Holiday Sale 2026 Board Game Loot Stash
Big City 20th Anniversary Jumbo Edition!
The original city-building game Big City returns to print in a 20th Anniversary Jumbo Edition with buildings 33% larger than the original game and revised property trading rules. In Big City, players acquire cards in eight different neighborhoods, then use them to lay out buildings either one, two, or three spaces large. The points they receive for a given building is a base score, plus bonuses for the buildings surrounding it. Someone must play city hall (scoring no points for themselves) in order for anyone to start placing any structure beyond the simple residences and business. As for what differs from the original game in this new edition: • Redevelopment Phase - This new mandatory phase happens at the end of each round of player turns (i.e. after all players have acted). In point order (first to last) each player must surrender one property from their hand, and optionally they can surrender a second property. Then in reverse point order, each player takes back a number of cards equal to the number they surrendered. Cards are normally played face-down so that only the neighborhood is visible. However, a player can "jump to the front of the line" by choosing to play their card face-up. However, this can be done only when the card is currently usable, so you cannot use this method if you're trying to trade neighborhood properties which are not yet in play. (You can still trade them, just face-down only.) This redevelopment phase helps to solve the stand-off issue in which players are tempted to hoard properties when the person owning the neighboring property was also doing the same thing. Now the city enforces a "use it or lose it" policy. • Escalating City Hall Points - City Hall starts the game worth 0 points, but each round it escalates by 1 point up to a maximum of 5. • Early Game End - If everyone passes or uses the exchange action, the game ends immediately. That means there is no guarantee your city will become a Big City. Be very sure not to leave the leader in control of the last downtown property before City Hall is built! • Base Game 2-4 players only - The original edition allowed up to 5 players, but this was widely-considered to be too many players because such a large proportion of neighborhoods started the game on the board and the action became crowded in a hurry. As per Benno's request, the base game is now just 2-4. • New Waterfront Tile - Basically it's a neighborhood where nothing can be built. It acts as both a barrier to adjoining neighborhood placement, but also it provides a bonus to residential placed nearby.
$213.00$131.00
Jonathan Strange & Mr. Norrell
Two magicians shall appear in England. The first shall fear me, the second shall long to behold me.After centuries of absence, magic has returned to England, but not all are using it for good...Take on the role of an aspiring magician and start your journey down the path to greatness. Collect rare books, flit between social engagements, and impress your peers with feats of magic. Be careful to strike a balance between your studies and your status, for the gentleman with the thistle-down hair has plans of his own, and it will take all of your strength to stop him.Created by award-winning design team Marco Maggi & Francesco Nepitello, and lavishly illustrated by Ian O’Toole, this game takes players on an adventure through the world of Susanna Clarke’s cult-classic book.
$71.00$40.00
Car Wars (Sixth Edition) Miniatures Set 3
This expansion for Car Wars Sixth Edition adds new miniatures and cards giving you new weapons and equipment customization options for your vehicle builds. This expansion includes:>Five miniatures: Five miniatures: Brimstone, Stiletto, Aristocrat, Avalanche, and Jackal. Miniatures are pre-assembled and unpainted.>148 cards (weapons, accessories, upgrades, structures)>Four colored bases (red, yellow, blue, and green)
$57.00$32.00
Master of Orion: Conquest
Master of Orion: Conquest is a two-player dueling deckbuilder. Play as one of two species in the galaxy — the humans and the shape-changing, mimicking Darloks — as you build and fight your way to victory. Explore the galaxy to find new planets to colonize and use their production to build your fleets. Destroy the enemy's home world and become the Master of Orion!
$29.00$16.00
Traintopia
Hello and welcome, train enthusiasts from around the globe!It is a truly wonderful day indeed, as it is today that we start our great competition! At the dawn of the nation of Traintopia - a country of clean, efficient and fast public transportation - we are looking for a new president - and we know exactly who we want for the job!Grab your thinking caps and be ready to build routes for commuters, tourists and goods, create a futuristic train paradise, and become its greatest conductor. Now, help us build the best railway in history!Wooden components:•15 x Commuters•10 x Tourists•1 x Railway inspector•5 x Bullet train•6 x Mailbags•1 x Cotton bagCardboard components:•50 x Map Tiles•10 x Bonus Tiles•4 x Starting Tiles•1 x Railhead Tile•24 x Money Tokens•90 x Victory Point TokensCards:•8 x Objective Cards•9 x Round Cards•1 x End Game Bonus Card•4 x Player Aid Card
$57.00$15.00
Joystick Heroes
Joystick Heroes is a board game about playing video games - radical! Grab your friends and family and head to the arcade, where you’ll burn through tokens to play games and compete for the best scores. Each game tests different skillz, like your joystick agility or button-pressing prowess. Earn tickets, prizes, and power up your skillz. Kick butt on games in your favorite genre and win big by beating high scores. Challenge other wannabe heroes to 2-player games, grab a friend for co-op mode, and compete in arcade tournaments. The player with the most prizes when everybody’s out of tokens is the new Joystick Hero! Righteous! At setup, create your arcade by laying out a number of Games cards. Each player starts with 10 arcade tokens. A round consists of 2 phases: (1) In the PLAY phase, choose any available Game card in your arcade, place 1 arcade token on it, and play it by rolling a number of dice based on the skills the game requires and your own skill levels. Use your hand of Power cards to boost your scores. Refer to the Top Scores chart and collect your winnings (tickets). (2) In the POWER UP phase, players spend the tickets they earned on skills upgrades or to purchase prizes. When all players run out of arcade tokens, the player with the most prizes is the new Joystick Hero!
$50.00$29.00
Crossing Oceans
Featuring fifty historic ships, Crossing Oceans revives the golden era of ocean liners at the turn of the 20th century. Ever larger and faster steamships revolutionized maritime traffic. Daring shipping companies opened steamship lines to the major ports worldwide. Modern steel juggernauts replaced traditional sailing vessels and competed intensely for dominance on the shipping routes. Build yourself a thriving merchant fleet, and guide it to economic prosperity. Acquire the most modern steamships on the market and take over the precious ports from your rivals. Build an extensive network of trading posts and coal bunkers to expand the capability of your fleet. Make use of diverse options to carry out lucrative transports and win the prestigious Blue Riband of the North Atlantic.
$58.00
Omicron Protocol
Omicron Protocol is an “intra-apocalyptic”, cyberpunk-themed miniatures board game for 1-4 players, where you control a squad of unique characters and a 3rd party enemy to harass your opponent, or play solo/cooperatively as a team to fight enemies, complete objectives, and survive! Every character in the game is represented by a detailed 32mm-scale miniature, possessing their own rich history and personality, as well as powerful cybernetic abilities! Play the competitive or solo/co-op modes through various narrative scenarios to survive the crisis! The game is filled with innovative game mechanics that make every game thrilling and exciting, ushering players deeper and deeper into the gripping lore of San Lazaro and those who fight in its chaotic streets.
$142.00$82.00
Vinyl: Jukebox
After flipping through the selection of songs, inserting a coin into the slot, pushing buttons, a Mechanical arm selects a 45 from its library. After carefully placing it on the spinning turntable, music fills the air and begins to entertain the nearby listeners.Jukebox is a two-player light-weight set collection game where players construct a jukebox with 45s, which come in five genres, three decades, and have great songs on either A or B sides. To collect 45s, a player must draw coins out of their bag and inserts them into one of two slots. The player will continue until there is a desired match OR their slot(s) are full of coins. As 45s are acquired, the player places them into a 3x3 grid near their player board. The player will score a row or column of three 45s. As the player's bag empties, they may empty their coin box and earn two bonus coins. Keep in mind that at speci!c points in the game, the player's opponent will bene!t from the player's decisions getting free actions to insert coins into their player board. When a player acquires nine 45s, the game end is triggered. The players add their score up from the scoring tokens earned during play plus the points from their private objectives. The player with the most points is the winner.★ Bag Pulling★ Collections★ Victory PointsAges 14+, 2 players, 30-45 min or less
$50.00$32.00
Vinyl: Big Band
During the 40s, the Big Band era was at its climax, with genres such as Jazz and Swing leading the way. In addition to the talented band leaders, gifted musicians delivered moving solos. People enjoyed great music at nightclubs or listening at home on radios or record players. Records initially were only available at 78-speed and held one song. However, 33-speed records with their extended duration began to grow in popularity.Big Band is a Vinyl edition that expands on the core mechanisms of Vinyl with the introduction of the Window Display, Leader Board, Soloist Tokens, Drum Cards, Album Speed bonuses, and a new way to build collections. Players will collect albums from two genres, Swing and Jazz, recorded at two different speeds from up to eight band leaders. A player collecting the more common record speed of the decade, 78, will earn additional points but must pay more versus the new record speed of the decade, 33.A player may retire a collection from a single genre at the Front Counter once there is a minimum of four albums with different instruments. The player earns a Collection Reward Token based on the number of complete matches across the retired albums and a Band Leader Power based on which band leaders are in the retired collection.Ages 14+, 1-5 players, 60-75 min or less
$64.00$41.00
Trudvang Legends
Trudvang Legends is a storytelling cooperative board game where 1-4 players take on the role of Heroes determined to stop the forces of Darkness. Guided by the Book of Sagas and the Legends System, the story unfolds with no gamemaster in a rich fantasy setting where your actions and choices will directly affect the environment and its inhabitants in a Living World. Based on the award-winning Trudvang Chronicles roleplaying game by RiotMinds and concept and design by Alvaro Tapia and Paul Bonner, the board game brings the myths, sagas, Heroes, and Enemies to life.Â
$171.00$95.00
Bushido
Bushido is a game of dueling martial artists, testing their training against one another. One shall prevail and prove their techniques superior. The other will return to studying until they are strong enough to win. Players begin with a card draft which represent the training of their fighters. After training players play a series of round wherein they play technique cards from their hands, or change their guards, in order to create a pool of combat dice which they hope to use to strike their opponent or defend their attacks. In this game damage escalates quickly so players must be able to block, evade, and strike simultaneously to try and keep the momentum of the encounter in their favor. The game ends when one warrior has bested the other.
$43.00$25.00
Mage Wars Arena: Druid vs Necromancer Expansion Set
The Druid and Necromancer enter the Arena! Hideous abominations and dark powers haunt the fetid marshes of the Darkfenne, threatening all nations with an ever-growing tide of death. On the eastern edge of the expanse there is a small, ancient forest, known as the Wynchwood. It remains a bastion of growth and life. In response to the growing threat of the Darkfenne, the Wynchwood Druids now move to stop the spread of pestilence and death upon the land, matching death with life.
$57.00$30.00
Street Fighter the Miniatures Game: Purple Shadaloo Dice
A set of 8 Purple Shadaloo Dice for use with Street Fighter Miniatures Game.Contents:8 Six-sided Custom Dice
$26.00$15.00
Street Fighter the Miniatures Game: Red Battle Dice
A set of 8 Red Battle Dice for use with Street Fighter Miniatures Game.Contents:8 Six-sided Custom Dice
$26.00$15.00
Einstein: His Amazing and Incomparable Science - Genius Expansion
The Genius Expansion evolves the world of Einstein and provides an exciting step-up for more expert players. Leveraging the components in the base game, along with some new ones, the expansion layers on the kinds of strategic choices and player interactivity that hobby gamers love, with a new deck of cards to bring these mechanisms to life along with entirely new rules for taking your Einstein experience to the genius level!More specifically, with this expansion players now have:• Insight cards• Genius scoring cards• Prestige scoring that's broken into six categories: Physics, Mathematics, Chemistry, Philosophy, Major Theories, and Collaboration earned during the game• The opportunity to use inspirations and ideas played by both you and your opponents Ages: 14+Players: 2-4Game Length: 15-30 min or less
$10.00
The Fiasco Companion - Fiasco RPG
The Fiasco Companion is a supplement for Fiasco, including in depth discussion of common pitfalls and solid techniques for making Fiasco games excellent as well as advice for writing your own Playsets and hacking the rules. In addition, the companion features exciting rules variants, new tilt and aftermath tables and four new playsets.
$36.00$22.00
Cat Rescue: 2nd Edition
The cooperative card game Cat Rescue is back with an exciting Second Edition — now with a brand-new competitive mode! In this new edition, you'll work to rescue, foster, and adopt adorable cats, giving them a chance at a loving forever home. Carefully place cats in the shelter, line them up for adoption, and make sure no foster home gets overcrowded. Play cooperatively or compete against friends, adding even more excitement to every rescue. The game ends when all street cats have been rescued. The player with the most points wins.
$29.00$20.00
Sub Terra II: Typhaon Wakes Expansion
Face fearsome new Guardians and the might of the mountain itself. Face the full might of the Ashen Legion, or wield the power of the sleeping god and obliterate your friends - the choice is yours. Typhaon Wakes is the second expansion for Sub Terra II, with 2 new explorers; a new temple mode (‘Legion’) that changes the hazards you’ll face; and a new game mode (‘Typhaon’), that will pit 1 player against the explorers. In the Typhaon Wakes expansion for Sub Terra II, battle alongside the studious Faculty against the risen volcano god Typhaon and the empowered Ashen Legion. Contains two new playable explorers, three new enemy types, three new tile types, and a "one vs many" game mode where a player takes the role of the volcano god. Can you defeat them and save our world? Or will you help Typhaon bring it all to a fiery end? EXPANSION: Requires Sub Terra II Core Game to play 1-7 Explorers | Ages 14+ | 60 Minutes Playing Time
$71.00$47.00
How to Lose a Guy in One DM: r/NiceGuys Expansion
Grab your fedoras and get ready to tip them to Reddit’s most notorious type of incels, in r/niceguys, an expansion to How to Lose a Guy in One DM! You’ll receive three toxic DMs from “Le Redditors,” and your job is to clapback with a response that will lose them for GOOD! Inspired by real reddit posts, this expansion truly captures allll the crap that “nice guys” oh so casually incriminate themselves with on the “front page of the internet.” Enjoy this expansion by playing it on the play mat supplied in the original game, How to Lose a Guy in One DM!
$22.00$9.00
Punish Me, Daddy: Second Edition
Punish Me, Daddy is the party game designed to embarrass your friends (and you). Players will combine Dares and Twists for over 1,000,000 hilariously embarrassing combinations. If players can’t, or refuse to do their combinations, they get Punishments! The second edition features updated box and cover art, but plays just like the first edition! The more challenges you complete, the more points you accumulate. Master the embarrassment and win the game.
$29.00$15.00
DONE I AM
DONE I AM is an especially silly game. If you take it seriously, then it’s your own fault! The game consists of a handful of cards. Theoretically, there are 83 cards. But because curious things happen in this game, there may be fewer. However, it doesn’t matter. On your turn, you may either draw 1 card from the draw pile into your hand or play 1 card from your hand face-up into the discard pile and perform its effect (if it has any). What’s it all about? Quite simply, whoever is first to have the phrase “I AM DONE” in front of them wins the game. Well, maybe not, if anyone has read the T&Cs... You can play DONE I AM as it is — or you can shuffle it together with the cards from I AM DONE for the ultimate “I AM DONE I AM” experience.
$29.00$20.00
Race to the Ark
The flood is coming... Race to the ark and gather animals along the way. Featuring rules for children as young as five years old, this game grows in complexity along with your child. 2-4 players race along a colorful board, collecting cute animals drawn in a variety of cartoon styles. A quick play the whole family can enjoy, Race to the Ark includes three sets of rules and a double sided game board to accommodate children of all levels of gaming experience. From simple rules for as young as 5, this game adds new mechanics as your kids grow, with push-your-luck, set collection, and more!
$50.00$29.00
The First Tsar: Ivan the Terrible
The First Tsar: Ivan the Terrible is a thematic sequel to the popular board game Rurik: Dawn of Kiev. In this board game you will lead the boyar families competing for power and honor in the 16th-century Tsardom of Russia. Over four decades, you’ll collect income from estates and equip troops, trade with foreigners and fortify cities, seek privileges and carry out royal assignments. Use your influence on the tsar, bribe his minions, and perhaps it is your family that will succeed in taking the Russian throne in the next century. The game is played over four rounds, each one representing approximately a decade of Ivan the Terrible’s reign. At the beginning of each round the players send their boyars to the Kremlin chambers, choosing their actions for the current decade. Then the players perform the chosen actions: receive income from cities; place boyars and warriors on the map and move them; gain and complete construction, trade and military projects; exchange goods; acquire new titles and estates. At the end of the round, the players with the most influence in the four regions receive additional rewards. An important element of the game is the Tsar’s favor,which is used to resolve all ties. At the end of the game, the player with the most victory points wins. In the game The Battle of Versailles, players take the role of either the France or U.S. team, facing one another by playing action cards to show off their best dresses, to attract the most popular celebrities, or to annoy the opponent by spreading bad gossip. They also compete to contribute more than their opponent to the reconstruction of the palace of Versailles. The French player has five actions per round, representing the classic but overly-long show (2h 30min) that it put on, while the American player has only three actions per round as their show was fresh, innovative, and short (only 37min). Correspondingly, the game has different victory conditions: The French team tries to keep its prestige in the fashion industry, while the American team tries to steal the French prestige. Both teams fight to control the most influential celebrities in the fashion world. The Americans try to show off the best innovative features on their dresses. The French try to contribute as much as possible to the reconstruction of Versailles in order to raise their national pride in this beautiful palace.
$71.00$39.00
Punish Me, Daddy
Punish Me Daddy is a game specifically designed to embarrass your friends (and yourself, baby). Each player takes turns drawing a Dare and a Twist card, they must then do them at the same time. If they succeed, they get to keep both cards for 1 pt. If the player fails to, refuses to, or cannot do the combination, the player must draw and do a Punishment card. If the player can't do or refuses to do the Punishment, that player loses all the points they've accumulated so far and must start over from 0. Want an example? Dare, "Act like a Karen that needs to speak to the manager". Twist "Strip to your Underwear." On to the second example: Dare, "Crawl across the room pretending to be a slug". Twist, "Be blindfolded". It’ll be challenging, embarrassing, and even psychologically difficult to overcome. That’s why you can refuse to perform the challenge and draw a “Punishment Card.” Exactly, here’s some examples: “Get sprayed down by a hose”, “Get tickled by everyone else for 15 seconds”, or "Flash everyone playing." The more challenges you complete, the more points you accumulate. Master the embarrassment and win the game.
$36.00$20.00
Groopic Monster's Style
Groopic Monster's Style - Refreshing Rummy-Style Gameplay with Simple Rules and Quick Rounds. Instead of sets and runs, players collect groups of hexagonal Monster Cards around central Groopic Cards depicting monster activity symbols. Rearrange groups strategically to be the first to get rid of all your cards!
$23.00$12.00
Lockup: A Roll Player Tale
During the Dragul Invasion of Nalos, King Taron’s loyal soldiers throw captured minions into Kulbak Prison, where enchanted gates and Construct guards make escape all but impossible. Once each year, Taron releases the toughest gang of war prisoners into the royal Colosseum. You command a squadron of these captured Dragul. Gather goons and craft contraband to raise your reputation. Keep your suspicion with the guards low while establishing yourself as the most powerful crew in Kulbak. In six short days, Taron may offer you the chance to fight for your freedom. Lockup: A Roll Player Tale is a competitive worker-allocation game for one to five players. In the game, players manage groups of minions -- gnolls, kobolds, bugbears, goblins, or insectoids -- locked up in Kulbak Prison. Each round, players try to keep their suspicion from the guards under control while allocating their crew to different locations within Kulbak. The player with the strongest crew in each location at the end of each round gains the most resources, hires the most powerful crew, and builds the most powerful items, increases their reputation. The player with the highest reputation at the end of six rounds, wins the game. Lockup is a worker placement game set in the Roll Player universe. Play takes place over three phases in each round: Roll Call - Players take turns placing their minions in different parts of the prison, some face up showing a unit's strength and some face down, hiding the strength from the other players. Lights Out - Each area with minions is scored based on the strength of each player's crew. Players receive resources and have the opportunity to recruit goons and build items. Patrol Phase - New resources are placed on the gameboard, and the guards patrol the dungeon. Players with high suspicion are raided, and their chambers are searched.
$86.00$47.00
Pillars of Heracles - First Player Marker Metal Coin
Elevate your "Pillars of Heracles" experience with the exclusive First Player Marker Metal Coin, a testament to ancient Greek glory and a beacon of strategic conquest. Chosen through community vote, its bronze hue salutes the courage and heritage of the ancient Greeks, marrying the spirit of historical conquest with the thrill of gameplay. Crafted from durable zinc alloy, this 45 mm diameter and 3 mm thick coin is more than a functional piece; it's a work of art showcasing the formidable Greek trireme. Symbolizing Greece's naval supremacy and its pivotal role in Mediterranean history, the trireme stands as a testament to the strategic finesse and adventurous spirit players bring to their quest for victory.
$11.00
Elfenroads
Elfenroads provides players with a version of Elfenland with the Elfengold expansion and a new expansion, Elfensea.In Elfenland, young elves have to pass a very special test before they are accepted as grownups. All elf girls and elf boys receive a map of Elfenland, and they have to visit as many famous towns in Elfenland as possible, using the common types of transportation: dragons, unicorns, giant pigs, elfcycles, troll wagons, magic clouds, ferries, and rafts. These types of transportation, however, are available in limited numbers and can only be used in specific regions. Thus, an exciting race starts among the elves to find out who will make the best use of the available transportation. The one to visit the largest number of towns will win the game.Elfengold is an expansion to Elfenland (not Elfensea). Elfengold adds gold coins, which players use to bid for the Travel Counters and some other new items. It also adds Gold Value Tokens to the towns that indicate how much gold players earn for visiting a town. There are two different Magic Spells and a new obstacle a Sea Monster! We have added 2 Round Cards to make a longer game of six rounds. All these things work to make a great game even more tactical and exciting. We hope you enjoy playing with these additions.In Elfensea, just as in Elfenland, young elves have to pass a very special test before they are accepted as grownups. The same rules apply in Elfensea as in Elfenland, except as described in the rules. Also note that the map is different and the common types of transportation: dragons, unicorns, giant pigs, magic clouds, whales, and rafts differ somewhat as well. As with Elfensea, these types of transportation are available in limited numbers and can only be used in specific regions. Thus, an exciting race starts among the elves to find out who will make the best use of the available transportation. The player with the most points will win the game.
$100.00$58.00
Master of Wills (First Edition)
In the distant future, the world is a dangerous place where the balance of power rests between opposing forces. Resources combined with a long standing technological boom has created mega-cities and vast areas of wastelands. Warring Factions push and pull the citizens of the Community in a tug of war style battle. Master of Wills is a competitive 2-4 player game that pits two Factions against each other. Players build their Faction card deck to manipulate and influence sectors of the Community to join their side. With each move, more Community characters are drawn into battle and most will join one Faction or the other. By expanding control over the Community, power can be acquired. Choose a side and become the Master of Wills. Contents: 120 Community Cards 98 Faction Cards 2 Instruction Cards Round Token Game Board Game Guide
$64.00$39.00
Taelmoor
Taelmoor is a cooperative dungeon crawling and storytelling game. It ties together physical boards, cards, and standees with a smartphone app using scan-and-play technology. Each scenario typically involves a combination of exploration, puzzle solving, storytelling, and combat in a classic sword and sorcery setting. Games of Taelmoor begin with players selecting an archetypal class (i.e wizard or rogue), and forming a party by joining the host's game with their smartphone or mobile device. Players then take turns exploring and interacting with the game world. New rooms are laid out tile by tile as they are explored, and each may include unique elements like NPCs to talk to, puzzles to solve, or combat. The story is relayed simultaneously to all players via the app, though players are encouraged to read new passages aloud as they are discovered. Combat features simplified deck construction elements. Each class has unique strengths and weaknesses, and can build a custom combat deck as they level up throughout a scenario. Strategy between players is emphasized as many attacks become more powerful when combined with others. Attacks are played by scanning the physical card and then discarding. Scenarios typically take 60-90 min or less to complete. Some are broken into multiple parts and are meant to be played across separate sessions.
$86.00$57.00
Station To Station
The Steam Age is at its height, and you are an ambitious new train company determined to turn your upstart venture into a booming success. You don't have much to begin with — just a small amount of cash and coal, a train engine, and an iron will. In Station to Station, a pick-up-and-deliver game that features engine building and set collection, you need to carefully plan your route, hire the right crew, and manage your cargo if you want to have the most legendary locomotive of all time.
$57.00$31.00
Drop Bears - Dice Tray
Roll in Style with the Drop Bears Dice Tray. Elevate your tabletop gaming experience with our fun and stylish Drop Bears Dice Tray. Crafted from soft neoprene material, this tray not only cushions your dice rolls but also adds a touch of flair to your gaming sessions. The double-stitched edging ensures durability, preventing wear and tear even during the most intense gameplay. With convenient button push studs, assembly and pack-up are a breeze, allowing you to focus on the action. Featuring captivating artwork by game artist Patricia Gutierrez, this dice tray is a must-have for any fan of tabletop gaming.
$19.00$12.00
RONE: Invasion: Dice Set
RONE: Invasion is a strategic post-apocalyptic deck building and dice crafting game for 1 or 2 players (expandable to 1 to 4) and features unique dice that can be customized during the game.Set of 4 customizable dice with screws of 5 different colors and screwdriver for customizing the sides.FEATURES★ Four unique dice.★ Each die is customizable.★ Gives each player their own set of dice.★ Great for game design and prototyping.★ Originally made for RONE: Invasion.CONTENTS• 4 dice• 205 screws• 1 screwdriver
$22.00$13.00
Rate My Friends
Rate My Friends is the hilarious game of rating yourself and figuring out how your friends rate themselves! Rate: Each round, one player grabs the RATING DIAL and rates themselves on two different attributes, each on a scale of 1-10. Guess: Once the rating is locked in, the rest of the players try to guess what the total number is for the two attributes. Score: The numbers on the Dial are revealed, and players score points for matching (or being closest to) the combined number. Win: The first player to score 7 points is the WINNER!
$36.00$21.00
It's Giving
It's Giving is all about capturing the vibe of an image and giving it your own hilarious twist. Each round, one player reveals an image card to the group. From there, it's up to each player to come up with the funniest "It's Giving" card to describe the image and the energy it's giving off. Whether it's a cat wearing sunglasses or a llama stuck in a hammock, the possibilities are endless!
$29.00$16.00
Kleos
Kleos is a lightly asymmetrical game of strategic combat and area control. It combines hex-based combat with your favorite card game elements for a dynamic experience. Join the contest as one of five Greek Olympian Gods - Ares, Artemis, Hermes, Athena, or Dionysus - each with their own unique champion and divine deck. Kleos features tactical card-play and action management. Play powerful blessings and curses to gain advantage. Summon Minions onto the board or use them as upgrades, serving as mounts or offerings to bolster their allies.
$71.00$44.00
The Stygian Society: The Cursed Library
The Stygian Society is a diceless dungeon crawl. Heroes work together to climb the cube tower, eliminating enemies as they work their way to the top and the tower's master!Players drop cubes into the tower based on which skills they select but also cubes for the enemies. Both players and the enemies act based on what drops out the bottom. Strong strategic team play will be critical to make it to the tower's top floor.
$43.00$22.00
The Stygian Society
The Stygian Society is a diceless dungeon crawl. Heroes work together to climb the cube tower, eliminating enemies as they work their way to the top and the tower's master! Players drop cubes into the tower based on which skills they select but also cubes for the enemies. Both players and the enemies act based on what drops out the bottom. Strong strategic team play will be critical to make it to the tower's top floor.
$100.00$53.00
Battle Dentale
Working as a monster in an evil wizard's dungeon isn't easy. It's dark, damp, and your boss has a habit of turning employees into frogs during annual performance reviews. But perhaps the worst thing is the boredom. Sure, it's exciting when the occasional hero stumbles past and you have a bit of a scuffle. However, most of the time you're just hanging about watching mould grow on the walls. Deep in the depths of Hoodez Dungeon, Toothache the Troll and Gumrot the Goblin became fed up of sitting around doing nothing. Borrowing the jaws of a nearby skeleton (asking politely first, of course) and some gems they found in a treasure chest, they invented a fun new game of teeth collecting which made the hours between battling adventurers just fly by. In Battle Dentale, you play either Gumrot the Goblin or Toothache the Troll, competing to collect the best collection of teeth from a jawbone. Toothache favors the cleaner teeth because they're shiny, while Gumrot likes the decaying ones as the smell reminds them of their mum. Winning requires strategy, efficient decision-making, and sometimes evil moves to sabotage your opponent! To win, gather a more highly valued collection of teeth than the other player.
$36.00$19.00
Night Parade of a Hundred Yokai: Moonlight Whispers
Expansion for Night Parade of a Hundred Yokai- 2 New Asymmetric Clans : Tanuki Kappa- New Abilities: Change and Hide- The Whisper Islands - There are legends, even among the Yokai, of beings so unique and powerful that even the Yokai King himself could neither control nor banish them. The Daiyokai, whose names should never be uttered aloud, are enigmatic creatures. But beware, for they have their own agendas and are loyal to no one. The Whisper Island Tiles represent the mysterious archipelago where the Daiyokai dwell. Each of these Island Tiles is governed by two elements; however, you must still abide by the rule that forbids you from placing more than 1 Meeple on each Island Tile during a single turn.
$36.00$19.00
Bear Mountain Camping Adventure: Extreme Weather
Don't forget your umbrella and rain boots to combat the extreme weather introduced in this expansion. Earn a lantern to protect your hand and experience even more fun activities. With this expansion, weather will affect how the game is played through Weather Events. All of the possible Weather Events are shown across the Weather Board. The game is played in rounds. The first round starts before the first player takes their turn, and ends when the gameplay gets back around to the first player (just before they take their second turn). The purpose of the Weather Event Tracker matching the color of the first player's Player Mover (camper) is so that all players know exactly when each round begins and ends. At the beginning of each round, players decide who will roll the Weather Die for the round (it doesn't matter who rules the dice each round), to see which Weather Event will take effect. To know which die to roll each round, you will look at the forecast. If the Forecast Token is sitting on a sunny space then you'll rule the white Weather Die. If it's sitting on a stormy space, you'll roll the black Weather Die. Since the Forecast Token starts on his sunny space, you'll roll the white Weather Die for the first round. After rolling the die, move the Weather Event Tracker to the Weather Event for that round. This way, all players will know what the Event is throughout the round. You can then put the Weather Die back in its space on the Weather Board.
$29.00$15.00
Floresta
Welcome to Floresta, a competitive board game set in central Portugal. Immerse yourself in the captivating realm of forest management, where players strive to achieve the best use of the Mediterranean forest while battling recurring wildfires
$86.00$48.00
Agent Who
Agent Who is a social mini-party game based on logical assumptions and the elimination of suspects. Perfect for 2-5 players, for family and friends, with gameplay lasting 20-60 min or less. Play the role of a secret agent during the Cold War, collecting enemy intel in a foreign land while covering your tracks. In the game, each player represents an Agent with a secret identity card. The goal is to uncover the other Agents' cards while collecting sets of intel cards. Players can perform several actions such as:Interrogating other playersCollecting and building a unique set of cardsMisleading and deceiving othersGuessing other agents' secret cards The clever agent who reveals more intel will win the game.
$35.00$18.00
Bunny Drops
In Bunny Drops, players race to feed their furry friends while avoiding the pitfalls of leftover food and unswept droppings.Strategize your moves, choose your rows and columns wisely, and aim to satisfy each bunny's unique diet. But be warned: unfed bunnies and messy playfields can cost you precious points!Will you master the art of bunny feeding and sweep your way to victory? Or will you be left hopping in the dust? Gather your friends and family, and discover who's the ultimate bunny caretaker in this delightful card game of light strategy and surprises!
$25.00
Dig It Up! Crack the Crate - A Dragon's World
This interactive, one-time-use game lets you merge the excitement of experiential escape rooms and Dig It Up! excavation projects into one exciting group activity!Work together with friends and family to save a precious baby dragon egg and keep darkness from spreading across the land. Do you have what it takes to overcome the series of challenges, unlock the secrets of the dragons and break the curse?- Strengthens creativity, cooperative play and critical thinking- For 1 or more players ages 8 and up- Unique family game guaranteed to intrigue members of all ages- Includes 3 crates, 1 egg dig, 2 orb digs, 2 digging tools, 10 story cards, 9 challenges, 3 answer cards, mystery treasures, amulet, key, map, solution book and instructions
$33.00
Moonlight Market
Every 29 days, a mysterious market comes to life in the glow of the full moon.You are gifted in the craft of jewelry making and want to use your skilled hands and keen eye to select the finest stones to make magnificently decorated gold chains. Only those who produce the most beautiful and ornate necklaces will win the favor of the emperor and receive a permanent position at his magnificent court.Welcome to the Moonlight Market!In each round, you will first use cards to bid with your competitors at the market for the gemstones you need for your jewelry. You will then build your acquired gems into the most valuable necklaces possible in order to gain as many reputation points as possible at the end. But be careful, the chains on this market may only consist of a maximum of 3 chain links!Moonlight Market ends after 4 rounds. The player who has collected the most reputation will be rewarded with a permanent position at the emperor's court and wins the game.
$64.00$37.00
Pathfinder Arena - The Final Challenge
The Final Challenge widens the variety of the game by adding three independent expansions in one single box. Primarily, two new epic monsters (Pit Fiend Devil and the Drider) enter the Arena, whose special attacks and abilities, such as the frightful presence, and the draw poison, will pose new fearsome challenges to the players. Furthermore, the event cards add new special rules in every game. At the very start of the game, the players must draw 4 Event cards from the pile. Every round will be influenced by one of them. Lastly, the Potion expansion introduces utterly new game mechanics. More specifically, it includes both heroes’ and monsters’ potion cards, which provide them with unique powers. They work as consumable items, and they are the only tokens that heroes can collect on tiles different from the summoning ones. EPIC MONSTERS INCLUDED: Engage with two uniquely sculpted monster figures, Pit Fiend Devil and Drider, each bringing terrifying abilities like frightful presence and draw poison to challenge every player. RICH GAME EXPANSION: Adds three independent expansions in one box, enhancing gameplay with new event cards that introduce special rules affecting each game round. UNIQUE POTIONS MECHANIC: Discover new strategic depth with the Potion expansion, offering consumable potion cards that grant unique powers to heroes and monsters alike. VERSATILE GAMEPLAY: Suitable for 1-4 players, enjoy a solo adventure or team up for cooperative play. Designed for ages 12 and up, with a playtime of 45-90 min or less. COMPLETELY COMPATIBLE: Seamlessly integrates with the core Pathfinder Arena game, expanding your existing gameplay without replacing it. Contents 1 rulebook 80-100 cards 16x tokens 2 unique monster plastic figures 2 monster sheets
$57.00$32.00
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