RPG Book 2 For 1 Sale
Captive
Why would someone attack a policeman? It's one of many questions you've been obsessing about since you received this ransom demand following your daughter's kidnapping. As you begin walking toward the front door of a manor house deep in the woods in Captive, your hand cramping above your weapon, your spirit satiated with fear, you anticipate that things will turn out badly. Your intuition will not betray you — even if you were far from imagining what was actually in reserve for you on the most horrifying evening of your entire existence.
$33.00$26.00
Cowboy Bebop RPG: Core Rulebook (Limited Edition)
"Look at my eyes, Faye. One of them is a fake because I lost it in an accident. Since then, I've been seeing the past in one eye and the present in the other. So, I thought I could only see patches of reality, never the whole picture." Space Cowboys and Cowgirls, welcome aboard and fasten your seatbelts on the Bebop. With the official role-playing game of Cowboy Bebop, one of the most popular anime of all time, you will experience memorable adventures as a handful of bounty hunters, roaming the entire solar system. You will play out your stories as bounty hunters in a universe that mixes jazz with westerns, film noir with buddy cops ones. With an original and narrative game system, scene after scene, you will see your characters change, face their troubled past, invent a future for themselves - or, on the contrary, get stuck into their memories. In Cowboy Bebop you can make many Woolong and make them quickly; but be careful and never let your guard down: life is tough around here and it is always ready to teach you a hard lesson! To celebrate the 25th anniversary of Cowboy Bebop, we're delighted to offer a unique Deluxe Edition of the game. This deluxe volume is bound in faux leather with silver foil and debossed design.
$155.00$120.00
Cowboy Bebop RPG: Swordfish II Dice Set
The Official Cowboy Bebop Role-Playing Game couldn't fail to have some truly incredible dice. Choose wisely and have fun.
$26.00$23.00
Dark Souls: The RPG - The Tome of Strange Beings
We are amidst strange beings, in a strange land. Add new chapters to your Dark Souls story with the Tome of Strange Beings – a compendium of terrifying monsters and iconic bosses from the Dark Souls universe! This ancient tome, plucked from the dusty shelves of the Duke’s Archives, expands on the bestiary from DARK SOULS™: The Roleplaying Game’s core book. Discover profiles for over 80 unique monsters and bosses from various ages within these 120 pages, providing a stern test for your roleplaying adventures. Those looking for the ultimate challenge can do battle against legendary foes from throughout the ages – including Ornstein and Smough, and Lord Gwyn himself! These lavishly-illustrated entries contain 5e-compatible stats and lore for you to add Dark Souls monsters to any tabletop roleplaying campaign. Terrifying monsters. Iconic bosses. New DARK SOULS adventures. What's in the box? 120 lavishly-illustrated pages 80 monster entries crammed with stats and lore GM advice to help you build exciting encounters with these monsters
$47.00$38.00
Desiccated Temple of Locha
Desiccated Temple of Locha is a low-prep 12 page one-shot adventure for Old School Essentials and other OSR (Old School Renaissance) TTRPG systems. Players explore the ruins of an aquatic temple that's in a state of suspended animation, waiting for the return of water to its parched steps. It's suitable for 3-5 low level adventurers to complete in under 6 hours and was designed to drop into any adventure or campaign setting. Maximum utility at the table with minimal GM prep was the main goal. The physical zine has a mini GM Screen and papercraft minis built in. Desiccated Temple of Locha is created by Andrew Duvall. (aka Duvelman Dice)
$22.00$11.00
Doomsong
Welcome to Painyme, a nation of saints and sinners, of foul heresy and undying devotion. Within this tome, a grim world of medieval horror awaits. Players will find themselves navigating a land poised between two extremes: the Ecclesiarchy's justice and order on one side and the silken allure of heresy and power on the other. Within this book, you'll find everything you need to run your own Roleplay Macabre. Contents: - Deluxe embossed thermo-leather hardback book - 300 pages of Macabre Horror - Dustjacket that doubles as GM reference sheet - Unique character creation system - Monstrous bestiary - Occult abilities to wrest power from the Traitor Gods themselves.
$92.00$78.00
Dungeon Crawl Classics: Dark Tower (3-volume slipcase set)
The Chosen Sons of Set presents three additional fully-developed adventures inspired by the classic Dark Tower ready to continue the campaign! Additional riches, powerful eldritch sorceries, endless glory and grisly death can also be found in The Chosen Sons of Set!A three-volume hardcover slipcase. Includes all-new cover artwork by fantasy legend Sanjulian. Ranked by Dungeon magazine as one of the top 30 adventure modules of all time.Designed for DCC RPG characters of level 3.
$156.00$99.00
Epitaph
Epitaph is an intimate look at the events that shape a person’s life. During play, you’ll explore the timeline of someone who has died (called the Departed) in order to gain gradual insight into their world, their identity, and their history. Their life is a story that starts at the end, then jumps freely backward and forward to their most important moments. As you create their story, you’ll discover who this person was and what made them special. Explore the life of……a devoted grandmother whose dream of owning her own restaurant came true……a bold captain who married her archrival and became the most infamous pirate in the Viridian Isles……a sensitive soldier in the trenches who didn’t make it home alive……an arrogant wizard who strove to unlock ancient secrets and found more than he bargained for……or anyone else you can imagine. No matter who you create, you’ll come to know them as a unique individual whose life was messy, complicated, and beautiful. Epitaph is GMless and requires no prep before play—just grab your friends around a table or via video chat, open the book, and start creating. The game features a variable level of role-playing commitment: on your turn you can describe a moment in time, create and play a scene with others, or give an interactive monologue as one of the characters from the story. The tone of the game is up to the players—it can be anything from lighthearted and goofy to bittersweet and tragic. Epitaph puts you inside the mind of a very ordinary person and leaves you feeling like you knew them.
$36.00
Exalted: Essence RPG
Exalted: Essence is a condensed version of Exalted 3rd Edition aimed at beginners and Storytellers seeking a rules-lighter experience. Returning fans will find everything they need to run complete Exalted campaigns, while those picking up the book for the first time are given a bird’s-eye view of the history of Creation — Exalted’s rich and fascinating setting. Exalted: Essence welcomes everyone. Come explore the wonder and magic of Creation. Exalted: Essence includes: An overview of the game world to inspire new and experienced players alike. Ten fully playable Exalt types. Comprehensive Storytelling advice to help Storytellers of all skill levels with creating their campaigns. All the rules needed to play complete Exalted campaigns.
$78.00$58.00
Fool's Gold: Campaign Box Set (5E)
Based on the popular “Fool’s Gold” YouTube series by Dingo Doodles, Fools Gold: Into the Bellowing Wilds is an exciting new 5e adventure that takes place in the world’s deadliest jungle where everything wants to kill you!Delve into the Bellowing Wilds, discover the rich lore of the world, and find out what happened to the ancient Foreclaimers.FEATURES★ Unique & Expansive Alchemy + Harvesting System★ HUGE Curse & Wilder Magic Charts★ 30+ new spells + new sub-school of magic★ 4 new races + 8 subclasses★ New character backgrounds★ 35+ deadly monsters★ A setting guide to the Bellowing Wilds region of the world of Ambria, plus loreContents• Hardcover Fool’s Gold Campaign• 120 Fool’s Gold Reference Cards• 1 Double Sided Foldout Map• 3 Sheets of Cardboard Standees + Bases
$156.00$104.00
Forbidden Psalm: A Dead Festival 3
A Dead Festival 3 is an expansion for the 28mm miniature skirmish games The Last War and Forbidden Psalm, itself based on and fully compatible with the MÖRK BORG RPG system. The third time is the charm for unlucky crews desperate enough to risk everything to return Dr. West's Experiment Fragments, unlock a mysterious Puzzle Box, or defend their forts from invading Space Penguins! Within this full-color, 16-page zine you’ll find:•Five new Scenarios inspired by some of our favorite horror films•New Weapons of War•New Items•Special new monsters with unique motivations, keywords, and attacks•Quickstart Rules for the much-anticipated fort defense mode for The Last War•Fully compatible with The Last War, Forbidden Psalm, and MÖRK BORG
$15.00$12.00
H.P. Lovecraft's The Call Of Cthulhu For Beginning Readers
The most merciful thingin the world, I believeis humanity’s failureto fully conceivethe cosmical horrorswe’ve yet to reveal,and which up until nowI have tried to conceal.The iconic H.P. Lovecraft 1928 story, The Call of Cthulhu, is now a children's book. Seamlessly and gracefully told in anapestic tetrameter by “genius poet-artist” RJ Ivankovic.The late Professor Angell's research has been discovered by his grand-nephew, Francis Wayland Thurston. Francis delves into the papers and discovers a bas-relief depicting an odd creature with an octopoid head, spurring him to read on. He learns of the raid led by Inspector Legrasse and the voyage of the Vigilant, captained by Gustaf Johansen.This glorious full color 102-page adaptation of the H.P. Lovecraft story was written and illustrated by R.J. Ivankovic.
$29.00$18.00
Heckna!: Box Set
Heckna! is a 5e adventure story designed to take characters through levels 1 to 10. Game Masters and players alike will delight in this whimsical, dark carnival setting! Will you see through the glitzy and glamorous charade or fall prey to Heckna’s everlasting torment? The Heckna! box set contains everything you need to get right into carnival mischief. Box Contents:• Heckna! Hardcover Campaign Book• Reference Cards• Playing Card Deck• Foldout world map of the Revelia• Cardboard Punchout Standees (+20 standee bases)• Pile of Tickets (the in-game currency of The Revelia!)• Animated Spells• Reference Cards• Heckna Poster
$156.00$95.00
If I Were A Lich, Man - Dreidel Set
Wooden Dreidel Set for If I Were A Lich, Man game.
$29.00$18.00
In Ruins: A Dungeon Building Game
In Ruins is a GM-less dungeon-building game for 1-6 players. Part collaborative story game, part tactical network-building game, players tell the story of a castle as it is built, falls into ruins, and is taken over by rival factions. In the ~2 hour game, players will create a dungeon, fully stocked with competing factions, hazards, monsters, and NPCs, that can then be explored with their fantasy TTRPG of choice. - Full play-time of 1.5-2 hours can be divided up over multiple sessions. - Includes story-game aspects where players collaborate to create the history of the castle. - The process of laying out the castle’s rooms in the first round and then ruining them in the second round creates the dungeon. - Players control classic fantasy factions (such as Kobolds, Cultists, and Undead) with asymmetric abilities as they vie for dominance over the dungeon.
$29.00$24.00
Lilly Van Helsing
In Lilly Van Helsing you’ll take on the role of a young Monster Hunter working for the Silent Night security company. It is up to you to keep your clients safe from werewolves, vampires, and other things that go bump in the night.
$33.00$26.00
Loup Garou
Your master, the mage Theodocred, charges you with finding a three-horned slug. Arming yourself with courage, you go into the night, but as soon as you enter the forest a creature comes up and claws you.Now a werewolf, will you survive your first transformation, werewolf hunters, and other unforeseen dangers? Choose your specialty, thief, wizard or barbarian, choose the right paths, and find an effective weapon! The choices are yours in this game book!
$33.00$26.00
MÖRK BORG CULT: Ikhon
Forged by the left hand of Nechrubel, bound in cured skin and soot-black wood, the ancient god-vessels known as IKHONs are detested by the Two-Headed Basilisks. Wielding their Powers, unfettering the Profane Profound shackled within is a serious heretical crime and whoever may carry these blackened shrines will be forever hunted by the inquisition. But perhaps it is worth it. IKHON is a mystery box for MÖRK BORG. A gaol keeping four almost-forgotten folk gods at bay; the Bilkherd, the Becklure, the Old Dead and the dreaded Silkfiend. Those who dare commune with them are promised great rewards. But life and death go hand in hand and too small a sacrifice could be perceived as an insult. This gift could very well be a curse. Contents: Boxed set with rules on how to unfetter the Profane Profound. Four tracts, one for each god-creature, detailing their gifts and punishments. Written by Pelle Nilsson but torn apart and rebuilt in a stranger, darker form by Fiona Maeve Geist and Jarrett Crader of the MoonRat Conspiracy. Over 40 full-page illustrations by the masterful Paraguayan artist Samuel Araya, whose oil paintings will bring the Profane Profound to blasphemous life. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.
$36.00$34.00
Marvel Multiverse Roleplaying Game: Avengers Expansion
Earth’s mightiest superheroes – the Avengers – finally get the big-book treatment that fans have been waiting for! AVENGERS EXPANSION features many of Marvel’s most popular superheroes – like Black Widow, Captain America, Hawkeye, Iron Man, Hulk and Thor – plus countless others Avengers and their most villainous foes. It also includes rules for how to craft iconic weapons (like Cap’s shield or Thor’s hammer), build your own headquarters (like Avengers Tower), and handle battles between large groups of foes. Get your players together. It’s time for your Avengers to assemble!
$71.00$53.00
Marvel Multiverse Roleplaying Game: The Cataclysm Of Kang
Kang the Conqueror crosses the Multiverse to find the greatest weapon in any reality, and only your Super Heroes can stop him! Written by d616 System co-creator and New York Times Best Seller Matt Forbeck (The Marvel Encyclopedia, Dungeons & Dragons: Dungeonology) and packed with illustrations by Marvel's incredible army of artists, THE CATACLYSM OF KANG features a series of six linked adventures, one for each Rank of characters, 1 through 6. Play through with a new team each time, or form a campaign that takes players from street-level heroes to cosmic champions! The book also includes dozens of brand-new character profiles for use in your game. Your adventures in the Marvel Multiverse start now!
$71.00$48.00
Nightcrawlers RPG: A Splatterpunk Roleplaying Game
Tonights the night, and that only means one thing - the Nightcrawlers are running wild! In Nightcrawlers, you play as kindred - punk monsters who live right under humanitys nose. To survive the night and make rent, you`ll have to go up against monster hunters, government agents, street gangs, rival factions, and beings who want to destroy reality as we know it. What are you waiting for? Grab some friends, some dice, your favorite grunge album, and a bat covered in barbed wire - the Underground is dying to tear you apart!
$22.00$11.00
Pathfinder 2E: Absalom, City of Lost Omens
Pathfinder, Second Edition: Absalom, City of Lost Omens. For nearly 5000 years, the great city of Absalom has stood at the center of the Inner Sea’s culture, commerce, and prophecy. Now, with the death of the city’s founder-god Aroden, the disappearance of the city’s lord mayor, and newly launched attacks from some of its greatest foes, Absalom stands at the gateway to a new and uncertain destiny! This lore-packed 400-page hardcover guide to the locations, denizens, and adventures of Pathfinder’s most famous city is the largest Pathfinder city sourcebook to date, presenting a fascinating locale suitable for years of adventure! A huge 8-panel poster map of the city sets the scene in unprecedented detail, allowing your heroes to walk upon streets paved with centuries of history, following the steps of generations of questing heroes to chart a new path for the City at the Center of the World!
$78.00$53.00
Pathfinder 2E: Lost Omens World Guide
This indispensable 136-page guidebook to the world of Pathfinder presents everything you need to know for a lifetime of adventure in the uncertain Age of Lost Omens. The god of humanity is dead and prophecy is broken, leaving adventuring heroes like you to carve their own destinies out of an uncertain future! This gazetteer features 10 diverse regions packed with thrilling and deadly possibilities and is accompanied by a giant two-sided poster map depicting the heart of the Pathfinder setting.
$53.00$40.00
Pathfinder RPG: NPC Core Hardcover (Sketch Cover Edition) (P2)
Populate Your World! Devotees of the gods, cunning mercenaries, fun-loving performers, crafty engineers, devious villains and more all have roles in your game with the Pathfinder NPC Core! Over 250 stat blocks for NPCs let you drop all kinds of characters into your game, from servants and farmers to masters of magic and martial arts. The NPCs are crafted to be fun and easy to use, with sets of adjustments to quickly change their ancestry, level, and more. You'll also find a trove of NPCs specific to non-human ancestries, like a dwarf general, goblin get-gang, and kobold egg guardian. Each section of NPCs is themed, and includes lore, custom rules, and random tables to spice up your gameplay. Never find yourself making up statistics on the fly again you can find everything you need in the Pathfinder NPC Core.
$99.00$84.00
Quartershots: Woodlands & Waterfalls
Book 3: Woodlands & Waterfalls has adventures that take place in wilderness or water locations. It could be druidic cult mysteries, riverboat battles, or fey mind trickery!QuarterShots is a new type of adventure book: the Game Masters's backup plan. They're packed with system-neutral side quests that can be dropped into any RPG session with ZERO prep!Not enough time to prep for your upcoming session? QuarterShots is your backup plan. Didn't expect your players to leave town mid-session? No problem! Just flip to a fitting two page adventure and seamlessly continue GMing.Each adventure starts with a brief summary, to let you quickly pick out the adventure that best fits your game. The rest of the details are presented in small packets of information, so you can easily skim any adventure to get all you need to know to run it, without slowing down the session.● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!
$36.00$24.00
Ruins of Symbaroum: The World of Symbaroum
Welcome to a world of mystery and adventure, of clashing cultures and ideals, a world constantly under threat from the darkness of the Eternal Night. This book expands on the lore and setting information presented in the Ruins of Symbaroum Gamemaster’s Guide. It delves deep into the ancient history of the game world, and aside from general descriptions of people, places, and historical events, it provides the Gamemaster with lots of plot hooks and secrets, along with no less than seven detailed adventure landscapes centered around ruins in the forest of Davokar.THE WORLD OF SYMBAROUM CONTAINS • A player’s section, introducing the game world’s main settlements – Thistle Hold, Yndaros and Karvosti – in great detail. • An in-depth look at the main settlements’ history, memorable events, factions, conflicts, and establishments. • A Gamemaster’s section describing what hides beneath the surface, with 18 historical secrets and 34 plot hooks. • Seven adventure landscapes for characters of 5th to 10th level, complete with conflicts, events, maps, and colorful NPCs.Note that this book requires access to the Ruins of Symbaroum Core Setting Books – the Player’s Guide, Gamemaster’s Guide and Bestiary.
$65.00$40.00
Sky of Crimson Flame
Sky ov Crimson Flame is a 0-level funnel that takes your woefully unprepared peasant adventurers through a grueling night of horror! Battle your way through flayed madmen, suffer the suckling bite of winged cherub head-bats, journey through the stygian depths of a dreadful keep filled with secrets and macabre mayhem at every turn, and attempt to put an end to a ritual that will bring about an eon of Chaos!
$22.00$12.00
Starfinder 2E: Galaxy Guide Retail Cover Edition
Blast off into Starfinder Second Edition with a star chart of the galaxy and a thrilling tour of adventuring locations across the vastness of interstellar space! The Starfinder Galaxy Guide is a primer designed for new and experienced players that explores popular types of science fantasy campaigns—galactic exploration, horror, war-torn space opera, and more—giving GMs and players tools for playing out those types of stories in their Starfinder game. The Galaxy Guide also introduces several powerful galactic factions as potential friends or foes, including AbadarCorp’s holy corporate empire, the infernal orders of the Hellknights, and the world-preserving Xenowardens. Each major faction includes a new archetype players can use to create a character with ties to that faction. The galactic tour ends with a database of playable alien ancestries including a telepathic mega-brain with an atrophied body (contemplative), a friendly shapeshifter with a secretly bizarre true form (astrazoan), and more!
$85.00$64.00
Starfinder RPG: Alien Archive
Close EncountersStrange aliens both friendly and fearsome fill this tome of creatures designed for use with the Starfinder Roleplaying Game! From the gravity-manipulating frujais and planet-killing novaspawn to space goblins and security robots, the creatures in this codex will challenge adventurers no matter what strange worlds they're exploring. What's more, player rules for a host of creatures let players not just fight aliens, but be them!Inside Starfinder Alien Archive, you'll find the following:•Over 80 bizarre life-forms both classic and new, from the reptilian ikeshtis and energy-bodied hallajins to robotic anacites and supernatural entities from beyond the realms of mortals.•Over 20 races with full player rules, letting you play everything from a winged dragonkin to a hyperevolved floating brain.•New alien technology to help give your character an edge, including weapons, armor, magic items, and more.•A robust NPC-creation system to let Game Masters build any aliens or creatures they can imagine.•New rules for magical monster summoning, quick templates to modify creatures on the fly, and more!
$57.00$37.00
The Deck of Encounters
The Deck of Encounters is an essential tool for DnD 5E Game Masters, bringing your adventures to life with rollable tables of thrilling encounters for your favorite environments. This deck adds excitement and variety by offering combat, hazards, points of interest, and allies, all tailored to each adventuring landscape. Roll a D20 to discover whether your party faces a friendly stranger, a tricky obstacle, or a deadly foe, with tables balanced across four tiers of party level. Each encounter is designed to inspire creativity while keeping gameplay dynamic and unpredictable. Perfect for quick session prep or spontaneous twists, The Deck of Encounters ensures you're always ready to challenge and engage your players. Key Features:- Always Ready for Adventure: Have an engaging and balanced encounter tailored toyour favorite environments at any moment.- More Than An Adventure Hook: Each encounter gives enough information to spark theimagination without limiting your application.- Dynamic Encounter Tables: You’ll find combat scenarios, interesting traps,environmental hazards, and even an ally or two.- Fit For Every Level: Balanced for four tiers of party level, each environment’s rollabletable scales in difficulty and has dramatic ‘Nat 20’ and ‘Nat 1’ encounters.- Intuitive Layout: Easy-to-read descriptions and straightforward usability ensureseamless integration into any game session.- Inspirational Art: Immerse and inspire your players with beautiful environment art onevery card. Environments: Arctic, Coastal, Desert, Dungeon, Feywild, Forest, Grassland, Hill, Mountain, Swamp, Underdark, Urban Contents:- 48 encounter tables (12 environments x 4 party levels)- 11 balanced and unique environment-specific encounters per table- Beautiful environment artwork on every card- Folded card (2.5” x 3.5”) to stand behind screen or hang to display artwork- Durable matte laminated for long-lasting quality
$36.00$30.00
The Wandering Tavern RPG
The Wandering Tavern is a Studio Ghibli-inspired System Agnostic floating TTRPG setting (with optional D&D 5e and D&D 2024 stats included). Explore this immense soaring city with 15 battle maps that detail its every nook and cranny. Delve deep into the devious underbelly of the Tavern while getting to know its wide range of unique NPC patrons and staff. The Wandering Tavern’s dark mysteries and entangled truths are yours to unlock. While traversing this vast metropolis use orginal magical items to protect yourself from the twisted Spirits stalking the halls. However, if you have to escape, you can glide through uncharted skies on never-before-seen Zephyrs, constructed from a plethora of brand-new Parts and Stations. It’s packed full of plot hooks, mysteries, threats, and everything you need for a campaign. If, however, you already have an established world/setting, The Wandering Tavern is the perfect pit stop for your Players to visit, take a load off, and delve into a whole new sort of adventure. This content is 100% Human created with absolutely NO A.I. involvement.
$85.00$72.00
Tidal Blades: The Roleplaying Game (Hardcover)
Tidal Blades, and its setting of Naviri, has a unique feel and sensibility. It`s a game and setting that shines bright with community, helpfulness, joy, delight, science, and celebration. In this fantasy water world, wonder blends with advanced time-altering technology. Crocs, turtles, and fish-folk cohabit peacefully with humans in a vast floating city. People trade with fruit and travel between the various docks on watercrafts, powered by small energy devices known as shells. Despite the paradise-like setting, Naviri is in dire need of heroes. Powerful sea monsters have started breaking out of the hyper-dimensional barrier that protects the area. And of course, just like any city, Naviri has its share of smaller dangers dark corners, dark dealings, and dark characters that all need to be dealt with.
$99.00$84.00
Venture & Dungeon
Introspective heroic fantasy and kids dodging bullies at school — two new perspectives on the classic High Fantasy genre. Venture & Dungeon features two games in one book that use the Belonging Outside Belonging game engine. No Dice and no GM; instead each person has a player character and equal control over the story.
$50.00
Warhammer 40K Wrath & Glory RPG: Threat Assessment Xenos
All orders of this product include a PDF redeemable via Drive Thru RPG. Threat Assessment: Xenos contains a mass of new alien threats to challenge Agents of any Tier, and is the perfect companion to any Warhammer 40,000 Wrath & Glory campaign. As well as massively expanding the Xenos factions found in the Wrath & Glory Core Rulebook, this book explores newcomers to the Gilead system, including the enigmatic T’au, the voracious Kroot, and the slowly stirring Necrons whose claim to the system may be older than the Imperium itself. Threat Assessment: Xenos is the first in a collection of bestiaries for Wrath & and Glory, containing a wealth of new and exciting GM information and deadly enemies. The book includes: New rules for lethal battlezone hazards to surprise your Agents Profiles for the ancient Aeldari, including Asuryani, Harlequins, Corsairs, and Drukhari. Enough rampaging Orks to start a WAAAGH! The waking Necrons, including powerful units such as Crypteks and Flayed Ones A stranded T’au Strike Force of Fire Warriors, Drones, Crisis Suits, and more. A full Kroot mercenary company, and their attendant beasts Insidious hybrids of the Genestealer Cults, paving the way for their true masters to descend from the stars Threat Assessment: Xenos is an essential purchase for the Wrath and Glory line, massively expanding a GM’s arsenal of Threats with carefully crafted stat blocks for a host of factions.
$64.00$51.00
Warhammer Fantasy RPG: Dwarf Player`s Guide (Hardcover)
The Dwarf Player's Guide is the ultimate guide to what it means to be a dwarf. A comprehensive look at the rich, battle-scarred history of the Dwarfs. New careers, including Runesmith, that offer unique new opportunities for players. Arm yourself with devastating weapons and resilient armor forged in the depths of the karak. Delve into the pantheon of Ancestors and the legends that Dwarfs revere and honor. Explore the storied history and culture of the Dwarfs and forge a legacy as unbreakable as Gromril.
$57.00$48.00
World Ending Game
World Ending Game is a tabletop game written to serve as the last session of a campaign in any system. It should come after the finale, whatever that is for your table; the dragon defeated, the government felled, finals week over, the great mystery solved. World Ending Game does not have mechanics for deciding big story outcomes. Instead, it offers a series of scenes and vignettes towards closure.–✵☼✵–Think about screenplays and films, or the final episode of a television show that you know will not be renewed. Think about saying goodbye to friends who are moving away. Think about the last day of summer vacation. Think about funerals. Think about the restaurant that closed all those years ago, and the noodles they used to serve. Think about the best birthday party you ever had. Think about putting off the last chapter of a book until tomorrow. Think about grief, and relief. Think about the end of a world. Think about the feeling of emerging from a movie theater into a dark parking lot, under the stars.
$57.00
Adventures in the Household RPG: Such Small Matters (5E)
Such Small Matters is an expansion for Adventures in the Household, it contains a collection of Characters and Adventures that weave together to create a great Saga. In this book you will find: 24 ready-to-play Characters. 6 ready-to-play Adventures. 60 Adventure Outlines to build your own Saga. A Time-line of Household History. Adventures in the Household is a 5E supplement about Littlings, little folks living grand-tiny adventures in a big abandoned House. Set in a regency-like era, 100 years after the disappearance of the Master, Adventures in the Household features an immersive lore that takes players into a unique setting.
$71.00$60.00
An Altogether Different River
Published by Aaron LimDistributed by Deernicorn Distro An Altogether Different River is a GM-less roleplaying game meant for 2 to 4 players and a single session of about 3-4 hours. It is about creating a Town together, and seeing how it changes through the lens of those who left it and returned, and those who stayed throughout. It is about returning home and grappling with what has and hasn’t changed. At the start of the game, you will collaboratively build a Town out of several elements. You will draw two maps for the Town: one for the Town Then, and one for the Town Now. You then create your characters and choose whether they left the Town and returned, or stayed throughout the period. You also highlight certain questions you want to explore through your characters and relationships. You will track this through a relationship map which you draw between the Towns. Then you introduce and explore different aspects of the Town and play through different scenes to flesh out the Town and the characters, seeking to answer the different questions you have. COMPONENTS AND DETAILS 28-page black-and-white zine PDF download included Number of players: 2-4 playersStyle: GMless world-building gameCreators: Written by Aaron Lim
$15.00
Avatar Legends RPG: Gamemaster Screen
The GM Screen is a four-panel screen, about 8.5" x 11" when folded up and 34" when fully unfolded. One one side, the Screen features tables and reference tools to make running the game a cinch; on the other side, the Screen features full-color art of Aang and Korra!
$29.00$23.00
Broken Compass: Jolly Roger - Season 2
Jolly Roger will provide you all you need to go on great Adventures in the Caribbean Sea in the golden age of piracy. Includes additional rules for Dueling, Gambling and Naval Battles, as well as a ready-to-play On Demand Season. - Broken Compass is based on the highly cinematographic Fortune System: a set of game mechanics that use small pools of six-sided dice to determine the outcome of any task that might entail risks or end in accidents. To succeed, you don’t need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kindresults, which become Successes.- Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something. Contains: 1 Jolly Roger book (224 pages)
$57.00$37.00
Broken Compass: Voyages Extraordinaires - What If...
What If is a spin-off that lets you mold the Broken Compass system based on your needs. It includes useful techniques and tools to write your own rules and create different gaming experiences, tailored for a variety of settings. Each What If section in the rulebook is a new, unique, and incredible expansion, that opens worlds of possibility for your gaming experience... beyond anything reality can offer! - Broken Compass is based on the highly cinematographic Fortune System: a set of game mechanics that use small pools of six-sided dice to determine the outcome of any task that might entail risks or end in accidents. To succeed, you don’t need to roll high totals. Your aim is to roll two-, three-, and four-of-a-kindresults, which become Successes.- Easy to learn and easy to play. The Fortune Master is in charge of knowing the story and the locations where it takes place, while the other players assume the role of Adventurers, people of action setting out in search of something. Contains: 1 What If book (224 pages)
$57.00$51.00
Campaign Builder: Dungeons & Ruins
Brave the Darkness! Your Ultimate Guide to Dungeon Design. Challenge your players with journeys into subterranean halls and long-lost cities with Campaign Builder: Dungeons & Ruins. The ultimate dungeoneering tool, Dungeons & Ruins provides a comprehensive guide to creating engaging dungeons, terrifying traps, and much more! Campaign Builder: Dungeons & Ruins brings you everything you need: Fill your dungeons with 15 sample curses, 17 hazards, and 12 all-new traps, or concoct your own with a step-by-step guide to mayhem! New player options including 6 new subclasses, 5 new heritages, 11 new talents, more than 40 magic items, and more than 15 new spells for your team of dungeon delvers! Develop advanced exploration and skill challenges to push your characters to their ultimate limits—make each encounter count! Learn the art of dungeon design and make best use of clever tricks, wandering monsters, and logical room mapping, then put it all together to build megadungeons for major campaigns. Keep your dungeon’s secrets close with a downloadable Dungeon Tracker sheet—never lose track of your creation. Create perilous adventures in deep places today, with Campaign Builder: Dungeons & Ruins!
$71.00$60.00
Castles & Crusades: Adventurers Spellbook
The heart and soul of the magic system in Castles & Crusades are the spells. And now, for the first time we have gathered the spells or C&C into one place. From a wide variety of sources, we have compiled them all in one place. They come from the Players Handbook, Adventurers Backpack, Players Guide to Aihrde, Amazing Adventures, Hallowed Oracle Players Guide & Elemental Spells! A mountainous collection for all the spellcasters. You will also find a complete collection of all the Codices of Rune Spells within these pages, from the Shadow Runes to the Four Pillars. They are all here. Over 200 new spells for your Rune Mark and Castles & Crusades game! It also includes the tables and information on the oft discussed but hard to find Chromatic Mage!
$43.00$38.00
Cowboy Bebop RPG: Big Shot Screen
With the Big Shot Screen of Cowboy Bebop RPG, you will have a useful tool for experiencing a thousand memorable adventures, travelling through the solar system. Structure of Sessions, Tests, Clocks and their effects, Tabs, Secrets of the Bounty you're chasing: the screen has everything you need! Useful information, tables and charts to make your hunt a unique experience. Inside the package, you will also find a Cowboy Bebop Solar System Map and Character Sheets from the anime series, ready to be used, in case you wanted to play your favourite characters: who will you choose? Faye? Spike? Ein, the corgi? Eventually, you will also find some pre-generated Session Sheets, useful for starting your session immediately.
$40.00$29.00
CY_BORG Asset Pack
The CY_BORG Asset Pack is a bundle of game accessories that’ll make your cybernetic life somewhat easier at the table. Including: A high-res map of Cy with its sectors and blocks, and a summary of its most prominent corporations and cults. For target practice. A fillable character sheet. The Location Pad; 34 one-page locations with adventure hooks, random encounters, secrets and loot. The one-page adventure Reaper Repo. Approach the killmatch champion Steel Jackhammer and recover his shiny new, and allegedly stolen, chrome legs (undamaged). There are only two problems: the legs are very much attached to Jackhammer, and he is—since two days ago—busy partying in his penthouse, along with a horde of drunk or stoned killmatch athletes, enthusiasts and other C-list VIPs. Let the party begin!
$64.00$39.00
Die: The Roleplaying Game
In DIE: The Roleplaying Game, players take on the roles of authentically flawed people from the real world who gather together to play a game and are dragged into a magical realm. What are they prepared to sacrifice to escape? What are they prepared to sacrifice to stay? Built by Kieron Gillen and Stephanie Hans, the creative duo behind the comic of the same name, this 408 page book gives players all the tools they need to build a bespoke world out of the obsessions and dreams of their friends. The game is published by Rowan, Rook and Decard (Spire: the City Must Fall, Heart: the City Beneath). It includes: Six unique character classes adapted straight from the comic; Easy-to-learn dicepool mechanics and lots of advancement options; Pages of advice on running DIE as a one-shot, a long campaign, or anything in-between; A bestiary by some of the best writers in the business (Gareth Hanrahan, Adrian Tchaicovsky, Becky Annison, and more); Exclusive intro comic from DIE Artist Stephanie Hans and dozens of new pieces throughout, provide an easy upsell and give players the equipment they need to get the most out of their purchase.
$78.00$55.00
Dungeon Crawl Classics RPG: Cathedral of the Undying
This 20-page printed level 5 adventure is created for Dungeon Crawl Classics with a strong old-school roleplaying focus. It can be easily adapted to any RPG system. This supplement is compatible with the Dungeon Crawl Classics Role Playing Game. Among other elements, what makes Cathedral of the Undying stand out as a unique adventure is that PCs will not initially die when killed. A strange necrotic curse brings them back to life, but also a step closer towards becoming a mindless undead! PCs imagining this is a form of invulnerability may soon discover they have permanently joined the creatures of the night.DCC RPG 3rd Party.Level 5 Adventure.Softcover.Made in the USA.
$15.00
Dungeon Crawl Classics RPG: Caverns of Thracia
A Megadungeon for Character Levels 1-5 A thousand-year-old dungeon mystery waiting to be solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogbrothers, gnolls, lizardmen, and others. Some say that even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive…The Caverns of Thracia? - Designed for use with four to six Dungeon Crawl Classics PCs, The Caverns of Thracia is a complete mega-dungeon suitable as part of an ongoing campaign or to kick off a new one! - 150+ encounter areas providing a year or more or game play! -Enough adventure to take characters from levels 1 to 5—and possibly beyond! -Six dungeon levels, including one never-before-seen, waiting to be explored! -50+ new monsters and NPCs to challenge your players! -More than 25 new magic items, spells, and curses! -Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs! -Tribute essays from professional RPG designers! -A full reprint of the original The Caverns of Thracia by Jennell Jaquays!
$85.00$72.00
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