Holiday Sale 2026 Loot Stash
Sentinels of the Multiverse (Definitive Edition) Foil Pack 2
The Rook City Renegades Definitive Edition Foil Card Set is here to brighten up your Sentinels of the Multiverse: Rook City Renegades gameplay experience! This set contains a premium foil version of each Hero character and variant card, as well as each Villain character card and Event card, for a total of 30 double-sided foil Hero-sized cards, and 29 double-sided foil Villain-sized cards! With these cards, the Multiverse will shine brighter than ever!
$29.00$17.00
Critical Mass: Patriot vs Iron Curtain
Critical Mass is a game of hard-core, heavy-hitting Mech-on-Mech combat. As the pilot of a massive war machine, you must head out into the irradiated wastes and destroy your opposition. Behind the control panel, you must carefully choose the card you play each turn to attack your opponent, defend against their weapons, perform special actions, or enhance your Mech.
$36.00$19.00
BarBEARian Battlegrounds: Candy Horde
Foul pollution blights the beautiful lands of BarBEARia; Impossibly sticky and unnaturally sweet, this darkness corrupts anything it comes in contact with. The once lush landscapes are becoming tainted with an irresistibly delicious slime, and bears who fall to temptation are transformed into ravenous abominations. The Unbearable Expansion adds two new features to Tales of BarBEARia gameplay: The Horde - Rampaging bears who have become mutated by the darkest magic in the known universe - candy! These mindless monstrosities have begun invading the realms of BarBEARia, governed only by their insatiable cravings. Heroes - Powerful new allies you can recruit for battle. As grizzled veterans of war and adventures, these heroic bears are more powerful than your average barBEARian.
$22.00$4.00
Tokyo Washi Game Cops
Take on the role of a Japanese police officer as you find evidence and solve crimes! You can eat ramen to boost your energy and execute special moves, and when you find the criminal, draw their face! This game takes place on a roll of Washi tape, and is thus endlessly modular and scales up to any player count. This washi game will be manufactured with the highest quality in the world by mt masking tape in Japan. CONTENTS ・1 roll of modular grid washi tape ・1 QR code linking to PDF instructions online
$15.00$8.00
Fallout: Wasteland Warfare - Raiders Crater Warlords
FALLOUT: MINIATURES - RAIDERS: CRATER WARLORDS - Established in the eponymous Crater, deep in Toxic Valley - the Crater Raiders are an unusual sight to most travellers, Raiders actually willing to talk to you before they blow your head off, if only briefly. Despite the apparent civility the leadership of the Craters is tenuous at best, with Meg Groberg doing her best to keep the baser instincts of her violent charges in place for their own survival. All the while, dissenting voices claim shes grown soft, with figures like Lev pushing for a return to violence and the ways of the past. Despite all this, order is somehow kept, the Raiders havent killed each other, and some even manage to keep themselves in well-pressed suits.3 FIGURE SET: 1x Meg Groberg, 1x Johnny Weston, 1x Lev, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$42.00$23.00
Fallout: Wasteland Warfare - Creatures - Stingwings
This set is part of the FORGED IN THE FIRE wave for Fallout: Wasteland Warfare! Stingwings are giant, mutated flies, born of the Great War. They are distant cousins to the modern scorpionfly, but much larger, with a vicious sting in their tail. They are relatively fragile, but tend to travel in swarms which can be more than a match for even well armed parties. These beasts are even deadlier when defending their nests, when they exhibit a terrifying level of ferocity. Look out for the other miniature sets in the Forged in the Fire wave! Contents: 1 Glowing Stingwing 2 Stingwings This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. These models can be used with either the rules from the Forged in the Fire Rulebook or the free digital cards available from Modiphius.
$47.00$26.00
Fallout: Wasteland Warfare - Enclave - Assault Force
This set is part of the CAPITAL wave for Fallout: Wasteland Warfare! Even the technological superpower that is the Enclave has a need for foot soldiers. Men and women loyal to the President of America, issued with the finest pre-war arms and armor the Enclave has to offer its footsloggers and Special Operatives. Consummate professionals with a pride in their work and training unrivalled across the wastes, an Enclave assault team is a threat few can hope to counter. Look out for other miniature sets in the Capital wave! Contains: 3x Enclave Combat Armor 3x Enclave Recon Armor This Fallout: Wasteland Warfare set contains six 32mm scale high-quality multi-part resin miniatures with a scenic 60mm base Miniatures are supplied unpainted. Some assembly may be required.
$84.00$46.00
Fallout: Wasteland Warfare - Caesar`s Legion - Veteran Wave
The Legions has fought and won many battles. Its most successful soldiers thrive in the cauldron of battle, tempered by the fires of warfare and conquest. Led by the inspiring Vexillarius, the Legions Veterans are some of the toughest fighters in the entire Mojave wasteland. Scouting elements and hound masters with vicious mastiffs discover and pin down the enemy, ready for Praetorian guard to move in for the kill up close.
$84.00$44.00
Fallout: Wasteland Warfare - Creatures - Deathclaw Matriarch
The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! A ‘normal’ deathclaw is among the deadliest predators found in the Commonwealth. Even more dangerous still, are the Matriarchs, the largest and most powerful adult females who defend their territory against all incursions with a swift and brutal response. This pack includes the looming Deathclaw Matriarch that bears down on smaller models with it’s intimidating height of 68mm. Look out for other miniatures sets in the Commonwealth wave! Contents: 1x Deathclaw Matriarch 1x scenic base.
$49.00$27.00
Forest of Radgost - Divine (English Version)
Forest of Radgost is cooperative story-telling game set in the world of Slavic mythology. You play a character from an unnamed Slavic tribe. The tribe's Žrec — sorcerer — chose you and a few fellow tribe members for an important mission. You are to venture inside a sacred forest to find and rescue two children who have gone missing from your village. To succeed, you must find your way through a dense forest that plays tricks on your sense of distance and direction. The forest is rich with resources, but to endure your journey, you'll need to be prudent about what you put in your pouch. But that's only half of your troubles. You must also survive numerous encounters with forest creatures that have inscrutable intentions and a wicked sense of right and wrong. Forest of Radgost Divine version includes: Game board 28 tokens 36 Miniatures and standees, and 2 oversized miniatures of Dajbog and Radgost (120 mm) (as opposed to just standees in Acorn version, or just minis in Oak version) The Book of encounters 7 character card packs: character cards and bags Time counter Radgost dice set direction die, D6, D10, D12,D20 9 deck of cards (230+ pcs) all cards oversized 70mmx100mm 3 additional missions scenarios 5 Map modifiers cards Songs unsung (digital game soundtrack)
$212.00$123.00
Mathemagical World
Mathemagical World is an Addition & Subtraction Math Board Game for Kids ages 5+. It is a fun way to practice math, at home or at school and takes just seconds to master and can be played from min or less to hours! Learn math concepts of addition, subtraction, doubling and halfing all while you practice critical thinking. Loved by kids, approved by parents and recommended by teachers!The best part of the game is that kids will not even realize they are learning math as they get immersed in the beautiful worlds filled with 8 unique islands: Desert Island, Dinosaur Island, Pirate Island, Zombie Island, Unicorn Island, Ice Island, Dragon Island, and Ninja Island
$36.00$19.00
Fallout: Wasteland Warfare: Unaligned: X-01 Power Armor
This miniatures set is part of the NUKA WORLD wave for Fallout: Wasteland Warfare!‘Yup, it’s a lovely bit of Power Armor, but no-one’s bored enough to slog all over the park for those cores I’m telling ya.’Many thought that the T-45 was to be the height of Power Armor technology, boy were they wrong. In an arms race that surprised exactly no one, numerous companies threw their lot into Power Armor manufacturing, even the good old Nuka-Cola Corporation went as far as putting together a suit with help from Uncle Sam. Well you know what they say, nothing sells soft drinks like imminent warfare!★ 3x X-01 Advanced Power Armor★ 3x plastic bases★ This Fallout: Wasteland Warfare set contains three 32mm scale high-quality multi-part plastic miniatures with optional parts and three plastic bases. Requires assembly. Supplied unpainted.★ This model can be used with either the rules from the Nuka World Rules Expansion or the free digital cards available from modiphius.net/pages/fallout-downloads★ ©2023 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.Components• 3x plastic miniatures
$66.00$39.00
Reviving Kathmandu
Reviving Kathmandu is a bidding and set collection game for 1-6 players. In the game, players are builders who travel to Nepal. They’ll compete to earn the title of Most Respected Architect in Kathmandu. Bid on construction materials (cards). Then collect those cards and use them to build the most prestigious Buddhas, Shrines, Stupas and Pagodas (“Monuments”). You’ll score points for your monuments, for achieving special objectives, and for paying special attention to color. The architect who achieves the most points will win the game. HOW TO PLAYThe game is played over 8 rounds. Each round has 3 phases: Bid, Collect, and Build. Players work through these 3 phases, in this order. Each phase is explained in greater detail in the rulebook. But, generally, players will: - BID: Starting with the first player and continuing clockwise, each player must place 1 coin of their choice face-down onto one of the bid spots on the playmat. Each bid spot targets 2 cards within the same row or column. - COLLECT: Players flip their coins and determine who won each card. Determine the winner for each card using this order:1. The only bidder2. Highest bidder3.If tied, the player whose coin is closest to the card4. If still tied, the player whose coin is on the long edge of the cardThen each player collects 2 cards total to their hands — taking from the Market and/or the red deck. - BUILD: Players use as many cards as they want from their hands to build Monuments. To add to a Monument, slide an appropriate card under the previous one, revealing the section that continues the Monument. Once a Monument has all its required sections, it is “complete.” Buddhas are considered complete immediately after they are built. When you complete a Monument, immediately score points for completing it The game has 8 rounds. After every 4 rounds, each player will only have 1 coin left. When this happens, players either convert their last coin to points or buy 1 discarded card. MISSIONS: Players may complete various objectives for bonus points. Each Mission contains 4 objectives—to complete a Buddha, a Shrine, a Stupa, and/or a Pagoda with sections matching the color(s) shown on the Mission. GAME END:- Discard all cards left in your hands and discard piles.- Score points for the topmost card of any incomplete Monuments.- Score color bonuses (if any) for your completed Monument. WINNING: The player with the most points becomes the most well-respected architect, and therefore wins the game! Reviving Kathmandu is the second game in the Lemery Games Globetrotter Game Series, after Chili Mafia.
$57.00$33.00
Evil High Priest: The Dark Ritual
The Dark Ritual Stretch Goal box is included in the original Kickstarter Dunwich-pledge. It includes rewards for the base game as well as the Blood Ceremony expansion. Thus far it contains: 3 Monster cards Priest card Ancient Cult Board 22 Atomic Resource Tokens 6 Three-value Atomic Resource Tokens Windwalker Cult Board 3 Glacier cards (Wendigo, the Gnoph-Keh, and Rhan-Tegoth)
$43.00$25.00
8-Bit Attack: Mythic Legends
Become a mighty hero of myth and then battle the monsters of myth and legends in this expansion to 8-Bit Attack! The Mythic Legends expansion adds 12 new heroes, 55 new enemies, 20 new champions, and a new final boss The Mad God!
$18.00$10.00
8-Bit Attack: Happy Halloween!
Extra ghoolish heroes and monsters to make your 8-Bit Attack adventure even better! Happy Halloween is the only PG exclusive on this Kickstarter! The Happy Halloween expansion adds 8 new heroes based on classic movie monsters, 5 new enemies, plus a new final boss - none other than Count Dracula himself!
$10.00$6.00
Street Fighter the Miniatures Game: Stretch Goals
Included in the Stretch Goals: 13 new character miniatures for use with Street Fighter: The Miniatures Game! 2 Game Boards for Classic Mode Boss Mode and Nemesis components for Gouken Rules and Stage for the Car Bonus Round! Rules for running your very own Capcom Cup tournament!
$320.00$178.00
Zombicide: Prison Outbreak 9 Double Sided Game Tiles
Turn your games of Zombicide into an epic fight through a sprawling prison with this set of nine double-sided tiles. Use them to create your own scenarios in a subterranean labyrinth, or a truly massive detention center. The set comes with extra tokens for spawn points, rotating doors, and switches. With hundreds of ways to combine the tiles, what nightmare situations can you create?Zombicide Prison Outbreak expansion is required to play.
$36.00$20.00
Cthulhu Realms
In Cthulhu Realms, each player tries to reduce their opponents to insanity or have more sanity than their opponents when the deck runs out. Each player starts the game with a small deck comprised of initiates, goons and followers. Five cards from the deck form a row of available cards on the table; with more than two players, place three available cards between each pair of players. Each turn, you start with five cards in hand, playing those cards in order to put locations into play, boost your own sanity or reduce that of others, collect conjuring power to acquire new cards, and remove cards from the game. You can use the power of your locations once each turn. At the end of your turn, discard any cards still in hand and all entities and artifacts that you played. If you lose all of your sanity, you're out of the game. If you're the only one at the table who's still sane, you win. Otherwise, the game ends when the deck runs out and whoever has the most sanity wins.
$16.00
Tokyo Game Show
In TOKYO GAME SHOW you will host 5 rounds of a Japanese game show, inviting up to 5 of your friends to put on colorful wrist bands and compete in your mini games! With over 50 included games from 10 categories, plus the option to use any of the other TOKYO SERIES titles as game show games, this party hit is perfect for any player count or skill level! CONTENTS *Subject to change ・5 colorful wrist bands ・30 circular point chits ・63 game show cards ・9 discs ・6 custom wooden dice ・1 thick ruleook
$57.00$30.00
Fallout: Miniatures - Floaters
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “Some risks are just worth taking, but I’m really weighing up the risks of sneaking up on a Radtoad for the sweet taste of a fried Radtoad egg...” The marshes of Appalachia are inhospitable places to most. Humans, Ghouls and even Super Mutants avoid wandering them without proper preparation for fear of Gulpers, Anglers and even the most unassuming of their number, the Radtoad. With barbed tongues that lash out several feet, vicious jaws and even exploding eggs, the Radtoad is a creature that most laugh off, until they encounter it. One thing’s for sure, dining on frogs legs in Appalachia is a hard earned treat. Contents: 2x Radtoads 2x Plastic Bases This Fallout: Miniatures set contains two 32mm scale high-quality multi-part resin miniature with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$53.00$29.00
Fallout: Miniatures - Radtoads
This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Miniatures. “Some risks are just worth taking, but I’m really weighing up the risks of sneaking up on a Radtoad for the sweet taste of a fried Radtoad egg...” The marshes of Appalachia are inhospitable places to most. Humans, Ghouls and even Super Mutants avoid wandering them without proper preparation for fear of Gulpers, Anglers and even the most unassuming of their number, the Radtoad. With barbed tongues that lash out several feet, vicious jaws and even exploding eggs, the Radtoad is a creature that most laugh off, until they encounter it. One thing’s for sure, dining on frogs legs in Appalachia is a hard earned treat. Contents: 2x Radtoads 2x Plastic Bases This Fallout: Miniatures set contains two 32mm scale high-quality multi-part resin miniature with plastic bases. Requires some assembly. Supplied unpainted. Contents may vary from those shown.
$59.00$32.00
Mega Empires: Deluxe Game Mat (West)
Enhance your Mega Empires The West experience with the Deluxe Game Mat, a giantneoprene mat that offers an enlarged playing area and high-quality design for easier and more immersive gameplay.
$85.00$47.00
Fallout: Wasteland Warfare - Survivors - Ghoul Settlers
This set is part of the FORGED IN THE FIRE wave for Fallout: Wasteland Warfare! The irradiated ghouls are a horrific sight, but they are not monsters. Wasteland dwellers frequently hunt them, fearing their hideous visage. Wiseman created The Slog as a haven for persecuted ghouls. Jones, Holly, Deirdre, and Arten Glass are inhabitants of this haven, ghouls living free lives among the tarberries grown there. This set presents a new Survivor subfaction of outcast ghouls who are trying to change the way other Wastelanders think of them. Look out for other miniatures sets in the Forged in the Fire wave! Contents: 1x Arten Glass 1x Deirdre 1x Ghoul Survivor 1x Holly 1x Jones 1x Wiseman 6x Scenic Bases This Fallout: Wasteland Warfare set contains six 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted.
$84.00$46.00
Fallout: Wasteland Warfare - Creatures - Brahmin Herd
The new Commonwealth wave of miniatures and rules expansion for Fallout: Wasteland Warfare has arrived! Brahmin are large, mutated, two-headed cattle with giant udders. This hardy and versatile species form an important part of the post-nuclear economy, providing milk, leather, meat, and bones, while also requiring little sustenance or care. These animals respond furiously when their young are threatened, but are otherwise generally docile. The Brahmin Herd set includes a regular brahmin as well as one put to work as a beast of burden. Look out for other miniatures sets in the Commonwealth wave! Contents: 1x Brahmin 1x Pack Brahmin 2x scenic bases This Fallout: Wasteland Warfare set contains two 32mm scale high-quality multi-part resin miniatures with scenic bases. Requires some assembly. Supplied unpainted. These models can be used with either the rules from the Commonwealth Expansion
$52.00$28.00
Giga-Robo!
Giga-Robo! is a card-driven giant robot combat across a fully destructible city.Mix, match, and fully customize your pilot, robot, and every card you use in thematic duels evoking classic Super Robot anime.The battlefield is a weapon—smash your opponent across the map, through miniature buildings and hazards, changing the terrain as you play.Act on every turn—respond to attacks with any card in your hand, and gain resources from taking damage, so you’re never on the sidelines.Dynamic cooldown system—plan your turns and set up powerful combos by tracking when each of your cards will return to your hand.Expandable and evolving—pilot and robot expansions, card packs and playable kaiju add even more to a deeply replayable core game, and allow up to 6 players to join the battle.Game Contents:• 4 unpainted plastic robot miniatures• 15 unpainted plastic terrain structures• 132 robot cards, 65 pilot cards, 32 impact cards• 144 barrier, trauma, and power tokens• 89 impact tiles• 12 attack dice• 12 power dice• 5 defense dice• 24 robot abilities• 16 tracking cubes• 5 pilot boards• 4 robot boards• Full-color rulebook
$164.00$112.00
Eleven: International Cup Expansion
When somebody grows up, he leaves the family at home and goes out into the world. It’s the same with a football club. You can win endless local games, but is that the peak of success? International cup on the other hand… That’s something!Time to go one step further! Eleven: The International Cup is an expansion to the strategic game by Thomas Jansen (Club Stories, Tavern, Streetpainball) set in the world of football. Local league is getting boring, and some football clubs think about international trophies. Will you be among them?Introduce the variant of the international cup to the game and stand face to face with other players!Use new Opponent cards as well as powerful Final Opponent cards. But be careful - playing in a tournament of this rank is extremely demanding, it can weaken your players and lead you to defeat in the league! Can you afford to play two games a week, or will you give in to the pressure?
$71.00$16.00
8-Bit Attack: Yog-Sothothery
Battle the evil cultists and monsters of the Cthulhu Mythos in this expansion to 8-Bit Attack! The Yog-Sothothery expansion adds 9 new heroes, 55 new enemies, 20 new champions, and a new final boss Azathoth!
$18.00$10.00
The Fantasy Trip - Wizard
Originally released in 1977 and 1978, the two first releases in The Fantasy Trip series, Melee and Wizard, were out of Steve Jackson's reach during the eighties when the classic Pocket Box was first produced. Finally, we're able to present these two great games in an 80s-styled package, making this the "What If?" edition you're sure had to have existed in the early days of gaming. Wizard -- The magic companion to Melee -- sorcerous combat, in the arena or in the dungeon. Create your wizard, choose his spells, and go into combat. Zap your foe with fireballs or lightning. Summon giants, dragons, and wolves to destroy them all. Or be subtle and entangle them with Magic Rope and Slippery Floor spells. Successful wizards gain skill and power. Losers die.
$22.00$14.00
Stolen Paintings
In Stolen Paintings, players take turns playing as a thief attempting to steal and auction off paintings from a museum display. The other players are detectives who attempt to spot the paintings stolen before they are auctioned. The thief earns points for each painting they sneak by the detectives, and the detectives earn points for paintings they correctly identify as stolen. Whoever earns the most points as both a thief and as a detective wins. In addition to the basic game, the rulebook contains rules for and suggestions for the play of ten or more additional games and variants.
$43.00$22.00
Pastiche (International Edition)
A World of Beautiful Colors comes alive as players choose commission cards picturing 34 of the finest European art works of the past six centuries. Players score their commissions by mixing primary colors through clever tile placement and recreating the palette of colors used by the masters. Explore the paintings, palettes and pasts of the artists in this unique and challenging family game. While placing hexagonal pieces to gain palette (color) cards, players learn the different color combinations that produce the many hues of an artist’s palette... all listed on the Player Reference Card. Players also learn to recognize many great artists and their works as they complete commissions.Contents of Pastiche: 8 Easels to hold players’ commission cards Game Board 131 Palette Cards 54 Palette Hexes & 1 Three-Hex Starting Piece 34 Commission Cards reproduced from the Bridgeman Art Library 4 Player Reference Cards Rulebook in 5 languages (English, German, French, Italian, and Dutch) “Pastiche…is stripped down to the core of art creation: get colors, mix colors, paint. The game comes across as both highly abstract and deeply thematic.” ~~ Eric Martin on BGG News“The game components in Pastiche are amazing. Great quality from the famous art works on the canvas cards, to the rest of the game.” ~~ ghostbusterbob on BGG.com“Pastiche helps enhance art appreciation… you get to enjoy and admire some great paintings while you're playing! It’s elegant, it's beautiful, and it works!” ~~Ender Wiggins on BGG.com"Pastiche is a winner of the Mensa Mind Games competition" This information about the MENSA Select Award is presented from the MENSA website: www.mindgames.us.mensa.org. The Mensa Mind Games® competition provides an opportunity for game manufacturers to compete in one of the most respected and recognizable national games competitions, while having their games reviewed by some of the nation's most avid game-players — members of American Mensa. Each year, 200 Mensan participants, or "judges," play and critique games released in the past year and award the coveted Mensa Select® seal to the top five vote-getters.
$46.00
Expedition to Newdale
Unknown terrain, intrigues, dangers from the North, and a menace from within all must be mastered in Expedition to Newdale by star designer Alexander Pfister! Starting from the capital city of Longsdale, 1 to 4 players develop new regions, survive adventures, and prove loyalty to the King - or they may secretly help the rebels! Players are immersed in the world of the popular card game Oh My Goods! through multiple scenarios and maps. New challenges and choices face them each time they play, encouraging cunning choices and varied strategies. Expedition to Newdale offers an evolving story and hours of exciting gameplay. Each scenario can be played separately or as part of a campaign. Who will defy these adverse conditions and use the twist of fate most successfully?
$93.00$52.00
Tokyo Metro: Osaka Metro Expansion
Osaka Metro Expansion adds the map of the Osaka Metro system and a whole new set of unique action cards to the Tokyo Metro game system! This punchier, tighter, and quicker take on the game also grants modularity as you can swap out the whole set of action cards from either map to play with the other! CONTENTS ・12 wooden train markers ・10 wooden earning markers ・1 giant fabric osaka metro map ・25 stock cards ・2 player aids ・40 action cards ・1 rulebook
$43.00$23.00
Ashes Reborn: The Song of Soaksend Deluxe Expansion
The Song of Soaksend deck, Featuring new Phoenixborn Namine Hymntide, is a full, ready-to-play Ashes expansion deck, including 10 sympathy dice AND a premium deckbox to hold sleeved cards, 10 dice and tokens. Contents 1 Namine Hymntide - Phoenxiborn 10 sympathy dice 1 premium deckbox 1 reference card 3x Guilt Link 3x Summon Salamander Monk 2x Salamander Monk 3x Salamander Monk Spirit 3x Magic Syphon 3x Summon Squall Stallion 2x Squall Stallion 3x Encore 3x Shatter Pulse 3x Crescendo 3x String Mage 3x Flute Mage 3x River Skald
$43.00$23.00
Cooper Island: Skilled Workers
For those who want to bring a little more variety to Cooper Island, there is now this mini expansion. The Skilled Workers consists of 6 postcards that replace the traditional worker tableaus. Each of them is individual, so you will have a slightly different game experience with each of them.
$15.00$8.00
Stroganov
In the 17th century, Russia began to expand eastwards to develop the vast expanses of Siberia. This phase in history is closely associated with the name Stroganov. In Stroganov, players try to collect the best furs to gain wealth and fame as they move across the vastness that is Siberia. They will journey through Siberia, in spring, summer, and autumn before returning home each winter. After 4 years (rounds) the player who has best utilized their actions, and collected the most victory points, will win the game.
$93.00$49.00
Zombicide: Compendium #1
Are you a perfect zombie killer looking for new challenges? Do you know someone fitting this description? Then Compendium #1 is the perfect gift for you and your friends!Zombicide's Compendium #1 is a 92-page book entirely devoted to your favorite game! Inside, you'll find updated versions of all the official Campaigns and Missions published for Season 1, as well as brand new Missions, a precious Designer's Note, and an exclusive Campaign!
$16.00
Kreel Manor: Path of the Dead - Necromancer Hero Expansion
Play as the Necromancer in this hero expansion for Kreel Manor: A Dungeon Crawl Card Game. Raise defeated enemies to fight beside you, unlock powerful new skills, discover new assets, and experience a brand-new story deck. Hero expansion for Kreel Manor Play as the Necromancer Over 60 new cards Double-sided hero board Summon defeated enemies from the discard pile Powerful new Hero Skills New Assets and equipment Brand-new Story Deck Unique strategic playstyle focused on necromancy Requires Kreel Manor: A Dungeon Crawl Card Game to play
$67.00$39.00
Mr Jack in New York
Francis J. Tumblety flees to the United States. Alerted by London, the New York police launch a search for Tumblety. Some witnesses report his presence in Manhattan, and crimes are being committed using a modus operandi similar to those in London. The police then call upon the city's most prominent citizens to help with their investigation. Is Tumblety really Jack? If not, what other guise is he using? These are the questions at the heart of "Mr. Jack in New York." The objective of the player "Jack" is to escape the investigator before dawn or leave the district under cover of darkness. The objective of the player "the investigator" is to discover Jack's identity and arrest him before dawn. Content 1 game board, 8 double-sided character tokens, 1 grey tachometer pawl, 4 double-sided construction site/park tiles, 7 double-sided tiles depicting a subway entrance/park, 6 double-sided tiles for street lighting/parks, 2 investigation tiles, 2 transatlantic ocean liner tiles, 1 double-sided spy token, 8 character cards, 8 alibi cards, 1 witness card
$57.00$31.00
Arkham Noir: Case #2 - Called Forth By Thunder
Arkham Noir is a solitaire card game inspired by the interconnected stories of H. P. Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone. In Case #2 – Called Forth By Thunder, as private investigator Howard Lovecraft, you will investigate events based on the stories: “The Lurking Fear” (1923) and “The Diary of Alonzo Typer” (1938). New elements such as storm cards and formula cards are introduced, which will force players to face the new challenge in a different way.
$36.00$20.00
Imperial Settlers: Empires of the North - Wrath of the Lighthouse
The time of unrest has come in the Kingdom. The crops are poor, the Great Temple is in ruins and the mysterious followers of the Lighthouse appear on the horizon… Become the emperor’s advisor and save your country by playing a Campaign divided into 15 epic Scenarios. Wrath of the Lighthouse is compatible with other expansions, so you will be able to complete the campaign multiple times, each time playing as a different Clan! Wrath of the Lighthouse Campaign consists of 15 Scenarios, each of which is divided into paragraphs. When you prepare your first game, choose your Clan first. Remember: the selected Clan must be used for the entire Campaign, so choose wisely! Next open the Scenario Book on the Neglected County Scenario and set up all items according to the base game rulebook and the Scenario Setup Changes. When you’re instructed to read the Scenario, go to the indicated paragraph and follow the instructions in it. During the game you will use your own Progress Sheet throughout all of the Campaign. It is used to save changes, which will have an impact on subsequent Scenarios. In Wrath of the Lighthouse you will come across Special Locations. They have at least one box marked with a white circle, which shows how many times you can perform their action each round. After you perform the action, cover the space next to the Location with a Clan Action pawn (in an unused color), face up. If a game effect instructs you to place an exhausted Clan Action Pawn, use one of an unused color. It remains in that space until the end of the Scenario, preventing you from performing that action again. In the box you will also find a new type of workers – Follower Workers – who will have special rules. Follower Workers can be used as standard Workers unless the scenario rules state otherwise. However, if the effect instructs you to use a Follower Worker, you cannot use a standard Worker. Did you choose your Clan? Then let’s go and save your kingdom!
$36.00$19.00
Tokyo Coin Laundry
A game showcasing the wonderful experiences that can only exist from doing ones laundry at a coin laundry, TOKYO COIN LAUNDRY offers everything from role playing, to team games, to timed dexterity! Just like TOKYO JIDOHANBAIKI, TOKYO COIN LAUNDRY features 7 unique game rules out of the box from talented guest designers across the globe, using the same components. CONTENTS ・4 openable miniature washing machines ・2 white openable miniature dryers ・1 fifty page tear off notepad ・16 fabric clothing items in two colors ・4 miniature detergent bottles ・20 mini sized cards ・25 die cut chits
$57.00$30.00
Fallout: Wasteland Warfare - Survivors Foundation Authority
FALLOUT: MINIATURES - SURVIVORS: FOUNDATION AUTHORITY - When the Settlers arrived in Appalachia, they did so under the guidance of Paige, a man who has seen everything the Wasteland has to throw at those remaining few who call it home. In Appalachia they found a space beset by mutants unlike those seen across their travels, monsters that threatened everything they had strove to build. But, they also found the makings of a home, a Foundation. Now, even as other figures within their ranks step up to help relieve some of the strains of leadership from Paiges shoulders, the Foundation Authority strives to bring safety to Appalachia.3 FIGURE SET: 1x Paige, 1x Ward, 1x Aubrie, 3x Plastic Bases. This miniatures set is part of THE WILDS OF APPALACHIA wave for Fallout: Wasteland Warfare! 2024 Bethesda Softworks, a ZeniMax Media company. All Rights Reserved.
$42.00$23.00
Fallout: Wasteland Warfare - Creatures - Mirelurk Hunters
Hunters are an aggressive subset of the mirelurk species. While fewer in numbers they are more active away from nests, foraging and hunting for enemies. They are able to spit acid in a similar way to their queen, and have powerful claws capable of crushing the life out of any enemy, dragging it back to be an unwilling fleshy guest of a mirelurk feast. Mirelurk Hunters are more agile and tougher than the standard colony members, with armored heads and enhanced musculature. This makes them elite mirelurk fighters, strong opponents, and nightmarish foes for any force.
$52.00$28.00
Robin Hood and the Merry Men
Nottingham 1100 A.D.: The True King is away in the Holy Lands and the town is under rule by the evil tyrant, Prince John. He has forced matrimony upon Maid Marian and locked her in his castle against her will. The young princess sends word of her captivity to fabled outlaw and her true love, Robin Hood. He vows to save her with help from his Merry Men — faithful souls who would follow him to hell and back! But this time, Robin sees doubt in their eyes. Little John, Will Scarlet and the other Merry Men deem the mission so perilous—it could plunge Nottingham into turmoil. Torn between love for the princess and his town, Robin devises a plan to save both! He proposes a challenge, betting his men that none can protect Nottingham as well as he. If one of them bests him at this task, he will bestow his mantle of leadership to the victor! They accept his wager, and pledge to rescue Maid Marian, no matter the outcome. Their quest will require bravery, cunning and all the wits they can muster! Will one of the Merry Men become Nottingham’s newest hero, or will Robin live up to his own legend? Robin Hood and the Merry Men is a semi cooperative, but a highly competitive board game set in the folklore we all know and love. It’s a thematic euro style game that perfectly blends worker placement, hand management, set collection and dice rolling into a one big exciting crossover. In Robin Hood and the Merry Men, players take on the role of a famous outlaw such as Robin Hood, Little John, Will Scarlet and Jane Fortune, and their mission is to protect the town of Nottingham from the tyranny of infamous ruler Prince John and the notorious Sheriff of Nottingham throughout 5 rounds of onslaught. If they succeed, a winner is declared-the player with the most VP becomes Nottingham’s greatest champion. Each round consists of two phases: A Merry Men phase and a Hero phase. In the Merry Men phase, you will call upon your faithful friends who are famous for their abilities to build and set various traps. In order to stay one step ahead, you will send The Merry Men to acquire resources and weapons, and lay traps to catch the Sheriff’s endless army of Guards. Assigning Merry Men is done through playing Merry Men cards that offer variable actions. With King Richard being away on the Crusades, Prince John has given the Sheriff of Nottingham power to tax the villages in and around Nottingham, so you must order your Merry Men to build barricades on the roads to prevent the heavily guarded and gold-filled carriages from entering the castle. Before he went on his crusade, King Richard gave you certain tasks. In the midst of his struggles, he would welcome the news that his brave heroes have completed them. In the Hero phase you will send your Hero to fight the Sheriff’s guards, ambush and rob the royal carriages of their treasures, enter archery tournaments, rescue prisoners from the castle’s darkest dungeons and much much more.
$53.00
Roll Player: Fiends & Familiars Expansion
Requires Roll Player to play. In Roll Player: Fiends & Familiars, players can add more depth to their hero by adding a familiar to their character. These creatures add more options during character creation and help each player explore the mechanics of the game in new and different ways. Fiends distract the players and provide new obstacles along the path of creation. A brand new set of Monsters give the players variety to the end of the game, while new Minions are added to the Minion deck that provide new and different goals for the players to reach. New classes and Market cards provide even more variety to each game of Roll Player. Again, players earn Reputation Stars by constructing the perfect character, but can explore new strategies and options as they ready their familiar while they sidestep the pesky fiends along the way.
$71.00$40.00
Sparta: Standard Edition
In SPARTA! command Athenians or Spartans in a battle to rule the Greek world. Achieve dominance and control valuable regions that grant unique benefits - be it the wealth of Sicily, the fleets of Corinth, or alliances with larger cities like Thebes or Syracuse to provide fresh recruits for battle. You might even rally the Persians and Macedonians to your side.Command The Conflict! March armies and sortie fleets to raid enemy territories. Siege valuable cities, and engage your foes in fierce battles. Steel your nerves when you enter the fray of battle, as it is bloody and swiftly resolved using an elegant card-based system.Who Will Head Your Efforts? Lead your forces with legendary characters such as Pericles and Cleon. Each leader has a unique ability, be it combat prowess or cunning diplomacy. Characters may become experienced— flipping the leader to their upgraded form with a more powerful ability.Meet your foes on the bloody battlefield Balance diplomacy, economy, and military might in this card-driven game of historic conflict! The Splendour Of Greece Is Yours For The Taking!SPARTA! is for 1-2 players (SOLO bot is included) & plays in 2-3 hours. Includes all of these historical scenarios:- First Peloponnesian War- Second Peloponnesian War- Theban/Spartan War- Cleomenian War
$142.00$90.00
Mage Wars Academy: Monk Expansion
The Monk enrolls into the Academy! “The most promising disciples of the ancient fighting style of Ketsuro are granted the honor to test their martial skills against the students in the Academy of Sortilege. Only those who survive the trials may take the title of Sohei Master.” Aspiring young mages from all the nations of Etheria flock to Sistarra, the Grand Academy of Magic. Students are trained in the ancient secrets of magic, and choose which path they will follow. Those who hope to gradate must hone their knowledge and skills, and compete in combat to prove their worth. Discipline and meditation have allowed the Monk to master the ancient fighting style of Ketsuro. She has unlocked the powers of her mind, as well as the martial prowess of her body. She can make devastating physical strikes and mentally propel her body to new heights.
$29.00$18.00
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