Search results for "cyberpunk tcg"
Not Alone: 2nd Edition (Pre-Order)
This item is a pre-order item with an expected release date of 10/12/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The asymmetric hunt game returns for its 10th anniversary. This edition offers an enhanced experience by combining the base game and its two expansions, Sanctuary and Exploration, in a single box. This version centralizes the content developed over the decade and features a visual overhaul and improved components for a streamlined and complete gameplay experience. Not Alone is an asymmetric card game blending bluffing, deduction, and hand management. One player takes on the role of the Creature, an indigenous entity attempting to assimilate space survivors on the planet Artemia. The other players, the Hunted, must cooperate and use the powers of various locations on the planet to survive until rescue arrives.
$44.00$37.00
Algomancy: The Base Game (Limited Alpha Edition)
Algomancy: 648 standard size cards | 2+ players | Ages 14+ Algomancy redefines strategy card gaming by merging the thrill of deckbuilding, drafting, and trading card games (TCGs) into one complete package. Draft cards during gameplay to adapt to your opponent's strategy in real-time, or build your own constructed decks from the massive card pool - all included in one box. Limited Print Run: 7500 alpha editions printed - over 70% already claimed. INNOVATION: Turns are global, so there is no first player advantage The deterministic resource system ensures every game is competitive Region based interaction enables parallelized multi-player gameplay Everything included - no need to buy booster packs or chase expensive singles IN THE BOX: Everything you need to start playing! 320 Unique, full-art game cards 175 Resource cards 142 Utility cards 44 page Rulebook 11 Alpha exclusive bonus cards (Not tournament legal) 10 D6 dice Paper playmat Plastic trays with room for sleeved cards Why Get Two Copies? To take your deckbuilding to the next level! While one copy of Algomancy gives you everything needed to play, the constructed format allows up to two copies of each card in a deck. Getting a second copy completes your collection with a full playset of every card - unlocking unlimited deckbuilding possibilities!
$116.00$89.00
Varia: Single Class Deck - Mechatrap Artificer
Mechatrap Artificers are deceptive, trap-laden brawlers who combine arcane ingenuity with ambush tactics that leave opponents weighed down by unwanted accessories. Ensnare your opponent with this ingenious class experience. As a Mechatrap Artificer, you pilot an artificial mech armed to the teeth with mechanical traps that leave your enemies wishing they hadn't triggered you. Deck Difficulty: 3 out of 5 - Advanced Level
$25.00$19.00
Twilight Struggle: Turn Zero Expansion (Pre-Order)
This item is a pre-order item with an expected release date of Q4 2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. For those of you who'd like to expand your Twilight Struggle experience, we present the Twilight Struggle Turn Zero and Promo Packs expansions. We offered these expansions initially only to backers in the Kickstarter campaign for the digital edition of Twilight Struggle and a brief one-day "first-com-first-served sale" a couple of years ago. Based on customer requests, we are going to recreate these expansions that will be identical to the Kickstarter packs in every way, except that these will be printed with card backs in the standard style of the TS Deluxe Edition card backs. So those of you with the many versions of Twilight Struggle can just drop these expansion cards into your decks. We are now offering these expansions as a P500 reprint item.We hope you all enjoy these expansions to Twilight Struggle!
$33.00$24.00
Algomancy Alpha Edition Premium Foil Packs
This is a complete 32 pack set of Algomancy Alpha Edition Premium Foils Transform your game with our curated premium foil collection packs. Unlike traditional randomized boosters, each of the 32 packs contain 10 unique foil cards from the Alpha set to help you build your complete foil collection with confidence.What Makes These Special:Each numbered pack (#1-32) contains a curated set of 10 unique foil cards, including the card featured on its frontEach booster of the same number will always contain the same cardsPremium all-over foiling that enhances every card's artworkFirst and only Alpha edition printing, once these are gone, they're gone foreverThe Path to Completion: Each pack brings you precisely 1/32 of a complete foil collection. When you collect all 32 packs, you'll assemble the entire 320-card set with zero uncertainty no duplicates and no "bulk commons"
$609.00$465.00
Millennium Blades
Millennium Blades is a board game about a group of friends who play a fictional collectible card game, which is also called Millennium Blades. You begin the game on pre-release night with just your starter deck. You’ll open new packs, form collections, and sell your junk cards on the aftermarket to buy hot new cards. Trade with your friends, build up your deck, and prepare to compete at Millennium Blades Worlds for the title of World Champion! We’ve all been touched by the magic of Collectible Card Games—from the thrill of opening packs and discovering that ultra-rare card, to the excitement of waiting on pre-release night to see what hidden gems a new set holds, to the tension of sitting with baited breath to see your opponent’s play in the final round of the tournament. Millennium Blades captures that magic and distills it down to a single-game session. Card Games create their own world and their own culture for us to explore, and continue to reward players who delve deeper and deeper into these worlds. These games are about discovery, social interaction, and fun–what could be a better topic to use as the basis for a board game!?
$145.00$116.00
Money!
Your goal in Money! is to trade currencies with the bank and other players so that you end up with more value than anyone else. Each player starts with a hand of six cards from a deck that contains cards in seven currencies ranging in value from 20-60, along with coins worth 10. Four cards from the deck are placed face up to its left and to its right. In a round, each player chooses a bid of one or more cards from their hand, then everyone reveals their bid simultaneously. Whoever bid the highest sum takes the four cards to the left or right of the deck or another player's bid, adds these cards to their hand, then places their bid next to the deck or in front of the player whose bid they took. (Alternatively, the player can return their bid to hand.) Then the next player with the highest bid resolves their bid similarly. Once all players have resolved their bids, draw cards from the deck to refill the lots to the left and right of the deck to four cards. When the deck runs out, play one final round, then score your cards in hand. If you have 200 or more in a single currency, score that many points. If you have less than 200 in a currency, subtract 100 from that amount but don't go below 0. If you have all three 20s or 30s in a currency, score 100 points in addition to whatever the currency itself scores for you. Sum these amounts, along with whatever coins you have in hand. Whoever has the highest score wins. Classic Dr. Knizia trading and set collection game with all the right twists. Charming and gorgeous artwork give this card game the facelift it deserves. Clever decisions and push your luck keep you on your toes from start to finish. Contains: 1 Scoreboard 1 Dry Erase Marker 1 Display Board 63 Money Cards 12 Gold and Silver Cards 5 Fake Moeny Cards 5 Player Aids 7 Currency Scoring Markers
$29.00$23.00
Super Snipers: Light and Shadow Mini Expansion
Two new Super Snipers enter the battlefield! SUBHUTI is a monk whose mastery of his mind allows him to accumulate his opponent’s Focus and use it to turn the tied of battle. J@[\]u5 is a mind-hacker capable of shutting down their opponent’s powers for short periods of time and stealing their basic ability when enraged! This is an expansion for Super Snipers and requires the base game to play. It includes 6 cards (Basic and Adrenaline for both Characters and their AI versions) and 6 acrylic Hiding Discs.
$15.00$11.00
It's a Wonderful World: Corruption & Ascension
This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.
$51.00$37.00
Ringer
Using a clever mix of card strategy and dice-thrilling action, Ringer invites players into a world of quick thinking and luck. It’s easy to learn, but challenging enough to keep the excitement high as players work to match cards with the roll of the die, use power cards tactically and even steal cards from opponents to turn the tide! Compact and ready to play anywhere, this game is a fantastic way to encourage critical thinking and probability skills, all while having a blast! For 2-5 players.
$22.00$19.00
Not Alone
It is the 25th century. You are a member of an intergalactic expedition shipwrecked on a mysterious planet named Artemia. While waiting for the rescue ship, you begin to explore the planet but an alien entity picks up your scent and begins to hunt you. You are NOT ALONE! Will you survive the dangers of Artemia? NOT ALONE is an asymmetrical card game, in which one player (the Creature) plays against the stranded explorers (the Hunted). If you play as one of the Hunted, you will explore Artemia using Place cards. By playing these and Survival cards, you try to avoid, confuse or distract the Creature until help arrives. If you play as the Creature, you will stalk and pursue the shipwrecked survivors. By playing your Hunt cards and using the mysterious powers of Artemia, you try to wear down the Hunted and assimilate them to the planet forever. NOT ALONE is a immersive, thematic card game, where you use guessing, bluffing, hand management, and just a pinch of deck-building to achieve your goal, which is survival for the Hunted... or total assimilation for the Creature!
$44.00$25.00
The Massive-Verse Fighting Card Game
Players: 2 • Playing Time: 5-10 • Age: 12+ The Massive-Verse Fighting Card Game is cross-over fighting game of quick spell and big reads. An analog fighting came of both epic and tiny portions. Featuring the world of the Massive-Verse by Kyle Higgins and the legendary art of Dan Mora. Compatible with other Pocket Paragons products.✅ 8 Paragons from the Massive-Verse!✅ 8 Dividers for organizing your collection.✅ Featuring art from Dan Mora!✅ Cross-Compatible with other Pocket Paragons products.
$29.00$20.00