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69 products


  • Gamers Guild AZ Lookout Games Agricola: 15th Anniversary Edition Asmodee

    Agricola 15

    Nearly 15 years ago, Uwe Rosenberg's famous agricultural board game Agricola was released and became one of the most beloved board games of our time. In 2022, in October at Essen SPIEL'22 these 15 years will be completed and we thoughtthat this game deserves a special anniversary edition. An edition, every lover, collectorand (future) fan will be proud of owning. Including former promo items which are longgone, an organized inlay not only for quick setup, but also for presentation and a sizewhich stands out in every collection. Celebrate with us 15 years of Agricola with this special limited anniversary edition! The 17th Century Was Not an Easy Time to be a Farmer. In Agricola (Latin for "farmer"), you're a farmer in a wooden shack with your spouse and little else. You might think about having kids in order to get more work accomplished, but first you need to expand your house. And what are you going to feed all the little rug rats? Guide your family to wealth, health and prosperity and you will win the game.

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Collector's Edition (Pre-Order) ACD Distribution

    Railroad Tiles: Collector's Edition

      A collector's edition of Railroad Tiles that supports up to 5 players! A single "big box" including all components from the core game, the World Expansion, and all other expansions available as add-ons, as well as additional components to allow for 5-player gameplay for both core game and expansions. Contains base game + 9 expansions: Canal Expansion (Medium Complexity) Countryside Expansion (Hard Complexity) Desert Expansion (Medium Complexity) Energy Expansion (Hard Complexity) Forest Expansion (Easy Complexity) Lake Expansion (Easy Complexity) Monuments Expansion (Medium Complexity) World Expansion 5th Player Expansion (Collector’s Edition Exclusive) Hospital & Local Market Promo Tiles (if the game was bought through the 2024 Kickstarter campaign)

  • Gamers Guild AZ Amigo Games, Inc. Bohnanza Dahlias ACD Distribution

    Bohnanza Dahlias

    Bohnanza: Dahlias is a special edition of Bohnanza for 3-5 players that features the same gameplay as the original design.In the game, you plant, then harvest flower cards in order to earn coins. Each player starts with a hand of random flower cards, and each card has a number on it corresponding to the number of that type of flower in the deck. Unlike in most other card games, you can't rearrange the order of cards in hand, so you must use them in the order that you've picked them up from the deck — unless you can trade them to other players, which is the heart of the game.On a turn, you must plant the first one or two cards in your hand into the "fields" in front of you. Each field can hold only one type of flower, so if you must plant a type of flower that's not in one of your fields, then you must harvest a field to make room for the new arrival. This usually isn't good! Next, you reveal two cards from the deck, and you can then trade these cards as well as any card in your hand for cards from other players. You can even make future promises for cards received right now! After all the trading is complete — and all trades on a turn must involve the active player — then you end your turn by drawing cards from the deck and placing them at the back of your hand.When you harvest flowers, you receive coins based on the number of cards in that field and the "meter" for that particular type of flower. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, shuffle the discards, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins.

  • Gamers Guild AZ Awaken Realms Puerto Rico 1897: Special Edition - Playmat Kickstarter

    Puerto Rico 1897: Special Edition - Playmat

    High-quality neoprene mat made with premium material and stitched on the edges for extra durability.

  • Gamers Guild AZ Awaken Realms Puerto Rico 1897: Special Edition - Acrylic Tiles Kickstarter

    Puerto Rico 1897: Special Edition - Acrylic Tiles

    Extra set of high-quality acrylic tiles for all the content in Special Edition and unlocked Stretch Goals. The tiles come with English text. This box contains:90 building double sided acrylic tiles58 Countryside acrylic tiles9 acrylic Role tiles

  • Gamers Guild AZ Awaken Realms Puerto Rico 1897: Special Edition - Stretch Goals Kickstarter

    Puerto Rico 1897: Special Edition - Stretch Goals

    Contains all stretch goals from the Gamefound campaign Puerto Rico is one of the most iconic strategy games in the world. In this game, you take different roles, including industrious builder, clever trader, stalwart captain, opportunistic prospector, and more. Bolster your wealth and reputation by carefully building your city, harvesting goods, and strategically governing the island of Puerto Rico. The player with the most prosperous island wins!

  • Gamers Guild AZ Awaken Realms Puerto Rico 1897: Special Edition Kickstarter

    Puerto Rico 1897: Special Edition

    A classic board game is coming back in a unique Special Edition. Puerto Rico is one of the most iconic strategy games in the world. In this game, you take different roles, including industrious builder, clever trader, stalwart captain, opportunistic prospector, and more. Bolster your wealth and reputation by carefully building your city, harvesting goods, and strategically governing the island of Puerto Rico. The player with the most prosperous island wins! The Special Edition offers enhanced components and artwork, with an improved layout and general game feel. It includes all the previous expansions, a new expansion, and a solo mode! Some versions of this edition will include playmat, deluxe components, and/or 3D terrain components.

  • Gamers Guild AZ Aporta Games Saltfjord (Pre-Order) Asmodee

    Saltfjord

    The generations before you have relied on harvesting the oceans. But as the 19th century ends, change and opportunity reach your fishing village in northern Norway.In Saltfjord, you must decide if you will expand your settlement with new buildings, send your boat to collect fish, engage in trade, or pioneer new technologies to make everyday life easier. How will you shape the destiny of your village? Saltfjord is set in a Norwegian fishing village, and is loosely based on the dice drafting mechanisms from ""Santa Maria"", but the game has otherwise been completely redesigned and expanded with new elements. To add to the replayability, the game has lots of variable elements in the set-up, such as what special abilities and end scoring tiles are available. Over three rounds, players draft dice to activate buildings in their settlement. This provides resources as well as activating actions such as sending out your fishing boat, advancing along the various technology tracks, completing trade orders, or erecting new buildings. Each player's player board shows a grid. When you draft a die, you activate all buildings in the row or column corresponding to that die. By erecting buildings in your settlement, each die can activate more buildings. The technology tracks unlock special abilities, such as upgrading your fishing boat. And fishing is an important part of daily life in Saltfjord. BUILD AND EXPAND YOUR NORWEGIAN FISHING VILLAGE: Shape the destiny of your 19th-century settlement by collecting fish, upgrading buildings, engaging in trade, and pioneering new technologies. STRATEGIC DICE DRAFTING MECHANIC: Draft dice each round to activate buildings, gather resources, and perform actions like sending out fishing boats, completing trade orders, and advancing on technology tracks. REPLAYABILITY WITH VARIABLE SETUP: Enjoy endless variety with special abilities and end scoring tiles that change every game, ensuring no two playthroughs are the same. UNLOCK TECHNOLOGICAL ADVANCEMENTS: Improve your fishing boat and gain powerful special abilities to enhance gameplay, providing strategic depth throughout the game.

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Monuments Expansion (Pre-Order) ACD Distribution

    Railroad Tiles: Monuments Expansion

      Your goal is to create a Desert surrounding your regular tiles, placing Desert Attractions of the different types (Oasis, Pyramid, Sphynx, and Obelisk), connecting them to your regular routes through Desert Stations, and placing Camels to bring people seeing the attractions and gain a few extra points as well. There's a special rule to follow when placing tiles in this expansion: When you place the first Desert tile of the game, it can be placed freely. All following tiles (either regular or Desert) must be placed so that at least 1 side is connected to a tile of the same kind. Desert tiles feature regular Car and Traveler pin points, but they lack Train pin points. In their place, they feature Camel pin points. You can use a Train Placement token to place a Camel on such a pin point, instead of placing a Train pawn. Desert tiles also feature Desert Trails: these are special routes that can be connected to both Highways and Railways: when you do, you place a Desert Station on the joining point token to mark the connection. Desert Stations are important for the scoring of both Desert Attractions and Camels. When you place a Camel, you score 1 point for each Desert Station it connects to. Additionally, at the end of the game you gain points for your sets of different Desert Attractions that are connected to at least 1 Desert Station: 1 point for a singl Attraction, 3 points for 2 different Attractions, 6 points for 3, and 10 points for full sets of 4 different Attractions (the same Attraction can't be part of different sets, of course, but the Attractions of a set don't need to be connected to the same Desert Station nor to each other). Unsurprisingly, the Desert Expansion also comes with a few Objectives: for example, the Desert Market must be part of a route with at least 5 connected Desert Trail segments, while the Great Oasis must be surrounded by at least 4 Desert tiles... but it also counts as an Oasis Attraction!

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Forest Expansion (Pre-Order) ACD Distribution

    Railroad Tiles: Forest Expansion

      Forest is one of the Expansion marked with "Easy" complexity: a good candidate to be among the first ones you try, or to play with inexperienced people. Your goal is to build Forests all around your network, while keeping them separate from each other (a bit like Cities work in the core game; at the end of the game, you make 3 points for each group of at least 3 Forest tiles that are orthogonally adjacent). Additionally, some Forest tiles also have pinpoints where you can place Lookout Tower pawns (which, like gondolas in the Canals Expansion, can be placed using any Placement token as a wild card, instead of placing the corresponding standard pawn). Each Lookout Tower is worth 1 point +1 for each orthogonal direction in which there is at least 1 Forest tile. Like all expansions, the Forest Expansion comes with a few Objectives as well: for example, the Witch's House does not want to be in the same row or column as a Lookout Tower, while the Camping Ground must have at least 4 Forest tiles around it.

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Lakes Expansion ACD Distribution

    Railroad Tiles: Lakes Expansion

    Your goal is to build Lakes and place Ferries in them to score points. Lakes also have another purpose: you can send a route into the lake side of a tile to create a Harbor (a bit like Canal End tokens work in the Canals Expansion), and all routes that are connected to the same Lake via Harbors are also connected to each other... basically, Lakes act as big Stations! Another special feature of the Lake Expansion also lies in the way Ferries are placed. At the end of each round, when you look at the active Placement tokens and place pawns accordingly, you must also look at each one of your Lakes: if you have more Harbors than Ferries in a certain Lake, you may place 1 Ferry pawn for free on any empty Ferry pin point until you have an equal number of Ferries and Harbors in that Lake. You score 1 point +1 point for each Ferry in the same Lake, up to a maximum of 3 Prestige points (they have a lower point limit than other pawns, which can be worth up to 5 points each, but you also place them for free on top of those coming from the 2 Placement tokens, instead of in place of 1 of them). Like all expansions, the Lake Expansion comes with a few Objectives as well: for example, the Fishermen's Island must be reachable by at least 3 Traveler pawns, while the Hydroelectric Plant must be part of a closed Lake with no open sides.

  • Gamers Guild AZ Dreadful Meadows GTS

    Dreadful Meadows

    Welcome to Dreadful Meadows - a land of tricks and treats, where kooky Confectioners compete to be this season's sweetest supplier!You play a Confectioner, sowing and growing sinister seeds to create the most bountiful candy crops, through crafty candy patch placement. As rounds progress, cultivating your candy crops allows for exciting expansion and experimentation! Conjure up a crew of magic Sugar Sprites who can lend a hand with their abnormal abilities. As you prosper, summon your horrid Harvesters to intensify turnover, or utilize your Candy to discover new Concoctions.Each game is unique through your choice of Confectioner and the strategies you utilize. Actions and patch varieties are limited, so your success in the meadow will rely on calculated decisions in the expansion of your meadow, the concoctions you create, and how you utilize your Sugar Sprites and Harvesters.Will your Dreadful Meadow be an abomination, or this season's sweetest sensation?Ages13+1-4 players30-60 min or less play time

  • Gamers Guild AZ Horrible Guild Railroad Tiles: World Expansion (Pre-Order) ACD Distribution

    Railroad Tiles: World Expansion

      The World Expansion, the one all backers of this campaign are receiving for free with their pledge, is a special kind of expansion: it is the only one that can be mixed both with the core game and any other expansion (whereas you can only play with 1 thematic expansion at a time). It includes 2 kinds of components: additional Objective tiles and Special pawns. New ObjectivesThe new Objectives included in the World Expansion work just like those included with the core game and are simply added to the roster of Objective you can choose from when selecting your 3 Objectives at the start of the game, which you must then place when a Placement token with a flag is revealed on the Station board and adds a new scoring condition for the end of the game. For example, the Observatory wants to be placed in a column or row that contains at least 6 tiles. Special PawnsEach Special pawn is associated to one of the main types (Cars, Trains, or Travelers; the Bus pawn is a special Car pawn, for example) and comes with specific rules that affect where you can place them and/or how many points they are worth when you place them. For example, the Mechanic is a special Traveler pawn that can be placed on a Train pinpoint, in addition to a regular Traveler pinpoint; additionally, if you do so, you gain 1 additional point. To place a Special pawn, you need to wait for the Placement token of the corresponding type to come up, just like a regular pawn of the same kind, but with an additional limitation: you can place a Special pawn only if you have at least 2 pawns of the same kind already placed on your network (they don't need to be connected to each other or the Special pawn that you want to place, even though that is usually better for you in terms of score).

  • Gamers Guild AZ Horrible Guild Railroad Tiles: Countryside Expansion (Pre-Order) ACD Distribution

    Railroad Tiles: Countryside Expansion

      Despite the cute looks and serene atmosphere, this is deceptively one of the hardest expansions! Your goal is to create big Pastures with lots of Farms, but you want only 1 Animal of each type in the same Pasture or you will lose points. In contrast to all other expansions, the Animal pawns you get are tied to a specific column of tiles you get from the central board during the draft phase at the beginning of each round. Animal pawns must be placed not on routes, like cars, trains, and travelers, but in the “fields” that surround them. Fields connected to each other are called “Pastures” and are separated from each other by highways, railways, towns, and the fences that are marked on the Countryside tiles from this expansion. There is one additional limitation: Animals must be placed on one of the tiles that you are placing in the current round, they cannot be freely placed wherever you want. Countryside tiles can also have Farms, which act as a multiplier for the points you get from animals at the end of the game: for each Pasture, each Animal it contains is worth 1 point for each Farm in that Pasture. However, there is a limit: if there are more than one animal of the same type (cow, pig, or sheep) in the same Pasture, each duplicate animal beyond the first one must be removed, and for each one you must discard one point as well! In addition to tiles with Farms, there are also Village tiles, which can become part of a City together with Town tiles, but in contrast to them, they don't separate Pastures. The key to this expansion is to try to place routes, towns, and fences in a way that keeps fields containing animals of the same type separate to avoid losing both animals and points. Easy to say, perhaps, but succeeding may be more difficult than it sounds. Just like all other expansions, the Countryside Expansion comes with Objective tiles: for example, the Vineyard wants to be part of an area of at least 5 connected Field tiles with no Animal pawns, while the Hills must have at least 3 Animals around them.

  • Gamers Guild AZ Atlas Games Vicious Gardens (Pre-Order) GTS

    Vicious Gardens

      Vicious Gardens is a card game that combines the joy of gardening with the thrill of being a total jerk. Strategically cultivate your garden, harvest plants, and sabotage others in a competition to become the Official Master Gardener. In Vicious Gardens you grow a garden of mischief by placing plant cards in front of you into different plots. While these plants are worth points, you must decide the opportune time to harvest them for Victory Cards and gain more abilities to help your garden. Of course, there is the option to sabotage your opponents by using Specialists. These take up space in your hand and often come at a price, so you'll need to balance your hand accordingly. Vicious Gardens is quick to learn, easy to play, and has a satisfying balance of strategy and luck. The last round can be filled with dramatic point swings as gardeners contend for victory. Gameplay is kept fresh through varying abilities each play through and the team-play option for 4 or 6 players.

  • Gamers Guild AZ Tasty Minstrel Games Scoville: Second Edition (Pre-Order) Southern Hobby

    Scoville: Second Edition

    You are a pepper grower who believes that the hottest peppers are the best peppers, and your chance to prove it is here at the Scoville Chili Pepper Festival. The Festival includes nail-biting pepper auctions, a huger Farmer's Market, incredible prizes for growers who plant the fieriest peppers, and the world famous Scoville Chili Cookoff, where chefs try to scorch their way to victory with the wildest concoctions. The Festival only lasts one day and the grower that can generate the most heat will take home this year's trophy!

  • Gamers Guild AZ Ravensburger Puerto Rico 1897 (Pre-Order) GTS

    Puerto Rico 1897

      A Reimagining of a Classic GameThe year is 1897. The colonial era is over. Puerto Rico is finding its place in the modern world. You want to find your place in the modern world, too—and you are ready to vie with rival farmers to do it. You compete for the best workers to produce goods made from Puerto Rico’s most valuable resources. As you fight to sell your goods for the highest profit, you fuel a vibrant urban infrastructure and grow your reputation. Will you amass the prestige you crave and become the wealthiest farmer in the land?In Puerto Rico 1897, you’ll be strategically governing the idyllic island of Puerto Rico. On your turn, choose a role and perform the associated action. Only the player who chooses the specific role will gain its advantages but be careful, sometimes choosing a role will benefit others more than it benefits you. Outsmart and outmaneuver your opponents in this highly interactive strategy game to earn the most victory points and win!2-5 Palyers, Ages 12+  

  • Gamers Guild AZ Board & Dice Windmill Valley: Blooming Sails Expansion (Pre-Order) AGD

    Windmill Valley: Blooming Sails Expansion

    Set sail and grow your tulip empire with Windmill Valley: Blooming Sails, a rich expansion for the acclaimed euro game Windmill Valley. Designed for 1-4 players with a playtime of 45-90 minutes, this expansion introduces exciting new strategic layers to your gameplay, centered around maritime trade and market expansion. As demand for tulips blossoms, players take bold steps to buy ships and navigate between ports, exchanging prized tulip bulbs for valuable rewards. The new Ship movement mechanic reshapes the Foreign Trade action and adds fresh tactical depth. Additionally, the updated Calendar system offers players the choice between the regular and expert variants, increasing replayability and challenge. Whether you’re advancing on the Calendar or plotting your next port stop, Blooming Sails invites you to master the art of network building and market timing to become the leading tulip trader in the Netherlands. Ages 14+1-4 players45-90 minute play time

  • Gamers Guild AZ Jordan Draper Tokyo Tsukiji Market Jordan Draper

    Tokyo Tsukiji Market

    In TOKYO TSUKIJI MARKET, players run a fishing company. Through the purchase of fishing licenses, they may take fishing actions to fish and put their catch for sale at a price they choose, which other players may purchase on their turn. The core gameplay centers on an open player-driven economy, with central markets that have limited resources, trading, and unique rules. Each game uses only a fraction of the included game markets, adding endless replayability. There are two types of currency in the game: yen and resource score. Resource score is equal to yen, with the exception that the player with the most resource at game end receives a yen bonus from the bank, and the player with the least must pay the bank a penalty. CONTENTS ・6 double layer harbor cards with port coverings ・16 custom resin Japanese fishing ships in various sizes ・16 unique market boards ・32 license chits ・54 wooden fishing barrels ・106 custom shaped wooden fish resources ・70 yen chits ・1 tuna bag

  • Gamers Guild AZ Atlas Games Vicious Gardens: Chaos Critters and Fancy Plants (Pre-Order) GTS

    Vicious Gardens: Chaos Critters and Fancy Plants

      Add wildlife to your garden with Chaos Critters! Incorporated in the Specialist Deck, these critters will give your garden the unique perks or inhibit your neighbors. You must keep them fed with a steady supply of plants. Otherwise, they may find their way to your competitors! Chaos Critters have no loyalty, they just want to nosh. Work all season to grow the fanciest of Fancy Plants. These secret goal cards provide bonus points at the End of the Season. Don't make your intentions too obvious though, your fellow gardeners might discover your plants and try to thwart your progress.

  • Gamers Guild AZ Ludus Magnus Studio D.E.I: Divide Et Impera: Core Game (Pre-Order) GTS

    D.E.I: Divide Et Impera: Core Game (Pre-Order)

    This item is a pre-order item with an expected release date of 2026. Orders containing a pre-order item WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. The cities of the future, born from the crucible of civilisation, have become icy deserts dotted with long-abandoned skyscrapers. Bands of survivors explore the ruins of old London and plunder the scarce resources that are left, hoping to sell them to the Pure Caste in exchange for food and fuel. The only people left with high technology, the Pure Ones, are the elected heirs of the old civilization. Protected by fortified citadels, they manage the bands of survivors, helping them in their search or putting them in conflict with rivals.CONTENTS• 92 Cards• 203 Tokens• 68 Models• 10 Boards• 15 Plastic Cubes• 4 Reference Sheets• 1 Turn Marker• 4 Faction Pads  

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