Search results for "cyberpunk tcg"
Cyberpunk Legends: Into the Night (Pre-Order)
This item is a pre-order item with an expected release date of 11/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. A strategic, story-driven experience of chrome, code, and consequences. Team up with your crew, face deadly foes, and shape your Night City legend. Cyberpunk Legends is an addictive, fast-paced cooperative card game developed by a collective of game industry veterans. Operating with zero-GM prep, players assemble their crews, configure cybernetic upgrades, and use innovative poker-hand combo mechanics to coordinate high-stakes tactical heists, counter corporate counter-measures, and survive the neon noir streets. Co-op & Solo Gameplay: Win or lose as a team plus true single player mechanics. RPG-Like, Zero Setup: Rich narrative, real choices, and character progression straight out of the box. 5 Min to Learn: Accessible rules allow players to start playing in 10 minutes or less. Official Cyberpunk License: Built in close collaboration with R. Talsorian Games, ensuring absolute authenticity to the Cyberpunk universe fans love. Contents: 120 Player Cards, 179 Scenario Cards, 57 Upgrade Cards, 21 Trauma Team Cards, 4 Character Cards, 5 ??? Cards, 20 Damage Tokens, 1 Health Tracker, 1 Leader Token, 1 Rulebook
$95.00$81.00
Nanolith: Cyberpunk RPG Board Game
1 to 4 awakened heroes recover their dark memories in this cooperative J-RPG-inspired legacy, skirmish, and story-driven board game. - Minimal setup, deep gameplay- Unique battles, exploration & secrets- Unlock new locations, branching stories, and comics- A full 50–60 hour campaign "Feels like a Final Fantasy board game." Nanolith is a cyberpunk-dungeon crawler with heavy RPG elements. The game is played in two books (the encounter book and the story book) which present the players with the fatalistic story of the four main characters and their quest to retrieve their lost memories. In the encounter book artworks, scenario maps, and comics tell the progressing story of a human civilisation on the brink of extinction. Scenario outcomes, items the players get during the encounters and player decisions reference text sections in the storybook which advance the surprising and creative novel situated in the world of nanolith. Depending on player decisions and the outcome of scenarios the narrative paths of the story diverge greatly. The mechanics used to bring the unique skill sets of each character to live provide a deep tactical, cooperative experience. Through the use of five six-sided activation dice movement, item activation and special skills can be activated by the players. But fear not the bad luck of rolling a hand full of dice! The clever mitigation mechanics using aggro to manipulate the value of your rolled dice guarantees, that if you really need to power up your mightiest abilities you will be able to do so. But every power comes with a price. The more you push your luck the harder your character may fall. Overusing the nanomachines your body produces you will at some point overcharge and set free the power of the nanolith inscribed in your DNA. You will get nanoshocked and be able to use a mighty character specific nanoshock ability once for free. But the more often you do this the closer you bring your precious character to the threshold between live and death. So choose you weapons wisely. Most importantly Nanolith is a game of adventure and storytelling. The world in which this game plays out is different from any generic science fiction world you ever visited before. Player decisions do have a heavy impact on the story and the prose written for this game is much more than decorative attachment. It's a cyberpunk novel in which your characters are the main protagonists. Your decisions seal the destiny of Neo Eden. So don't hesitate any longer. The Nanolith awaits you! Contents:- 80-page campaign book- 100-page story book- 40-page rulebook- 4 hero + sidekick acrylic standees- 4 player boards- 40 acrylic dice- 60 enemy acrylic standees- 6 boss acrylic standees- 180 cards + 180 card sleeves- 60 tokens- 3 vinyl sticker sheets- 30 custom six-sided dice- 8 eight-sided dice- 4 tuck boxes- 2 bookmarks
$160.00$116.00
Blood on the Clocktower
"This might be my favorite board game... full stop." - Shut Up and Sit Down In the quiet village of Ravenswood Bluff, a demon walks amongst you… Blood on the Clocktower is a bluffing game enjoyed by 5 to 20 players on opposing teams of Good and Evil and overseen by a Storyteller player who conducts the action and makes crucial decisions. During a 'day' players socialize openly and privately, trading knowledge or spreading lies, culminating in a player's execution if a majority suspects them of being Evil.During a 'night', players close their eyes and are woken one at a time by the Storyteller to gather information, spread mischief, or kill. Use all your powers of deduction and deception to survive this game of murder and mystery. The Storyteller uses the game's intricate playing pieces to guide each game, leaving others free to play without a table or board. Players stay in the thick of the action to the very end even if their characters are killed, haunting Ravenswood Bluff as ghosts trying to win from beyond the grave.
$247.00$197.00
Arkham Horror: The Card Game – Traces to Nowhere Scenario Pack
A new Scenario Pack for Arkham Horror: The Card Game, in which the players try to unravel the mystery behind a series of disappearances.
$35.00
Lost Ruins of Arnak: Surprise Shipment
A package with no sender—what could be inside? It appears there are still treasures to be unearthed and secrets to be unveiled. Gear up with new items and head back into the jungle. The island of Arnak is expecting your return. Lost Ruins of Arnak: The Surprise Shipment is the final addition to the vast and mysterious world of Arnak. The expansion is packed with 50 new cards (30 artifacts, 20 items), two new sites, and an updated site. It comes in a beautifully illustrated box that will complement every player's Arnak collection. THE FINAL CHAPTER OF ARNAK: Return to the mysterious island! The Surprise Shipment is the final addition to the Lost Ruins of Arnak world, bringing brand-new treasures, secrets, and exploration opportunities to your gaming table. MASSIVE CARD REFRESH: This expansion is packed with 50 brand-new cards to diversify your deck-building strategies. It includes 30 unique Artifact cards and 20 Item cards, ensuring fresh combinations and tactical depth for every expedition. EXPLORE NEW TERRITORY: Venture deeper into the jungle with two all-new exploration sites and one updated site to discover. These additions challenge even the most experienced explorers to adapt their routes and claim the island's rarest secrets. BEAUTIFULLY ILLUSTRATED ADDITION: Housed in a gorgeous, thematic box, The Surprise Shipment is designed to complement your Lost Ruins of Arnak collection perfectly. It’s an essential final piece for fans looking to complete their Arnak journey. Contents: 50 cards 2 new sites 1 rebalanced site
$29.00
Arkham Horror: The Card Game – Children of Blood Small Campaign Expansion
Sun sets on the city of Arkham. Citizens hurry home in the growing twilight, eager to find safety behind locked doors. Arkham has always played host to strange occurrences, but this time, something is different. The police respond to reports of disturbances, finding spilled blood and torn clothes but no sign of the culprits or victims. As reports pile up with each passing week, one thing is abundantly clear: something is stalking the streets after nightfall. Something dangerous. Welcome to Children of Blood, a tale of danger and intrigue. In this small campaign expansion for Arkham Horror: The Card Game, one to four investigators tackle a new mystery that unfolds across three scenarios. Track monsters through the streets of Arkham, plumb the depths of a cult’s lair, and crash a swanky party in Northside as you confront the culprit behind it all. The scenarios can be played as a linked campaign or individually as standalone experiences. Can you solve the mystery of Arkham’s Waterfront district? A new Small Campaign Expansion for Arkham Horror: The Card Game, featuring three thrilling new scenarios that form a short and exciting campaign. Players track down the cause of recent disturbances in a mystery that takes them through Arkham’s Waterfront and Northside districts. Each scenario has added levels of variance based on the players’ chosen difficulty, inviting players to tackle them again and again! Fully compatible with all previously-released Arkham Horror: The Card Game products—all you need is a core set, and you’re ready to play!
$66.00
Star Trek Captain's Chair: To Boldly Go
In Star Trek: Captain's Chair, you go head-to-head against an opponent, each stepping into the shoes of an iconic leader from across the history of the Star Trek galaxy. Command ships, crew, and away teams, while you manage resources and alliances! Star Trek: Captain's Chair – To Boldly Go is a new game that can be played on its own or combined with Star Trek: Captain's Chair to create even more captain competitions. With To Boldly Go, you can play as James T. Kirk, Khan Noonien Singh, Philippa Georgiou from Star Trek: Discovery, Rebner, the Pakled Commander from Star Trek: Lower Decks, and more. Each of the six captains comes with a unique, asymmetric deck of cards that matches that leader's personality, abilities, allies, and assets. These decks can be expanded with cards available to both players, cards representing the people, items, planets, and events that characters encounter in iconic storylines. Each deck creates different strategic directions based on which common cards are available and what strategy your opponent deploys. Prefer to fly solo? Take on the galaxy with a challenging single-player mode built to test your skill and strategy! True to Star Trek, antagonism will not win every game. You will need to pursue diplomacy, exploration, and science, with different captains excelling at different paths. With hundreds of unique, deeply thematic cards, you'll want to explore the galaxy again and again. The chair is yours, captain!
$87.00$56.00
Eldfall Chronicles: Tournament Pack Season 1 (Pre-Order)
This item is a pre-order item with an expected release date of 08/30/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Organized play and tournament support pack for Season 1, containing exclusive prizes, promos, and event coordination materials for local game stores and community leaders.
$74.00$63.00
StarCraft: The Miniatures Game - Zerg: Hydralisk Expansion Set
Shred through your enemies with a volley of spines, using one of StarCraft's most iconic and feared units - the Hydralisk. Contents: 4x Hydralisk Miniatures 2x Hydralisk Burrow Token 2x Cards 1x Assembly Manual
$71.00$52.00
Arkham Horror The Card Game: Investigator Starter Deck - Harvey Walters
Across the five cycles of Arkham Horror: The Card Game, you’ve encountered new investigators in each new deluxe expansion, giving you more and more options for building your decks and exploring the mythos. Now, you have the chance to invite a new faces to your games with the Harvey Walters Investigator Starter Deck.Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign. Perhaps you’re entirely new to Arkham Horror: The Card Game—if your friend has a collection of Arkham Horror: The Card Game, no longer do you need to buy your own Core Set or deluxe expansion to join in a campaign. You can simply pick out your favorite Investigator Starter Deck and start playing immediately.Even if you’re a veteran player, there’s plenty of reason to pick up these Investigator Starter Decks. Every starter deck offers a new investigator and a wealth of new cards entering the game for the first time, making these expansions the ideal way to quickly grow your player card collection and discover new ways to play. And of course, they’re perfect for helping a friend get started on their first campaign of Arkham Horror: The Card Game!
$28.00$16.00
Munchkin Shadowrun: Hack the Future
Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. Analog is the past. The Matrix is the future. Now you just need some munchkins to come along and hack it!In the world of Shadowrun, magic and technology mix. Why not add more of both to your Munchkin game? Bring your Impenetrable Logic and your BOOMstick while you wander the Endless Archive but it is dark in there . . . you just might get eaten by a Grue.More guns, more magic, and more digital monsters than you can shake a credstick at. What are you waiting for? Hack the Future today!Features:Existing Munchkin fans always want more, and Shadowrun fans are loving this fantastic collaboration! They’ll be thrilled to see even more of their favorite creatures and personalities.The new Matrix mechanic has been widely praised this set adds even more Matrix cards to extend those game options even further.Hack the Future really brings the arcane arsenal that Shadowrun fans love to use (alongside all their shiny guns).
$35.00$27.00
Millennium Blades
Millennium Blades is a board game about a group of friends who play a fictional collectible card game, which is also called Millennium Blades. You begin the game on pre-release night with just your starter deck. You’ll open new packs, form collections, and sell your junk cards on the aftermarket to buy hot new cards. Trade with your friends, build up your deck, and prepare to compete at Millennium Blades Worlds for the title of World Champion! We’ve all been touched by the magic of Collectible Card Games—from the thrill of opening packs and discovering that ultra-rare card, to the excitement of waiting on pre-release night to see what hidden gems a new set holds, to the tension of sitting with baited breath to see your opponent’s play in the final round of the tournament. Millennium Blades captures that magic and distills it down to a single-game session. Card Games create their own world and their own culture for us to explore, and continue to reward players who delve deeper and deeper into these worlds. These games are about discovery, social interaction, and fun–what could be a better topic to use as the basis for a board game!?
$145.00$116.00