Role Playing Games
Teenage Mutant Ninja Turtles RPG: Mutagen Green Dice Set
Teenage Mutant Ninja Turtles & Other Strangeness Redux - Mutagen Green Dice Set This seven piece dice set features dice filled with glittering liquid that swirls when rolled. The set comes in a T.C.R.I. mutagen vial themed package and includes full-sized traditional polyhedral dice (D4, D6, D8, D10, D10%, D12, and D20).
$85.00$46.00
Slugblaster: Core Rules
THIS IS YOUR BRAIN ON PORTALS. In the small town of Hillview, teenage hoverboarders sneak into other dimensions to explore, film tricks, go viral, and get away from the problems at home. It’s dangerous. It’s stupid. It’s got parent groups in a panic. And it’s the coolest thing ever. This is Slugblaster. A tabletop RPG about teenagehood, giant bugs, circuit-bent rayguns, and trying to be cool. Game: Who are you going to be? A sassy rich kid with a pair of modified time-skipping Scram Cat sneakers? A chill loser with a lovable robot sidekick? An ultra-dimensional princess with a hoverboard made from pure light? What are you going to do? Will you blow off school and sesh the abandoned mall in Vastiche? Get the Miper sponsorship by speed-running Prismatia? Salvage power crystals from the mossy decommissioned gundam in The Golden Jungle? Sneak into the hottest party in Operaeblum? But be careful! Make sure you get home before the demiplane melts, or the bloodwhip swarm sucks your marrow out, or your mom finds out where you've been and sends you away to a camp for troubled youths. System: Slugblaster uses a stripped-down Forged in the Dark system, lovingly designed to support: Collaborative, player-driven sandbox campaigns and free-form cinematic action. Looking cool and doing tricks! Pop your gum in slow-mo while you do a 1080 over jets of slime. Gear-hacking and component-collecting. Fame and popularity! Get fans, earn sponsorships, wear a t-shirt with your face on it. Narrative downtime arcs, where you buy scene prompts with points you earn during your adventures. Dramatic, push-your-luck, third-act disasters. Really dope chases. Vibes: Sci-fi adventure like Big Hero 6, Paper Girls, Everything Everywhere All At Once, Scott Pilgrim vs. the World, and the Spider-Verse movies. Coming-of-age stories like Eighth Grade, The Edge of Seventeen, and A Goofy Movie. Stuff about skateboarding like Skate Kitchen, Mid90s, or Lords of Dogtown. Saturday morning programming like Ben 10, Earthworm Jim, Cyberchase, Power Rangers, or Teenage Mutant Ninja Turtles Anime like SK8 the Infinity, FLCL, Eizouken, and Paprika. Video games like Tony Hawk’s Pro Skater, Jet Set Radio Future, OlliOlli World, and Bomb Rush Cyberfunk. The way the bug aliens exploded into slime in Men in Black. Remember how cool that was?
$61.00$52.00
Starfinder 2E: Player Core Retail Cover Edition
The Starfinder Player Core is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six character classes, and hundreds of feats and spells to create unique characters ready to take on a ruthless galaxy awash with magic and opportunity. Starfinder Player Core brings the Starfinder RPG into its new edition and is now 100% compatible with the acclaimed Second Edition of the hit Pathfinder Roleplaying Game. Along with GM Core and Alien Core, these books provide a new foundation for the future of tabletop gaming!
$99.00$67.00
Star Wars: Age of Rebellion - Stay on Target (2nd Printing)
Watch your back! Fighters above you, coming in! – Wedge Antilles The first book-length rules supplement for the Star Wars™: Age of Rebellion Roleplaying Game, Stay on Target focuses on expanding the Ace career, making it more versatile and allowing your Ace characters to hone their talents to all-new levels! You’ll find three new Ace specializations, as well as new signature abilities, playable species, starfighters, modifications, and equipment. Game Masters gain new tools to help them incorporate Aces, starfighters, mounts, and rivals into a wide range of exciting and memorable adventures. Additionally, while the new rules and materials in Stay on Target may focus on the Ace career, they also offer new options for any character looking to master a starfighter, vehicle, or alien mount. EXPLORE THE HIDDEN BASES OF THE REBELLION: Discover the secret strongholds that keep the Rebel Alliance alive in Strongholds of Resistance, the definitive sourcebook for Star Wars: Age of Rebellion RPG. NEW SPECIES, VEHICLES & GEAR: Create unique heroes with three new playable species, and equip your team with a wide array of Rebel ships, vehicles, and mission gear to aid in the fight against the Empire. RICHLY DETAILED REBEL WORLDS: Delve into iconic Star Wars locations such as Mon Cala, Chandrila, and Echo Base on Hoth, each richly described with lore, NPCs, and adventure hooks for immersive storytelling. ADVENTURE-READY GM CONTENT: Includes modular encounters that can be run as one-shots or seamlessly woven into ongoing campaigns, giving Game Masters powerful tools to expand their Rebellion-era narratives. PREMIUM HARDCOVER EXPANSION: A 144-page full-color sourcebook by Fantasy Flight Games, packed with lore, art, and gameplay content—essential for Star Wars roleplayers and collectors alike. Contents: 96 page hardcover book
$53.00$45.00
Frontier Scum RPG
Frontier Scum is a rules-light Acid Western roleplaying game. A self-destructive, and violent take on Spaghetti Westerns, about wanted outlaws making their mark on an unreal Lost Frontier. Probably getting shot before having the chance to shoot. A rough-and-tumble world of insatiable greed where scum live one slug from the grave. Inspired by such things as El Topo, Dead Man, and Bone Tomahawk. Inside you will find all the rules you need to play, guidelines for creating characters along with their guns and stolen horses, an introduction to the Lost Frontier, a complete adventure Escape the Organ Rail, and tons of inspiration tables & tools for NPCs, hunting, carousing, bounties, odd jobs, loot and strange relics. All new for this More Rulebook edition are 19 new backgrounds, new tables for names and optional rules for gun hands.
$57.00$48.00
The One Ring RPG: Hands of the White Wizard
He is great among the Wise. He is the chief of my order and the head of the Council. His knowledge is deep, but his pride has grown with it, and he takes ill any meddling. Hands of the White Wizard contains six adventures for The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien, in which the heroes are sent to serve – or watch – the White Wizard Saruman. The adventures take place from the year 2965 to the opening moves of the War of the Ring, and can be played individually, or as part of a larger tale. For Saruman the White is the Lord of Isengard, a counsellor to kings, a master of Ring-lore, and the chief adversary of the Enemy. Great is his wisdom, yet greater still is his pride. The tale starts before his fall; the treason of Isengard has not begun. Perhaps Saruman’s doom is already written, or perhaps the heroes can change the ending and save the White Wizard from corruption. Saruman’s fate – and that of all Middle-earth – lies in their hands!
$57.00$48.00
The Skeletons
Years fly by like dead leaves. Everything is darkness. Everything is silence. You stand vigilant before the sarcophagus without thought or breath-such is your compulsion. You do not remember your name and still you watch. The flesh has fallen off your bones and still you watch. And then one day there is light and motion and you weigh your bearded axe and raise your shield, lusting for the fray, eager to measure your skill against these tomb-robbing children so full of blood. You’ll never be alive again, but in this moment-in the chaos between violation and destruction-you truly live, and you remember what you once were, and you taste the sun. The Skeletons is meditative structured freeform game for 1-6 players. You'll need a few hours and a private space.The Skeletons flips the script on the classic dungeon crawl— here you play not the intruders, but the guardians, cursed to spend all of eternity defending a tomb. As time passes, both the tomb and its guardians will change. Ferocious battles are fought and won, and the skeletons slowly remember who and what they once were. Melancholy, introspective and spanning epochs, The Skeletons is unlike anything you’ve ever played. TIME: A FEW HOURS FOR: 1-6 PLAYERS AGES: ALL
$29.00
D&D 5E: The Lord of the Rings - Shire Adventures
Shire™ Adventures 5E Shire™ Adventures is a beautifully illustrated hardback 5e supplement for The Lord of the Rings™ Roleplaying, offering all you need to take your first steps into Middle-earth and experience the adventures Hobbits get up to (when they cannot avoid it!). Explore the Shire with a thorough description of its four farthings and five exciting ready-to-play adventures, fully playable also by taking on the roles of some Hobbits whose descendants will go on to do extraordinary things, such as Primula and Rory Brandybuck, Paladin Took, and Bilbo Baggins himself!
$57.00$38.00
D&D 5E: The Lord of the Rings - Tales from Eriador
Tales from Eriador is a beautifully illustrated hardback compendium containing six adventures for The Lord of the Rings RPG, the 5E adaptation of the The One Ring tabletop roleplaying game based on the works of J.R.R. Tolkien. All set in the lone-lands of north-western Middle-earth, the adventures can be played individually, or as part of a larger tale.
$57.00$41.00
Blades in the Dark
Blades in the Dark is a roleplaying game about a crew of daring scoundrels seeking their fortunes in the haunted industrial-fantasy city of Doskvol. As members of a criminal crew, players must work together to pull off daring heists, assassinations, and other nefarious deeds while navigating the treacherous political landscape of the city. Blades in the Dark features a fully developed setting that combines elements of steampunk, supernatural horror, and gritty urban fantasy. The game puts the emphasis on the action with a flashback system that encourages players to think on their feet during heists, allowing them to adapt and improvise their plans as they go. There are chases, occult mysteries, dangerous bargains, bloody skirmishes, and, above all, riches to be had—if you’re bold enough to seize them. You and your fledgling crew must thrive amidst the threats of rival gangs, powerful noble families, vengeful ghosts, the Bluecoats of the city watch, and the siren song of your scoundrel’s own vices. Will you rise to power in the criminal underworld? What are you willing to do to get to the top? In this stand-alone game, you’ll find: Rules to create your crew, built from archetypes like Assassins, Bravos, a Cult, Hawkers, Shadows, or Smugglers. A unique system that puts the emphasis on teamwork and allows for the growth of the crew or faction as well as the individual characters A lightning-fast mechanic for planning criminal operations to cut through the usual slog of planning at the game table. Rules for alchemical experiments, gadget tinkering, and weird occult powers—including rules for playing Ghosts and other strange beings. A setting guide to the haunted city of Doskvol, with all the maps, factions, NPCs, schemes, and opportunities you need to run an exciting sandbox game. COMPONENTS AND DETAILS Black & white hardcover book, 328 pages. PDF included with purchase
$43.00
CHX22414: Chessex Mega-Hedral Scarab Scarlet/Gold 7-Dice Set
Chessex is going big with their new Mega-hedrals. These larger-than-life polyhedral dice boast super-sized digits for effortless legibility, even from across the table. Rich red tones and highlights of exquisite gold gives this Scarab Scarlet Mega-hedral a powerful and courageous presence at any game.
$33.00$22.00
Genesys Expanded Player’s Guide
Dive into a world of adventure with the Expanded Player's Guide for Genesys Roleplaying! The Expanded Player's Guide contains a wealth of knowledge for players eager to equip their characters with interesting new gear, vehicles, and spells and Game Masters designing their own settings. This is the first expansion book that is for Genesys as a whole, rather than focusing on a specific setting. This 112-page book features three exciting new example settings, a step-by-step guide that makes creating your own settings easier than ever, new rules for creating your own vehicles, quick rules for creating your own adversaries, and new spells and talents for the Genesys Magic System to further customize your games.
$53.00$40.00
MDG Silicone Round Dice Case Purple/Grey/Light Blue
These silicone dice cases are perfect for storing your dice sets! The innovative, patent-pending dice case is made from solid silicone and is sturdy enough to secure your dice, while soft enough to protect them.
$19.00
Star Trek Adventures RPG: Core Rulebook
Welcome to your new assignment, Captain. Your continuing mission, to explore strange new worlds, seek out new life and new civilizations, to bodly go where no one has gone before… Star Trek Adventures takes you to the Final Frontier of the Galaxy, where new discoveries await keen explorers of Starfleet. Your duties may take you to the edges of known space, or to Federation colonies in need, to the borders of neighbouring galactic powers or into the eye of interstellar phenomena. Your ship and your crew epitomise the best Starfleet and the United Federation of Planets has to offer, and you are needed more than ever. It is a volatile time for the Federation and new crews have never been in higher demand. Features of this game: 368 pages, full color matte hardback cover Create your own Star Trek stories of discovery and adventure on the Final Frontier Complete 2d20 game system from Modiphius Entertainment An extensive exploration of the United Federation of Planets and its galactic neighbours in the Alpha, Beta and Gamma Quadrants Guidelines for Gamemasters old and new, on how to run an adventure of exploration and discovery for the crew of a Federation starship A full catalogue of aliens and antagonists including Klingons, Romulans, and more
$91.00$61.00
CBR+PNK (Cyber Plus Punk): Augmented RPG
CBR+PNK (Cyber plus Punk) is a tabletop RPG for one-shot sessions in the cyberpunk genre. You play as a team of RUNNERS — mercs, criminals, activists living on the edge and running in the shadows of a gritty, ultraviolent world -- on their LAST RUN.Built for One-Shots, CBR+PNK features a minimalist version of the acclaimed Forged In The Dark spread across 12 double-sided four panel pamphlets.Each box contains:♦ GM SheetContains the core system rules and a comprehensive breakdown of all the steps needed to run CBR+PNK one-shots.♦ 5x Runner FilesThe character playbook, also containing all the player-facing rules—character creation, stress, special actions, recovery, etc.♦ FrameworkProvides further guidelines for the GM on applying Consequences, general advice, on the fly /RUN creation tables and rules for campaign play.♦ Mind the GapA fast-paced /run ideal for introducing both players and GMs to the system, easily scalable for more experienced participants.
$43.00
Twilight Imperium - War for the Throne
War for the Throne is a 128-page full-length adventure that pits your players against some of the most dangerous adversaries in the galaxy! Travel to strange locations, investigate mysterious occurrences, and go toe-to-toe with vicious monsters and evil overlords. This adventure features equal parts intrigue and swashbuckling action, with the chance for your characters to save the Imperial throne, Galactic Council, and maybe the entire galaxy from death and enslavement at the hands of a perfidious foe. EPIC SPACE ADVENTURE: Join the Keleres in a 128-page full-length adventure to thwart the Mahact Gene-Sorcerers and save the galaxy. INTRIGUE AND ACTION: Experience a perfect blend of galactic intrigue and swashbuckling action in a roleplaying game set in a vast universe. CHALLENGING ADVERSARIES: Face off against dangerous foes, including the malevolent Mahact, and navigate complex political landscapes. MYSTERY AND EXPLORATION: Investigate mysterious occurrences and travel to strange locations in your quest to protect the Imperial throne. HEROIC MISSIONS: Take on the role of underfunded Galactic Council agents, with the fate of the galaxy hanging in the balance.
$64.00$41.00
Outgunned: Action Flicks: Volume 2
A collection of ten additional Action Flicks to further enhance your Outgunned game. Each Action Flick is a supplement that will give you all you need to play in a specific setting or genre.
$64.00$54.00
Arkham Horror RPG - Premium Adventure - Terra Antarctica
A huge box set with tons of components for a 50+ hour campaign; that is what awaits you with Terra Antarctica! This premium Adventure for Arkham Horror RPG is a sequel to At the Mountains of Madness - one of the most famous H.P. Lovecraft stories of all time. The investigators join a mission traveling to the frozen south. Once there, they’ll have to face deranged cultists, terrible monsters, and mind-shattering secrets from before humanity ever existed in order to rescue a lost expedition...and perhaps save the world! A 50+ HOUR CAMPAIGN: Embark on an epic adventure in Terra Antarctica, a premium sequel to H.P. Lovecraft’s legendary tale At the Mountains of Madness. EXPLORE THE FROZEN SOUTH: Join the mission to the desolate Antarctic wastelands, battling cultists, terrifying monsters, and uncovering ancient, mind-bending secrets. EXTENSIVE GAME COMPONENTS: This massive box set contains tons of components, including new maps, tokens, and detailed NPC cards, enhancing the immersive RPG experience FACE COSMIC HORROR: Confront alien forces that predate humanity and engage in psychological battles that threaten not just your mind, but the fate of the world. DESIGNED FOR ARKHAM HORROR RPG FANS: Ideal for those who enjoy long-form, story-driven campaigns, with hours of rich, engaging gameplay that builds suspense and challenges players.
$85.00$68.00
Dungeons And Dragons Nolzur'S Marvelous Miniatures: W25 Dragonborn Of Tiamat
Dungeons & Dragons Nolzur’s Marvelous Miniatures come with highly-detailed figures, primed and ready to paint out of the box. These fantastic miniatures include deep cuts for easier painting. The packaging displays these miniatures in a clear and visible format, so customers know exactly what they are getting.Key Features:★ Features characters, monsters, and scenery from the Dungeons & Dragons universe★ Minor assembly may be required★ Primed and ready to paint★ Some miniatures include translucent parts★ Includes two (2) swappable universal terrain padThis is a 2-count miniature pack
$7.00$6.00
Arkham Horror RPG - Dreams Of Kingsport
Arkham Horror RPG - Dreams of Kingsport is an expansive setting guide that takes your campaigns beyond the wakingworld. Dive into the iconic mist-shrouded town of Kingsport and unlock new rules for astral projection and creating gates to other worlds, allowing investigators to explore the fabled Dreamlands. This book introduces the Dreamer, a brand-new archetype for players with unique knacks and visionary abilities. It also includes a wealth of new content for players and game masters alike: new equipment, powerful relics, arcane tomes, and a complete ready-to-run scenario. To bring your sessions to life, the set comes with two double-sided maps–one featuring Kingsport and the Dreamlands, and the other with key locations from the included adventure. EXPLORE THE DREAMLANDS: Unlock new rules for astral projection, creating gates, and journeying into the mysterious Dreamlands from the mist-shrouded town of Kingsport. NEW PLAYER ARCHETYPE: Introduces the Dreamer, a visionary character type with unique knacks and abilities, expanding roleplay possibilities. EXPANDED PLAYER & GM CONTENT: Features new equipment, powerful relics, and arcane tomes to enhance campaigns and inspire new adventures. READY-TO-RUN SCENARIO: Includes a complete scenario designed for immediate play, perfect for Game Masters to bring the Dreamlands into their campaigns. HARDCOVER BOOK & MAPS: 160-page hardcover guide comes with two double-sided maps highlighting Kingsport, the Dreamlands, and key adventure locations. Contents: One 160 page hardcover book
$78.00$66.00
Star Wars: Age of Rebellion - Lead by Example (2nd Printing)
Ready for a top position in the Rebel Alliance? Now is your time to join the ranks of talented leaders like Admiral Ackbar, Mon Mothma, and Crix Madine! If it weren’t for Commanders who were willing and able to take up the mantle of leadership, those hungry to liberate the galaxy from Imperial rule might never have come together to form the Rebellion. But command, whether it entails shaping military strategy, training new recruits, or being a recognizable face of the Rebel Alliance, is not easy. Lead by Example, a sourcebook for the Star Wars™: Age of Rebellion Roleplaying game, offers Commanders the talents and other tools they need to succeed.RInside the 96 pages of this career supplement, players and Game Masters will find three new Command specializations – Figurehead, Instructor, and Strategist – as well as new playable species, gear designed to support Commanders in the field, and vehicles ready to take on Imperial fleets. The book also features detailed guidelines for situating PCs within large-scale, cinematic mass combat scenes and suggestions for crafting engaging, high-stakes, military campaigns. TAKE COMMAND OF THE REBELLION: Step into leadership with Lead by Example, the essential Commander sourcebook for Star Wars: Age of Rebellion RPG, and rise alongside heroes like Admiral Ackbar and Mon Mothma. NEW COMMANDER SPECIALIZATIONS: Unlock three new Command specializations—Figurehead, Instructor, and Strategist—each offering new talents to lead forces, inspire allies, and outthink the Empire. PLAY NEW SPECIES & EQUIP YOUR TEAM: Expand your campaign with new playable species, field-ready gear, and Rebel vehicles, built to give Commanders every advantage in battle and diplomacy. RULES FOR MASSIVE CINEMATIC BATTLES: Features guidelines for large-scale, mass combat encounters, letting players and GMs create high-stakes, cinematic warfare scenarios worthy of the Star Wars saga. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully designed full-color expansion from Fantasy Flight Games, ideal for Commanders, Game Masters, and collectors of Star Wars roleplaying adventures. Contents: 96 page hardcover book
$53.00$45.00
Grim Hollow: The Monster Grimoire
Grim Hollow: The Monster Grimoire is the ultimate Bestiary for any dark fantasy campaign! The Grimoire also provides specific lore and suggested salvage for each creature, adding an increased level of depth to the terrifying foe that will be brought to your table! Offering over 400 new monsters that roam the realms of Etharis; these creatures can fit nicely into any 5th Edition campaign, allowing GMs to challenge, frighten and delight their players. The Monster Grimoire includes:- 400 new dark and gritty creature stat blocks that fit perfectly into your Grim Hollow Campaign or other 5th edition campaign setting - GM guide on mastering intelligent monsters and how to use monsters to the fullest potential - All new magic items and salvage mechanics for every monster encounter - Guides on Monsters as Playable Characters
$71.00$60.00
Dungeons & Dragons: Ravenloft: The Horrors Within
Tonight, your party's greatest nightmare... is the one you create.Bring fear to the table with Ravenloft: The Horrors Within, the complete book of nightmares. As the Dungeon Master, you are the mastermind of pulling the strings, wielding everything Ravenloft has to offer as instruments of fear in your campaign of terror.Inside this cursed vault, you will uncover:♦ 16 Domains of Dread, including the new cosmic horror domain Innsmouth.♦ 17 Darklords for your party to face or flee from, equipped with challenging stat blocks.♦ 7 subclasses (including the new Reanimator and Hollow Warden), 4 species, 4 backgrounds, 2 Origin feats, and 9 Dark Gifts for building tortured protagonists.♦ 10 genres of horror from gothic to dark fantasy.♦ A bestiary of 41 monstrosities and 10 domain denizens for your party to encounter.♦ 47 maps and 28 digital quickplay maps for Maps VTT.
$85.00$72.00
Cyberpunk 2077: Families And Outcasts Expansion
 The areas bordering the East and South of Night City are an eclectic mix of different landscapes. With miles of landfills and miasma that blows all the way into the city, soil saturated with chemicals and acid rain ensuring nothing will ever grow on them, Biotechnica protein farms, and the Jackson Plains power plant stretching to the South, the Badlands is a picture-perfect apocalypse. And then there are the Nomads, many of whom will prey on unsuspecting passersby that wander into their path.If you think Night City is dangerous, just wait till you get to the Badlands. EXPLORE THE BADLANDS: Experience the 7th District in Night City, The Badlands. Adjacent to Westbrook and other key areas, it introduces a new Point of Interest with unique strategic advantages. TWO NEW GANGS: Command the Aldecaldos or the Wraiths. Aldecaldos prioritize strategic hideouts in the Badlands, while the Wraiths swiftly claim territory, adding depth to your gameplay. ADDITIONAL PLAYER OPTION: Expands "Cyberpunk 2077: Gangs of Night City" to accommodate a 5th player, enhancing group dynamics and replayability. LAND GRAB STORYLINE: Engage in the new "Land Grab" story. Choose to Support or Rebel in a gripping political conflict, adding layers of strategy and moral choices. RICH GAME CONTENT: Includes 18 Figures, 6 Color Bases, 1 Board, 2 Gang Dashboards, 26 Cards, and 34 Tokens, enriching your Cyberpunk 2077 board game experience.
$85.00$55.00
The Librarian's Apprentice
Infinite, ever-shifting, and sometimes dangerous, the Library exists in the space between worlds and times. Among the many who call it home are the Librarians, and only those who truly understand it may join their ranks. You seek to do so. The path of a Librarian’s apprentice is a long one. Your current task is designed to test your skills at traversing the Library and finding information. Retrieve the six documents requested by your Librarian before the day is out and you will have completed one more step on your journey. Good luck. COMPONENTS AND DETAILS Three full-cover trifold brochures Four bookmark-sized character sheets Library card Fold-out full-color box for holding game components Includes PDF copy with purchase (including a French version) Number of players: 1Style: Solo journaling gameCreators: Dan Bronson-Lowe by Almost Bedtime Theater
$26.00
WZK73721 Pathfinder Minis: Deep Cuts Wave 9- Female Goblin Alchemist
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer. This pack includes a low-level and high-level miniature of the same character.Little to no assembly requiredPrimed and ready to paintSome miniatures include translucent partsContents:2 Female Goblin Alchemists2 Bases
$8.00$6.00
Ruins of Symbaroum: Player's Guide
With the Ruins of Symbaroum game line, the acclaimed setting of Symbaroum comes to the world’s most popular roleplaying game rules! This richly illustrated, 236-page Player’s Guide introduces setting specific rules and provides guidelines on how to create player characters for adventures in the world of Symbaroum using the 5th Edition OGL ruleset! A player facing introduction to the lore, settlements and factions of the game setting. Setting specific rules on travelling, rests, social challenges, and the blight of corruption. Nine player character origins with custom backgrounds Five new character classes with a total of 32 new approaches (sub-classes). New equipment in the form of weapons, armor, alchemical elixirs, mystical artifacts, and more.
$65.00$45.00
Transformers RPG Core Rulebook
For centuries the foolish have sought to rip the riches from Ifri, but none have been successful...until now. A timeless evil called Bonsam has partnered with the Atabean Trading Company in an attempt to exploit the lands of Gold and Fire. Demonic bonsam stones are mined from the earth in Mbey, where a broken King serves an unholy combination of evil and despotic greed. Heroes will find themselves aided in their adventures by the mysterious and powerful Jok, who stand behind their chosen champions. Prepare to battle for the soul of Ifri, from glittering deserts, stunning jungles, and the vast open sea.
$78.00
Pathfinder 2E: War of Immortals (Sketch Cover)
Go Beyond Legendary! A god has been slain and nothing shall ever be the same again! As war and destruction spread across the world, new heroes must rise to the occasion and take arms to protect its mortal inhabitants. Two brand new classes provide new ways to engage with mythic themes—lay claim to your own spark of divinity and charge into battle as a mighty exemplar, or call upon the power of spiritual allies as a wise animist. Alongside these new classes are rules for running mythic games, archetypes for playing legendary characters, and a wide array of new items, spells, and monsters to tell stories straight out of myth and legend—but which fit perfectly into the remastered Pathfinder rules! Claim the power of the gods and battle the Universe’s most fearsome foes with War of Immortals!The ideal resource for players and GMs looking to take a legendary step beyond the core rules, Pathfinder War of Immortals includes:♦ Two new classes, the spiritual animist and the deific exemplar♦ New feats and lineages for nephilim characters♦ 5 new class archetypes including the avenger rogue archetype and the bloodrager barbarian archetype♦ Rules for mythic play♦ 9 mythic destinies, including the fearsome apocalypse rider and the undying eternal legend♦ New weapons, items, and spells for mythic characters♦ 8 terrifying new mythic monsters and rules for creating mythic threats of your own!This sketch cover edition features a beautiful image of the original pencil sketch of the Pathfinder Player Core cover by superstar artist Wayne Reynolds, and is offered exclusively to Paizo’s hobby retail partners for the first 120 days of release.★ Gorgeous Wayne Reynolds sketch cover is a hobby retail exclusive for 120 days following release, and will NEVER be offered to bookstores or online retailers other than paizo.com.★ Pathfinder War of Immortals is the definitive rulebook for “mythic” play—high-excitement escapades for characters of great purpose and epic destinies! Players AND GMs will find tons of ideas and options to inspire their legendary games!★ Contains two new character classes, both of which benefited from significant community playtesting—books with new classes are always in high demand among Pathfinder players, and anticipation for War of Immortals is off the charts!★ Works with the remastered Pathfinder Player Core and Pathfinder GM Core rulebooks, while remaining compatible with all Pathfinder Second Edition releases.★ Extensive marketing support throughout 2024 involving novels, adventures, and a hardcover guide to the gods of the Pathfinder setting.★ Compatible with the Open RPG Creative (ORC) License.
$96.00$71.00
MÖRK BORG CULT: Feretory
WINNER OF THE GOLD ENNIE FOR BEST SUPPLEMENT 2021! MÖRK BORG CULT: FERETORY is a sinful zine full of community made classes, adventures and horrible treasures for use with MÖRK BORG or other rules-light dark fantasy games. It includes: The Monster Approaches… Create your own terrible foe with this monster generator. Determine appearance, behavior, abilities, goal and strange habits for your new friend. Roads to Damnation. Simple rules for overland travel, including distances, road encounters, village types and destinations. Eat Prey Kill. Rules for hunting for food (or sport). Also 54 fully statted monsters, 6 for each major area of the dying world. The Death Ziggurat. A delve into the ruins of a lost temple city where something is awakening. A descent into undead madness. A Cosmic Necrocrawl at the end of time. The Death Ziggurat is a short adventure about postponing the inevitable. d100 Items & Trinkets. What can be scored in the darkest of cellars and the rucksacks of the fallen? Use this list of keepsakes and trinkets to find out. The Goblin Grinder. The streets of Galgenbeck are overrun with goblins, turning burgher and pauper alike into their own cursed kin. But not to worry! For a low cost, a local chemist can whip up a cure. Until the price rises anyway. Risks? Of course not, it’s tested and guaranteed to work! A cursed urban slaughterfest of an adventure about plagues, panic and profit. The Tenebrous Reliquary. A d66 table of terrible treasures. The Volt Thrower and the Plasmatic Idol. The Cauldron of Lies and the Zodiac Lung. Tyrant’s Tongue and the Foehammer. The Grey Galth Inn. Welcome to this fine (ish) establishment in the bad part of Galgenbeck where you can eat, drink and hope to multiply your coins with a game of Three Dead Skulls. The Tablets of Ochre Obscurity. Ancient, sought-after clay tablets containing Powers that only the most enlightened mystic (or forlorn philosopher) can hope to wield. Four additional classes: The shapeshifting Cursed Skinwalker, the alien Pale One, the blasphemous Dead God’s Prophet and the despondent Forlorn Philosopher. Dark Fort: Included in the zine is also the micro/solo dungeon crawling game DARK FORT and a couple of character sheets for that game. MÖRK BORG is designed by Pelle Nilsson (Ockult Örtmästare Games) and Johan Nohr (Stockholm Kartell), published by Free League Publishing.
$36.00$29.00
The One Ring RPG: Moria - Through the Doors of Durin
Moria™ – Through the Doors of Durin is an epic campaign expansion delving into the depths of Khazad-dûm for the award-winning second edition of The One Ring™ roleplaying game (TOR), based on the works of J.R.R. Tolkien. Set in the years before Balin’s doomed expedition, this supplement contains a hoard of Patrons, Landmarks, foes, encounters and treasures that a Loremaster can use to construct their own adventures in Moria – from a single desperate journey in the dark to a grand campaign to retake Durin’s Halls. For long ages, the great city of the Dwarrowdelf was the seat of Dwarven kings, and they were rich beyond measure in gold and Mithril. But a thousand years ago, Durin’s Bane arose and drove the Dwarves from their halls. The city fell into darkness, becoming an abode of Orcs, Goblins – and worse. Countless Orcs perished in the Battle of Five Armies. Maybe the Halls of Durin lie empty once more. Maybe there are piles of treasure there, waiting to be claimed. Maybe Mithril still glimmers in the mines under Caradhras. Cross the dread threshold, adventurer, and delve deep!
$64.00$54.00
Game Master's Quest Journal - Mystic Purple
Our Game Master’s Quest Journals are purpose-built to keep track of your campaign notes and handouts. It has everything you need to manage your DnD campaigns without breaking a sweat. There’s space for world building notes, session planning sheets and trackers for NPCs, monsters, magic items, house rules and more! Plus lined, dotted and squared paper, and two sizes of hex grids for planning maps and dungeons. The Game Master’s Quest Notebook has 120 pages of custom RPG notepaper. It is compact, hard-wearing and wire-bound, so it's easy to fold in half and always lies flat on the tabletop. An elastic strap and rear pocket keeps your notes and handouts safe between sessions.
$36.00$30.00
Call of Cthulhu Keeper Rulebook
The World’s Best Game Of Intrigue, Mystery & Horror! The Old Ones ruled the earth aeons before the rise of humanity. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When the stars are right they shall again walk the earth.
$78.00$53.00
Beadle & Grimm's Class Dice - Ranger
Beautifully designed tins of class-curated dice. Original tarot-style art representing each of the archetypical TTRPG classes (and the GM) in a collector’s edition tin. Each set of dice is carefully chosen to suit each class: extra D6’s for the Rogue’s Sneak Attack, extra D4’s for the Wizard’s Magic Missiles, and extra D12’s for the Barbarian’s massive Battle Axe. You are the ranger. These are your dice. You see and hear what the others can't. Let them clomp and tromp and chatter endlessly; you move silently and strike suddenly. You are one with the natural world, and its power flows through you. Open this tine and release 14 dice from captivity, including extra d6s for your off-hand weapon and extra d8s for your deadly longbow.
$36.00$25.00
WZK72598 Pathfinder Minis: Deep Cuts Wave 1- Elf Male Fighter
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer. This pack includes a low-level and high-level miniature of the same character.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsContents:2 Elf Male Fighters2 Bases
$8.00$6.00
Avatar Legend RPG: Dice Set
The Dice Pack is a set of six pairs of six-sided dice customized for Avatar Legends: The Roleplaying Game. The custom dice feature a pair for each training:♦ waterbending♦ earthbending♦ firebending♦ airbending♦ weapons♦ technology
$43.00$34.00
D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia
A Megadungeon For Character Levels 1-10 A Thousand-Year-Old Dungeon Mystery Waiting To Be Solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogfolk, gnolls, lizardfolk and others. Some say even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia? The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign! - Takes characters from levels 1 through 10 - 6 vast dungeon levels - 150+ detailed encounter areas - 45+ fully-developed new monsters and NPCs - 35+ new magic items and spells, plus one new divine domain - Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs - Tribute essays from professional RPG designers - A full reprint of the original The Caverns of Thracia by Jennell Jaquays
$85.00$72.00
Dungeons & Dragons: Nolzur's Marvelous Unpainted Miniatures - Special BG3 Edition: Gale & Astarion
Transport your favorite characters from the screen to the tabletop with the new Nolzur's Marvelous Miniatures: Special Edition Baldur's Gate 3! Each pack contains two iconic characters from the award-winning Dungeons & Dragons video game, Baldur's Gate 3, and are primed and ready with deep cuts for easier painting. This two-pack features: Gale, the human wizard prodigy, is cursed with a long-lost form of magic suffusing his body. Astarion, the high elf rogue vampire spawn, is dead set on vengeance against his former undead sire.
$9.00$8.00
Dungeons & Dragons: Nolzur's Marvelous Unpainted Miniatures - Special BG3 Edition: Wyll & Karlach
Transport your favorite characters from the screen to the tabletop with the new Nolzur's Marvelous Miniatures: Special Edition Baldur's Gate 3! Each pack contains two iconic characters from the award-winning Dungeons & Dragons video game, Baldur's Gate 3, and are primed and ready with deep cuts for easier painting. This two-pack features: Wyll, the heroic human warlock bound to a fiendish patron, is the celebrated Blade of the Frontiers. Karlach, the ferocious tiefling barbarian, has an infernal engine in place of her heart, threatening to explosively combust.
$9.00$8.00
Starfinder 2E: GM Core Retailer Cover Edition
This retailer exclusive cover edition features a rendition of the original cover art that harkens to old school retro video games and is offered exclusively to Paizo’s hobby retail partners and direct sale on paizo.com. Unleash your imagination, creating new galaxies and tales with the Starfinder GM Core for Starfinder Second Edition! This comprehensive 264-page rulebook gives Game Masters everything they need to craft thrilling tales of adventure, from a single-night’s scenario on the mean streets to complex epics spanning years. Within these pages you’ll find clear guidelines for creating new hazards and alien creatures, tools to design challenging, balanced encounters, and rules for rewarding characters for the dastardly challenges you array before them! Starfinder GM Core also contains rules for quick-to-run cinematic starship combat and dynamic hacking rules! Starfinder GM Core is the second core rulebook for the Starfinder Second Edition RPG! Along with the Player Core and Alien Core, these books provide a new foundation for the future of tabletop gaming! Starfinder GM Core includes: • The rules needed to run a game of Starfinder, including guidelines for creating challenging encounters, determining success, and giving out rewards.• Advice aimed at making you an incredible Game Master, along with tools to ensure you and everyone else at your table has a safe and enjoyable experience.• Guidelines to help you create your own content, from campaigns and adventures to hazards and monsters.• Rules subsystems to help you handle a wide array of game situations, including rules for chases, cinematic starship combat, research, hacking infiltration, and more!• A guide to the Pact Worlds and wider galaxy, with a look at several important regions, and an exploration of the wider cosmos!
$99.00$74.00
Marvel Multiverse RPG: X-Men Dice Set
Custom Dice Set for the Marvel Multiverse Role-Playing / Hidden Roles Game. Official Game Accessory. Contains 4 sets of special custom dice (12 dice total) X-Men colors and theme. Contents: 12 Acrylic Dice 18 mm size 4 Marvel Blue Dice 8 Yellow Dice
$29.00$24.00
Game Master's Quest Notebook
Our Game Master’s Quest Journals are purpose-built to keep track of your campaign notes and handouts. It has everything you need to manage your DnD campaigns without breaking a sweat. There’s space for world building notes, session planning sheets and trackers for NPCs, monsters, magic items, house rules and more! Plus lined, dotted and squared paper, and two sizes of hex grids for planning maps and dungeons. The Game Master’s Quest Notebook has 120 pages of custom RPG notepaper. It is compact, hard-wearing and wire-bound, so it's easy to fold in half and always lies flat on the tabletop. An elastic strap and rear pocket keeps your notes and handouts safe between sessions.
$29.00$24.00
Star Wars: Age of Rebellion - Desperate Allies (2nd Printing)
Join in tense negotiations, make last-minute deals, and keep the flame of freedom alight in a galaxy overwhelmed by fear of the Empire! Use your words to fight for freedom with Desperate Allies, a sourcebook for Diplomats in the Star Wars™: Age of Rebellion Roleplaying Game. War is one of the major themes of Age of Rebellion, but without Diplomats to spread hope and convert new systems to the cause, war is just meaningless bloodshed.In this book, you’ll find three new playable species – Caamasi, Neimoidian, and Gossam – as well as three new specializations for Diplomats: Advocate, Analyst, and Propagandist. You’ll also find plenty of items and vehicles to ensure your Diplomats are completely outfitted for whatever dangers they may face in the service of the Alliance to Restore the Republic. Finally, Desperate Allies introduces rules for creating Rebel bases, allowing you to enrich your campaign with any kind of base. EMBARK ON DIPLOMATIC MISSIONS FOR THE REBELLION: Use your words to fight tyranny and forge alliances with Desperate Allies, the definitive Diplomat sourcebook for Star Wars: Age of Rebellion RPG. NEW PLAYABLE SPECIES & SPECIALIZATIONS: Create compelling characters with three new species—Caamasi, Neimoidian, and Gossam—and explore fresh Diplomat specializations including Advocate, Analyst, and Propagandist. EXPAND YOUR REBEL RESOURCES: Equip your team with new vehicles, gear, and support tools designed to enhance diplomatic missions, espionage, and survival behind enemy lines. BUILD YOUR OWN REBEL BASE: Introduces rules for creating and customizing Rebel bases, allowing players and Game Masters to establish secret headquarters across the galaxy. 96-PAGE HARDCOVER SOURCEBOOK: A beautifully illustrated full-color expansion from Fantasy Flight Games, essential for Diplomats, storytellers, and Star Wars RPG collectors alike. Contents: 96 page hardcover book
$55.00$47.00
Frostgrave 2nd Edition
A revised and expanded edition of the multiaward-winning fantasy wargame, featuring new spells, soldier types, and scenarios for adventurers in the Frozen City.This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback, a revised spell list, new soldier types, and a host of brand-new scenarios.Choose a wizard from one of ten schools of magic, and select from a list of eighty spells. Hire a warband filled with soldiers, from lowly thugs and thieves to mighty knights and barbarians, then lead your men into the frozen ruins of the magic city of Frostgrave on the hunt for ancient treasures and the secrets of lost magic. Be warned -- it is a deadly place, filled with rival wizards, wandering monsters, animated constructs, and demonic entities. Do you dare enter the Frozen City one more time?
$50.00$34.00
Dungeons & Dragons: Ravenloft: The Horrors Within - Dungeon Master's Screen
Conceal your sinister plots behind the Ravenloft: The Horrors Within Dungeon Master's Screen while keeping critical rules close at hand.This physical double-sided DM screen includes a special reference table for generating horror-centric encounters and striking gothic artwork that immerses your players in the ever-changing Mists of Ravenloft.
$36.00$30.00
Blade Runner: The Roleplaying Game - Game Runner's Screen
This is the Starter Set for the official BLADE RUNNER Roleplaying Game. A neon noir wonderland that will take your breath away, one way or another. An evocative world of conflflicts and contrasts that dares to ask the hard questions and investigate the power of empathy, the poison of fear, and the burden of being human during inhumane times. An iconic and unforgiving playground of endless possibilities that picks you up, slaps you in the face, and tells you to wake up. Time to live. Or time to die. 80-page condensed rulebook. 56-page booklet Electric Dreams – the first full-length Case File for Blade Runners to crack. Huge full color map of Los Angeles in 2037 in format 864mm x 558mm.
$38.00$23.00
WZK90342 MTG Minis: Wave 3 - Rowan and Will Kenrith
Wave 3These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate Height:Rowan - 36mmWill - 36mmContents:1 Rowan Kenrith1 Will Kenrith2 Round Plastic Bases (25mm)
$8.00$6.00
WZK90094 Pathfinder Minis: Wave 12- Minotaur Labyrinth Guardian
These highly detailed plastic miniatures are pre-primed with Acrylicos Vallejo primer.• Little to no assembly required• Primed and ready to paint• Some miniatures include translucent partsApproximate Height: 98mmContents:1 Minotaur Labyrinth Guardian1 Round Base (50mm)
$22.00$17.00
You have seen 192 out of 2667 products