Board Games | Historical Games
Carcassonne: Expansion 9 - Sheep & Shepherds (V3.1)
In this expansion for Carcassonne, animals and vineyards enliven the landscape. Let your shepherd herd geese and grow his flock of sheep. But when the wolf appears, your sheep will make a run for it. BRING NEW LIFE TO CARCASSONNE: Introduces sheep, shepherds, wolves, and vineyards for fresh scoring options and dynamic gameplay. HERD YOUR FLOCK: Grow your flock of sheep with the shepherd, earning points as they graze across the countryside. BEWARE THE WOLF: When the wolf appears, your flock may scatter—forcing careful planning and a little luck to keep your points safe. EXPAND WITH NEW TILES & TOKENS: Includes 12 new land tiles, 16 flock tokens, 2 wolf tokens, and 6 shepherd meeples for added variety. BASE GAME REQUIRED: Carcassonne is needed to play. Perfect for fans who want to add charming thematic depth with animals and vineyards. Contains: 12 Land Tiles 16 Flock tokens and 2 Wolf tokens 6 Shepherds
$28.00$19.00
Dice Realms: Trade Expansion
As realms recover from the Great Plague, trade resumes, universities are founded, and merchant houses flourish. Can you build the most prosperous realm while contending with fate? Dice Realms: Trade Expansion adds a new die type, nine more die faces, five lines of related die faces, and eight events that modify the fate die, representing the tumultuous late medieval world. New co-operative and solo play options, as well as recommended set-ups, are also provided.
$116.00$70.00
Tiny Epic: Game of Thrones
Prepare to navigate the perilous world of Westeros with Tiny Epic Game of Thrones, where alliances are fragile, betrayals are common, and the fate of your House hangs in the balance. Players will assume the roles of the mighty houses of the Seven Kingdoms, each vying for power, influence, and control of the Iron Throne. As you step into the shoes of iconic characters, you'll face challenging dilemmas, engage in intricate political maneuvering, and wage epic battles for supremacy. Will you forge powerful alliances with other noble houses, or will you plot their downfall to seize their lands and resources? The choices you make will have far-reaching consequences, affecting not only your House but the entire realm. Can you outwit your rivals and ensure the survival and prosperity of your House in the unforgiving Game of Thrones? In Tiny Epic Game of Thrones, players utilize an innovative limited-action dice mechanism to strategically choose actions such as plot, whisper, event, march, and sail. With the option to follow other players' actions, players will be engaged every turn. Furthermore, players will wield the immense power of their respective Houses through a versatile hand of multi-use cards that allow players to plot against the influential houses of Westeros, orchestrate grandiose events, and partake in exhilarating battles. They will wage war across all of Westeros, sieging castles, taking lands, and forging crucial alliances, all for a chance to sit upon the Iron Throne. After six rounds of play, one player will emerge as the Lord of the Seven Kingdoms and be crowned the winner!
$44.00
Northgard: Uncharted Lands
Based on the universe of the Northgard video game, Northgard: Uncharted Lands is a game of conquest and exploration set in the age of vikings. Each player controls a Viking clan, looking to achieve victory by reaping glory in various ways or controlling the most prized territories of this new continent. The game focus is on streamlined rules and mechanisms, allowing for a fast-paced and smooth rhythm of play. Each turn, players alternate their actions to adapt their strategies to their opponents' moves and the expansion of the board. Fame (i.e., points) can be earned by exploring, fighting, and controlling and developing territories. The various corresponding actions are played through the cards that the players have in hand. At the end of each turn, they have to choose a new card to improve their personal deck as their clans develop new tactics and technologies. The pace of the game is set by the players as the game ends after seven turns, but can also be cut short at any time if one of them is in control of three closed territories hosting certain types of buildings.
$116.00
Propolis
Propolis is a worker-placement, engine-building, area-control, and tableau-building game for 1-4 players. Players take on the role of competing medieval bee colonies and take turns deploying worker bees to collect pollen, fortify their positions, and construct their hives to appease their queen and become the most glorious in the land! As bees compete over the realm's floral landscapes, they will be collecting pollen to create the propolis they need to build their hives. Attaining dominance in different realms provides additional glory and building materials. As hives expand, new structures provide additional resources, new scoring opportunities, and the prerequisites to construct a glorious palace for the queen. The player who dominates the realm and builds the most prestigious home wins. From the team that brought you Calico, Cascadia, and Point Salad, this small box worker placement game is the perfect introduction to new gamers, but has enough strategic depth to be challenging for everyone!
$37.00
Teotihuacan: City of Gods
Travel back in time to the greatest city in Mesoamerica. Witness the glory and the twilight of the powerful pre-Columbian civilization. Strategize, accrue wealth, gain the favour of the gods, and become the builder of the magnificent Pyramid of the Sun. In Teotihuacan: City of Gods, each player commands a force of worker dice, which grow in strength with every move. On your turn, you move a worker around a modular board, always choosing one of two areas of the location tile you land on: one offering you an action (and a worker upgrade), the other providing you with a powerful bonus (but without an upgrade). While managing their workforce and resources, players develop new technologies, climb the steps of the three great temples, build houses for the inhabitants of the city, and raise the legendary and breath-taking Pyramid of the Sun in the center of the city. Each game is played in three eras. As the dawn of the Aztecs comes closer, player efforts (and their ability to feed their workforce) are evaluated a total of three times. The player with the most fame is the winner.
$87.00$53.00
Everdell: Card Sleeve Set
This set of card sleeves features art from Everdell Artist Andrew Bosley and contains enough Card sleeves to sleeve your Everdell Base game and all the Expansions. Double Matte sleeves make it easy to read without glare 600 sleeves to help protect your Everdell collection from wear and tear! Contents 300 Card Sleeves for standard cards 150 Clear sleeves for standard cards 150 Clear sleeves for mini cards
$87.00
BANG! Dice Explosion
When the stakes are high, there's only one solution: a stick of dynamite!BANG! The Dice Game and all expansions published to date, plus brand-new character cards: The Brave. Thanks to the 10 game modules, each game becomes an epic and memorable challenge!Includes:♦ BANG! The Dice Game™♦ BANG! The Dice Game™ — Old Saloon♦ BANG! The Dice Game™ — Undead or Alive♦ BANG! The Dice Game™ — The BraveCONTENTS• 9 dice• 36 Character cards• 18 Roles cards• 17 Summary cards• 1 Ghost card• 29 small cards• 3 cards dividers• 76 tokens• 3 rulebooks• 3 rule cards
$66.00$46.00
Concordia: Roma And Sicilia Expansion
Concordia: Roma/Sicilia is an expansion for Concordia that provides a double-sided game board, and one diecut board. for two different experiences:♦ In the Eternal City of Rome, a new Ship track with exciting bonuses is waiting to be explored.♦ In the eastern part of Sicily, Mount Etna defines ancient life. If the volcano becomes active, it impacts the production and construction activities of the three province.
$44.00$29.00
Minos: Dawn of the Bronze Age
Historical theme, Bronze Age. Players are in charge of Minoan Clans (Minoans are deemed as the first European civilization), fighting for the Minos (king) title. Build cities, monuments and other structures, open new trade routes, expand and fight off barbarians out of your land, plan your actions with your clan council, research and issue decrees so your actions will be more powerful than your opponents! You have only 4 rounds to prove you are worthy of the legendary Minos title.Contents• 1 Double-Sided Main Board• 5 Action Board Overlays• Map Overlay Sheet• 1 First Player Marker• 4 Double Layered Player Boards• 72 Age I Decree Cards• 72 Age II Decree Cards• 9 Starting Cards• 3 Double-Sided Trading Post Tiles• 15 Blue Trade Bonus Tiles• 15 Red Trade Bonus Tiles• 20 City Foundation Tiles• 14 Vase Tiles• 54 Good Tiles• 54 Temporary Good Tiles• 9 Age I Barbarians Tiles• 11 Age II Barbarians Tiles• 5 Special Ability Tiles• 5 Action Bonus Tiles• 52 Coins (40 Of Value 1 And 12 Of Value 5)• 52 Military (40 Of Value 1 And 12 Of Value 3)• 4 +100/+200 VP Tiles• 17 Dice (4 Red, 4 Blue, 4 Yellow, 5 Gray)• 8 Player Aids♦ In Each Of 4 Player Colors:• 3 Cities• 3 Towers• 3 Merchants• 4 Farms• 10 Armies• 1 Income Marker• 1 Scoring Marker• 1 Ability Marker• 3 Progress Markers• 3 Objective Markers• 4 Dice Containers
$87.00$59.00
Kutná Hora: The City of Silver
Join other ambitious guild leaders in mining and developing the famous City of Silver during its period of rapid economic growth and expansion in the 14th century — from the first discovery of silver near the cistercian monastery to the construction of Kutná Hora, which quickly became one of the most important cities in central Europe.Kutná Hora is a historical, asymmetrical city building euro game for 24 players that features a real-life supply and demand experience where every action you take has an impact on the game's dynamic economic systems.Mine ore and smelt it into a fortune of silver for expanding this beautiful historic city, but take care to balance your personal goal advancement with the need to further the city’s growth. Everything is connected, and sometimes the path to personal victory relies on the prosperity of the many.
$87.00
Tainted Grail: Age of Legends & Last Knight Campaigns
Tainted Grail's Stretch Goals offer two full-sized campaigns: The Last Knight, set 400 years after the core box campaign, where players explore a frozen, apocalyptic Avalon and bring the history of human conquest to a conclusion, and The Age of Legends, set 600 years before the core box campaign, where players join legends like King Arthur and Merlin to discover the origins of many myths. Players can also command armies and build structures thanks to the new military power mechanic. These campaigns, combined with the Fall of Avalon campaign, create a trilogy spanning a millennium and hundreds of locations and journal pages, providing a unique board game experience.
$159.00$103.00
Tzolk'in: The Mayan Calendar - Tribes & Prophecies
In Tzolk'in: The Mayan Calendar - Tribes & Prophecies, each player now becomes the leader of a particular tribe, each of which has a special ability that only that player can use. The game includes 13 tribes to provide plenty of variety. (You know that 13 is a spooky and magical number, right?) With this expansion, the game of Tzolk'in: The Mayan Calendar is also influenced by three prophecies that are revealed ahead of time and fulfilled when the time is right. These prophecies give players other opportunities to score points, but they can also lose points if they don't prepare themselves for the prophecy effects. As with the tribes, the expansion includes 13 prophecies. (Woohoo, 13 again!) This expansion also has new buildings and components that allow up to five players to compete.
$44.00$37.00
Axis & Allies: 1942 Second Edition
Spring 1942, The world is at war! Five major powers struggle for supremacy: Germany and Japan are aligned against the great alliance of the United Kingdom, the Soviet Union, and the United States. Designed for 25 players, the game is set in 1942—the historical high-water mark of Axis expansion. Show that you are a brilliant military strategist by planning your attacks, marshaling your forces into embattled territories, and resolving the conflicts. Victory goes to the side that conquers its opponents on the field of battle and liberates or occupies the greatest cities of the world. Change the course of history in a few short hours! Features: Controlling one of the Axis or Allied powers, you will command both your country’s military forces and its wartime economy. Punchboard tokens are now double sided with resealable bags for storage! 410 plastic pieces with resealable bags for storage! Game board measures 40” wide x 26” high! Updated rulebook and reference cards based on Errata documents and FAQs! Contents Summary: 1 40” x 26” Game Board 1 Battle Strip 1 Casualty Strip 410 Plastic Pieces 12 Industrial Complex Markers 100 National Control Markers 5 Setup Cards 80 Chips 6 Dice At a Glance Number of Players: 2-5 For Ages: 12+ Playing Time: 3-4 hours Game Type: Strategy
$109.00
Fliptown: New Frontier
This full-box expansion to Fliptown (same box size as Fliptown) plays in the same manner as the original—with a few fun new twists, including four new regions, two modes of play, a new resource called Hard Luck and some new game play aspects, including Ricochet Bonuses and a new type of bot called Sidekicks. Oh, and a whole lot of cows and chickens. Fliptown: New Frontier is not a standalone game. The base game Fliptown is required to play. (1-4 players, 30-60 minutes, ages 12+)
$40.00$34.00
Frontier Scum RPG
Frontier Scum is a rules-light Acid Western roleplaying game. A self-destructive, and violent take on Spaghetti Westerns, about wanted outlaws making their mark on an unreal Lost Frontier. Probably getting shot before having the chance to shoot. A rough-and-tumble world of insatiable greed where scum live one slug from the grave. Inspired by such things as El Topo, Dead Man, and Bone Tomahawk. Inside you will find all the rules you need to play, guidelines for creating characters along with their guns and stolen horses, an introduction to the Lost Frontier, a complete adventure Escape the Organ Rail, and tons of inspiration tables & tools for NPCs, hunting, carousing, bounties, odd jobs, loot and strange relics. All new for this More Rulebook edition are 19 new backgrounds, new tables for names and optional rules for gun hands.
$58.00$50.00
Carcassonne: Expansion 6 - Jousts & Crests (V3.1)
In this expansion for Carcassonne, you take part in the King's Tournament. Nominate your most promising champions and claim prizes. If you win, a valuable statue will be raised to your honor. JOIN THE KING’S TOURNAMENT: Compete in jousts by nominating your strongest champions, claiming glory and valuable prizes. EARN PRESTIGIOUS REWARDS: Victorious players receive prize tiles and can raise statues in their honor, boosting endgame scoring. NEW LAND & TOURNAMENT TILE: Includes 9 new land tiles plus a special tournament tile that adds a new layer of competition to the board. FULL COMPONENT SET: Expansion includes 6 sets of 5 emblems, 12 prize tiles, and 1 crown, offering new tactical opportunities. BASE GAME REQUIRED: Carcassonne base game needed to play. Perfect for fans seeking fresh challenges, interactive play, and thematic medieval flair. Contains: 9 Land Tiles 6 sets of 5 emblems 1 Tournament tile 12 Pirze tiles and 1 Crown
$28.00$19.00
Everdell: Big Ole Box of Storage
The Big Ol' Box of Storage safely stores Everdell Collectors Edition, Sprirecrest, Bellfaire, Pearlbrook, Newleaf, Mistwood, the Deluxe Storage Vessels, the Wooden Ever Tree, and the Click Clacks Upgrade Pack.This does not include any components found in the Everdell game or Expansions. You have Everdell and the expansions scattered all over...we get it. That's why we are releasing the Everdell Big Ol' Box of Storage. This upgrade pack allows owners of the Everdell base game and expansions to get the upgraded components from the Everdell Complete Collection without needing to buy anything they already have. Contents 1 Comprehensive Everdell Storage Box Comprehensive Storage Insert 17 Card Dividers 5 Corrin Evertail Alternate Art cards 1 Comprehensive Master Rulebook (a/k/a ""The Gilded Book"") 1 Comprehensive Master Card Reference Booklet (a/k/a ""The Archive"") 1 Comprehensive Scorepad 10 Wooden Occupied Tokens 18 Wooden Gold Occupied Tokens 20 Six-Point Shiny Metal Tokens 300+ Critter Meeple Stickers 5 Tapestry Art Signature Cards 8 Plastic Saddles
$218.00
Middle Ages
You are the head of a fiefdom and its future is in your hands. Will you develop agriculture with fields and mills? Or will you become a pious church-builder or prefer to feast in your sumptuous palaces? Develop your lands in your image and become the most influential lord in the kingdom. The game is played over 16 rounds. In turn, each player selects a Plot tile from the current row, by placing his Lord piece on it. Following the order of the row, they add it to their Fiefdom, triggering its powers and scoring, depending on its type. The 8 different tiles representing the elements of the medieval city: field, farm, village, rampart, market, barracks, church and palace. Each tile has its own scoring system, often dependent on other tiles, and some of them trigger interactive effects (attacking other players, reserving future tiles) or enable combos (to increase income). Once each player has collected their 16th tile, the player with the most money wins the game.
$58.00
Architects of the West Kingdom
Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their King and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce. These are treacherous times. Rival architects will stop at nothing to slow your progress. Will you remain virtuous, or be found in the company of thieves and black marketeers? The aim of Architects of the West Kingdom is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing various Buildings and advancing work on the Archbishop’s Cathedral. Throughout the game, players will need to make a lot of moral decisions. However, only at the game’s end will their virtue be judged. A few underhanded deals here and there might not seem like much, but fall too far and you will be punished. The game ends once a set number of constructions have been completed. Features: West Kingdom adventure with beautiful artwork and great quality components. Become an ambitious royal architect to impress the king by building notable landmarks in the kingdom First stand-alone game in the West Kingdom Trilogy Exciting worker-placement strategy board game for 1-5 players, ages 12 and up As a royal architect of the Carolingian Empire, you must impress their King and maintain your noble status. Construct various landmarks throughout his newly appointed domain and remain virtuous, or be found in the company of thieves and black marketeers! From the designer of Raiders of the North Sea!
$87.00
Sorcerer
Sorcerer is a 2-4 player dark fantasy game from the creators of Star Realms. This new character building game combines the best elements of a strategy card game and a tactical board game to create a whole new play experience! At the start of the game, each player will create a unique sorcerer by combining one of the 4 Character Decks (which shows who you are) with one of the 4 Lineage Decks, (which represents the style of magic you inherited) and one of the 4 Domain Decks (which reveal where you honed your magical powers). Shuffle those cards together to form your Grimoire, which contains your dark magic and evil minions and you are ready to play! There are 64 possible deck combinations in the base game alone, each with a unique blend of skills and game cards. Every different match-up provides an exciting new game experience! If you want an even greater variety of possible sorcerers, just add on Character, Lineage and Domain expansion decks. The 2-4 player base set includes: Four 10 card Character Decks (Ariaspes, Miselda, Tegu, and Zevrane) Four 20 card Lineage Decks (Followers of Usir, Hellfire Cult, Keepers of Progeny, and Oberon's Kingdom) Four 10 card Domain Decks (Forgotten Temple, Haunted Forest, Outcast Sanctuary, and Screaming Coast) 12 skill cards One Blood Pool card Four avatar standees Four player boards Three battlefield boards Seven wooden tokens Eight custom dice Over 100 counters A full color rule book
$87.00$56.00
Paladins of the West Kingdom: City of Crowns
In City of Crowns, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, counts and margraves offer the aid we so desperately need. Will you be able to muster enough support to once again defend this great city, or will you crumble beneath the weight of indecision and apathy?This expansion adds new extensions for both the main board and player boards. Players have a new attribute to manage and new actions available on each turn.Contents: 1 Rulebook1 Diplomat Token4 Workshops4 Diplomacy Markers7 Board Extensions40 Muster Cards4 Ally Cards30 Negotiate Cards16 Paladin Cards6 Outsider Cards8 Townsfolk Cards5 King's Favor Cards2 King's Order Cards6 Tomesaga Co-op Cards Ages: 12+Players: 1-4Game Length: 90-120 min or less
$35.00
Tiny Epic Kingdoms
Tiny Epic Kingdoms is the full 4X experience in a tiny package, and forgoes all the weighty setup and teardown of other games in the genre. The game’s main appeal is its lack of player down time. Every time a player takes an action on their turn, each other player has the choice to take one of two actions. This unique action economy adds a surprising amount of tactical depth, and eliminates one of the biggest problems that 4X games typically have, the wait time. The game is built to be incredibly easy to learn, and I would highly recommend it as an entry point into the 4X genre. - Pat (Guild Service Representative) You are a tiny kingdom with big ambition. You want to expand your population throughout the realms, learn powerful magic, build grand towers, and have your neighbors quiver at the mention of your name. The conflict? All of the other kingdoms want the same thing and there's not enough room for everyone to succeed... In Tiny Epic Kingdoms, a 4x fantasy game in a pocket-size package, each player starts with a unique faction (which has a unique technology tree) and a small territory. Throughout the game, players collect resources, explore other territories, battle each other, research magic, and work to build a great tower to protect their realm.
$44.00
Cascadia: Rolling Hills
Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice, collect wildlife, and complete habitat cards to fill in different environments in Cascadia.Use special actions to manipulate your dice, and dynamic completion cards to unlock powerful combos! Play on one of four unique Environment Sheets, each with its own special gameplay elements. Create the most harmonious ecosystem to win!Cascadia: Rolling Hills features unique content specific to the prairie environments of Cascadia!CONTENTS• 3 Deluxe Wooden Central Dice• 1 Unique Deluxe Wooden Special Central Die• 6 Deluxe Wooden Personal Dice• 30 Unique Habitat Cards• 4 Unique Beginner Completion Cards• 8 Unique Advanced Completion Cards• 64 Double-sided Environment Sheets• 64 Double-sided Tally Sheets• 4 Player Aid Cards• 1 Rulebook with Quick-reference Guide
$37.00
Age of Steam: Deluxe
With the latest printing of Age of Steam Deluxe Edition we have increased the box size to match our other big box deluxe games and created a new insert layout.Steam-belching iron horses roar across the land! Age of Steam relives the era when pioneering railroads built the tracks that transformed the world’s economy. Each phase in the game keeps players constantly involved in making vital decisions and interacting with other players. You are challenged to: Finance both the most extensive track network and the most powerful locomotives Determine which routes will give the best returns on their costs Beat the opposition to the most lucrative shipments Make enough money to pay your aggressive creditors Eagle-Gryphon Games is proud to present the new Age of Steam Deluxe Edition!This new Deluxe Edition enhances what has been one of the top-rated train games of all time. Completely re-envisioned and re-created art and graphics by Ian O’Toole Six maps included on 3 double-sided game boards, optimized for 1-6 player counts Ninety mini-sized (22mm) poker chips replace paper money Classic wooden Track Ownership disks in 6 new player colors A spacious, well-designed insert with a clear plastic cover easily stores all the components The fundamental game play remains the same great, as it always has been!
$160.00$128.00
Poetry for Neanderthals: NSFW Edition
Poetry for Neanderthals: NSFW Edition is an adult party game similar to Taboo® where players earn points by getting their teammates to guess words and phrases. The catch is that they are only allowed to use single-syllable words. Enjoy getting grandma to guess phrases like “nudist beach,” “mile high club” or “banana hammock,” but be careful. If you use any words with more than one syllable, the other team gets to spank you with the 2-foot inflatable Spank Stick. But maybe that’s not such a bad thing?
$29.00$24.00
Paladins of the West Kingdom
Paladins of the West Kingdom is set at a turbulent time of West Francia's story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to defend against enemies, build fortifications and spread faith throughout the land. Fortunately you are not alone. In his great wisdom, the King has sent his finest knights to help aid in our efforts. So ready the horses and sharpen the swords. The Paladins are approaching. The aim of Paladins of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by building outposts and fortifications, commissioning monks and confronting outsiders. Each round, players will enlist the help of a specific Paladin and gather workers to carry out tasks. As the game progresses, players will slowly increase their faith, strength and influence. Not only will these affect their final score, but they will also determine the significance of their actions. The game is concluded at the end of the seventh round. Features: Enlist the help of your Paladins to defend your city from increasing threats Multiple paths to victory, thanks to the Suspicion system, Attribute Tracks and wide array of potential Townsfolk and Outsider combinations Just the right amount of player interaction, with no take-that mechanisms Intuitive and easy to use solo play mode From the designer of Raiders of the North Sea! Contents 2 Part Main Board 4 Double-sided Player Boards 48 Paladin Cards 32 Townsfolk Cards 36 Outsider Cards 10 King’s Favour Cards (Green Seal) 6 King’s Order Cards (Red Seal) 24 Debt Cards 24 Suspicion Cards 24 Tavern Cards 24 Wall Cards 17 Scheme Cards (For Solo Play) 50 Silver 40 Provisions 1 Start Player Marker 1 Resource Marker (For Solo Play) 22 Labourers 18 Fighters 32 Workshops 28 Outposts 18 Scouts 18 Clerics 28 Monks 28 Jars (4 of each number) 18 Merchants 18 Criminals 12 Attribute Markers (4 of Each Colour)
$87.00
HERD: The Dinosaur Survival Card Game
Protect your HERD! HERD: The Dinosaur Survival Card Game is an intense tabletop experience for 1 to 5 players, each controlling a Herd of dinosaurs trying to survive an onslaught of prehistoric predators bent on driving them to extinction! Strategize with your fellow Herds, play Prey cards to distract Predators and defend against the likes of Tyrannosaurus Rex, Allosaurus, Dilophosaurus and more. Will yours be the last Herd standing, or will all five Herds stand together and survive as a group?
$58.00$50.00
Tetrarchia (2nd Edition)
TETRARCHIA (Latin of Tetrarchy, “leadership of four”) is a cooperative game in which 1 to 4 players take the role of the 4 Emperors, fighting the revolts within the Empire and the Barbarian armies that try to bring it down. With simple rules, the core engine leads to very different games and surprising endings.
$51.00$37.00
Trouble
The Trouble game is racing, chasing, peg-popping fun! The excitement begins as soon as a player presses the Pop-O-Matic bubble to roll the die. Then players race to get all 4 of their game pieces around the board. But be careful! A player's peg could get bumped and sent back to the beginning, if another player lands on the same space. Be the first to get all 4 pegs into the Finish zone to win. With this edition, kids can enjoy classic Trouble gameplay or a more challenging version with Power Up spaces. This classic game is one of the best family games for game night and one of the most engaging indoor games for kids. Kids board games like Trouble make great kids gifts for 5 year old boys and girls and up.Trouble, Pop-O-Matic, and Hasbro Gaming and all related properties are trademarks of Hasbro.• Includes gameboard, plastic game unit with Pop-O-Matic die roller, 16 pegs, and instructions.Ages 5 and up• For 2 to 4 players.• Warning: Choking Hazard -- Small parts. Not for children under 3 years• Adult assembly required.
$15.00
Chronicles of Crime: 1400
It is the year 1400 and you are Abelard Lavel, a knight living in Paris. Since you were a child, strange prophetic dreams of past and future crimes have haunted you. You managed to put your power to good use, solving mysteries that nobody else could. Now thanks to your growing reputation, the people of Paris seek your help. Will you come to their aid? Chronicles of Crime: 1400 is a stand-alone, cooperative game of crime investigation. Using Scan & Play technology to mix digital and board games, it allows for many crime investigation stories to be told with the same components. Interrogate the suspects, collect evidence, and find the culprit before you run out of time! Chronicles of Crime - The Millennium Series features three standalone Chronicles of Crime games which utilize the same great Chronicles of Crime system, but provide interesting gameplay twists and refreshing settings, that span an entire millennium from 1400 to 1900 and finally 2400. Players will be able to experience Paris like never before as they solve cases across three distinct time periods.
$44.00$35.00
Citadels Duel (Pre-Order)
This item is a pre-order item with an expected release date of 10/23/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Scheme Your Way to Victory! Vie for control of the city in Citadels Duel, a strategy and deduction game for two players. Sway the council, build new districts, and utilize unique character powers to stay one step ahead of your opponent in this two-player version of the award-winning classic. BUILT FOR TWO PLAYERS: Designed exclusively for head-to-head play, Citadels Duel delivers tense strategy, bluffing, and tactical choices in every match. SCHEME & OUTTHINK YOUR RIVAL: Use clever deduction and timing to predict your opponent’s moves, disrupt their plans, and seize control of the city. ICONIC CHARACTER POWERS: Sway the council by selecting characters with unique abilities, creating powerful combos and mind-game moments each round. FAST, TACTICAL CITY BUILDING: Construct districts, manage resources, and adapt your strategy as the city grows—every decision matters in this streamlined duel format. CLASSIC FEEL, MODERN TWIST: A refined two-player adaptation of the award-winning Citadels, offering high replayability and deep strategy in a compact experience. Contents: 25 Gold Tokens, 2 Cloth Bags, 2 Unique District Stands, 1 Council Board, 4 Starting Tiles, 16 Basic Tiles, 10 Unique Tiles, 1 King’s Guard, 9 Double Sided Council Seat Tokens, 9 Character Cards, 2 Player Reference Cards
$44.00$35.00
The Red Dragon Inn: Adventure is Nigh!
Every good adventure starts in a tavern, but in this case, a good tavern was started by adventurers! Welcome to the Adventure is Nightclub!Here you can drink, gamble, and roughhouse with your friends, trying to outlast everyone else at the table. The last adventurer standing wins!Play as one of the four characters from the YouTube series Adventure is Nigh! in this 2 to 4 player game, or mix and match them with characters from any other Red Dragon Inn set!Mortimer Rafflesworth Everwind-SmytheThis consummate con artist is the kind of scoundrel every adventuring party needs. Why fight the eldritch horror when you can convince them to relax with some tea instead?The Good: His deception skills allow him to talk his way out of seemingly impossible situations.The Bad: Deception has consequences...Dabarella YeetsterThis war-chef-turned-cleric uses her cooking skills to bring folks together with delicious treats and friendship. But don’t ignore her physical prowess, or you may catch the business-end of a gigantic ice cream scoop!The Good: She’ll serve you a fancy pound cake!The Bad: But sometimes, the cake pounds YOU!Sigmar IcebloodSigmar is a steel-fisted celestial archer with a versatile arsenal and a chip on his shoulder. Give him something to fight and he’ll show you some amazing stunts.The Good: Sigmar is always ready to jump into the fray.The Bad: ...and sometimes he’ll even consider the ramifications first!GrinderbinThis thrifty florafolk artificer has set up shop with a seemingly endless supply of magic items useful to any adventurer! So get your gold ready and don’t worry about the occasional whiff of garbage.The Good: Grinderbin’s wares can get you out of a pinch.The Bad: Actual pinch evasion performance may vary...Components:• 40-card Mortimer Deck• 10-card Consequence Deck• 8 Lie Tokens• 40-card Dabarella Deck• 12-card Food Deck• 8 Spoon Tokens• 40-card Sigmar Deck• 40-card Grinderbin Deck• 12-card Magic Item Deck• 30-card Drink Deck• 4 Player Mats• 5 Deck Dividers• Gold Coins and Other Tokens• Rules
$58.00$32.00
Land vs Sea: Uncharted Expansion
Explore a 60 minute game of Land vs Sea with 24 new tiles with new shapes, new artwork and 3 new scoring mechanisms. This expansion takes the modular Land vs Sea game from light to medium weight. Menhirs - Score the bonus points on tiles in 'ley lines' you form between distant Menhirs. Can you triangulate Menhirs to score more? Cities - Connect City tiles to land and sea areas to double the bonus point values in them, and the end game scoring value of trade routes connected to them. All the more reason to complete rivals' areas! Bandits and Pirates - Score by raiding trade routes (pirates raid ships bandits raid caravans) throughout the game. Do you lower your risk by making a variety of smaller trade routes, or push trade routes longer to increase their risk and rewards? Start scoring immediately with 1 of 4 large starting tile faces pre-filled with different scoring elements.
$29.00$24.00
Pantheum: Demigods of Olympia
Pantheum is a competitive Engine Building and Area Control board game set in Greek Mythology for 1 - 4 players. Recruit you team of Greek Demigods like Perseus, Odysseus and Icarus to help reshape the world and outplay your godly opponents. Pantheum takes place just after the Greek gods have defeated the Titans, leaving the world in ruin. Zeus has tasked some of the gods (that’s you) with reshaping the land by creating Forests, Mountains and Rivers according to your Divine Plan. But beware, your divine siblings have a different vision for how the world should be reformed. On your turn, you’ll influence the world by adding and shifting elements that can transform into permanent landscapes. You'll recruit powerful Demigods, each bringing new abilities inspired by their myths to craft your unique strategy. Once the world is reformed, the god who best matches their vision and assembles the strongest team of Demigods will emerge victorious! What sets Pantheum apart from other games? ⚙️Unique blend of Engine Builder and Area Control.🔱 Detailed art illustrating the Greek myths.♟️Fast to learn with deep strategy. 🏛 Designed from extensive research in Athens. 📏Board Game Math: Wingspan + Small World + Greek Myths = PANTHEUM!
$73.00$45.00
Zombicide: White Death Crossfire Pack
Everybody knows that you should keep your distance from zombies. Those teeth and claws are the most dangerous part. Best to pick them off from afar with crossbow bolts. Hey… is that a zombie with their own crossbow? Better duck! The Crossfire Pack for Zombicide: White Death brings bolts aplenty for both the players and the zombies. It includes Crossbow Guards, ready to take out zombies from afar. However, there’s also Deadbolt Zombies, who can still just barely use their own crossbows to deal out wounds from afar. Turn-about is fair play, as they say. EXPAND YOUR ARSENAL: Introduces 12 Crossbow Guard Miniatures and 15 Deadbolt Walkers to enhance your Zombicide fantasy campaigns. UNIQUE GAME MECHANICS: Features innovative gameplay with 6 Delayed Ranged Action Cards, bringing a tactical edge to ranged combat. SEAMLESS INTEGRATION: Easily adds to any Zombicide fantasy game, increasing the strategic depth and variety of your zombie encounters. NEW CHALLENGES: Utilize the 6 Deadbolt Walker Spawn Cards to face new undead threats that require precise teamwork and strategy to overcome. COMPLETE EXPANSION SET: Includes all necessary components such as 2 Reference Cards and a Rules Leaflet for a smooth incorporation into your existing game setup. Contents: 27 Highly Detailed Miniatures
$58.00$40.00
War Chest: Siege Expansion
Not all battles are fought on the open field. In many cases defenders hide behind the thick walls of mighty castles. Now is the time to prepare for Siege! As castles grew larger and stronger throughout the middle ages, new ways evolved to scale, knock down, and even undermine their walls. In War Chest: Siege you will be confronted with fortified locations. Fear not, you have siege towers and trebuchets at your disposal and hardy sappers to both build your own fortifications and undermine your opponents. Can you successfully return to the battlefield with your war engines in this ingenious and engaging game of tactics and strategy?
$37.00
Marrying Mr. Darcy
Marrying Mr. Darcy is a role-playing game where players are one of the female characters from Jane Austen’s novel Pride and Prejudice. Players work to improve themselves and become more desirable as potential wives for the available Suitors. The ladies do this by attending Events and improving their Characters, but advantage can be gained by the use of Cunning. All of their efforts are in hopes of securing the husband that will make them the most satisfied character at the end of the game. Game play is divided into two stages: the initial Courtship Stage and the concluding Proposal Stage. The Courtship Stage is when players try to improve their Heroine’s chances of happiness by earning points playing Character Cards, and acquiring or playing Cunning Cards. Character Points help you to attract Suitors, and also count toward your total number of Character points at the end of the game. Cunning Points do not count towards your building your Character. However, the Heroine who has acquired the most Cunning will be the first player to enter the Proposal Stage later in the game, putting her at a significant advantage. The Proposal Stage begins when Event Cards have been played. In this stage, players will roll to see which Suitor proposes to them, decide if they will marry them, and calculate their final score.
$58.00$43.00
Shipwrights of the North Sea: Redux
Shipwrights of the North Sea: Redux is set in the early years of the Viking Age, circa 800 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool, and iron, as well as getting other craftspeople on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they’re on your side! The aim of Shipwrights of the North Sea: Redux is to be the player with the most Victory Points (VP) at the game’s end. Points are gained by constructing Longships and Buildings, recruiting Jarls, attracting Heroes, and collecting Gold. Over the course of 5 Rounds, players will draft Village Cards, and must carefully manage their resources and workforce to set their settlement apart as the most glorious amongst all the clans. Redux Version:Shipwrights of the North Sea: Redux is an entirely new game. While it shares a lot of thematic elements and player goals from the original, the core gameplay has been completely rebuilt to create an experience much more in line with what fans of Garphill Games have come to expect.
$87.00
Dark Ages: Holy Roman Empire
Dark Ages: Holy Roman Empire immerses players in the political and military struggles of Central Europe during the medieval period. This standalone strategy game blends classic 4X gameplay—explore, expand, exploit, exterminate—with Euro-style mechanics for a rich and competitive experience. Gather resources from your territories, construct buildings and military units, and expand your realm through conquest or diplomacy. Use strategic planning to unlock new technologies, earn noble titles, and capitalize on each region’s unique benefits. Every faction and leader offers asymmetrical advantages, ensuring a varied experience in every session. This edition centers around the Holy Roman Empire, showcasing a detailed map of Central Europe and region-specific leaders, units, and territories. With historically inspired abilities and conflicts, the game delivers both thematic immersion and strategic replayability. Ages 14+1-4 players120-180 minute play time
$145.00$109.00
Castle Panic: The Dark Titan - 2E
The story of the castle is enhanced by the addition of the Dark Titan himself: Agranok. An unparalleled threat, Agranok has returned from banishment with a vengeance, and he's bringing new enemies that will test players like never before. The Dark Titan, an expansion for Castle Panic, adds more powerful enemies to the game, as well as new reinforcements and weapons with which the players can defend the castle. The Dark Titan Agranok is a new 8-point monster seeking vengeance, and his support includes the Dark Sorceress, elite monsters, and a boom troll. To defend against these new threats, players will have a Cavalier that fights for them on the board as well as boiling oil and support tokens. The Dark Titan is compatible with The Wizard’s Tower, the first expansion for Castle Panic, for even more of a challenge.
$29.00$21.00
Castle Panic - Crowns and Quests Expansion
Castle Panic: Crowns and Quests adds new characters and quests to the world of Castle Panic. Players can choose from a variety of playable characters, each with their own game-changing power that can be used on that player's turn. Players use these powers to attempt a series of quests that must be completed before the castle is destroyed. Quests can include retrieving magical items from spaces on the board, destroying a cursed temple, or teleporting the entire castle to safety, among other challenges — all while fighting off the monster army. In more detail...Crowns and Quests, the newest expansion to Castle Panic, adds 12 playable characters with unique abilities that allow players to join the royal court to defend the Castle. Each character is assigned to 1 of the 6 towers at the start of the game. If that tower is destroyed, the character is lost, and the player must continue without that ability. Players will need those abilities too, since there are now quests that the players must try to survive to win the game. At the start of the game, players choose 1 Standard Quest and 1 Endgame Quest. Until both of those Quests are completed, the pile of Monsters will refill over and over. Standard Quests include searching for magic scrolls, looking for a cure for a plague of madness, holding off magical stones that cause the Monsters to spawn closer and closer to the Castle, and much more. Once the Standard Quest is achieved, players move on to the Endgame Quest, which they either complete or perish trying. Endgame Quests feature challenges such as collapsing caves to stop the flow of Monsters, racing against time to destroy a cursed obelisk, and placing magical portals to teleport the entire Castle to safety. There are 11 Standard and 7 Endgame Quests to choose from, providing hours and hours of replay as players explore all the different challenges.
$44.00$33.00
Hoplomachus: Remastered
Enter the arena again, for the first time!Hoplomachus: Remastered is a gladiatorial combat game set in mythic first century AD. Play as one of seven factions in an easy to learn, difficult to master ruleset of squad-based tactics, holding your own in an arena against other warriors and beasts from other worlds.Featuring play modes for solo, two-player co-op, and PVP up to four players, Hoplomachus: Remastered is an epic collection of the very best content from Chip Theory classics Hoplomachus: The Lost Cities and Hoplomachus: The Rise of Rome. Now updated with streamlined rules and original, beautiful art, Hoplomachus: Remastered provides hours of revitalized gameplay content no matter which way you prefer to play! Box contents • 121 Heavy Weighted Chips • 22 Heavy Weighted Thick Chips • 68 Health Chips • 1 Double-Sided Edge-Stitched Arena Mat • 17 Attack Dice • 3 Arena Dice • 2 Crowd Favor Beads • 4 Chip Trays • 2 Chip Bags • 7 Reference Sheets • Rulebook
$189.00
Boonlake
With a group of pioneers, you have left civilization behind to settle along the shores of Boonlake, a long-forgotten region inhabited by humans long ago. This unexplored area beckons you! Become part of a new community and commit yourself to the common good. Explore the landscapes, build houses and settlements, raise cattle, produce raw materials, and develop an infrastructure. Do your best to automate these processes. Seize the opportunity to make the best of your new life in Boonlake. Boonlake is an expert game in which you are finding yourself improving your life — and your group's life — in this new territory...but how you accomplish this is completely up to you! Due to a novel action mechanism, each game progresses differently. Each action needs to be considered carefully since the other players also benefit from the action you choose. Besides this, the action determines how far you may move your ship — the further and faster, the better!
$102.00$82.00
Orléans: Invasion
Orléans: Invasion, the first large expansion for the award-winning game "Orléans", contains six scenarios designed by Reiner Stockhausen and Inka & Markus Brand. It also includes a new set of Place Tiles that can be used with or without any of the scenarios. The new scenarios are: Prosperity: An extensive scenario introducing new Events and a Carpenter that all players may use to build Structures for victory points, designed by Inka and Markus Brand. Invasion: A cooperative scenario in which players have to work together to fend off an invasion while fulfilling personal objectives, designed by Inka and Markus Brand. The Duel: A two-player scenario in which both players race to be the first to complete a series of objectives, designed by Reiner Stockhausen. In addition, Invasion contains three single-player challenges by Reiner Stockhausen. The Dignitary: You are an important dignitary trying to gather as many Citizens as possible. Capital Vierzon: Develop the city of Vierzon to become the capital of its region. Traveling Salesman: Travel through the country and make important deliveries to faraway cities.
$73.00$58.00
Tiny Epic Tactics
Tiny Epic Tactics utilizes a simple combat system with variable player powers and 3-D terrain to achieve endless layers of strategy and fun. Tiny Epic Tactics offers competitive play, cooperative play and solo play! Conquer your opponents in tactical combat where every calculated move matters... or journey across the land and through the caves in a grand cooperative/solo adventure! Nesting inside the game box are 5 smaller boxes and a map/scroll. Players will set up the game by placing these 5 boxes, plus the box bottom, onto the scroll in designated areas. This creates the environment that players will explore and battle across. In Tiny Epic Tactics, players will have a team of four unique heroes: a Fighter, a Wizard, a Rogue and a Beast. Each hero type, and each character within that type, offers unique advantages to movement, attacks, and/or support. Finding the synergy in your team is key to victory. In competitive play, players will pit their teams against one another in effort to score the most victory points by the end of the game. Each turn, players will have three actions to assign across their team. They can move and/or attack with their heroes. Victory points are rewarded for area control, enemy heroes captured, and keeping your own heroes alive. Gaining complete control of one, or multiple, specific areas offers the most victory points in competitive play. Gaining control of said areas requires your heroes maintaining majority presence in these areas over the course of a few turns. This requires a careful balance of offense and defense. The control of these areas can easily shift from one player to another based on which player has the majority heroes present in the designated spaces. Once a set number of areas are captured, or one of the players has lost all of their heroes, the end game is triggered. Tiny Epic Tactics offers a distinctly different experience for solo and cooperative play. In these modes, players will adventure across the map, fighting spawning enemies and exploring caves (printed on the interior of each of the boxes). The goal is to acquire treasures, that belongs to the enemy, from these caves while keeping your heroes alive. Once the end of the game is triggered, victory points are tallied based on how many treasures you took from the enemy and how many of your heroes you kept alive.
$44.00
Castles of Mad King Ludwig: Second Edition Expansions
Castles of Mad King Ludwig Expansions includes every previously released expansion for Castles of Mad King Ludwig and a new one, all compatible with the 2nd edition. Renovations: Rework your castle with special double-room tiles that are placed directly on top of existing rooms. Towers: Special rooms that provide an additional end game reward. Moats: Surround your castle for extra VPs for each of your rooms. Swan Tokens: Collect sets of swan tokens that can be converted to money or end game VPs. Secret Passages: Double connection bonuses and fit rooms into hard to reach spaces. Royal Decrees: Gain a unique, asymmetric player power at the start of the game. New Favors & Bonus Cards: Increase the variety of end game goals. 5th Player: Add a 5th player to your game.
$73.00$53.00
D&D 5E: Original Adventures Reincarnated #9 Caverns of Thracia
A Megadungeon For Character Levels 1-10 A Thousand-Year-Old Dungeon Mystery Waiting To Be Solved! The end of one empire sees the birth of a new one deep within the earth. Born in the forgotten chambers and caverns of age-lost Thracia rises a formidable foe: the Minotaur King, along with his host of dogfolk, gnolls, lizardfolk and others. Some say even Death itself lingers in the Caverns of Thracia, ready to claim any who stumble upon its unholy chapel. The secrets of Thracia are manifold, its treasures thrice that. Do you have the mettle to survive… the Caverns of Thracia? The Caverns of Thracia is a complete mega-dungeon setting that supports a full-year campaign! - Takes characters from levels 1 through 10 - 6 vast dungeon levels - 150+ detailed encounter areas - 45+ fully-developed new monsters and NPCs - 35+ new magic items and spells, plus one new divine domain - Plenty of opportunities for combat, exploration, and social interaction with interesting NPCs - Tribute essays from professional RPG designers - A full reprint of the original The Caverns of Thracia by Jennell Jaquays
$87.00$74.00
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