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1098 products


  • Gamers Guild AZ Pathfinder Pathfinder RPG: Core GM Screen (P2) AGD

    Pathfinder RPG: Core GM Screen (P2)

    A good Game Master keeps many secrets, only to reveal them to the players when the time is right. Keep your secrets safe behind the Pathfinder Core GM Screen. This sturdy four-panel horizontal screen features a stunning battle scene on one side and handy charts and game tables on the other side to give a busy GM everything they need to run Pathfinder. This screen has been updated with rules from the Pathfinder Remaster and includes a useful chart of new terms, making it simple to run any adventure from Pathfinder Second Edition!

    $36.00$28.00

  • Gamers Guild AZ Free League Publishing Coriolis: The Great Dark Core Rules (Pre-Order) Free League Publishing

    Coriolis: The Great Dark Core Rules

    The star portals are dead. Ship City is dying. But there is still hope. You are Explorers in a dangerous world. You do the work few others will. The enigmatic ruins of the Great Dark are shunned by most, but not by you. You seek them out, to delve into their shadowy depths and uncover their secrets. The Blight – the cataclysmic scourge that spreads from the ruins – is your beacon. Where there is Blight, there are artifacts to find and mysteries to solve. Ship City is fading, but you and your fellow Explorers can find a way to a better future. So don your delver suit, step aboard a mighty Greatship and venture down the Slipstream towards the unknown. Your creed: explore or perish! Inspired by 19th century expeditions, deep sea diving and pulp archaeology, Coriolis: The Great Dark is a roleplaying game about exploration and intrigue. Join dangerous expeditions, navigate the Byzantine schemes of Ship City, and hunt for the keys that unlock the mystery of this Lost Horizon. The core rulebook features: Rules for creating your crew of Explorers, with upgrades such as talents, vehicles, and crew maneuvers to enhance campaign play. Rules for delving into the unknown, traveling on Greatships through the dangerous Slipstream, and trekking across wild planets. A detailed gazetteer of the Lost Horizon, the eleven systems of the Charted Sphere and the asteroid-metropolis of Ship City. The Black Ziggurat, an introductory adventure that will take you deep into an ancient ruin on a distant moon. Tools and rules for solo play, making it possible to explore the Lost Horizon all by yourself.

    $71.00$45.00

  • Gamers Guild AZ Evil Hat Productions Thirsty Sword Lesbians Indie Press Revolution

    Thirsty Sword Lesbians

    SWORDS CROSS AND HEARTS RACE...A sword duel can end in kissing, a witch can gain her power by helping others find love, and an entire campaign can be built around vagabond matchmakers piloting their sentient gay spaceship from system to system. Even when swords are crossed, rivals have the potential to connect more deeply than anyone expects.Thirsty Sword Lesbians celebrates the love, power, and existence of queer people. If you love roleplaying games and angsty disaster lesbians with swords, you’ve come to the right place. In this book, you’ll find:★ Flirting, sword fighting, and zingers in a system designed for both narrative drama and player safety★ An innovative take on the Powered by the Apocalypse family of games★ Nine character types, each focusing on a particular emotional conflict★ Guidance and support for running the game, including how to make appealing adversaries★ Starting scenario seeds and multiple campaign settings★ Variant rules to highlight different identities, emotional connections, and setting elements★ Strategies to adapt any setting where swords cross and hearts race for thirsty sword lesbiansREADY? LET'S GO!

    $43.00$26.00

  • Gamers Guild AZ Free League Blade Runner: The Roleplaying Game - Starter Set GTS

    Blade Runner: The Roleplaying Game - Starter Set

    This is the Starter Set for the official BLADE RUNNER Roleplaying Game. A neon noir wonderland that will take your breath away, one way or another. An evocative world of conflflicts and contrasts that dares to ask the hard questions and investigate the power of empathy, the poison of fear, and the burden of being human during inhumane times. An iconic and unforgiving playground of endless possibilities that picks you up, slaps you in the face, and tells you to wake up. Time to live. Or time to die. 80-page condensed rulebook. 56-page booklet Electric Dreams – the first full-length Case File for Blade Runners to crack. Huge full color map of Los Angeles in 2037 in format 864mm x 558mm.

    $73.00$45.00

  • Gamers Guild AZ Modiphius Entertainment Star Trek Adventures RPG (2E) Core Rulebook (Pre-Order) GTS

    Star Trek Adventures RPG (2E) Core Rulebook

      “There’s no such thing as the unknown–only things temporarily hidden, temporarily not understood.”- Captain James T. KirkThe Star Trek Adventures roleplaying game takes you to the final frontier!From the 21st through to the 32nd century, join Starfleet, the Klingon Empire, the Romulan Star Empire, and countless other civilizations, and journey across the Star Trek universe with your crew. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy.Tell your stories and unravel the mysteries of the unknown!★ A complete and updated version of the 2d20 System rules, designed for an authentic Star Trek experience.★ An extensive primer on Star Trek, including details on a range of societies, worlds, species, and the scientific concepts that underpin this timeless universe.★ Fourteen player character species to choose from, including Andorian, Cardassian, Klingon, Orion, and Vulcan. Guidelines for both novice and experienced gamemasters, offering advice on challenging your players with dramatic and thoughtful gameplay, unique to the Star Trek universe.★ Game statistics and graphics for 15 playable starship classes, including Federation, Klingon, and Romulan vessels. Dozens of non-player characters, starships, and creatures to populate your missions, including Federation, Klingon, Cardassian, and Dominion.★ Historical excerpts, personal logs, and intercepted communications provide fresh perspectives and insights from across the Galaxy. Created by an expert Star Trek development team, including a diverse mix of experienced and new artists, designers, editors, and writers.Components• 1 book  

    $85.00$71.00

  • Gamers Guild AZ Tim Hutchings Thousand Year Old Vampire Indie Press Revolution

    Thousand Year Old Vampire

    A solo roleplaying game of loss, memory, and vampires.   In Thousand Year Old Vampire you chronicle the many centuries of a vampire’s existence, beginning with the loss of mortality and ending with inevitable destruction. Prompt-driven play and simple resource tracking provide easy rules for exploring your character’s human failings, villainous acts, and surprising victories.  Expect gut-churning decisions and irreconcilable acts. The game mechanics are simple and intuitive. Play progresses semi-randomly through a book of Prompts which let you explore your vampire’s wants and needs, resolve problems, and chart the decline into senescence. Play can happen entirely within the character sheet or can become a journaling activity--both work equally well.

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons Eberron: Forge of the Artificer (Pre-Order) Southern Hobby

    Dungeons & Dragons Eberron: Forge of the Artificer

    Welcome to Eberron, where magic meets wondrous inventions. Play as the Artificer: the ultimate creative class. You're not just an inventor or spellcaster. You're an innovator, a bold-hearted visionary, with the potential to change the world. Creativity and ingenuity are your best weapons. Awaken your potential as master of the forge with this rules expansion for fifth edition Dungeons & Dragons. - PLAY THE ULTIMATE CREATIVE CLASS: Become a master of magical inventions with the revised Artificer class, redesigned for the new Core Rules - 5 ARTIFICER SUBCLASSES: Choose from 4 revised Artificer subclasses and 1 new subclass: the Cartographer - SPARK NEW CHARACTER IDEAS: Explore 5 revised species, 18 backgrounds, and 28 feats, including the redesigned Dragonmarks, which are no longer species-locked - EXPERIMENT WITH NEW OPTIONS: Eberron: Forge of the Artificer includes new spells, bastions, and magic items - CRAFT EXHILIRATING ADVENTURES FOR YOUR PARTY: Use 3 different campaign models with guidance for building fantasy noir, political thriller, and pulp adventure campaigns in the world of Eberron - OVER 20 NEW MONSTERS: Create imaginative D&D encounters with over 20 new monsters, each inspired by a campaign model

    $43.00$36.00

  • Gamers Guild AZ Space Penguin Ink Ponzi Scheme (Pre-Order) GTS

    Ponzi Scheme

    In Ponzi Scheme, players are scammers trying to trick investors into funding fraudulent investments with the promise of extremely high returns. You need elaborate trading skills to keep your operation afloat as long as possible, and as time goes on the dividends you need to pay every turn will only pile higher and higher! But when someone declares bankruptcy, the remaining fraudster who forged the biggest shell corporation wins the game!The goal of the game is simple:★ Don't be the first player to go bankrupt!This all new edition has new art, graphic design and refined rulebook.  

    $57.00$48.00

  • Gamers Guild AZ Exalted Funeral Games Outcast Silver Raiders (Pre-Order) ACD Distribution

    Outcast Silver Raiders

    A blood-drenched occult medieval roleplaying game in the OSR tradition.Outcast Silver Raiders is a distillation of the OSR in service of an occult medieval vision. The rules work within the familiar framework of old school Dungeons & Dragons and are popular with thousands of published supplements. Play is fast and simple, focused on exploration and player ingenuity.People who have never played a tabletop RPG pick up the rules quickly, and experienced gamers appreciate their elegance. If you love the OSR movement or 5E, you will love this game. If you don’t know what the OSR is, this is a great place to start.Outcast Silver Raiders is a luxury game set which includes everything a group needs to play. This Slipcase Edition includes the Player’s Guide, the Referee’s Compendium, a mammoth-sized campaign book called The Mythic North, and a poster-sized map of the Mythic North.All of the books are lavishly illustrated 6” x 9” hardcover volumes printed in color, with ribbon bookmarks.  

    $106.00$84.00

  • Gamers Guild AZ Paizo Pathfinder 2E: Player Core 2 (Pocket Edition) GTS

    Pathfinder 2E: Player Core 2 (Pocket Edition)

    Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character!Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.The ideal character option resource for players looking to move beyond Pathfinder Player Core. Pathfinder Player Core 2 includes:♦ Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each with multiple character paths, multiclassing options, and dozens of feats!♦ Expanded ancestry options include the catfolk, hobgoblin, hyena-like kholo, kobold, lizardfolk, ratfolk, tengu, and frog-like tripkee alongside three versatile heritages—the dhampir, duskwalker, and all-new dragonblood heritage!♦ More than 40 archetypes, allowing you to further customize your character’s story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more!♦ Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core.★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Pathfinder Player Core 2 is the definitive “second” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Advanced Player’s Guide. All players will want a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2024.★ Compatible with the Open RPG Creative (ORC) License.

    $43.00$30.00

  • Gamers Guild AZ Ghostfire Gaming Grim Hollow: The Players Guide (Pre-Order) Quartermaster Direct

    Grim Hollow: The Players Guide

    Grim Hollow: The Players Guide is the ultimate player's companion for making gritty characters in a dark fantasy campaign. The perfect companion supplement for the Grim Hollow: The Campaign Guide. This Dungeons and Dragons supplement is compatible with 5th Edition and designed to be friendly for both beginners and veterans alike! The Players Guide is the perfect companion for players who wish to enhance their character and bring the feel of a gritty setting to their campaign.The Players Guide includes:- 24 New Subclasses - Races, backgrounds and a variant inspiration system, unique to Grim Hollow. - New Schools of Magic, including Sangromancy (Blood Magic). - A hoard of magic items, including magic items specific to transformation. E.g. Vampire, Fiend, Lich. - New Grim Hollow Player transformations for Fey, Elementals and Spectres.

    $71.00$60.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Alone Against the Dark GTS

    Call of Cthulhu, 7th Ed.: Alone Against the Dark

    A solo play Call of Cthulhu mini campaign. No Keeper is needed as you guide yourself through the adventure. Alone Against The Dark is an adventure for one player, set in the fall of 1931. Your goal is to solve strange disappearances and to forestall a calamity about to beset the world. You will journey from New York City to Greece, Egypt, Germany, and Antarctica. Beginning with the theft of a priceless relic, four friends are drawn one by one into a dark web of mystery and horror. As the darkness grows, only you can hold out against the dying of the light. The fate of the world is in your hands. As Louis Grunewald, a quiet linguistics professor from the Miskatonic University, you will confound the forces of darkness before time runs out—but should Professor Grunewald be eliminated for some reason, you can successively assume the identity of a new investigator. There are four ready-made investigators provided for this purpose, enabling you to take on differing roles as circumstances change in your search for the truth: Louis Grunewald, a linguistics professor from the Miskatonic University, Lydia Lau, a story-seeking reporter for the New York Sun, Devon Wilson, a sailor on leave from the US Navy, and Ernest Holt, a wealthy industrialist. This adventure is guaranteed dangerous. But, no matter how skillfully you avoid death or madness, your investigators will fail if they do not prevent the turning of the world and the freeing of the City of the Old Ones from the ice. Armed with the Call of Cthulhu Keepers Rulebook, a pencil, and some roleplaying dice you are all set for the twists and turns of this epic world spanning adventure. Sit back, get comfy, and prepare to be Alone Against The Dark! First released over thirty years ago, this new edition has been completely revised and updated for Call of Cthulhu 7th edition, with new illustrations and player aids.

    $22.00$13.00

  • Gamers Guild AZ Cyberpunk Red Cyberpunk RED: Danger Gal Dossier (Pre-Order) GTS

    Cyberpunk RED: Danger Gal Dossier

    Cyberpunk RED: Danger Gal Dossier Theyre more than just cat ears and cute pink guns. In the Dark Future, data is power, and no one owns more data than Danger Gal, Night Citys premiere investigation and security NeoCorp. Run by Michiko Sanderson (nee Araska - yes, that Arasaka!), Danger Gals archives contain information on everything and everyone worth knowing. And lucky you, choomba, weve prepared a copy of those archives for download straight into your Cyberpunk RED game. Inside Danger Gal Dossier youll find information on Mooks, Lieutenants, Mini-Bosses, and Bosses - of both the standard and hardened varieties. Youll learn about the factions of Night City, from Edgerunning Crews and Nomad Packs to Boostergangers and elite Trauma Team squads. And when the plethora of NPCs were giving you in Danger Gal Dossier isnt enough, youll find the guidelines you need to bring your own Night City denizens to life. Danger Gal Dossier includes… Lore and details on fifteen of Night Citys factions, including the NCPD, Maelstrom, Tyger Claws, Trauma Team, 6th Street, and the Bozos; Stats and biographies on over 100 NPCs, ranging from newly inducted gang members to powerful cyberpsychos ready to rip up The Street; Guidelines for creating your own NPCs, of any power level, from Mook to Hardened Boss; A new mission set in Night City featuring the one-and-only Danger Gal and a mysterious second faction; Want to know more? Play to find out!

    $57.00$34.00

  • Gamers Guild AZ Vampire The Masquerade Vampire The Masquerade 5th Ed.: Storyteller's Toolkit Renegade Games

    Vampire The Masquerade 5th Ed.: Storyteller's Toolkit

    The official Vampire: Masquerade 5th Edition Storyteller Screen is a high quality multi panel portrait format and features plenty of content to help power your chronicle. The exterior features beautiful rendered artwork from Vampire: The Masquerade, while the inside cover contains useful rules references, tables and charts for Storytellers! This new edition features all new art and switches out the 'Last Drop' text box for a Clan Discipline reference. Features: Beautiful artwork that wraps around the outer facing 4 panels of the screen. Contains reference tables and key rules Includes a 32-page Storyteller booklet containing tools and advice on creating and running a Vampire: The Masquerade chronicles.

  • Gamers Guild AZ Soulbound Warhammer Age of Sigmar Soulbound RPG: Bestiary PHD

    Warhammer Age of Sigmar Soulbound RPG: Bestiary

    The Mortal Realms are besieged. Packs of savage beasts stalk the wilderness. Parades of disquiet dead stirred by baleful magics haunt the nights, enacting terrible vengeance upon the living. Hordes of Orruks, Grots, and Gargants rampage unchecked, driven by little more than destruction and despoilment for their own amusement. And the innumerable servants of the Ruinous Powers that once brought about the end of the world take root wherever mortals tread. The realms are rocked by never-ending conflict and nowhere is truly safe… The Mortal Realms are filled with countless strange creatures and monstrous beasts. The Warhammer Age of Sigmar Soulbound Bestiary provides a vast collection of these great and terrible foes to use in your Warhammer Age of Sigmar: Soulbound adventures, and gives GMs advice on how best to build exciting encounters with these monstrous and maniacal foes. The Soulbound Bestiary contains Over 180 terrifying new foes to use in your Soulbound campaign, including some of the most iconic creatures from Warhammer Age of Sigmar —  from the reality-warping Tzeentchian Lord of Change, to the merciless Knight of Shrouds, to the awe-inspiring Kraken-eater Mega-Gargant. Gamemaster advice on building exciting and memorable encounters, and how to use Doom to give an extra edge to these conflicts. Detailed descriptions of each creature and faction, including advice on using them in your game, their tactics in combat, and rumours reflecting what the people of the Mortal Realms know of them, some of which may be less than reliable!

    $64.00$41.00

  • Gamers Guild AZ Legend of the Five Rings Legend of the Five Rings RPG: Mask of the Oni Asmodee

    Legend of the Five Rings RPG: Mask of the Oni

    Take your players into the foreboding Shadowlands with Mask of the Oni. This adventure for the Legend of the Five Rings Roleplaying Game pits heroes against the dangers of the Shadowlands and the horrors found within the crumbling walls of the Hiruma family’s fallen castle. Tokens, maps, and an adventure booklet will guide players on their journey, but will they survive with their soul intact? 

    $36.00$29.00

  • Gamers Guild AZ Ultra Pro Ultra Pro: Critical Role: Caleb Widogast's Game Master Spell Book (Pre-Order) GTS

    Ultra Pro: Critical Role: Caleb Widogast's Game Master Spell Book

    Master your campaign like a true wizard with the Game Master Spell Book, a multi-use table screen inspired by Caleb Widogast's own book of spells from Critical Role's Mighty Nein! Bursting with thoughtful details, this premium leatherette tri-fold screen pays homage to Campaign 2's most methodical and magic-loving wizard Caleb Widogast, with special bronze foil designs of the Critical Role logo, Caleb's past animal familiars, and his beloved furry friend, Frumpkin the cat, rendered beneath a wreath of fiery foil. Frumpkin's paw prints grace the front and back covers, which feature bronze faux book corners and book straps to create a realistic tomb look. Open this "well-worn" spell book screen to find even more detail inside: Caleb's notes, stories, spells, and doodles are scribbled within the bottom interior of each of the four gusseted pocket pages, with secret hidden messages from Jester scattered around the edges in invisible ink that can only be revealed with the right light! Each screen includes four unique pages of static-cling reusable stickers to help you organize your sessions, with character stickers of officially licensed Mighty Nein artwork. Draw maps, plot movement, or take notes directly on the clear, write-on pockets using the included dry-erase marker, and store up to ten A4 or 8.5" x 11" sized paper sheets inside each one, or hold papers outside the pockets using the 8 included initiative tracker clips. A hidden magnetic closure attaches within the tri-fold screen so it folds flush to save space. Measures approximately 42.77" lengthwise when fully opened, with a height of 11.79".★ Officially licensed Caleb Widogast’s Game Master Spell Book for Critical Role★ Premium leatherette material with bronze foil designs and well-worn spell tomb appearance★ Tri-fold design features 4 clear, write-on gusseted pockets that each hold up to 10 8.5” x 11” sized paper sheets such as maps, spell lists or character sheets★ Inside pockets include Caleb’s notes and doodles, plus Jester’s hidden messages, which can be revealed with UV light★ Also includes a dry erase marker, 8 initiative tracker clips, and 4 unique pages of static-cling reusable stickers, with licensed Mighty Nein artwork stickers    

  • Gamers Guild AZ PENGUIN RANDOM HOUSE D&D: Puncheons And Flagons: The Official Dungeons And Dragons Cocktail Book (Pre-Order) GTS

    D&D: Puncheons And Flagons: The Official Dungeons And Dragons Cocktail Book

      Complement any game night with 75 deliciously clever Dungeons & Dragons-themed cocktails and bar bites to sustain any group of players for any time of day.Entertain fabulously while you adventure in your next D&D campaign! Puncheons & Flagons is a delightful and fun-filled cocktail and snacks book filled with fare that would be served up at your character’s favorite tavern, inn, or market along the Sword Coast. All seventy-five dishes, created by a professional recipe developer, are easy to prepare and provide everything you need for hosting and entertaining with D&D flair.Dishes are organized by in-world drinking establishment and by base ingredient with options for every occasion—especially game nights!—including:★ Adventurous cocktails such as Necromancer and Hand of Vecna★ Batch cocktails such as Candlekeep Tea and Faerie Fire★ Nonalcoholic concoctions such as Mourning Cup and Baldurian Tonic★ Tasty morsels such as Luiric Rarebit and High Sun FlorentinesDrink up!

    $43.00$26.00

  • Gamers Guild AZ Pathfinder Pathfinder RPG (2E): Pathfinder Player Core (Pocket Edition) GTS

    Pathfinder 2E: Pathfinder Player Core (Pocket Edition)

    The Pathfinder Player Core presents a new entry point to Pathfinder Second Edition, with everything a player needs to learn how to play the game! Choose from eight ancestries, eight complete character classes, and hundreds of feats and spells to make unique characters ready for deadly adventures in a world beset by magic and evil! This 464-page softcover tome is the definitive rules resource for all Pathfinder Second Edition players!Pathfinder Player Core is the first core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the GM Core, Monster Core, and Player Core 2, these books provide a new foundation for the future of tabletop gaming!The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability.Pathfinder Player Core includes:♦ Easier to Learn! We’ve taken feedback from the Beginner Box and the Core Rulebook and made this new entry into the Pathfinder Roleplaying Game easier to navigate and get right into the fun.♦ Complete character creation rules, walking you through building a character by selecting your Ancestry, Background, and Class, with a focus on the bard, cleric, druid, fighter, ranger, rogue, witch, and wizard! Core ancestry options include human, dwarf, elf, gnome, goblin, halfling, leshy, and orc!♦ A mountain of options allowing you to customize your character including versatile heritages, like the changeling and nephilim, skills and feats, and hundreds of spells (including dozens of new ones), ensuring that the character you build represents your hero not just in story, but in rules as well!♦ Everything you need to know to start playing, from advice on how to explore the world to tips on surviving deadly combats with terrifying foes.♦ A primer on the world of Lost Omens so that your character can be a part of an exciting and diverse world!♦ Rules and tools to advance your character through play, taking them from a fresh-faced adventurer ready to take on the world to a veteran hero, wielding powerful magic that can reshape reality!♦ Fully integrated errata from the first 4 years of Pathfinder Second Edition, including revisions to the witch, expanded options for every character class, streamlined spells, new equipment, and more!♦ This is the first Pathfinder product published under the new Open RPG Creative (ORC) license, giving players and Game Masters even more freedom for making their own creations based on Pathfinder Second Edition.★ Smaller size, lighter weight, and increased portability make Pathfinder Pocket Editions an ideal choice for gamers on the go or on a budget. Perfect for convention and in-store play!★ Pathfinder Player Core is the definitive “main” rulebook for Pathfinder Second Edition players, effectively replacing the Pathfinder Core Rulebook. All players need a copy of this book.★ Streamlined and optimized based on a half-decade of player feedback. While the Pathfinder Second Edition rule system remains the same, the presentation in this volume has been completely revised and updated to speed up learning the game and play at the table.★ Extensive marketing support throughout 2023 and 2024.★ Compatible with the Open RPG Creative (ORC) License.

    $43.00$29.00

  • Gamers Guild AZ Mythworks The Wildsea: RPG - Core Rules Indie Press Revolution

    The Wildsea: RPG - Core Rules

    A post-fall fantasy tabletop roleplaying game set in a rampant ocean of verdant green. Some three hundred years ago the empires of the world were toppled by a wave of fast growing greenery, a tide of rampant growth spilling from the West known as the Verdancy. Now chainsaw-driven ships cut their way across dense treetop waves, their engines powered by oilfruit, rope-golems, honey and pride. You play a wildsailor, part of a motley crew consisting of humanity's weathered descendants, cactoid gunslingers, centipedal fungi, silk-clothed spiderfolk, and other, stranger things. With your fellow crewmembers, you'll journey across the lingin' tide discovering charts, pursuing drives, and avoiding mires of the deep. The Wildsea hungers and grows, roots sinking deep into the forest floor as the waves above ripple with life. What will you discover in its depths? The Wildsea is a tabletop roleplaying game from Quillhound Studios for 2-6 players inspired by stories like Sunless Sea, Bastion, and the Bas-Lag Trilogy. The Wildsea uses a narrative, fiction-first d6 dicepool system that draws inspiration from games like Belly of the Beast, Blades in the Dark, and 13th Age.

    $72.00$61.00

  • Gamers Guild AZ Free League Publishing ALIEN RPG: Destroyer of Worlds Free League Publishing

    ALIEN RPG: Destroyer of Worlds

    The mission was a manhunt, the objectives clear—track down four fugitives, recover any assets they may have made off with, and keep ‘em all out of enemy hands. Go find them on a frozen moon full of hostiles and get it done on the eve of war. Nothing you couldn’t handle. But what it is that these bastards stole—and how the hell it got inside them—is another thing altogether. It’s all above your paygrade, marine—but somehow you’re the one who’s got to deal with it. Of course, now there’s an invasion fleet incoming, and there’s something else, too—something much worse. Something out there hates you—hates everyone. Something big and ugly. Something with metal teeth—and you’re pretty sure it ain’t alone. Yeah, the mission was supposed to be a simple manhunt. Instead it turned out to be just another glorious day in the corps. Destroyer of Worlds is a complete Cinematic Scenario for the ALIEN roleplaying game. In Destroyer of Worlds, players take the roles of Colonial Marines. The scenario is designed for 3–5 players plus the Game Mother, and it’s a gauntlet of one hell after another. Expect it to take three sessions to complete. This boxed set contains: The main Destroyer of Worlds scenario book. A huge double-sided map (format 864x558mm) of Ariaricus colony on one side and the Fort Nebraska space elevator ground base on the other. Seven pre-generated characters to play. Custom cards for weapons, vehicles, and personal agendas. Player maps and handouts.

    $65.00$40.00

  • Gamers Guild AZ Beadle & Grimm D&D (5E): Beadle and Grimm's: Faster, Purple Worm! Everybody Dies, Vol. 1 (Pre-Order) GTS

    D&D (5E): Beadle and Grimm's: Faster, Purple Worm! Everybody Dies, Vol. 1

      Packed with adventures both from the TV series and new for this book, Faster, Purple Worm! Everybody Dies, Vol. 1 is a killer addition to everyone's adventure library!What is Faster, Purple Worm! you ask? Every episode is the incredible story of four intrepid 1st-level characters who go up against an epic DUNGEONS & DRAGONS monster on an unpredictable journey to meet their heroic demise. Full of improv fun and excitement, it gives every player the joy of creating a truly heroic character and playing them to their fullest.These adventures are being written by the DMs from the show along with industry-acclaimed writers who couldn't pass up the opportunity to kill off novice heroes in the most epic of manners! Adventure authors include: Jasmine Bhullar, Kailey Bray, Jon Ciccolini, Matthew Lillard, Sarah Madsen, Bill Rehor, Charlie Rehor, Brian Suskind and Kate Welch!

    $64.00$54.00

  • Gamers Guild AZ Wizards of the Coast Dungeons & Dragons: Dragon Delves Alternate Cover (Pre-Order) Southern Hobby

    Dungeons & Dragons: Dragon Delves Alternate Cover

    Meet the dragons of D&D in Dragon Delves, a collection of ten dragon-themed adventures for characters level 1 through 12. Featuring artwork rendered in ten unique styles, these ready-to-play adventures include streamlined prep and quick start guides for Dungeon Masters. Delve into mysterious dungeons, explore captivating fantasy locations, and come face to face with all the chromatic and metallic dragons, each with unique temperaments, alignments, and magic.

    $71.00$60.00

  • Gamers Guild AZ Paizo Starfinder 2E: Adventure: Murder in Metal City (Pre-Order) ACD Distribution

    Starfinder 2E: Deluxe Adventure - Murder in Metal City

    A strange message beckons six strangers to Striving, an expansive megaplex city on Aballon, the planet of Machines. There, they gather in a neon-lit cafe, surrounded by androids and robots, to meet an old friend. The bartender brings them refreshments—and a holographic recording from their mutual acquaintance. "Greetings, friends! If you’re watching this, it’s because I’ve experienced an unexpected shutdown—in organic terms, I’m dead." The discovery of their friend’s unexpected murder turns these strangers into a crew of unlikely investigators. To find the killer, they’ll need to outrun murderous robots, outwit clever foes, and analyze perplexing clues—all while wondering if they’re hunting the murderer, or if the murderer is hunting them! The streets of Striving can be an unforgiving place, and the investigators will need all their skills, resources—and no small amount of luck—to come out ahead, solve the murder, find the killer’s hideout, and bring them to justice!

    $57.00$43.00

  • Gamers Guild AZ Cyberpunk Red Cyberpunk Red: Tales Of The Red: Hope Reborn (Pre-Order) GTS

    Cyberpunk Red: Tales Of The Red: Hope Reborn

    When the Megacorps blast your eyeballs with neon advertisements and the media outlets shovel their version of reality into your ears, it can be hard to forget the truth. That’s when you need to retreat to a space made for and run by edgerunners. People know who know what day-to-day life is like on The Street. For decades, The Forlorn Hope’s been that place. The bar where Night City denizens who refuse to play by the Corporate rulebook go to unwind, connect, and reaffirm their humanity.But in 2045, The Forlorn Hope’s in trouble. And only you can determine if it dies a whimpering death or lives on to help the next generation of edgerunners.Tales of the RED: Hope Reborn is a Campaign book for Cyberpunk RED, the latest edition of the classic tabletop roleplaying game of the Dark Future. This is a full length campaign of six missions, covering everything from Friday Night Firefights to high society booze heists to the biggest bar brawl ever.  

    $57.00$38.00

  • Gamers Guild AZ Free League Symbaroum: Core Rulebook GTS

    Symbaroum: Core Rulebook

    Symbaroum invites you to join in the adventure! Explore the vast Forest of Davokar in the hunt for treasures, lost wisdoms and fame. Visit the barbarian clans to trade or to plunder their treasuries. Establish a base of power among princes, guilds or rebellious refugees in the capital city of Yndaros. Or survive encounters with Arch Trolls, dark-minded Blight Beasts and undead warlords. But whatever you do, never ignore the warnings spoken by the wardens of the forest: tread carefully and do not disturb the ruins of old, for the dark deep of Davokar is about to awaken.   ◆◆ A fast-paced and flexible rule-set for creating player characters and acting in the game world. ◆◆5 playable races and 3 archetypes, divided into 15 occupations, as a basis for character creation. ◆◆35 abilities, 25 mystical powers, 33 rituals and a large number of weapons and armors to make each character unique. ◆◆Detailed guidelines for how to create adventures; 38 monsters and adversaries, and 19 monstrous traits to arm the characters’ enemies with. ◆◆More than 50 pages describing the game world’s history, geography and cultures, focusing on four particular settings: the Forest of Davokar, the fortune hunter’s town of Thistle Hold, the Ambrian capital Yndaros and the cliff of Karvosti where the barbarian clans convene. ◆◆Symbaroum is a complete roleplaying game; all you need to play is paper, pen and a dice set. ◆◆This roleplaying game is suitable for all adventurous humans, goblins and trolls from the age of 12

    $71.00$47.00

  • Gamers Guild AZ Free League Symbaroum: Advanced Player's Guide GTS

    Symbaroum: Advanced Player's Guide

    The Advanced Player’s Guide expands on every aspect of the Player’s Guide section in the Symbaroum Core Rulebook and is equally useful for players and Game Masters. The book is brimming with new races, occupations, abilities, powers and rituals, also with lots of new equipment that will influence how the game is played. Moreover, if you take all optional rules in regard, along with its contribution to the expansion of the game world, it is hardly any doubt that the Advanced Player’s Guide is a must for everyone who cannot wait to walk further into the shadowy halls of Davokar!______________________________Featured content Five new playable races, in the form of Elf, Abducted Human, Dwarf, Troll and Undead. About twenty new occupations, out of which some are so called Professions that the characters can strive to reach – for example Inquisitor, Monster Hunter, Wrath Guard and Pyromancer. A system of Boons and Burdens, effective in problem solving situations and perfect for adding color to the character. About fifty new Abilities and Rituals – some exclusive for members of the Professions, others only available to a certain archetype. Rules on the crafting of artifacts and items, along with creatable Lower Artifacts and Mystical Qualities to instill into the masterworks. Alchemical weapons in the form of explosive grenades and fire tubes, the latter either stationary or carried by members of the occupation Sapper.

    $51.00$40.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Alone Against the Tide GTS

    Call of Cthulhu, 7th Ed.: Alone Against the Tide

    Solitaire Adventure by the Lakeshore! What has Professor Harris’ research got to do with the strange green fog enveloping the town? Who are the menacing, dark-suited men that arrived on the ferry with your investigator? And, why is a Buddhist monk visiting Esbury, a town more used to entertaining New England’s wealthy elite? Take on the role of an investigator traveling to a remote lakeside town where strange things are happening. Decide your path through the story, and the fate of the citizens of Esbury! What's Inside A Scenario for One Player Alone Against The Tide is a solo scenario. All you need is this book, and your copy of the Call of Cthulhu Starter Set or Call of Cthulhu Keeper Rulebook , some dice and pencils, and you’re ready to begin your horrific trip to the lakeside town in Massachusetts! New or Old Investigators Create your own investigator, or bring one along for the ride! Perhaps your character from Alone Against The Flames can continue their solo adventure! Otherwise, you can play as the pregenerated investigator Dr. E. Woods, a professor of archaeology from Miskatonic University in Arkham. Multiple Endings, Multiple Paths With several hundred passages, there are innumerable pathways through Along Against the Tide. Play the scenario through multiple times to find all the endings, and explore the choices you didn’t make the first time! Introduce Call of Cthulhu to a Friend Solo Call of Cthulhu scenarios are perfect for playing with a friend or partner who is new to roleplaying. Read the story aloud, make choices, roll dice, and explore the story together!

    $22.00$13.00

  • Gamers Guild AZ Steve Jackson Games Fighting Fantasy Slipcase (Pre-Order) ACD Distribution

    Fighting Fantasy Slipcase

    Fighting Fantasy Returns! Part story, part game – and you are the hero! In 1982, Games Workshop co-founders Ian Livingstone and Steve Jackson co-created Fighting Fantasy, a series of solo adventure books that would revolutionize the genre. Combining gripping narratives with dice rolls and other tabletop RPG mechanics, Fighting Fantasy captivated readers, becoming a worldwide hit. Now this multi-million-selling book series returns to print in the United States for the first time in over 2 decades. The Fighting Fantasy series features epic fantasy adventures where you are the hero. In each book, your character’s life depends a bit on luck . . . but mostly on the decisions you make. Will you triumph . . . or meet a sad fate? This first set includes five books: The Warlock of Firetop Mountain, Deathtrap Dungeon, City of Thieves, The Citadel of Chaos, and The Forest of Doom, as well as a full-color, custom-designedslipcase.

    $113.00$85.00

  • Gamers Guild AZ 9th Level Games Sentai & Sensibility (Pre-Order) ACD Distribution

    Sentai & Sensibility

      Like colliding hearts, Sentai & Sensibility brings together the childlike abandon of Sunday morning tokusatsu with the profound joy of regency romance novels. Basically, what if Jane Austen wrote Power Rangers? It's Bridgerton meets Kaiju!! You play Gentlefolk - gentry in a British Regency That Never Was. Your life is country parties, social dances, and strolls on the promenade in a new dress - until a Kaiju appears and ruins the afternoon. You and your Sentai of Rangers will transform (aka Henshin) into a unit of suited heroes. Each week you will defend society from the monstrous organization known as The Syndicate; who never seem to take your social engagements into account before attacking! It's hard to find a suitable spouse when you are always punching things from inside your Giant Mecha. 1 Paperback book with 152 full-color pages

    $29.00$19.00

  • Gamers Guild AZ Zombicide: Chronicles Zombicide: Chronicles RPG Core Book Asmodee

    Zombicide: Chronicles RPG Core Book

    There’s a zombie plague overrunning the world. The recently-dead are roaming around, hunting the living, ready to tear them apart on sight. Some survivors chose to hide away in bunkers or caves, but that’s not you. You’re going to attack these zombies head on. You’re going to commit Zombicide. In Zombicide: Chronicles – The Roleplaying Game, players take on the role of survivors of the zombie apocalypse. They must learn to work together, trust one-another, and form strategies to fight the zombies if they want to stay alive.

    $57.00$38.00

  • Gamers Guild AZ Star Wars RPG Edge of the Empire: Sons Of Fortune Asmodee

    Edge of the Empire: Suns Of Fortune

    Suns of Fortune is a 144-page sourcebook for the Star Wars®: Edge of the Empire™ Roleplaying Game that allows you and your friends to explore the fantastic opportunities and dangers found within the Corellian Sector, the birthplace of Han Solo and Wedge Antilles. Discover three new species, exotic weapons, dozens of vehicles, nine modular encounters that Game Masters can use in any Edge of the Empire campaign, and more! Extensive details for one of the most iconic regions of the Star Wars galaxy Modular encounters introduce exciting scenes and challenges that can serve as part of nearly any adventure Three new species options for player characters: Drall, Selonians, and Corellian-born humans A treasure trove of new weapons, armor, and gear, as well as some of the fastest ships in the galaxy

    $64.00$41.00

  • Gamers Guild AZ Wrath & Glory Warhammer 40k Imperium Maledictum: Core Rulebook GTS

    Warhammer 40K RPG: Imperium Maledictum - Core Rulebook

    All orders of this product include a PDF redeemable via Drive Thru RPG. Imperium Maledictum is a new Warhammer 40,000 roleplaying game set in the glorious Macharian Sector, a sector forged in blood and fire from the thousand worlds conquered by Lord Solar Macharius. It is a sector rife with peril and treachery,  Imperium Maledictum uses a familiar but refined d100 system to draw players into tales of intrigue, betrayal, and conspiracy. Players take on the role of Imperial adepts and citizens recruited by a powerful Patron. These influential figures use teams outside the usual chain of command to undertake grim and perilous missions, furthering their often inscrutable interests. To succeed, players must weave their way through the complicated web of competing factions that make up the Imperium. They must navigate a realm where a whispered accusation can be as deadly as any bolter, plumbing the depths of the most lethal hives and navigating the often far more insidious threats that grace the courts of the highborn. Do you have what it takes to survive the grim and treacherous adventures in the 41st Millennium?

    $85.00$61.00

  • Gamers Guild AZ COYOTE & CROW LLC Coyote and Crow Core Rulebook GTS

    Coyote and Crow Core Rulebook

    This is the physical edition of the core rulebook for the Coyote & Crow roleplaying game. This 480 page full color hardcover manual with spot UV cover, provides you with everything you need (short of dice) to dive into the alternate future science fantasy world of Coyote & Crow.Developed and led by a team of Natives from all over North America, this game envisions a world where colonization never happened and Indigenous nations rose to future prominence. The game features dozens of supernatural abilities and skills for your characters. It has a whole chapter devoted to Legends and Icons, characters, spirits and creatures you can fill your game world with if you so choose. It includes a full color pull out map of the city of Cahokia and a one shot adventure with pre-generated characters so you can jump into game play quickly!

    $99.00$71.00

  • Gamers Guild AZ Free League The One Ring: Loremaster's Screen GTS

    The One Ring RPG: Loremaster's Screen & Rivendell Compendium

    A deluxe Loremaster’s screen in landscape format for the second edition of The One Ring™ roleplaying game.Featuring a host of useful tables and important information on the inside, and evocative art by Martin Grip on the outside.The Rivendell compendium contains information about The Last Homely House, including Elrond himself and new rules for how to create High Elf Player-heroes.Made in Lithuania.

    $43.00$31.00

  • Gamers Guild AZ Free League Publishing CY_BORG Core Rulebook Free League Publishing

    CY_BORG Core Rulebook

    The world is ending. ⸐ Again and again and again and again and again a̶n̴͗d̵̥͒ ̸̎ă̶ġ̸a̵̢͗i̶͙̓n̸̡̔ ă̵̢̫̥̺̻̞n̵͔̽̿̏̓͋͠͝d̴̢̪̟͊ ̵̡̺̖̰̯͖̞̓̑̐̈́̍̋a̶̤̘̖͗͐̀̔̚̚g̴̛͇̻̦̻͇̲̈́̏à̷̩̫͒ḯ̷̡̱̀̀̀͠ṇ̶̦̔͜. ▶ Constantly in flux; shifting, d̵̃is̴to̴rt̷in̶g̷, always reborn as something worse. Destruction by ecological catastrophes, the fallout of history’s belligerence; by modern man-made Miseries or the blood spilled by the reckless machine of capitalist supremacy. Mankind’s greatest ability truly is to destroy itself in creative ways. Designer demise, consumer-customized death, endlessly on repeat. ▶ Poisonous space rocks, nuclear weapons, cyclical revolutions, warring nations, warring corporations, warring neighbors; pandemics, tsunamis, volcanoes. In between it all: direct person-machine interfaces, tactical neural implants, and bacteria from outer space hijacking intercellular nanorobotics. And the sky is full of ads. ▶ Everyone is interfaced/injected/in̴fe̴cted̶/infested with something. Everyone wants something from everyone else. Everyone is a liar and a cheat. Everyone wants more creds. ¤¤¤¤¤¤¤ Welcome to the year 20X3. Welcome to the City of Y!̸͆̅̌”̶͌̉#̸͇̞̻̌̚”̶̨̻̘̇̉̊͆̈́͒̌̆̓̕͜#̶̖̣̘̻͖̥͕̙̀̃̈́́̄̕̕͜͠2̶̧̻̺̝̥̮̣̒͒̂͐͐̍́́͘̕̕4̴̿̌’̷̛̙͍̠̙̿ The Cy. A Nano-infested doomsday RPG about cybernetic misfits and punks raging against a relentless corporate hell. CY_BORG is a complete rules-light, rage-heavy tabletop roleplaying game based on and compatible with MÖRK BORG. Easy to play, easy to hack. In it you’ll find: A drive-by description of the megacity Cy after the Incident: from its rotting slums where gangs, cults and military corporations wage war, to the blinding scraper forests, neon cathedrals and holo-shimmering arcologies of Central and the toxic industrial hell zones shrouding it all in poisonous (but CYstainable Planet™ Certified) death smog. Quick and dirty character creation where the roll of the dice determines who your punk is, what they’re capable of and who they owe money to. d66 Miserable Headlines making the rounds on the news and feeds with varying regularity, each one heralding chaos and destruction wracking the city until the cataclysmic conclusion seven headlines in. A minimal, simple system designed to stay out of the way and to be easily modded and customized. Rulings before rules. MÖRK BORG at its core, with a few tweaks and updates. Optional rules and tables: Add tactical crunch to your violence with combat mods for cover, suppressive fire and more. Six classes for your class war, including the Forsaken Gang-Goon, the Shunned Nanomancer and the Renegade Cyberslasher. Tables adding depth and character to your punk, such as Style, Quirks and Current Obsession. Random Generators facilitating near-endless play: missions, locations, corporations, cults and npcs populating the accelerating apocalypse. Equipment (of varying legality) like guns and specialized ammo booster plug-ins, intelligent body armor, cybertech, decks fitted with custom Apps, and almost-controllable Nano powers with their latent infestations. 25+ foes to fight. From the countless soldiers of the SecCorps and gangs to corrupted Nanophreaks, soulless drones and cydroids, state-of-the-art combat vehicles and the ethereal, digital apparitions classified as Ghosts. The introductory heist Lucky Flight Takedown. Scope and infiltrate the Lucky Flight Casino, clear the debt data and/or shut the whole operation down. Should be a quick and easy job, right?    

  • Gamers Guild AZ ARC DREAM PUBLISHING Delta Green RPG: The Conspiracy GTS

    Delta Green RPG: The Conspiracy

    Welcome to America at the end of the millennium. Do you know who is pulling the strings? Delta Green knows. Things from beyond space and time that lurk and titter in the shadows, the slow rot at the core of humanity, the dark stars that whirl madly above—these are the true masters of the world. Delta Green has been fighting since the 1928 Raid on Innsmouth, and the fight rages on. This book is your weapon and your guide. The Conspiracy resurrects Delta Green, the smash hit sourcebook that launched decades of horror. Delta Green won the 1997 Origins Award for Best Roleplaying Supplement. It has been one of the highest-rated RPG books of all time on RPG.net since RPG.net launched its ratings index in 2006. It is consistently among the highest-rated products on RPGGeek.com. The Conspiracy updates the groundbreaking Delta Green in a new, full-color hardback. It is edited and revised for Delta Green: The Role-Playing Game, restructured, and filled with beautifully dreadful new illustrations. This 1990s sourcebook presents government conspiracies, alien activity, undead Nazis, and much more through the lens of Lovecraftian cosmic terrors. And it details Delta Green itself from those lost days: a handful of men and women who use the resources of the government to fight a secret, illegal—some would say treasonous—war against monstrosities which threaten their world.

    $64.00$41.00

  • Gamers Guild AZ Free League The Lord of the Rings RPG: Loremaster's Screen (5e) GTS

    D&D 5E: The Lord of the Rings - Loremaster's Screen

    The Lord of the Rings™ 5E Loremaster's Screen & Rivendell Compendium A deluxe Loremaster’s screen in landscape format for the The Lord of the Rings™ Roleplaying 5E. It features beautiful art on the outside and a host of useful tables and important information on the inside, while keeping the Loremaster’s schemes hidden from the eyes of inquisitive players. The Rivendell compendium contains information about The Last Homely House, including a map of the valley and a plan of the house itself. Some of Rivendell’s inhabitants are included, including Elrond, who can be used as a new patron. Finally, there are also new rules for how to create High Elf Player-heroes.

    $41.00$26.00

  • Gamers Guild AZ Soulbound Warhammer Age of Sigmar Soulbound RPG: Starter Set GTS

    Warhammer Age of Sigmar Soulbound RPG: Starter Set

    This Starter Set contains everything you need to begin roleplaying epic adventures in the perilous lands of the Mortal Realms. Whether this is your first ever tabletop roleplaying game or you are an experienced Gamemaster preparing your next campaign, this boxed set is the perfect starting point for anyone interested in Warhammer Age of Sigmar: Soulbound.Contents:• Faltering Light, a 48-page adventure that sees the heroes venture into the ancient Agloraxian ruins beneath the city of Brightspear. The adventure teaches you and your friends how to play - no prep required!• Brightspear City Guide, a 64-page guide to the city of Brightspear. Filled with strange and wonderful locations, unique characters, story hooks, and featuring eight one-page adventures set in Brightspear, this is the perfect way to continue your Soulbound campaign.• An introduction to the world of Warhammer Age of Sigmar.• 5 gatefold characters sheets with pre-generated characters, each with their own goals, background, and connections.• Three double-sided rules reference sheets with rules for Tests, combat, and spellcasting.• A double-sided sheet with a map of Brightspear on one side and the lands of Aspiria on the other.• Tokens for tracking Mettle, Soulfire, and Doom.• A set of 8, six-sided dice.

  • Gamers Guild AZ Pathfinder Pathfinder, Second Edition: Bestiary Southern Hobby

    Pathfinder 2E: Bestiary

    Unleash the Beasts! Over 400 of fantasy's fiercest foes burst from the pages of this enormous 360-page compendium of the most popular and commonly encountered creatures in the world of Pathfinder! From familiar enemies like orcs, dragons, and vampires to new horrors like the nightmarish nilith and the three-headed mukradi, to suitable servants for summoners of every alignment, this must-have companion to the Pathfinder Core Rulebook is crawling with creatures to challenge characters of any level. The Pathfinder Bestiary includes: More than 400 monsters! Gorgeous full-color illustrations on nearly every page! Detailed monster lists sorted by level, type, and rarity to help you find the right monster for any situation! Universal monster rules to simplify special attacks, defenses, and qualities like grab, swallow whole, and regeneration. Guidelines for providing appropriate monstrous treasures for any occasion. Detailed lore sidebars offering additional information about Pathfinder's most popular monstrous friends and foes!

    $71.00$46.00

  • Gamers Guild AZ Hit Point Press Humblewood Tales ACD Distribution

    Humblewood Tales: Adventure Book Expansion (Hardcover)

    Humblewood Tales is a 5th Edition supplement book for the lush world of Humblewood! Featuring five new adventures and packed with expanded lore from Alderheart, Humblewood Tales is loaded with over 200 pages of adventures, premade characters, bestiary, magic items, subclasses & more. Book Contents: Five new Humblewood adventures for levels 3 to 8 Expanded world locations and lore Alderheart Traveler’s Guide Shoppes and Stores for your Humblewood campaign Join the ranks of the Tenders of the Scorched Grove (or subvert them...) 60+ new items, monsters, and NPCs Box Set Contents: Humblewood Tales Hardcover Book 122 Humblewood Tales Reference Cards 4 Double Sided Foldout Maps 3 Sets of Cardboard Standees + Bases Share

    $72.00$61.00

  • Gamers Guild AZ Free League Publishing Dragonbane RPG: Path Of Glory (Pre-Order) GTS

    Dragonbane RPG: Path Of Glory

    An epic campaign expansion for the Dragonbane RPG. Coming to the legendary Dead Forest in search of treasure, glory and a solution to the ancient curse laying waste to the forest, the adventurers soon find themselves embroiled in an epic conflict reaching back to the very foundations of the world. The quest will take the adventurers through the depths of the forest, under the mountain, and into a strange new land where the fate of the world will be determined.Path of Glory was the first major adventure campaign released for the original Swedish edition of the Dragonbane RPG (Drakar och Demoner), in three installments during 1985 and 1986: The Dead Forest, Gates of Power, and Heart of Darkness. This new edition, reimagined and updated by Free League and the original author Roger Undhagen, collects the trilogy in a single volume.FEATURES★ Full-color hardback volume with dozens of illustrations by David Brasgalla and Johan Egerkrans.★ Includes a large separate double-sided map (size 558x432mm) painted by Francesca Baerald.★ Includes three full adventures for the Dragonbane RPG, tied together in an epic saga.★ From the ENNIE award winning publishing studio.★ Dragonbane RPG needed to use this book.COMPONENTS• 1 book• 1 map  

    $57.00$41.00

  • Gamers Guild AZ Play to Z Ascending Empires (Zenith Edition) (Pre-Order) GTS

    Ascending Empires (Zenith Edition)

      The last survivors of the human race have fled to a new galaxy in fear of annihilation at the hands of an unstoppable enemy. Now, having discovered the ruins of four long dead civilizations spread across the stars, a race to develop technology based on these alien relics has begun. Humans will once again ascend to the stars to claim the galaxy. In Ascending Empires: Zenith Edition, you explore new planets by flicking your ships into space, expanding your colonies by delving deeper into the expanse and exploiting planets for resources. Naturally, as your civilization grows and competes for territory with others, players will seek to exterminate their opponents through clever combat. This new edition of Ascending Empires features modular play, high-quality plastic components, upgraded neoprene mat playing surfaces, and more.    

    $197.00$144.00

  • Gamers Guild AZ Rowan Rook and Decard Orc Borg: Neon Edition GTS

    ORC BORG: Neon Edition

    The DERELICT is a floating scrapyard in space, a fused-together junk rocket screaming towards disaster, and it is jampacked with great big furious ORCS. As the Derelict nears its eventual doom, these orcs receive guidance from their mad gods and host raucous parties, daring raids and experimental interstellar navigation to gain their favour and earn a place in heaven. ORC BORG is based on the popular dark fantasy MORK BORG ruleset, but it is a standalone game and contains everything you need to play. It comes complete with rules for making characters, fighting, replacing parts of your body with robot prosthetics, piloting big robots, hacking existing dungeon maps into the game and not one but two new kinds of magic (Technowizardry and Yelling).The game is written by Grant Howitt (Spire, Heart, Paranoia, Honey Heist) and illustrated by ROLLINKUNZ (Fragnarok, The Dungenerator, Goblinfinite); it’s RISOprinted in three colours, making it almost obviously vibrant. It’s loud, rude, abrasive and at points hard to look at directly, and we wouldn’t have it any other way.

    $33.00$23.00

  • Gamers Guild AZ Rowan Rook and Decard Spire: The City Must Fall GTS

    Spire: The City Must Fall (Hard Back)

    You are a dark elf. Your home, the towering city of Spire, was occupied by the high elves two hundred years ago. Now, you have joined a secret organisation known as the Ministry, a paramilitary cult with a single aim – to overthrow the cruel high elves and restore the drow as the rightful rulers of the city. The revised, 5th anniversary edition of Spire is a 252-page book which contains: A quick and easy D10 system that lets you tell stories of brutal rebellion Details on the districts, factions and personalities that make up Spire – the frozen high elf kingdom of Amaranth, the lawless undercity of Red Row, the mysterious Mortician sect and the bleeding hole in reality known as the Heart Eleven character classes, including the vagabond Knight, the sorcerer-artist Idol and the arachnid nurse Midwife Multiple extra advances to sculpt your character, allowing them to learn the hidden magicks of the Ministry, fall back on their military training, or devote their existence to a mad cannibal king who lives under an abandoned warehouse A gamesmastery chapter, written with an eye to help you craft conspiracies and power structures that your players can topple, subvert or be consumed by Over fifty illustrations by the tremendously talented Adrian Stone The full contents of the previously-separate Black Magic sourcebook, including full and inadvisable rules for demonology The adventure Blood & Dust, also available separately Beautifully redesigned by ENnie award-winning layout artist Mina McJanda

    $78.00$60.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: Berlin the Wicked City GTS

    Call of Cthulhu, 7th Ed.: Berlin the Wicked City

    Unveiling the Mythos in Weimar Germany In the aftermath of the Great War, Berlin has a reputation for licentiousness. A place where anything may be had for the right price. It is both a city of hedonism and a city of business; its streets overflow with disabled veterans, prostitutes, destitute immigrants, and political agitators—all rubbing shoulders with buttoned-down businessmen, scholars, and artists. The gutters run with the blood of political assassinations, where Communists and völkisch Nationalists clash with each other, as well as with the police. Long into the evenings, Berlin’s world-famous cabarets offer music, dance, and titillating entertainment in stark contrast to the gray buildings that run on for endless miles along the sprawling city’s byways. Into this bubbling stew, Berlin the Wicked City introduces the weird elements of the Cthulhu Mythos. A hotbed of occult organizations, strange cults, and half-whispered lore. Amid the wicked air of the world’s capital of sin, the very nature of what it means to be human is questioned. And, as the city hurtles toward its inevitable dark destiny, the oppressive atmosphere pushes the sanity of investigators to its breaking point. This book presents an overview of 1920s Berlin as it would be experienced by visitors and residents of the time. Guidelines are presented for creating investigators for a Berlin-centric campaign, as well as investigator organizations to help bind groups together. Notable personalities, key locations, and a system for generating details of the urban landscape on the fly are provided. With crime and punishment, the city’s underworld, and also its high culture detailed, the tools provided help the Keeper gain an understanding of what makes Berlin unique. Three scenarios, spanning the history of Berlin between the end of the Great War and the rise of Adolf Hitler and the Nazi Party, contain colorful details of Berlin and its inhabitants and may be run as stand-alone adventures or linked together to form a mini-campaign.

    $64.00$38.00

  • Gamers Guild AZ Free League Publishing Twilight: 2000 Core Set Free League Publishing

    Twilight 2000 RPG: Core Set

    Kalisz. We’re still only in Kalisz. We need to get out of here. Fast. The artillery barrages are getting closer. The Soviets will be here soon. Sarge says we move out after dark. I’m not sure we’ll last that long. A classic roleplaying game returns. This new retro-apocalyptic edition of Twilight: 2000, published in partnership with Mongoose Publishing Ltd and Amargosa Press, goes back to the roots of the franchise with open-world roleplaying in the devastation of World War III. Just like the original 1984 edition, this new game is set in a year 2000 devastated by war – now in an alternate timeline where the Soviet Union never collapsed. “Free League has never disappointed me with an RPG before. But this one really resonates with me and the value is outstanding. Months and months of gaming can be found in this one box. And it will be a Twilight: 2000 campaign of hardship, hard choices, death, and every once in a while, hope.” Twilight: 2000 is a roleplaying game about survival in mankind’s most desperate hour. Yet, in this bleak world, there is still hope. In the midst of utter destruction, you can start to build something new. Rally people to your ranks. Stake a claim and protect it. And maybe, if you live long enough, start turning the tide. This boxed set contains: A 152-page Player’s Manual, including rules for character generation, skills, specialties, combat, base building, and travel. A 112-page Referee’s Manual, describing a world at war and including 52 ready-to-play encounters and four complete scenario sites. A huge 864 x 558mm double-sided full-color hexagon travel map. 15 engraved custom dice, including ammo dice and a hit location die. 16 modular battle maps, designed to create an endless variety of battlefields. Four battle maps for specific scenario sites. 108 cardboard tokens for fighters, vehicles, conditions, and more. 52 encounter cards. 10 initiative cards. Five blank character sheets ready to be filled in.

    $85.00$72.00

  • Gamers Guild AZ Heart of the Deernicorn Scum and Villainy Heart of the Deernicorn

    Scum and Villainy

    Scum and Villainy is a roleplaying game about a spaceship crew trying to make ends meet under the iron-fisted rule of the Galactic Hegemony. Players take on the roles of a motley crew of spacefaring outlaws and adventurers who travel through the galaxy, pulling off heists, smuggling contraband, and trying to make a name for themselves while staying one step ahead of the law and their rivals. Taking inspiration from classic sci-fi TV shows and movies like Star Wars, Firefly, Guardians of the Galaxy, and Cowboy Bebop — Scum and Villainy is a Forged in the Dark game with a clear gameplay structure that emphasizes the criminal undertakings of the crew. Each session of play consists of a job followed by recovery, downtime projects, and advancement. The ship gets its own character sheet, and can be upgraded and customized over time to suit the crew’s needs. Whether players are engaging in thrilling space battles or smuggling contraband past the authorities, the ship will be an essential tool in their adventures. Crew advancement opportunities reflect the change from a ragtag group barely flying to a reputed crew that has built a name across the sector. So gather your crew, power up your ship, and get ready to explore the galaxy like never before.   COMPONENTS AND DETAILS Black & white hardcover book, 368 pages. Digital PDF included with purchase Number of players: 3-6, one shot or campaign play.Style: Forged in the Dark (inspired by Blades in the Dark). GM & Dice.Creators: Stras Acimovic and John LeBoeuf-Little


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