Extra 10% Off Select Board Games - Black Friday 2026
Aeon's End: Legacy
“You are not breach mages yet,” Brama lectures as she paces down the line of students, her frail form belying her immense power. “Breach mages have protected us since the beginning — since the burning of the world and our pilgrimage into the dark. It was they who founded Gravehold, our last bastion, and if you wish to stand beside these living legends, you must listen and learn. The Nameless shall come again, as they always have, and you will need to be ready. You are the hope of our future.” As a young apprentice, you grew up to stories of the breach mages. Brama, the teacher, wisest of the mages. Dezmodia, the prodigy, master of great magic. Mist, the stoic leader and tactical genius. Malastar, the magical craftsman. Rebellious, powerful, and reckless perfectly sum up Xaxos. These mages are your heroes and tomorrow, after your ordeal, you will join their ranks. “Each of you must overcome your ordeal to learn discipline and focus, the tools you will need to defend Gravehold. We are nothing without Gravehold. To be a breach mage is to sacrifice your life for Gravehold. When you die, it will be in defense of our city. Once you understand this universal truth...only then will you be ready to become a breach mage.” Aeon's End is not required to play Aeon's End: Legacy.
$144.00$87.00
Ticket to Ride: New York
Welcome to the ’60s! Admire the stunning view from the Empire State Building, the world’s tallest skyscraper, or take a walk through the magnificent Central Park. Go from Times Square to Brooklyn to do some sightseeing… and enjoy! In this fast-paced Ticket to Ride game, players race one another through the busy streets of New York City to visit the most prestigious Tourist Attractions and complete their Destination Tickets. The elegantly simple Ticket to Ride gameplay appeals to both beginners and seasoned players. Learn the game in 3 min or less, play it for hours!
$41.00$27.00
Ticket to Ride: Europa 1912
The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets - the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets. This expansion also introduces Warehouses & Depots - new game rules and pieces that create an additional strategic layer and can be played with any of the Ticket to Ride maps. Wooden Train Depots are placed on cities selected by each player. Throughout the game, each player's Warehouse will accumulate Train cards and those who have the foresight, clever timing, or just plain good fortune to build a route to a Depot can make off with a fistful of Train cards. Depot placement and skillful Warehouse tactics become a key part of a winning Ticket to Ride strategy! Part of Ticket to Ride series.
$36.00$24.00
Innovation: 4th Edition
Innovation: 4th Edition is the new version of Carl Chudyk`s award-winning game, Innovation. Winner of the 2010 Golden Geek Award for Best Card Game, Innovation has long been a staple on tables all over the world! This new edition boasts enhanced artwork and fresh design updates to the game and all its cards - including the addition of the new Age 11. Sleek new packaging accompanies the changes on the inside, with a design that will look great on any store shelf. Innovation is a card-driven journey through humanity`s ideas and advancements from prehistory all the way through the 21st century. Each Innovation has its own card, with a unique ability that will drive a player`s civilization`s forward, possibly interrupting the plans of others! The basic rules are easy to learn, and the complexity arises from the infinite interactions possible from all their diverse powers.
$32.00$20.00
Windmill Valley
Windmill Valley is a game inspired by bloemen route in netherlands famous for its beautiful tulip fields. Players take on the role of tulip farmers who want to become the most successful entrepreneurs. You will build and enhance windmills, buy new tulip bulbs on foreign trades or among local vendors, hire the most skillful workers and fulfill lucrative contracts. Let your blooming fields make your competitors green with envy!★ A lighter engine-building euro game that can be played in an hour★ Designed by Dani Garcia, the designer of Barcelona and Arborea★ Beautiful high-quality components, such as 36 wooden windmill tokens, 200 thick colorful tulips and dual-layered player boards★ A clever action selection mechanism that you upgrade during the course of the gameComponents• 1 Main Board• 4 Windmill Boards• 36 Windmill Tokens (9 Per Player Color)• 20 Player Markers (5 Per Player Color)• 14 “X” Tiles• 1 Calendar Limit Tile• 24 Common Wheel Enhancement Tiles• 12 Uncommon Wheel Enhancement Tiles• 12 Unique Wheel Enhancement Tiles• 1 Floodgate Marker• 1 Water Level Marker• 3 Neutral Markers• 40 Tool Tokens• 200 Tulip Bulbs (40 In Each Of 5 Colors)• 30 Farm Enhancement Cards• 6 Starting Farm Enhancement Cards• 4 Foreign Trade Cards♦ Player Components:• 1 Farm Board (Per Player)• 1 Windmill Board (Per Player)• 9 Windmill Tokens (Per Player Color)• 5 Player Markers (Per Player Color)• 1 Player Aid♦ Solo Components:• 20 Gardener Cards• Overlay Tile
$87.00$59.00
Dominion: Allies
Allies is the 14th expansion to Dominion. It has 400 cards, with 31 new Kingdom card piles. There are Allies that will do Favors for you, and split piles you can rotate.It’s a celebration! People are dancing in the streets, and riding horses through the dancehalls. You’ve finally formed an alliance with the barbarians to the north. Instead of the streets running red with blood, they’ll run, well, the usual color, let’s not focus on what color the streets run. The point is, there’s peace. Sure negotiations were tricky. The barbarians are uncouth; they have no five-second rule and stick out the wrong finger when drinking tea. There are perks too though. They’ve given you skulls to drink mead out of, and spices to get rid of the skull aftertaste. And you’ve given them stuff in return: forks, mirrors, pants. It’s great for everyone. And with this treaty out of the way, you can get to work on your other neighbors. Soon, all the allies will be yours."Dominion: Allies" is an expansion, and cannot be played by itself; to play with it, you need the Basic cards and rule book (Dominion provides both). Dominion: Allies can also be combined with any other Dominion expansions you have.We hope you enjoy this expanding world of Dominion!
$65.00$36.00
Dice Forge: Rebellion
Welcome to the second edition of our legendary tournament, hero! Your courage, wits, and dice will be your best allies to face the new challenges of the gods... and of their rivals! The Dice Forge: Rebellion expansion includes new die faces and 120 new Heroic feat cards. Two optional modules, the Labyrinth of the Goddess and the Revolt of the Titans, feature alternative starting setups and new mechanics. With the Goddess Module, a mighty goddess dictates new rules to the other gods. She gives you a golem that will allow you to wander through her labyrinth and collect wonderful rewards. Join her to be covered with glory, but make sure that you don’t forget the other gods! With the Titans Module, the tournament is disturbed by the return of the original masters of the sky. The titans offer you their power to turn you away from the other gods. The time for revolt has come. To whom will you give your allegiance? This product is an expansion: Dice Forge base game required to play.
$58.00$39.00
Terraforming Mars: Ares Expedition
This is the Collector’s edition of the game, containing dual-layered player boards and custom storage trays. A new, stand-alone game in the universe of the internationally best-selling game, Terraforming Mars! In this time of unprecedented prosperity and advancement for humankind, we are finally ready to expand beyond what once were considered our limits and make a new home among the stars. Ares Expedition is a card game where you take control of an interplanetary corporation with the mission to make Mars habitable (and profitable). Featuring simultaneous action selection and simultaneous resolution, Ares Expedition is a fast-playing strategy game inspired by scientific principles. Will you lead humanity’s new era?
$72.00$46.00
Agricola: Dulcinaria Deck
Like the Artifex, Bubulcus and Corbarius decks, the Dulcinaria deck contains 120 cards for Agricola, almost all of which have never been published before. It is the fourth self- contained deck for the revised Agricola reprint of 2016 and can also be played with older editions of Agricola, although with slight drawbacks. It can be played on its own with the base game or in combinations with any or all other expansions.
$29.00$17.00
Civilization: A New Dawn
The day of small nations has long passed away. The day of Empires has come. – Joseph Chamberlain Rule the world and build an empire to withstand the test of time in Sid Meier’s Civilization: A New Dawn! This new tabletop game based on the groundbreaking video game series lets players become some of history’s greatest leaders as they try to advance their people through the ages, from ancient history to the modern era. Trade, battle, build, and pursue your agendas to become the premier world power! Designed by James Kniffen, Sid Meier’s Civilization: A New Dawn is a turn-based strategy board game for two to four players. As leaders of competing nations, players must expand their domains, gain new technologies, and build wonders to rise above all others and shape the world to their own vision. By balancing their nation's pursuits, leaders can build a new society greater than any that has come before and guarantee that their people will not only survive, but thrive.
$87.00$68.00
It's a Wonderful World: Corruption & Ascension
This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.
$51.00$37.00
Sagani
Welcome to Sagani where achieving harmony between the natural elements of Earth, Water, Air and Fire is the central goal of the spirits that populate this world. These spirits spend most of their time in their vessel-like dwellings. But when the elements are put in balance, the spirits emerge from their vessels and show themselves in their full form.Each spirit embodies one of the four elements and influences the harmony between them. In Sagani, as you and your opponents create this colorful, harmonious world by employing your Sound discs, the spirits become fully visible. Every spirit that shows itself also brings you a step closer to victory.
$36.00$25.00
Foundations Of Metropolis
Plan & Build! In this elegant and intuitive city-building board game, designed by the award-winning Emerson Matsuuchi, you will create the city of your dreams. Over three rounds of play, you will compete to be the greatest architect in your city by purchasing the deeds to empty lots and constructing your new buildings on them. More complex buildings require more lots, but will bring you even greater prestige. The player with the most prestige is appointed Grand Architect!
$72.00$42.00
The Isle of Cats: Boat Pack
Expansion Modules:★ Kittens: Focus on speed to rescue kittens as well as cats.★ Beasts: Build friendships between your cat families and ancient beasts.★ Events: Find new ways to score points as the rules of the game change around you.Box Contents:• 25 beast figures (5 of each type)• 18 wooden rats• 20 unique kitten tiles (4 of each color)• 18 unique beast tiles• 15 unique event tiles• 1 lesson module (8 lesson cards)• 7 family cards• 3 bags (1 beast, 1 event, and 1 kitten)• 10 semi-permanent tokens• 64 point tokens (32 x 1 point, 32 x 5 point)• 2 rulebooks (standard and family)• 1 scorepad
$36.00$22.00
Age of Galaxy (2nd Edition)
Age of Galaxy is a strategic 4X game that places you in control of an interstellar alliance consisting of three factions with unique powers. You can explore systems, colonize planets, research technologies, build galactic cruisers, and much more. You have many potential paths to victory based on how your factions work together and the main ideology of your alliance. The five ideologies: Supporters of Science commit themselves to lifelong research on new technologies, convinced that knowledge is the only way forward. Upholders of Militarism are merciless aggressors who conquer by might, regarding wars as a means to an end. Keen adopters of Diplomacy prioritize relations between factions, acting tactfully while competing to become the head of the Congress. Factions that value Industrialism undertake ambitious construction schemes to turn planets into highly-developed cities and industrial complexes. As for factions that advocate Culturalism, they take pride in cultivating spiritual and cultural growth, always curious about the insights the mysterious "relics" might offer. Faction cards can be played in multiple ways, with players either integrating them into their empire or sacrificing them for one-time benefits through agreements. More than thirty factions are included in the game. This second edition of Age of Galaxy from Portal Games introduces an enhanced solo mode, new graphic design, and improved components to enrich the gameplay experience.
$58.00$39.00
Dominion: Seaside Expansion (Second Edition) Update Pack
An “Update Pack” is also available separately for owners of the first edition. This pack contains only the 9 new cards included in the 2nd edition.
$22.00$15.00
Citizens of the Spark
The fate of creatures touched by the spark of intelligence hangs in the balance. You must recruit brilliant animal residents to your city, and unlock the potential of your Citizens if your settlement is to survive the days to come… Citizens of the Spark is a variable setup card game where players take turns attracting citizens, taking actions, and claiming sparks. The more citizen cards a player has of a specific type, the more powerful that citizen’s action becomes. The player with the most sparks in their city when the deck runs out is the winner! Discover unique combos at every turn: Play with 7-10 animal citizen types per game, chosen from 30 available creatures and combined into one shared deck. Every citizen type has distinct powers, making each game’s action combos uniquely variable. Recruit multiple citizens on your turn by selecting an available group of cards, placing them in your city tableau and grouping like citizens together to grow their action’s strength. Then, select one citizen type in your tableau to activate, taking the effect of the card and discarding it from your city. But keep watch of rival cities, because when you activate a citizen, all players who have the same type can follow your action and activate a matching citizen of their own!
$79.00$50.00
Furnace: Interbellum
Furnace expands into the twenties and thirties of the twentieth century — the interwar period known as the interbellum. In this expansion, you will find new Company cards and Capitalists, new abilities, Manager tokens, variable Capital discs, a set of components for a fifth player, and new Agents for two-player and single-player games. All of this exists within beautiful industrial buildings and structures from the epoch of Art Deco, Constructivism, and Bauhaus. Interbellum is designed for players who are already familiar with Furnace. The expansion is best played if all of its elements are added to the base game, but if you don’t feel up to it, you can get to know it piece by piece.
$48.00$28.00
7 Wonders Armada (New Edition)
The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare... In addition to a whole new Wonder, this expansion allows you to expand your interactions with two new types of cards: Armada and Isle cards. Navigators, explorers, shipowners, and pirates will give new depth to your games.
$62.00$36.00
Jisogi: Anime Studio Tycoon
Manage an Anime Studio: Take your team to the top! In JISOGI: Anime Studio Tycoon, you step into the role of a new manager, tasked with reversing the fortunes of a struggling anime studio. Build powerful synergetic work teams from 52 unique staff cards. Create Anime stories by mixing and matching uniquely themed and illustrated Script Parts across 5 key genres that follow anime trends represented on 20 beautifully illustrated foil tarot cards. Manage your income from anime releases against your debts, and your team's growing abilities and salaries, to become increasingly profitable. Chase scoring opportunities each round based on your achievements. Ages 14+1-4 players90-120 minute play time
$87.00$66.00
Cthulhu: Dark Providence
The Elder Ones work their influences on mortal minds in many ways. No one is really sure who is held under their sway. Is someone trying to stop them or support them? It’s impossible to tell and yet, the stakes couldn’t be higher.Cthulhu: Dark Providence is a new take on Martin Wallace’s A Study in Emerald, which combines deck building mechanics, secret agendas, and the works of H.P. Lovecraft. As the Great Depression rages, cultists look to work their influence on the United States, twisting it into a nightmare version while Investigators are working to stop them. SECRET ROLES: Dive into a mysterious world where players are secretly divided into Cultists, Investigators, and Dissidents, each with unique win conditions. Trust no one as you navigate through hidden agendas. DECKBUILDING DYNAMICS: Master the art of deckbuilding to support your secret role. Strategically collect vital cards and thwart opponents by keeping crucial resources out of their hands. SANITY MECHANISM: Engage with a sanity system where keeping your wits is as crucial as your strategies. Investigators must maintain their sanity, while Cultists may benefit from descending into madness. HISTORICAL BACKDROP: Set against the grim backdrop of the Great Depression, this game infuses historical elements with the eerie mythos of H.P. Lovecraft’s universe. IMMERSIVE COMPONENTS: The game includes a rich array of components such as a game board, player dashboards, colored cubes, tarot cards, tokens, and more, enhancing the thematic experience.
$79.00$56.00
Charcuterie: The Board Game
Break out your serving boards, cured meats, and accoutrements as you prepare to create a delicious display of eye-catching appetizers in Charcuterie: The Board Game. Take turns drafting delectable food tiles and arranging them on your board, but carefully consider your placements as you will be judged on your final presentation! Score points for your arrangement and for meeting social criteria that elevate your display into a real crowd pleaser.
$58.00$38.00
Habitats
Majestic animals need dedicated habitats to thrive, and they're depending on you to figure out the puzzle. Drive your jeep around and choose the best animals for your wildlife preserve. Build tourist destinations, campgrounds, and watchtowers to ensure everything runs smoothly. It's not just a walk in the park though; your goals change every year and you'll have to get what you need before other rangers snatch them up first!
$58.00$44.00
Deadwood 1876
There’s gold in the Black Hills of South Dakota, and you’ve come to find (or steal) your share. You’re staying at one of the three major establishments in Deadwood where you and your associates are working together to steal some of the gold-filled safes floating around town. But you suspect that the “friends” you’re working with are secretly plotting to keep all the gold for themselves. Will you be ready to turn on them before they shoot you in the back? In Deadwood 1876, you use cards from your hand to try to win Safes from other players. Safes contain Badges, Gold, or Showdown Guns. Near the end of the game, players with Badges get extra turns. After the final turn, the team with the most Gold will advance to the Final Showdown. There, teammates will have to fight each other to the death using Showdown Guns. The last person alive is the winner! The game is a balance between teamwork and selfishness. If a player uses all of their best cards to hunt down Gold for their team, they’ll be defenseless to fight against their teammates if they go to the Final Showdown. But if a player only goes after Guns and saves all of their best cards, their team might not have enough Gold to actually reach the Final Showdown. If someone on your team doesn’t seem to be pulling their weight, they might be plotting to steal your gold after using you to get to the Finals! There may come a point where you need to gather Showdown Guns instead of Gold, or attack, mislead, frame, abandon, or banish your own teammates. Deadwood 1876, volume 3 in the "Dark Cities" series from Facade Games, can have 2-9 players. Learn in 20 min or less, play in 20-40 min or less.
$36.00$23.00
Etherstone
In Etherstone, players embody faction leaders uniting forces to avert the impending extinction-level event, striving to gain the most victory points through various means, such as summoning cards, overcoming Threats, and utilizing their abilities as effectively as possible. IMMERSE YOURSELF IN NOBURA: Explore the story of Etherstones, where life and destruction clash on a mystical planet, and unite factions to prevent extinction. EVOLVING STRATEGY GAMEPLAY: Draft cards, roll Etherstone dice, summon Followers, cast Rituals, and overcome threats in this dynamic strategy card game. UNIQUE LEADERS WITH ASYMMETRIC POWERS: Choose faction Leaders with distinct abilities, life points, and strengths to shape your strategy and lead your forces to victory. MULTIPLE PATHS TO VICTORY: Gain victory points by summoning cards, defeating threats, or leveraging dice and card effects—ensuring no two games are the same. FOR 2-4 PLAYERS, AGES 14+: Perfect for strategy enthusiasts, Etherstone offers deep tactical gameplay with dice drafting, card summoning, and endless strategic choices. Contents: 75 Entity cards 18 Threat cards 13 Leader cards 5 Etherstone dice 4 Dice display tokens 4 Life dials 80 Etherstones (in 4 different colors) 32 Victory points tokens 32 Counter tokens 8 Void pacts 1 Endgame trigger token 4 Player aid cards
$65.00$50.00
Agricola: Ephipparius Deck
This expansion box contains 168 new cards for Agricola, comprising 85 minor improvements and 84 occupations. The Ephipparius-deck can be played with the base game by itself or shuffled with any other Agricola expansion decks. A very special expansion with lots of cards in a new box size: These cards have been thoroughly tested over years by the best Agricola players in the world. A must for every collector. This deck works best with Agricola Revised Edition. DEDUCTION AND STRATEGY: Engage in a captivating game of wits as you protect the kingdom's treasure or attempt daring heists in this thrilling board game. ROLE-BASED GAMEPLAY: Choose your side – play as the prince safeguarding the coffers or become a cunning brigand amassing wealth while avoiding capture. DYNAMIC GAMEPLAY: Experience tense moments with secret crew assignments, action tokens, and the possibility of captured thieves facing trial or executing daring escapes. EVOLVE YOUR SKILLS: As the prince, develop your skills throughout the game to enhance your ability to protect the kingdom's riches and outsmart your opponents. SIX TURNS TO VICTORY: Can you safeguard the treasure for six turns as the prince or become the richest brigand to claim triumph in this strategic showdown?
$32.00$21.00
Ticket to Ride: Berlin
Welcome to the city of culture, arts and music! Discover Unter den Linden, and immerse yourself in the young cultural capital of Europe. Enjoy a sightseeing cruise on the river Spree, ride a bike through the Brandenburg Gate, or be amazed by the masterpieces displayed in the Pergamon Museum. In Ticket to Ride: Berlin, players race one another to visit the most iconic locations of the city and complete their Destination Tickets. The winning player will utilize Berlin's streetcars and, for the first time, will venture under the streets to incorporate a subway system into their routes.
$36.00$26.00
Invincible: The Card Game
Invincible: The Card Game puts you in the role of young superheroes as they struggle to become the new Guardians of the Globe. Working together as a team, each player gets to control an iconic character from the Invincible comic universe as you battle to protect Earth from escalating encounters with the series' many supervillains. In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$72.00$49.00
Arkham Noir: Case #1 - The Witch Cult Murders
Case #1 – The Witch Cult Murders Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence: after Walpurgis Night the trail will grow cold and the culprits will retreat to the shadows until the next Witches’ Sabbat, when the next cycle of deaths will begin. As private investigator Howard Lovecraft, you will investigate events based on the stories “The Dreams in the Witch House†(1933), “The Thing on the Doorstep†(1933) and “The Unnamable†(1923).
$36.00$25.00
The Vale of Eternity
In The Vale of Eternity, players are tamers who hunt various monsters and spirits to tame them as minions. In this fantasy world, numerous creatures are living in harmony. Among them, dragons are the most valuable and noble ones, and all tamers dream of taming dragons. The player who manages to tame the most outstanding minions wins. In each round, a player has three phases: Hunting phase: Draft two cards from the game board. Action phase: Take various actions, including selling cards, taming, or summoning cards. Resolution phase: Use the active effects of cards they have summoned. Successive rounds are performed until the end of the game is triggered. The game includes cards of seventy creatures from myths all around the world.
$46.00
Aeon's End: The Void
The Void is the first expansion of Aeon's End: War Eternal, and requires a standalone set to play with. It was originally shipped to kickstarter backers in September 2017, with retail release in January 2018. The box contains 8 sets of supply cards, 2 playable mages, and 2 nemeses to fight.
$29.00$19.00
Iliad
The Trojan War has begun, and both sides of the conflict pursue every advantage they can possibly gain. Two opposing heroes — Hector of the Trojans and Achilles of the Greeks — seek the favor of the gods to lend them support and tip the scales of fate. Only one side will emerge victorious, its hero becoming the legend of the Iliad. Iliad is a tile-placement strategy game for two-players by Reiner Knizia. On your turn, select one of two tiles from your hand and place it onto the board adjacent to an opponent's tile. Both players have symmetrical pools of tiles, with their strength ranging from 1-5, along with the Dolos tile that mimics your opponent's adjacent tiles. The key to victory lies behind the relentless tension of where and when to commit your tiles. When placing a tile, you may also activate the tile's ability, which can serve to turn the tide of war. Compete for the favor of the Gods in this Trojan War strategy game. Position your tiles wisely and utilize their abilities to your advantage to gain the upper hand in claiming success tokens. Decide between competing victory objectives of pleasing the gods versus racking up more successes in the war. Featuring a variable board setup and simple gameplay with tough decisions on every turn. Contents: Game board, 65 punchboard tiles, cloth bag, rulebook.
$44.00$33.00
Ticket to Ride Map Collection: Volume 4 - Nederland
Amsterdam’s numerous canals make it the Venice of the North, but all of Nederland is filled with waterways. A rail journey in this low-lying country where 20% of the land is below sea level crosses countless bridges. Spend too much time admiring the beauty and you’ll spend your money in bridge tolls! This beautiful map includes an ingenious new twist. On the many double-track bridge crossings, grab the first route and pay a price in Bridge Toll Tokens to the bank; claim the second route and the tokens go to the player who claimed the first route! Score bonus points based on the total value of Bridge Toll Tokens you own at game’s end.
$48.00$35.00
Catan: Rivals for Catan Deluxe
Rivals for Catan Deluxeâ„¢ is a fast-paced card game for 2 players. Rivals for Catan Deluxe puts you in charge of one of the two factions developing newly-settled Catan. Use your unique card mix to create your own principality. Explore and settle new lands. Acquire resources through card play and the luck of the dice. Use gold, resource combinations, and trade to develop your domain. Expand your settlements and cities, recruit heroes, and defend your lands through politics, invention, and intrigue. Use your cunning! Become prince of Catan! Rivals for Catan Deluxe is the perfect way for 2 players to settle and develop the ever-mysterious and fantastic land of Catan.
$65.00$52.00
Junk Art Revolution
Junk Art is a mix of steady hands, balance, and a bit of luck. Embark on a world tour and exhibit your works in different cities around the world, creating a unique structure in each city using the game pieces. Regardless of the location, your goal remains the same: increase your fame and become the artist of the hour. BUILD YOUR MASTERPIECE: Test your creativity and balance as you stack, twist, and balance vibrant wooden pieces to create your own unique work of junk art—one move away from glory or collapse! WORLD TOUR OF CITIES: Travel the globe and exhibit your art in different cities, with each location offering its own special rules and challenges for new twists and endless replayability. FAST, FUN & ACCESSIBLE: Easy to learn but tough to master—combine dexterity, precision, and a dash of luck to outbuild your rivals and rise to international fame as the artist of the hour. HIGH-QUALITY COMPONENTS: Includes 66 colorful wooden pieces, 81 cards, 85 tokens, a measuring tape, and a rulebook, all designed for a premium tabletop experience filled with laughter and tension. PERFECT FOR FAMILY & PARTY PLAY: Designed for 2–6 players, ages 8 and up, Junk Art: Revolution delivers quick, high-energy rounds ideal for family game nights, gatherings, or creative competitions. Contents: 66 Wooden Pieces 81 Cards 85 Tokens 1 Measuring Tape 1 Rulebook
$65.00$47.00
Nucleum: Australia
Saxony's energy revolution was so impactful that everyone wanted to start using Nucleums in their regions. Australia's huge deposits of uranium were ripe for the taking, leading to visionaries — lured by the vast number of possibilities — visiting the continent and changing it into a new global power. Here, these entrepreneurs have to face new challenges presented by the sheer size of the continent. Fortunately, the clever use of shipping lanes will help them transport resources more efficiently than by rail and even gain access to the nearby island of Tasmania, where a mad scientist conducting his own experiments managed to replicate Elsa's invention, which is now proudly presented as an experimental power plant in the island's capital of Hobart. Nucleum: Australia comes with a new map that introduces several new concepts and rule changes to the Nucleum base game. Use shipping lanes to expand your networks, build your own coal mines, and try the expert variant with bidding for the experiments.
$44.00$29.00
Marabunta
 Marabunta is a Roll and Write (roll dice, then write the results according to the game rules) combining strategy and territory control. The game is part of Space Cowboy’s line of two player games (Splendor Duel, Jaipur).In this game, you are a queen ant that wants to expand her territory but watch out – because you aren’t alone. Across from you, another queen is spying on your army and land. Marabunta is designed for players looking for a strategic two-player game, territory control and combos, and rules that are taught and understood quickly. ENTER A WORLD OF ANTS: Immerse yourself in the intricate world of Marabunta, where ant colonies sprawl across vast territories. Explore the beauty of this unique setting and experience the thrill of ant warfare while striving for peaceful coexistence. ROLL & WRITE GAME: This innovative game combines strategic gameplay with a fun twist. Write down your decisions on an erasable puzzle board, creating a dynamic gaming experience that evolves with each playthrough. TERRITORY MANAGEMENT: This game challenges players to master the art of territory management. Make critical decisions to expand your colony's domain while keeping a watchful eye on your rivals. Every choice counts. "I DIVIDE, YOU CHOOSE": This unique mechanic adds a layer of diplomacy and strategy to the game. Make tough choices - give up wealth or territories in favor of others. Negotiation and decision-making are key to your colony's survival and success. HIGH INTERACTION: Experience the thrill of high interaction as you compete with friends and opponents. Bluff and strategize, outmaneuver your rivals and relish every moment of this dynamic game.
$32.00$21.00
Terraforming Mars Ares Expedition: Discovery
Discovery adds four new mechanics to base Ares Expedition: awards, milestones, upgraded phase cards, and wild tags.Awards are end-of-game scoring that are granted to the player with the most of something. Three awards are drawn at the beginning of the game so that players know what they will be rewarded for at the end of the game. The player with the most of that item earns 5VP, second place earns 2VP.Milestones are VP that are awarded during the game. They are granted to the player to first achieve the milestone. Milestones are worth 3 VP at the end of the game.Some new project and corporation cards allow players to upgrade their phase cards. Each phase card has two different version that players choose from when they upgrade them. The upgrade gives the player a better bonus when they choose that phase.Some new project cards have a wild tag. Whenever a player reveals this card either from the deck (due to an effect) or from their hand because they are going to play it, that player chooses what tag they want it to be. Tokens are used to keep track of what tag was chosen for the rest of the game.
$36.00$21.00
Fantasy Realms Greek Legends
In this new, standalone game, Fantasy Realms remains as easy to learn and pick up as ever, while keeping its strategic depth and replayability. Build your realm, one card at a time, as you collect Heroes, Quests, Monsters, and more! Each card is unique, and scores points based on the other cards in your hand. You start with seven cards, and each turn you’ll draw a new card from the deck or discard area, and discard one card from your hand, always trying to improve your Realm! Whoever’s realm scores the most points is the winner! Fantasy Realms: Greek Legends takes this now classic formula, and adds some new mechanical twists to match its theme. It features attribute tags, iconographic scoring condition reminders, and all-new graphic design and illustrations! In addition to combining the right suits and tags, you will: Send cards to the afterlife, costing precious points but unlocking powerful abilities. Complete quests with unique combinations! Vanquish legendary monsters with the right heroes! Play again and again as you try for the most epic score possible! Contents* 79 cards 1 scorepad 1 rulebook
$29.00$20.00
Aeon's End: Buried Secrets Expansion
Buried secrets is an expansion for the cooperative Deck / Bag / Pool Building game Aeon's end. This expansion features over 150 new player cards, new nemesis cards, and new tokens!
$29.00$19.00
Books of Time
History of humankind has been written down for thousands of years. Our technological achievements, geographical discoveries, and the will to prosper are weaved into intricate threads spread throughout books that tell the story of our time on earth. Now you have the chance to shape this story.Books of Time puts a unique and exciting twist on tableau building, allowing you to construct three great books, each with their own sets of special abilities that you can write and create incredible combinations. The story of a civilization is now truly at your fingertips.Books of Time is a unique tableau-building game, in which you not only select the paths of your progress but also create a ever-changing engine to tell the story of your civilization. You start the game by constructing three ring-binders: three books that you will fill with card-pages as the game progresses.★ A simple and fast-playing, innovative twist on tableau building and set collection.★ High quality components used in a unique way: build real books with cards as pages.★ Immersive art design, which combines impressive illustrations and intuitive graphic designContents• 8 x Industry Cover Tiles• 8 x Science Cover Tiles• 8 x Trade Cover Tiles• 2 x Chronicle Cover Tiles• 13 x Binder Rings• 5 x Bookmarks (1 In Each Of The 4 Player Colors And 1 Chronicle Bookmark)• 24 x Starting Pages• 72 x Regular Pages• 23 x Chronicle Pages• 1 x Civilization Board• 4 x Player Boards• 16 x Science Tokens• 4 x Player Reference Cards (1 Per Player)• 16 x Industry Objective Tiles• 16 x Science Objective Tiles• 16 x Trade Objective Tiles• 8 x Victory Point Tokens (With 50 Victory Points Printed On One Side, And 100 Victory Points Printed On The Other Side) Track Markers• 24 x File Tokens• 36 x Pen Tokens (28x Denomination of 1, 8x Denomination of 5)• 36 x Paper Tokens (28x Denomination of 1, 8x Denomination of 5)• 1 x Chronicle Lectern (To Be Assembled From Several Components)Ages 14+, 1-4 players, 45-60 min or less
$72.00$39.00
Kingdomino: Origins
Go back in time to the prehistoric era of Kingdomino! Kingdomino Origins plays similarly to the original game but introduces new components for additional actions and new ways to score points. Regions in your territory will earn you points if they contain fire. Fire is either part of your terrains, or earned by adding dominoes with volcanoes. There are 3 game modes to play: the 1st one introduces fire and volcanoes, the 2nd mode uses wooden resources and the 3rd one features cavemen tokens. You will earn points by collecting resources and additional points when you have the majority of a type of resources. Then resources allow you to bring cavemen to your territory and each type of caveman has its own way to give you points based on their position.
$41.00$27.00
Castles of Mad King Ludwig
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever — subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players. In the game, each player starts with a simple foyer. One player takes on the role of the Master Builder, and that player sets prices for a set of rooms that can be purchased by the other players, with him getting to pick from the leftovers after the other players have paid him for their rooms. When a room is added to a castle, the player who built it gains castle points based on the size and type of room constructed, as well as bonus points based on the location of the room. When a room is completed, with all entranceways leading to other rooms in the castle, the player receives one of seven special rewards. After each purchasing round, a new player becomes the Master Builder who sets prices for a new set of rooms. After several rounds, the game ends, then additional points are awarded for achieving bonus goals, having the most popular rooms, and being the most responsive to the King's demands, which change each game. Whoever ends up with the most castle points wins.
$59.00
Ticket to Ride: London
Ticket to Ride: London features the familiar gameplay from the Ticket to Ride game series — collect cards, claim routes, draw tickets — but on a scaled-down map of 1970s London that allows you to complete a game in no more than 15 min or less. Each player starts with a supply of 17 double-decker buses, two transportation cards in hand, and one or two destination tickets that show locations in London. On a turn, you either draw two transportation cards from the deck or the display of five face-up cards (or you take one face-up bus, which counts as all six colors in the game); or you claim a route on the board by discarding cards that match the color of the route being claimed (with any set of cards allowing you to claim a gray route); or you draw two destination tickets and keep at least one of them. Players take turns until someone has no more than two buses in their supply, then each player takes one final turn, including the player who triggered the end of the game. Players then sum their points, scoring points for (1) the routes that they've claimed during the game, (2) the destination tickets that they've completed (by connecting the two locations on a ticket by a continuous line of their buses), and (3) the districts that they've connected. (A district consists of 2-4 locations, and you score 1-5 points for a district if you link all of its locations to one another with your buses.) You lose points for any uncompleted destination tickets, then whoever has the high score wins!
$41.00$29.00
Aeon's End: Shattered Dreams
Aeon's End: Shattered Dreams is an expansion for the cooperative deckbuilding game Aeon's End: The New Age. This expansion features one new nemesis and one new breach mage, as well as new gems, relics, spells, and minions. The cards from this expansion are numbered SD-001 through SD-106.This includes: - Nook- The Wailing nemesis + Divider- 56 Player Cards- 12 Randomizer Cards- 5 Treasure Cards- 33 Nemesis Cards- 5 Power Tokens- 1 Target Token
$29.00$19.00
Planet Unknown: Supermoon Expansion
The meteor strikes have caused great damage. We’ve gathered as much wreckage as possible so please use the salvage carefully. Complete the primary objective and build the planet that will preserve humanity. Expand your developments onto the Supermoon in case the meteorite hazards get out of hand. Features:SUPERMOON SUPERPUZZLE - A new decision point has been created. Place your tile on your moon or onto your planet. The moon comes equipped with a 3d satellite mini to help clear meteorites in a unique way. You could even choose to deploy a rover on your moon. Tile selection, tile placement, and meteorite cleanup will be the key to mastering this new puzzle.EXTENDED GAMEPLAY - The net effect of the Supermoon expansion will be games that take roughly 5 simultaneous turns longer, extending your gameplay from ~65 minutes to ~80 minutes. This extension allows new strategies to emerge and players must challenge existing assumptions about Planet Unknown retain to their winning edge.SALVAGE TILES - A supply of salvage tiles will be available to each player. Each salvage tile is a split polyomino, salvaged from the recent meteor showers, and always has one resource and one meteorite. Instead of drafting from the S.U.S.A.N., you may choose to place any two of your salvage tiles placing them together or apart.NEW PLANET AND CORPORATION - With the recent meteor shower, a new corporation has assembled from the wreckage. Mix and match the new planet and corporation content to create even more asymmetric pairings in Planet Unknown.
$51.00$34.00
Overboss: A Boss Monster Adventure
Overboss is an all-new game featuring the retro villains of Boss Monster! Emerge from your dungeon to conquer the overworld in this game of tile drafting, map building, and set collection. Up to five players compete to build the map with the greatest Power. You can fill your world with spreading swamps, spooky graveyards, dense forests, dark caves, and orc encampments. Aspiring Overbosses must be crafty as well as fierce: each terrain type is scored differently, and your monsters must be arranged strategically to maximize their value. In Classic mode it’s easy to learn and teach, while Advanced modes give it depth and replayability! Designed by Aaron Mesburne and Kevin Russ (Calico), it’s a devious tile laying adventure for gamers of all skill levels.
$65.00$44.00
Formaggio
You are an Italian cheesemaker in the early 20th century making, aging, and selling your artisanal cheeses. Become the most prestigious cheesemaker in all of Italy by running a highly successful creamery and crafting exceptional cheese.Formaggio is a standalone expansion for Fromage. With both games put together, you can combine any 4 board quadrants, and draft any combination of structure tiles for more variety and more paths to victory.Formaggio is a simultaneous worker-placement game where players place Workers to make cheese and gather resources from the quadrant of the board facing them. Once all players have placed their Workers, the board rotates, aging any cheese that was made, and presenting each player with a new quadrant to place Workers into. Score Prestige Points by selling cheese to the four locations, and by efficiently managing and upgrading your creamery.Formaggio features 4 new board quadrants with all new puzzling mini-games:• Pair your cheese with the wines at the Vigneto.• Sell cheese to restaurants along the Venetian canals and attract customers.• Distribute cheese across the Regioni of Italy.• Deposit cheese in the Banca. (Yes, there is a real bank in Italy that accepts cheese as collateral for loans!) BECOME ITALY’S MASTER CHEESEMAKER: Step into the role of an ambitious 20th-century artisan crafting, aging, and selling fine cheese to earn prestige and fame as the top cheesemaker in all of Italy. STRATEGIC WORKER PLACEMENT & BOARD ROTATION: Place workers to make cheese, gather resources, and expand your creamery—then rotate the modular board as each round ages your cheese and opens new regions to explore. FOUR NEW MINI-GAMES FOR VARIETY: Play through unique board quadrants featuring different challenges—pair cheese with wines at the Vigneto, sell to Venetian restaurants, distribute to Regioni, or even deposit cheese in the Banca! STANDALONE OR EXPAND FROMAGE: Fully playable on its own or combine with Fromage for even more strategic depth. Mix and match any 4 quadrants and draft new structure tiles to create fresh, replayable setups every game. PREMIUM COMPONENTS & DEEP REPLAYABILITY: Includes a 5-piece modular board, 4 asymmetric player boards, over 100 tokens, wine tiles, gondolas, order cards, and more—designed for rich, thematic gameplay and endless strategy. Contents: 5-piece modular board 4 asymmetric player boards 12 boards inserts 20 Wine tiles 14 Gondola tokens 32 structure tiles 40 Order Cards 12 Worker Meeples 60 Cheese tokens 108 Resource tokens 2 token trays 1 score pad 1 rulebook
$79.00$61.00
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