT. Use this to generate cults, their leaders, beliefs and spiritual home. Unheroic Feats. Enhance and personalize your classless characters with these optional advancement rules. Graves Left Wanting. A campaign-starting or post-TPK tombcrawl adventure where the PCs find themselves buried alive in the vast, ever-changing cemetery Graven-Tosk. Bloat. Villagers disappear. Tracks lead to an underground temple of bacchanalian frenzy, reeking of rot, offal and bile. A two-page dungeon for the peckish. You Are Cursed. So you opened the puzzle box, whistled in the old mine or carelessly removed the protecting wards? These curses will be the consequence. Luckily, there are ways to break them, but it comes at a cost. The Merchant. Cursed with eternal life and destined to roam the world trading shards of souls for ruinous relics. You never know when this mysterious monger might appear. Will you make a deal? Blackpowder Weapons for the Rich and Foolhardy. The world is ending, so let’s end it with a BANG. These optional rules are the spark that adds fire- to your fights. Sepulchre of the Swamp Witch. In a hidden repository deep in the Slithering Swamp is a witch’s altar of glyph-covered roots. They say it can fulfill any wish. Could stopping the approaching Doom be within its powers? Only one way to find out. The Bone Bowyer. This horrid fey lurks in the tangled depths of Sarkash where it fashions heart-seeking bone bows and blood-dyed cloaks from the flesh of the lost. Borg Bitor. Vile, insectoid parasites creeping into houses and nurseries come nighttime. There is a baby. There is an egg. Don’t let them become one. Rotting Nurse. Ghastly caretakers tormented by the eternal punishment for unforgivable atrocities. This foe is beyond any of you. Run! Nurse the Rot. As you put Mother Marathuk – one of you dreg’s aunt – to rest, the village Tunstal sinks into darkness, leaving it to its doom unless something is done. Two Additional, Optional Classes: The bastard of a bard Sacrilegious Songbird and the Shedding Vicar, a fanatic preaching the skinless gospel. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.
$37.00$24.00
Odyssey of the Giant
Odyssey of the Giant is a solo tabletop RPG game in which you must escort a last giant across a realm shaken by a cataclysm that left nature and its inhabitants confused and vulnerable. Inspired by cozy fantasy and Studio Ghibli animations.
$27.00$23.00
Corp Borg
A best-selling, rules-light, office-crawl OSR tabletop RPG. Inspired heavily by MÖRK BORG and hate towards capitalism and corporations, it serves as a dark parody of current times (104 pages). "Nominated for 2024 The Indie Groundbreaker Awards"
$47.00$40.00
Black Powder and Brimstone RPG
Black Powder and Brimstone is a gunpowder and witchcraft infused TTRPG, a complete stand-alone game based on and compatible with the multi-award-winning apocalyptic heavy metal RPG MÖRK BORG. This wicked cauldron of a game is packed to the brim with with lore, explosions, magic, war, and demons. Written and illustrated by Benjamin Tobitt. This action packed, rules light, art heavy game offers swashbuckling adventure and gothic folk horror in an unholy blend. A treasure chest of character options, items, locations, adventures. and enemies both human and monstrous waiting to be opened
$75.00$51.00
Orbital Blues RPG: Afterburn
Afterburn. The Afterburn. It’s a colloquialism that fills the gap for a lot of feelings. To live in the Afterburn is to open yourself up to all the joys, all the troubles, and all the dilemmas that the Frontier galaxy has to offer. Orbital Blues: Afterburn is the first sourcebook for Orbital Blues and is split into three sections: The Starship Manual: A fully-illustrated in-world spaceship brochure featuring a dozen classes of characterful spaceships, complete with adverts and full of game-useable lore. The Storyteller’s Guide: A varied toolkit to help run games in the Outlaw Galaxy, with info on spaceship engineering, faster-than-light travel, system and plot generation, and alternate special rules for Warmth and Joy. The Tennessee Five: A richly storied adventure made up of the planets of Anchorage IV, Ediston, Gallatin, Ohrid and Rothcoe. This huge sandbox contains all manner of heists and opportunities for enterprising Outlaws to make their mark. Finally, an appendix gives rules for Android player characters, with a selection of Troubles and Gambits. Saddle up, Spacefolk!
$59.00$50.00
Star Trek Adventures 2nd Edition: Starter Set
TO BOLDLY GO WHERE NO ONE HAS GONE BEFORE!The Star Trek Adventures roleplaying game takes you to the final frontier! You may travel to the edges of known space, to colonies in need, to the borders of neighbouring galactic powers, or into the eye of interstellar phenomena. Explore strange new worlds, encounter fantastical alien life forms, and engage in dramatic adventures in a detailed and immersive Galaxy.This Starter Set contains everything you need to begin your journey into the final frontier, including an epic campaign of three linked missions designed to challenge a brave crew of 3–7 player characters.Contents:RULES BOOKLET: A 48-page booklet providing an overview of the 2d20 gamesystem adapted for Star Trek Adventures, for use with the included campaign.CAMPAIGN BOOKLET: A 60-page booklet containing the epic, three-part campaign“Infinite Combinations,” which guides you through the rules as you play so you canbegin exploring the Galaxy straight out of the box.SHIP SHEET and CHARACTER SHEETS: A statistics sheet for theConstitution-class U.S.S. Challenger and seven-player character sheets, with rulesreferences on the backs.REFERENCE SHEETS: Four double-sided rules reference sheets.DICE: Five twenty-sided dice (d20s) in a unique colour only available in this StarterSet.TOKENS: Six Momentum tokens for each of six different civilizations (i.e., 36 totalMomentum tokens), 36 Threat tokens on the reverse side of the Momentum tokens,and 9 Determination tokens.
$61.00$52.00
The Book Of Concealment (Dungeons And Dragons)
For any Dungeons & Dragons player, this officially licensed and beautifully illustrated Dungeons & Dragons journal features gridded pages and a hardcover case that doubles as a privacy game screen.Designed with the Dungeon Master in mind but useful for all players and games, the case of this journal unfolds into a four-panel game screen—slide it off the paperback journal to reveal a stunningly illustrated scene by artist Hydro74. Use the screen to shield your own stats and strategies for total concealment and the gridded journal to capture your campaign, build worlds, and jot down other notes from your sessions. The screen includes foil stamping and removeable stickers on the front and back and the journal includes a textured cover for the ultimate gift.Game screen does not include D&D game rules or stats.
$35.00$27.00
You have seen 144 out of 1781 products