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RPG Book 2 For 1 Sale

1098 products


  • Gamers Guild AZ Nigredo Press Forsaken Scriptures (Pre-Order) GTS

    Forsaken Scriptures

    Forsaken Scriptures is a unique collection of word-maps that redefines how dungeons are presented in fantasy roleplaying games.Created by Nyhur and compatible with Mörk Borg and other fantasy RPGs, these minimalist maps condense the architecture and descriptions of dungeons into a single image, offering a visually striking and efficient alternative to traditional dungeon maps.Ideal for no-prep adventures, Forsaken Scriptures provides an easy and engaging way to explore complex, haunting environments with minimal setup.The collection features eerie and weird locations brought to life through the evocative illustrations of Mattia Pinetti. The horrors within these word-maps are crafted by some of the most talented third party creators from the Mörk Borg community, ensuring that each dungeon is filled with unexpected and terrifying encounters.PRODUCT DESCRIPTION:♦ 36-page RPG supplement, slip case packaging.  

  • Gamers Guild AZ Catalyst Game Labs Shadowrun RPG: 6th Edition - World Companion AGD

    Shadowrun RPG: 6th Edition - Sixth World Companion

    The Shadowrun Companion offers advanced and alternate rules for players and gamemasters. This indispensable book includes a guide to creating adventures and campaigns, and suggests step-by step techniques to help gamemasters get the most out of the Shadowrun universe.

    $71.00$39.00

  • Gamers Guild AZ Exalted Funeral Games Diabolical Drilling Company (Pre-Order) GTS

    Diabolical Drilling Company

    A GAME OF LOW MORALITY AND INSATIABLE GREED!Embark on a treacherous journey as a cunning Scavenger, working for Diabolical Drilling Co.- an intergalactic drilling company known for its low morality and insatiable greed.About the game:♦ Delve into 14 sinister contracts, plunder breathtaking worlds, and tackle despicable missions for some of the galaxy’s most nefarious figures.♦ To win this solo/co-op game, you must navigate your scavenger vessel through uncharted solar systems , fulfilling missions and mining valuable minerals to complete 10 contracts. Strategic decision making and skillful navigation are crucial to impressing management and securing a coveted seat on the Board of Scum!    

    $39.00$20.00

  • Gamers Guild AZ NEED GAMES! Fabula Ultima: Game Master’s Toolkit (Pre-Order) GTS

    Fabula Ultima: Game Master’s Toolkit

    Heavily inspired by JRPGs and beautifully illustrated bu Yakashi Konno, this 4-panel screen will provide Fabula Ultima’s GMs witch quick tools and rules references.The 36-pages companion booklet expands the Chapter 4: Game Master of the Core Rulebook, offering somo insights and best practices resulting from community feedback.

    $36.00$33.00

  • Gamers Guild AZ Son of Oak Game Studio Otherscape (RPG): Character Folio Pack #2 (Pre-Order) GTS

    Otherscape (RPG): Character Folio Pack #2

    Fifteen (15) beautifully-illustrated Otherscape pregen character folios that double as posters, featuring characters created with the Otherscape crowdfunding backers!The Character Folio Pack contains 15 two-sided and foldable US-letter sized character folios that can also double as posters, a graphic summary of the game rules and dice roll outcomes, and suggestions for cool tag combos.The set includes a roster of 15 Otherscape pregen characters:Agatha "Lore Monger" Mistthart, Akka-Dakka, Alex Arai, Arthur 'Aegis' Gills, Bahe “Rainmaker“ Black, DJ Dreaming, Dr. John Trask "The Terrifying Pig Head", John "Cutter" Mitchell, Kash “Laughing Buffalo” Black, Kassandro "Futurus" Digitalis, Laurence "Devil" Twardowski, Noriko, Snowcat, Toshirō, Twiceborn      

    $36.00$29.00

  • Gamers Guild AZ Son of Oak Game Studio Otherscape (RPG): Action Database Booklet (Pre-Order) GTS

    Otherscape (RPG): Action Database Booklet

    A reference booklet for the Otherscape Mythic Cyberpunk Role-Playing Game containing over 100 typical game actions suggestions with relevant action-boosting or action-hindering tags, possible outcomes and Effects, and typical Consequences.    

    $43.00$36.00

  • Gamers Guild AZ Loke Battlemats Giant Book Of Battle Mats: Cyberpunk Battle Mats (Pre-order) GTS

    Giant Book Of Battle Mats: Cyberpunk Battle Mats

      Attention Adventurers! The Giant Book of CyberPunk Battle Mats is the ideal set of CyberPunk, Modern & Post-Apocalyptic battle maps to keep your party rolling through any and every encounter.Through the shadows of neon streets, murder alleys, bars, supermarkets, offices and across abandoned trainyards, warehouses and of course the unrelenting bleak wilderness to find danger, excitement and reward. And very possibly a little bit of a fight.⚞ Lay flat book of 62 wipe clean battle maps⚞ Large maps allow for epic encounters⚞ 1 inch grid on each page⚞ Wide range of common cyberpunk, modern and post-apocalyptic rpg settings⚞ Reduces game preparation time⚞ Eliminates the need to draw maps in game⚞ 360° spine can fold in half if space is tight⚞ Each page is a map⚞ Opposing pages work together⚞ Just open & Roll!

    $67.00$61.00

  • Gamers Guild AZ Malifaux Lovecraftesque RPG: Second Edition GTS

    Lovecraftesque RPG: Second Edition

    We are going to tell a story together. The story of a lone individual stumbling upon clues to a terrible evil. At first they dismiss it, but piece by piece a picture emerges, until suddenly it becomes impossible to deny. The horrifying truth is laid bare and they are consumed by darkness. Lovecraftesque is a GM-less tabletop game that creates a compelling cosmic horror tale in a single session of play. 2-5 players each share control of a single character who is the witness to the terrible horror you will create, and each contribute to the horror itself. It can be played solo or with a group. Lovecraftesque is a great pick-up or convention game, telling a complete story in around 2 hours, with zero prep required. The Lovecraftesque core box includes: Two rulebooks containing the games core rules and extras such as solo and legacy play; 175 cards, including a core deck of hundreds of creative prompts to power your game, and six unique scenarios bringing new settings and characters to the eldritch horror genre; Gorgeous full-colour art by Vincent Sammy and Paul Tomes; Cool hidden illustrations throughout the box, board and rulebooks, which is revealed using a UV/blacklight flashlight, included with the game

    $71.00$61.00

  • Gamers Guild AZ Japanime Games Anime 5e RPG GTS

    Anime 5e RPG

    In the myriad realms of imagination, there are many dungeons to explore, dragons to tame, and paths to find. Anime 5E helps you unlock the realms of fantasy to experience them all. Anime 5E takes points-based character creation inspired by BESM and allows you to customize your character to your heart’s content - then journey forth into epic adventures filled with new races, classes, loot and encounters with the 5E rules and a unique anime adventure!★ 5E Compatible Module - Take your campaign to the next level with a fully integrated 5E compatible expansion, with 14 new classes, 14 new races, and dozens of items, abilities, and attributes.★ Easy Jumping-Off Point - 5E is an easy-to-learn rules set that most RPG players have learned through their gaming group - integrating Anime 5E into their role-playing experience is simple!★ Full Product Line - Anime 5E is more than just a core rulebook, it also encompasses adventure modules, dice, player folios and other peripheral items in its product line that retailers will love and customers will buy in droves.

    $71.00$57.00

  • Gamers Guild AZ Free League Symbaroum: Adventure Pack 4 GTS

    Symbaroum: Adventure Pack 4

    Adventure Pack 4 features two scenarios that in different ways relate to the growing internal divisions within the Ambrian realm. Call of the Dark plays out in the northern territories of the Lost Land of Alberetor, where the player characters will accompany a lowborn noble who is looking to prove the status of her family. The second adventure, Retribution, initially deals with the search for a person who has gone missing in the city of Kurun, but is soon shown to involve events which may have serious consequences for the relationship between the peoples of the Davokar region. Naturally, the player characters have a chance to influence the outcome of the stories, provided that they handle all the challenges that stand between them and a happy ending.

    $43.00$32.00

  • Gamers Guild AZ Soulbound Warhammer Age of Sigmar Soulbound RPG: Shadows in the Mist GTS

    Warhammer Age of Sigmar Soulbound RPG: Shadows in the Mist

    There is a rot in the heart of Anvilgard. While the Anvils of the Heldenhammer looked outward, a cabal of Aelven outcasts has taken root within the city. Known as the Blackscale Coil, this mysterious group has infiltrated every facet of Anvilgard’s society, and seeks to make the city their own. But the Coil is not all there is to worry about – an even greater threat lurks in the mist… Venture into the deadly mist-shrouded streets of Anvilgard in the first ever campaign for Warhammer Age of Sigmar: Soulbound. Shadows in the Mist is a sprawling six-part campaign set within the free city of Anvilgard and sees a group of Soulbound heroes tasked with rooting out corruption in the city and exposing the mysterious Blackscale Coil — an organisation made up of members of the Darkling Covens, Scourge Privateers, and other Aelven outcasts. The Coil has used coercion, bribery, and violence to gain a stranglehold on the city. Even the Grand Conclave that is supposed to govern Anvilgard seems to have been infiltrated by the Coil, making it impossible to know who to trust. But an even greater rot is growing in the heart of Anvilgard, one that could consume the city entirely if it is not stopped in time. This 256 page book contains An epic campaign told across six exciting adventures. Explore the mist-shrouded streets of Anvilgard and venture into the deadly jungles and oceans beyond its walls! A comprehensive guide to the city of Anvilgard. Discover its history and how it was founded, explore over 70 unique and strange locations, and learn about the major players in the city — and what to do to stay out of their way! A beautifully illustrated map of the city of Anvilgard. New items to purchase in the city’s black markets, and new Endeavours to undertake while in the city. 50 new terrifying monsters and deadly enemies for your Binding to face! A look into Anvilgard’s future, its fall to Morathi and her Daughters of Khaine, and the rise of Har Kuron — the City of Khaine! 5 one-page adventures set after the events of Broken Realms: Morathi and the Fall of Anvilgard.

    $71.00$47.00

  • Gamers Guild AZ The Last Parsec The Last Parsec: Jumpcorp Guide to Interstellar Salvage Studio 2

    The Last Parsec: Jumpcorp Guide to Interstellar Salvage

    Finders Keepers! Massive starships drift eternally in the void. They are the carcasses of long-lost dreams, ancient cargos, or modern catastrophes. And someone has to clean them up. This book contains information for JumpCorp s elite First Response Salvage Teams, or FIRST. These are the heroes who enter derelict vessels, check for survivors, and deal with all the strange things found within these titanic space hulks. The handbook is a primer for every JumpCorp salvage team member, and includes new equipment, advice, and practical information on the accepted salvage laws of the spaceways. Game Masters will find an exciting new system and Adventure Generator geared toward salvage missions, including the type of ship found, the wondrous things within, and what threats and other mishaps await the player characters. A ship might be filled with killer robots disassembling a vessel for scrap while Rilgellian slavers hunt for survivors. Another might be a burning wreck filled with priceless goods descending rapidly into the orbit of a dying sun. The possibilities are truly infinite. This book requires the Savage Worlds Adventure Edition core rules, The Last Parsec core rules, and the Savage Worlds Science Fiction Companion to play.

  • Gamers Guild AZ Don't Panic Games Nobi Nobi (RPG): Horror (Pre-Order) GTS

    Nobi Nobi (RPG): Horror

      Big adventures in small boxes!Ghosts, monsters, abandoned hospitals and dark forests... A world ofhorror, but not too much, made of fear (and a pinch of tension)! In thisdynamic, fluid tabletop role-playing game, your quest is built map bymap, with the help of hints and twists. Roll the dice, play your cards,and create your story with friends. Apart from your imagination, everythingyou need is in this box! Simple and didactic, Nobi Nobi will appealto experienced players and novices alike!Can be combined with all NOBI NOBI boxes.

    $36.00$31.00

  • Gamers Guild AZ Indie Press Revolution Dialect: A Game About Language and How It Dies (Book & Cards) Indie Press Revolution

    Dialect: A Game About Language and How It Dies (Book & Cards)

    2019 Silver ENnie for Best Game2019 ENnie nominee for Product of the Year2018 Indie Groundbreaker Award Game of the Year2019 IndieCade Europe Tabletop award Dialect is a game about an isolated community, their language, and what it means for that language to be lost. Dialect is a GM-less game for 3-5 players where you’ll tell the story of the Isolation by building their language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world. Players take away both the story they’ve told and the dialect they’ve built together. Includes hardcover book, deck of language generating cards used to play the game, and a free digital copy delivered immediately. "Dialect is fascinating and fun and innovative" -- Jason Morningstar (Fiasco, Night Witches) "A language-building story-telling thing of beauty" -- Jay Treat (Legacy of the Slayer, Strange Gravity) "This is a game about how culture, language and thought interact... and that is amazing!" -- Alex Roberts (Backstory Podcast)   What's Included 150 page hardcover and language generating deck, both gorgeously printed with professional layout and beautiful art. Playsets contributed by eleven world-class game designers, linguists, language creators, and generally-formidable humans Contributed chapter on language invention by David Peterson (author of The Art of Language Invention and language creator for HBO's Game of Thrones) A chapter on sustaining the world's language by Steven Bird, linguist, community organizer and champion for language vitality. Free printable play references availabe here. For some examples of play and more about Dialect, check out the podcast episode One Shot plays Dialect or the Waypoint by Vice article Playing the Birth and Death of Language in 'Dialect'.

    $41.00$29.00

  • Gamers Guild AZ Indie Press Revolution VOID 1680 AM Indie Press Revolution

    VOID 1680 AM

    2023 Ennies Judges' Spotlight Winner2023 Indie Groundbreaker Award nominee for Most Innovative2024 CRIT Awards nominee for Best Solo TTRPG Speak into the Void. Night after night, you sit alone with your thoughts, your music, and a microphone. Whether you come to your radio show with somber attitude or joyful spirit, you use the music that moves you to etch something fleeting and beautiful into the big empty. You never know who is listening. VOID 1680 AM is a 28 page zine written by Ken Lowery, with cover art by Jordan Witt and custom radio diagrams by Dylan Todd. VOID 1680 AM by Ken Lowery is licensed under the Creative Comrades License Agreement 1.0. There are other voices in the darkness. With a deck of cards, a six-sided die and a stack of music, you will build a playlist, invent and interact with Callers to your show, and evolve their stories over as many broadcasts as you like. No matter their motivations, they simply must be heard. In that way, you are very alike. VOID 1680 AM includes rules for single-session and ongoing play, instructions to have your show broadcast on the airwaves as an Affiliate, and even a way to add your voice to a library of Callers that other DJs can use in their own games. In this game, you can... Build a 12 song playlist Invent and interact with Callers Evolve the stories of your Callers over multiple shows Have your show broadcast on AM and YouTube Add your voice to an archive of Callers for others to use VOID 1680 AM is a 28 page sourcebook written by Ken Lowery, with cover art by Jordan Witt and custom radio diagrams by Dylan Todd. VOID 1680 AM by Ken Lowery is licensed under the Creative Comrades License Agreement 1.0.

    $22.00$19.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: Cults of RuneQuest - The Gods of Fire and Sky (Pre-Order) AGD

    RuneQuest RPG: Cults of RuneQuest - The Gods of Fire and Sky

      Cults of RuneQuest: The Gods of Fire and Sky is the player’s guide to the deities of the high heavens and the flames beneath the earth. Each cult of the solar pantheon provides new visions of Glorantha, and for creating your RuneQuest adventurer. 13 brand new cults, including Shargash, the god of war and destruction, Lodril, the god of peasants, and the mightiest sun god, Yelm. Rules to create brand-new RuneQuest adventurers belonging to these cults, detailing the skills, passions, spirit magic, and Rune magic each cult offers. Details of the unique organization, history, and nature of each cult. Rules for how your adventurer can grow into a God-talker, Rune Priestess, or even a mighty Sun Lord. The history and genealogy of the solar pantheon, and an encyclopedia of Gloranthan celestiology. This supplement can be used with the RuneQuest core rules, or combined with other Cults of RuneQuest books to create a RuneQuest adventurer belonging to multiple cults.

    $57.00$36.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: The Glorantha Sourcebook AGD

    RuneQuest RPG: Glorantha Sourcebook

    A Guide to the Mythic Bronze Age World of Glorantha! The Glorantha Sourcebook is the setting guide for a mythical world of Bronze Age fantasy. It is every RuneQuest player's stepping stone into legend. This is a player and Gamemaster book designed to shed further light across the mythical setting for RuneQuest. The book contains no rules text, allowing players to delve into one of the most richly imagined fantasy worlds ever created, and apply it to any gaming system they desire. The story of the gods of Glorantha, the Elder Races, the background of the dreaded and misunderstood Lunar Empire, and deep detail on the workings of Gloranthan magaic. This edition contains revised, updated, and expanded content drawn from a variety of long out-of-print and rare sources. Combined with the RuneQuest core rules, The Glorantha Sourcebook is a player's next step to flesh out the setting for their RuneQuest games.

    $64.00$39.00

  • Gamers Guild AZ Ludospherik Barbarians of Lemuria: Mythic Plus Edition (Pre-Order) GTS

    $53.00$46.00

  • Gamers Guild AZ Penguin Random House Minecraft: Roll for Adventure - The Temple of the Charged Creeper (Pre-Order) AGD

    Minecraft: Roll for Adventure - The Temple of the Charged Creeper

    Roll the dice to create your very own Minecraft story in this tabletop game—with dice, instructions, and an adventure book!When a village is raided by illagers, its poor inhabitants seek the aid of a mighty hero to track down the invaders. They need someone brave, clever, and determined. They need you!Make crucial decisions, craft powerful items, roll dice to battle mobs, and explore the Overworld on your epic journey to discover and destroy the mysterious Temple of the Charged Creeper. This book contains: A complete adventure book with a bestiary of wicked mobs and a collection of perilous adventure locations. Four dice to help—or hurt—you as you battle mysterious foes. A removable character sheet and rules reference to help you track your heroic progress (or to let you play with a friend as your narrator!). So sharpen your sword, prepare your pickaxe, and grab your green dice. Your epic Minecraft adventure begins now!  

    $29.00$25.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics RPG: Hellpits of Nightfang (Pre-Order) ACD Distribution

    Dungeon Crawl Classics RPG: Hellpits of Nightfang

      Nocturnal attacks have locals terrified, fearful of leaving the safety of home and hearth once the sun goes down. Something is haunting the night and the locals have dubbed it “NightFang.” Hushed whispers and pointed gestures suggest that the Hellpits, a trio of sinkholes said to house the tomb of a great hero of old may be the lair of NightFang and are desperate for help. Does the party possess the cunning and prowess to confront the ferocious vampire which haunts the Hellpits? And is this un-dead menace the sole evil that lurks within those sunken chambers and passages? Only bravery and luck will help determine if the party can defeat NightFang or end up the helpless thralls of a vampiric master. Hellpits of NightFang is a DCC RPG adventure intended for use by four to five 5th level PCs. It includes six new monsters, including stats for vampires and a pair of demonic agents for your game, and can be easily inserted into any DCC RPG campaign. 

    $22.00$18.00

  • Gamers Guild AZ Modiphius Entertainment Triangle Agency RPG: The Vault - Missions For Triangle Agency (Pre-Order) ACD Distribution

    Triangle Agency RPG: The Vault - Missions For Triangle Agency

      Please Note: This is a New/Factory Sealed product. To ensure the integrity of our inventory, NO RETURNS WILL BE ACCEPTED for any CCG product. Please see our Refund Policy for details. This collection of twelve Missions for The Triangle Agency TTRPG contains enough gameplay to span your Field Agents' entire career, from onboarding to retirement!Featuring the work of twelve designers and twelve artists, the Anomalies, characters, and unique items and abilities within showcase just how varied any given mission can be.FEATURES★ Edited by Will Jobst and overseen by the game's designers, these missions feature comic highs, dramatic lows, difficult decisions, and meaningful choices that will linger with Agents across their entire careers.★ Featuring art by Trevor Henderson, Coey Kuhn, Marie Enger, and more!★ The twelve introductory illustrations and included map showcase a richly varied cast of Anomalies across the fictional Ternion City.★ Each Mission contains examples of Anomaly Abilities and special Requisitions that Agents might gain as a result of their choices during character advancement.★ This supplement requires the Triangle Agency Core Rulebook to play.CONTENTS• 1 book    

    $43.00$37.00

  • Gamers Guild AZ Hit Point Press Humblewood Tales: Campaign Setting Box Set (5E) (Pre-Order) AGD

    Humblewood Tales: Campaign Setting Box Set (5E)

    Humblewood Tales is a new adventure book for 5th Edition that takes place in the lush world of Humblewood. Featuring expanded lore from the mystical tree city of Alderheart, Humblewood Tales is packed with over 200 pages of new adventures, premade characters, bestiary magic items, subclasses and more. Contains: Humblewood Tales Hardcover book, 122 Humblewood Tales Reference Cards, 4 Double Sided Foldout Maps, 3 Sets of cardboard standees + bases.  

    $156.00$133.00

  • Gamers Guild AZ MCDM Productions Flee Mortals! The MCDM Monster Book (5E) (Deluxe) (Pre-Order) GTS

    Flee Mortals! The MCDM Monster Book (5E) (Deluxe)

    Flee, Mortals! is a book of monsters for your 5E game that are fun to run—and fun to fight! This is the MCDM Monster Book from Kickstarter!    

    $142.00$99.00

  • Gamers Guild AZ Acheron Games Apocalisse RPG: The Book of Revelation (Pre-Order) GTS

    Apocalisse RPG: The Book of Revelation

    The End Times are here. The world is ravaged by the opening of the Seven Seals. Lakes and rivers have vanished from the face of the Earth, and Europe is now one vast desert.And yet, the last of humanity has survived...The Book of The Revelation is both the complete artbook of the project and a splendid collector’s edition of the Book of Revelation of Saint John, in Italian, Latin, and English.

    $50.00$42.00

  • Gamers Guild AZ Mousehole Press Orbital Heart of the Deernicorn

    Orbital

    Published by Mousehole PressDistributed by Deernicorn Distro ORBITAL gives us airlocks and control panels, pensive faces looking out into the cosmos, improvised fixes for critical systems, military-sponsored subterfuge, warm embraces in the cold vacuum, frantic struggles in zero-gravity and unknowable ancient technology, asking WHAT DO YOU DO NEXT? ORBITAL is a tabletop roleplaying game for three to six players. You’ll start by creating your own space station with your friends, filling it with interesting people and threatening it with impending dangers. You’ll all create and own aspects of the setting, taking a shared ownership of your world and your story. You’ll also create your own character, a specialist who can push back against the threats you’re facing. Together, you’ll explore your station, it’s people and their problems using the simple No Dice, No Masters system that puts the focus on character relationships, community struggles and player choice. Through play, you’ll determine your community’s fate as equal storytellers in your own unique story.

  • Gamers Guild AZ Mind's Vision Infaernum (Deluxe Hardcover) (Pre-Order) GTS

    Infaernum (Deluxe Hardcover)

      Infærnum is a rules-lite RPG focused on apocalyptic themes. Everything starts with a major event: a prophecy that triggers the end of times. Over seven days (in the narrative), players must face all challenges and reach the promised land before the end of all things, facing the four horsemen and other tropes of the Book of Revelation.Or not. In this highly original game, you define your own vision of the Apocalypse. It can work with any campaign or setting for any system besides the standalone premise presented by the game. That means you can simply use Infaernum on top of your current RPG campaign, whatever system that might be, to explore an end-of-world scenario. It's essentially your doomsday device and toolbox.The core also includes a vast collection of optional rules, supplements, and settings that make Infaernum the ultimate doomsday device. You pick and choose what you want to use according to how you want to play at any given moment. It includes modes inspired by popular games and tropes like Shadow of the Colossus, Diablo, Dark Souls, and Cyberpunk 2077, plus alternate ways to play, which include a dungeon crawler element, an enemy generator, ways to use decks of regular playing cards and even a Tarot Arcana, as well a sneak peek into 1,000 years AFTER the end of your world! Mix and match them as you want for the most insane results! This award-winning Role-Playing experience can fit any style or setting for Solo, Co-Op, or Guided play. Not for the faint of heart.

    $64.00$54.00

  • Gamers Guild AZ Paizo Starfinder Second Edition Playtest Rulebook (Pre-Order) Southern Hobby

    Starfinder Second Edition Playtest Rulebook

    The Starfinder Playtest Rulebook brings Starfinder into a new age of compatibility, as Starfinder switches to using the same rules engine that powers the popular Second Edition of the Pathfinder Roleplaying Game. Inside this playtest for the new edition, you’ll find six new classes, 10 ancestries, new skills, new feats, futuristic equipment including augmentations and upgrades, new science-fantasy spells, and more! You can directly shape the future of Starfinder by participating in a fun and rigorous playtest using one of several playtest adventures released throughout the playest period, or by trying out the new rules in your own games. If you’ve ever wanted to fire a gatling gun into a horde of onrushing aliens while laughing menacingly, battle robots in a derelict starship as a solar knight, or hack computer systems with plants as a mystical xenodruid, then the Starfinder Playtest Rulebook has you covered! This 264-page softcover playtest rulebook is packed with new content that lets you build a science-fantasy character from level 1 to 20. Create a character to participate in the Starfinder Playtest or see how this new content might work in your Pathfinder campaign. The future is yours to shape! (You’ll need a copy of Pathfinder Player Core and Pathfinder GM Core to use this product.) Written by: Jessica Catalan, Thurston Hillman, Jenny Jarzabski, Mike Kimmel, and Dustin Knight.

    $36.00$24.00

  • Gamers Guild AZ Black Armada Games Lovecraftesque RPG: Waves of Darkness Expansion (Pre-Order) GTS

    Lovecraftesque RPG: Waves of Darkness Expansion

    This expansion pack plunges you into the cold, briny waters of oceans near and far. Who knows what strange things lurk beneath the surface? A set of four unique scenarios for Lovecraftesque. Consists of a set of 52 cards in a printed tuckbox. Waves Of Darkness is NOT a standalone game, and the print expansion requires the Lovecraftesque core box to play. Waves Of Darkness includes these scenarios: ATLANTIS SWALLOWED by Becky Annison. Thousands of years ago and the sea levels are lapping at the heels of Atlantis. With greater technological prowess than anything a modern civilization has seen, they are confident they can hold back the waters. But a deeper rot has seeped in through the cracks. BLOW YE WINDS by Sasha Sienna and Jonathan Sims. In 1831, the British port of Peterhead processed the butchered blubber of over a thousand whales a year, hunted and killed off the coast of Greenland. Dr Andrew Campbell has left his landlocked life behind to serve as surgeon on the whaling vessel Sanguine, but his first voyage will not be an easy one as a strangeness begins to affect the ship. THE SIREN'S CAW by W.H. Arthur. Every summer, visitors from London and beyond are drawn to the seaside resort of Brighton. Are they called here by the eldritch forces from beneath the waves, or is there something even more sinister from across time and space? THROUGH THE WATERS, DARKLY by Josh Fox. A research and exploration base has been set up at the bottom of the deepest place on Earth: the Mariana Trench. The small team of scientists are isolated in the cold depths as they explore the last frontier of our planet. Isolated, yes: but not alone. Each scenario can be played and replayed, and can also be combined with cards from the core deck and those from other scenarios to create even more stories.

    $22.00$18.00

  • Gamers Guild AZ MONGOOSE PUBLISHING Traveller RPG: Referee's Screen Update 2024 GTS

    Traveller RPG: Referee's Screen Update 2024

    With a stunning science fiction vista facing the players, and every vital table for the Referee, the Traveller Referee’s Screen Update 2024 is the perfect complement to a well-run Traveller campaign. Fully updated to the latest rules and with all the important tables and charts needed to run a game, the new Traveller Referee’s Screen Update 2024 is constructed from quality heavy-weight cardstock that will stand the ravages of many years’ gaming.

    $29.00$22.00

  • Gamers Guild AZ DECK & DICE GAMES Quartershots: Roads & Ruins (Pre-Order) Quartermaster Direct

    Quartershots: Roads & Ruins

    Book 1: Roads & Ruins focuses on adventures players can have traveling between towns, whether its ambushes on the road, escorting jobs, or crumbling towers found along the way.QuarterShots is a new type of adventure book: the Game Masters's backup plan. They're packed with system-neutral side quests that can be dropped into any RPG session with ZERO prep!Not enough time to prep for your upcoming session? QuarterShots is your backup plan. Didn't expect your players to leave town mid-session? No problem! Just flip to a fitting two page adventure and seamlessly continue GMing.Each adventure starts with a brief summary, to let you quickly pick out the adventure that best fits your game. The rest of the details are presented in small packets of information, so you can easily skim any adventure to get all you need to know to run it, without slowing down the session.● 64 pages of side quests that defy players expectations and fit into any campaign● Each adventure is 1 to 2 hours of gameplay - perfect for short sessions or to fill out longer game nights● Truly system-neutral - compatible with 5e or any other system - there are no game specific mechanics● The perfect GM backup plan for when players decide to do something unexpected● Requires no preparation - you don't even need to read the entire adventure before you start running it● Quit worrying about being underprepared - your players will never see you sweat!

    $36.00$17.00

  • Gamers Guild AZ Soulbound Warhammer Age of Sigmar Soulbound RPG: Blackened Earth GTS

    Warhammer Age of Sigmar Soulbound RPG: Blackened Earth

    All orders of this product include a PDF redeemable via Drive Thru RPG. Greywater Fastness is under siege. The vast industrial city dedicated to producing weapons and arms for Sigmar’s armies now finds itself teetering on the brink of oblivion. A tide of power hungry Skaven covet Greywater’s technology. The neighbouring Sylvaneth sing a song of revenge for the lands polluted by the city’s toxic runoff. And within the city itself, allies and enemies alike stoke the self-destructive flames of war. But if Greywater Fastness falls, Sigmar’s armies across the realms fall with it… Strike out into the forge-hot streets of Greywater Fastness in this brand new campaign for Warhammer Age of Sigmar: Soulbound. Blackened Earth is a thrilling five-part campaign set within the free city of Greywater Fastness in Ghyran, the Realm of life. Here, the Soulbound are tasked with steering this vital city of Sigmar away from its path of destruction. With monsters gnawing at the gates, allies turning into enemies, and warmongers fighting for dominance in the city, the Soulbound must use everything at their disposal to save the doomed city from immolation in the fires of war. This book contains: An epic campaign told across five thrilling adventures. Walk the streets of one of Sigmar’s most industrialised city then strike out into the blasted wastelands and vibrant wilds of the Realm of Life. A comprehensive guide to the city of Greywater Fastness. Discover its history and how it was founded, explore over 70 unique and strange locations, and learn about the major players in the city. A beautifully illustrated map of Greywater Fastness! New items to purchase in the city’s black markets, and new Endeavours to undertake while in the city! New terrifying monsters and allied NPCs for your Binding to encounter!

    $57.00$41.00

  • Gamers Guild AZ Call of Cthulhu Call of Cthulhu, 7th Ed.: The Two Headed Serpent GTS

    Call of Cthulhu, 7th Ed.: The Two Headed Serpent

    An Epic Action-Packed and Globe-Spanning Campaign for Pulp Cthulhu The world needs heroes, now more than ever! The Two-Headed Serpent is an action-packed, globe-spanning, and high-octane campaign set in the 1930s for Pulp Cthulhu. The heroes face the sinister conspiracies of an ancient race of monsters hell-bent on taking back a world that was once theirs. Working for Caduceus, a medical aid organization, the heroes will loot a lost temple in the forests of Bolivia, go head-to-head with the Mafia in New York City, face a deadly epidemic in the jungles of North Borneo, uncover the workings of a strange cult in dust-bowl-era Oklahoma, infiltrate enemy territory inside an awakening volcano in Iceland, face the horrors of hideous medical experiments in the Congo, race to control an ancient and powerful artifact on the streets of Calcutta, and ultimately travel to a lost continent for a desperate battle to save humanity from enslavement or annihilation! Packed with nine adrenaline-fueled adventures, Keeper advice, gorgeous full-color maps and player handouts. Note: The Two-Headed Serpent has been specifically written to be played with Pulp Cthulhu; although, (with adjustment) the campaign can be played just with the core 7th Edition rule set.

    $64.00$38.00

  • Gamers Guild AZ Plot Bunny Games Catcrawl Indie Press Revolution

    Catcrawl

    You are a cat and have recently arrived in your new home. Now you're alone in this unfamiliar environment for the first time and set out to explore it. Catcrawl is a collaborative role-playing game (TTRPG) in which you tell the story of this exploration. You'll use an apartment map with 24 squares for the cat to explore and several lists with details and ideas for your descriptions. How is the cat going to interact with the environment and what is it going to discover? Play to find out! Catcrawl is a GM-less or solo RPG for 1-4 players, who narrate the exploration together. It combines hexcrawl-like mechanics with story game techniques. The players take turns playing the cat, describing the environment, and narrating the consequences of the cat's actions. The roles rotate with every new square. In the end, the cat cozies up for a nap and falls asleep. Catcrawl is ideal for one-shots and has a flexible play time of about 30 minutes to 3 hours. Catcrawl is great for RPG newbies as well as for experienced players. It also works well with kids. Everything you need to play is in this zine or PDF. No preparation or experience necessary - just start playing!

    $27.00$23.00

  • Gamers Guild AZ Indie Press Revolution The World We Left Behind Indie Press Revolution

    The World We Left Behind

    In The World We Left Behind, play as astronauts trekking across an alien planet. Learn about the planets flora and fauna while uncovering vestiges of the past. What happened to the sapient species that called this planet home? Why do only remnants of their lives remain?During this casual worldbuilding game, players draw symbols on playing cards to create a planet, populate it with traits, and uncover the mystery of the species that left this world behind. Tell a story of wonder, companionship, and legacy in the midst of a lonely planet.The World We Left Behind is GMless and designed for 1-5 players. The game is 44 pages long (including covers), there is zero prep needed to play, and a full game lasts 2-4 sessions. Alternate rules for one-shots are found in the back of the book.Instructions and templates for online, one-shot play are included in the digital bundle.To play The World We Left Behind, you will need the following:A standard deck of playing cards (these cards will be written on during play)At least one fine-tipped permanent markerA six-sided die (d6)A flat surfaceA few hours of time per sessionThe World We Left Behind was originally commissioned by BalletCollective to be used as Source Art in their 2023 season, THE MOMENT IS IMMINENT. Composer Phong Tran and choreographer Troy Schumacher played The World We Left Behind and used it as inspiration for the music and choreography of the ballet.

    $23.00$20.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: Cults of RuneQuest - The Lunar Way AGD

    RuneQuest RPG: Cults of RuneQuest - The Lunar Way

    Cults of RuneQuest: The Lunar Way is the player's guide to the deities of the Red Moon. Each cult dives deep into the mysterious and misunderstood Lunar gods, and provides mechanics for each of their cults to create your RuneQuest adventurer. 15 brand new cults, including Jakaleel the Witch, the Goddess of Youth Teelo Norri, the Chaos demon known as the Crimson Bat, and the Red Goddess herself - all playable for the first time! Rules to create brand-new RuneQuest adventurers belonging to these cults, detailing the skills, passions, spirit magic, and Rune magic each cult offers. A new and unique Lunar magic system, plus expanded rules for Lunar sorcery, and the unique way Lunar Rune spells are affected by the phases of the Red Moon. Rules for how your adventurer can grow into a God-talker, Rune Priestess, or even a mighty Rune Lord. This supplement can be used with the RuneQuest core rules, or combined with other Cults of RuneQuest books to create a RuneQuest adventurer belonging to multiple cults.

    $57.00$34.00

  • Gamers Guild AZ Chaosium RuneQuest RPG: Cults of RuneQuest - The Lightbringers AGD

    RuneQuest RPG: Cults of RuneQuest - The Lightbringers

    Cults of RuneQuest: The Lightbringers is the second book in the new Cults of RuneQuest sourcebook series for RuneQuest. This book is the player's guide to the storm pantheon, opening up character creation and advancement to a whole new level. A player-facing RuneQuest supplement. 19 cults, each of which can be used as the bases for a new RuneQuest character, offering a unique selection of spells, skills, and special traits. Expand existing RuneQuest characters by adding cults from this book to their roster of worshiped gods. Lore and history of the Lightbringer pantheon of gods. Rules to advance your character to a Good-Talker, Rune Priest, or even a mighty Rune Lord. This supplement requires only the RuneQuest core rules to play

    $57.00$34.00

  • Gamers Guild AZ Rowan Rook and Decard Heart RPG: The City Beneath - Vermissian Black Ops (Pre-Order) AGD

    Heart RPG: The City Beneath - Vermissian Black Ops

    From the depths of the cursed mass transit network known as the Vermissian, the Ministry of Our Hidden Mistress wages a shadow war against their cruel high elf overlords. You are part of the Throne Division: cells of black ops paramilitary assets drawn from the people of the Heart. You undertake vital missions in support of the Ministry’s cause, using the miles of twisting tunnels to move secretly through the city. This sourcebook for the Heart RPG contains expanded and alternative rules for sending your undercity delvers on dangerous missions for the dark elf revolutionary front. You’ll also find information on the factions that make the Vermissian their home, details on Throne Division equipment, a guide to building operations and a line-by-line breakdown of the network. A copy of Heart: The City Beneath is required to use this book.

    $17.00$15.00

  • Gamers Guild AZ Rowan Rook and Decard Heart RPG: The City Beneath - Core Rules Delve Edition (Pre-Order) AGD

    Heart RPG: The City Beneath - Core Rules Delve Edition

    Heart: The City Beneath is an award-winning complete tabletop roleplaying game about delving into a nightmare undercity that will give you everything you’ve ever dreamed of – or kill you in the process. It is a dungeon-crawling, story-forward tabletop RPG from the designers of Spire that focuses on what characters have to lose in pursuit of their dreams in the chaotic darkness beneath the world. Sharing a setting with Spire, Heart expands the unreal world beneath it. It uses an expanded and updated version of the Resistance system, the mechanics that power Spire, to help you tell stories of desperation, hubris and adventure in the City Beneath. Full rules for playing and running games of Heart Nine strange character classes and five dangerous callings 21 Zenith Abilities – the ultimate expressions of power – almost all of which kill the user when activated Over 50 landmarks to explore such as predatory pubs, entropy machines, community centres in churches devoted to forbidden gods, cursed underground stations, vast subterranean forests and portals to multiple heavens   Over 30 adversaries to avoid, put down or get killed by such as the cannibalistic Butcher, the pathetic Feral Psychopomp, mad trees, train worshippers, burnt-out occultists and Flightless Owl Hives Over 40 gorgeous full-colour illustrations by Felix Miall An extensive gamesmaster advice section with guidance for all experience levels

    $78.00$67.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics #110: The Sacrificial Pyre of Thracia (Pre-Order) ACD Distribution

    Dungeon Crawl Classics #110: The Sacrificial Pyre of Thracia

    The cult of The Dark One practice sacrifice as a way of offering tribute to their deity. The cult has a major stronghold located within an extinct volcano, which conceals a sacrificial pyre to their dark god. The cult has flourished and now preys on local settlements to stoke the greedy flames of the pyre. Heroes are needed to put the cult to the sword and quench the fires of the sacrificial fires once and for all!The Sacrificial Pyre of Thracia is an all-new 1st-level adventure, fully compatible with DCC RPG. This adventure is the perfect prequel to DCC RPG: The Caverns of Thracia. However, that book is not required to use this adventure, which can be easily dropped into your own campaign setting.

    $16.00$14.00

  • Gamers Guild AZ Goodman Games Dungeon Crawl Classics RPG: Caverns of Thracia Limited Edition Minotaur Hide Cover (Pre-Order) ACD Distribution

    Dungeon Crawl Classics RPG: Caverns of Thracia Limited Edition Minotaur Hide Cover

      A thousand-year-old dungeon mystery waiting to be solved!   The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dog brothers, gnolls, lizardmen, and others. Some say that even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia?   The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign!  Takes characters from levels 1-10 (5E) or 1-5 (DCC) 6 vast dungeon levels 250+ encounter areas 125+ new monsters 40+ new magic items, spells, and curses Stretch goals expand the ruins and an overland archipelago Combat, exploration, and social interaction

    $114.00$97.00

  • Gamers Guild AZ Space Penguin Ink A Dead Festival 4 ACD Distribution

    A Dead Festival 4

    The Veil is thin,The nights draw long,Winter is approaching,And with it the Siren Songs… A Dead Festival IV is a miniatures game expansion of bone-chilling Scenarios for Forbidden Psalm. The fourth entry into our horror film-themed collection of content, this brand-new volume arrives just in time for the holiday season! In this spine-tingling collection you will find such horrors as:Can your warband survive against waxwork versions of themselves, come to life!An unstoppable killer, after your warband. Can they survive till dawn?Your warband finds themselves trapped in a cave, what lives there now hunts them!Fully compatible with all other Forbidden Psalm products and MÖRK BORG.Solo rules!

    $15.00$13.00

  • Gamers Guild AZ Space Penguin Ink Forbidden Psalm: End Times (Soft Cover) ACD Distribution

    Forbidden Psalm: End Times (Soft Cover)

    A Game of Blood, Metal, Death, and Socks. Forbidden Psalm: The End Times Edition is the definitive version of the renowned 28mm miniature skirmish game. Assemble your warband, outfit and equip them with whatever meager protections you can afford, and prepare to face the horrors of the night in intense solo skirmish warfare! This version includes both the revised and expanded Forbidden Psalm base game, as well as the first expansion In the Footsteps of the Mad Wizard. Inside you’ll find:Complete rules for creating and running a game of Forbidden Psalm using whatever 28mm miniatures you have availableFast, deadly combat that rewards clever tactics and positioningA bestiary of vile fiends, from the Blind Spider Queen to the deceptively-violent GoatBoth campaign and scenario procedures so you can take your game beyond the initial skirmishFully compatible with Forbidden Psalm and MÖRK BORG

    $43.00$37.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: Deck of Legends (Nights of Payne Town) (Pre-Order) ACD Distribution

    City of Mist: Deck of Legends (Nights of Payne Town)

      A deck of 40 beautifully-illustrated Danger cards of modern day legends, daring street gangs, and shady Gatekeepers!The Deck of Legends contains 40 large 8" x 3.15" Danger cards of legendary archvillains, sneaky street-rats, unscrupulous mobsters, mythical street gangs; and of course, the ever-elusive and intimidating Gatekeepers.The deck includes a roster of Danger profiles that are fully-compatible with the Nights of Payne Town story arc book, but can also provide MCs with on-the-fly encounters to throw at their players.23 Purple “Mythos” Danger cards of awakened Rifts and Conjurations13 Red “Logos” Danger cards of Touched individuals and Sleepers4 Blue “Mist” Danger cards of GatekeepersEach card contains:A narrative side with the Danger’s art, description, and flavor text or quoteA Danger profile side with the Danger’s spectrums, custom moves, hard moves, and soft movesThis map set contains:A large foldable map of the City of Mist (33 X 25.5 Inches)42 pinnable clues for the Nights of Payne Town story arc55 general pins (25 Locations, 15 Crime Scenes, 15 Suspects)A ‘CONFIDENTIAL’ City of Mist envelope to hold all the clues & pins  

    $36.00$19.00

  • Gamers Guild AZ Son of Oak Game Studio City of Mist: Character & Theme Cards (Pre-Order) ACD Distribution

    City of Mist: Character & Theme Cards

    Build your character as a deck of cards, with built-in theme improvements60 large cards, 8" x 3.15"Writable dry-erase cards for tracking your character information including:14 blank Mythos theme cards14 blank Logos theme cards2 blank Mist theme cards6 character cards4And 1 each of 20 theme-specific cards (including theme improvements):crew or extra theme cards.  

    $29.00$15.00

  • Gamers Guild AZ Exalted Funeral Games Land Of Eem: Core Rulebook (Pre-Order) GTS

    Land Of Eem: Core Rulebook

    The Land of Eem Bestiary Vol. 1 is packed with peril and hijinks! This detailed 200-page tome contains a menagerie of 190 original and classic fantasy foes. Creatures and critters galore, all illustrated in beautiful full color. With simple stat blocks, unique (and succinct) abilities, and advice for roleplaying each beastie, the Land of Eem Bestiary is designed to make GMing creatures fun and painless.Set in the expansive fantasy world of the book series Rickety Stitch and the Gelatinous Goo and Dungeoneer Adventures, the Bestiary Vol. 1 is an essential supplement for the tabletop roleplaying game Land of Eem.

    $57.00$49.00

  • Gamers Guild AZ Black Lantern Studio Soulmist RPG: Three-Book Bundle With Slipcase (Pre-Order) GTS

    Soulmist RPG: Three-Book Bundle With Slipcase

      A Premium Slipcase, with hard paperback cover and awesome artwork from the depths of the Darklands. Caontains all the three books of the Soulmist series.

    $170.00$145.00

  • Gamers Guild AZ Mana Project Studio Not The End RPG: Token Set (Pre-Order) GTS

    Not The End RPG: Token Set

      The Not The End set of custom tokens features 20 tokens, 10 orange and 10 purple ones. We worked on these tokens to make them as inclusive as possible by choosing two colors that everyone could tell apart, regardless of any colorblindness they might have.  

    $22.00$19.00

  • Gamers Guild AZ Mana Project Studio Not The End RPG: Lesson Card Deck (Pre-Order) GTS

    Not The End RPG: Lesson Card Deck

      The Not The End Lesson Cards, a deck of 55 cards that will let the players manage the Lessons their Heroes will learn easier to manage and to use, as each Lesson is a small feat that will give the character new ways to influence the Story and the play.Not the End is a roleplaying game that tells the adventures of Heroes willing to risk everything for what they hold dear, with an original game system called HexSys.  

    $29.00$20.00


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