Search results for "cyberpunk tcg"
Not Alone: 2nd Edition (Pre-Order)
This item is a pre-order item with an expected release date of 10/12/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The asymmetric hunt game returns for its 10th anniversary. This edition offers an enhanced experience by combining the base game and its two expansions, Sanctuary and Exploration, in a single box. This version centralizes the content developed over the decade and features a visual overhaul and improved components for a streamlined and complete gameplay experience. Not Alone is an asymmetric card game blending bluffing, deduction, and hand management. One player takes on the role of the Creature, an indigenous entity attempting to assimilate space survivors on the planet Artemia. The other players, the Hunted, must cooperate and use the powers of various locations on the planet to survive until rescue arrives.
$44.00$37.00
Super Snipers: Light and Shadow Mini Expansion
Two new Super Snipers enter the battlefield! SUBHUTI is a monk whose mastery of his mind allows him to accumulate his opponent’s Focus and use it to turn the tied of battle. J@[\]u5 is a mind-hacker capable of shutting down their opponent’s powers for short periods of time and stealing their basic ability when enraged! This is an expansion for Super Snipers and requires the base game to play. It includes 6 cards (Basic and Adrenaline for both Characters and their AI versions) and 6 acrylic Hiding Discs.
$15.00$11.00
Not Alone
It is the 25th century. You are a member of an intergalactic expedition shipwrecked on a mysterious planet named Artemia. While waiting for the rescue ship, you begin to explore the planet but an alien entity picks up your scent and begins to hunt you. You are NOT ALONE! Will you survive the dangers of Artemia? NOT ALONE is an asymmetrical card game, in which one player (the Creature) plays against the stranded explorers (the Hunted). If you play as one of the Hunted, you will explore Artemia using Place cards. By playing these and Survival cards, you try to avoid, confuse or distract the Creature until help arrives. If you play as the Creature, you will stalk and pursue the shipwrecked survivors. By playing your Hunt cards and using the mysterious powers of Artemia, you try to wear down the Hunted and assimilate them to the planet forever. NOT ALONE is a immersive, thematic card game, where you use guessing, bluffing, hand management, and just a pinch of deck-building to achieve your goal, which is survival for the Hunted... or total assimilation for the Creature!
$44.00$25.00
Selfish: Star Wars Edition
GO FOR GLORYYou've succumbed to the Dark Side and you're searching the galaxy for the Millennium Falcon™ and its crew. To succeed, you must outwit your opponents. Only the first to reach the Rebel scum will reign supreme.WITHOUT FUEL, YOU'RE NOTHINGDefend, upgrade, sabotage, and move as you face obstacles, smugglers, and whatever else comes out of the darkness. Remember: if you run out of fuel, you will suffocate in space and your game will be over.
$32.00$18.00
Catan: Rivals for Catan Age of Darkness Revised
This expansion includes three new Theme Sets, The Era of Intrigue, The Era of Merchant Princes, and The Era of Barbarians, which add more variation to the existing game. In addition, the Tournament Game is introduced. The Era of Intrigue! Determine Catan's spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict. The Era of Merchant Princes! Control Catan's commerce! This set focuses on the Commercial Harbor and the Merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations! The Era of Barbarians! Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked? "Requires Rivals for Catan to Play
$37.00$22.00