Extra 10% Off Select Board Games - Black Friday 2026
Arkham Noir: Case #1 - The Witch Cult Murders
Case #1 – The Witch Cult Murders Walpurgis Night, May’s Eve, is always a nightmare in witch-haunted Arkham. There are bad doings, and a child or two frequently goes missing. This year, Miskatonic University students engaged in occult studies have been turning up dead. Arkham Police, in deference to your unusual expertise, have asked for your help to get to the root of the matter. Time is of the essence: after Walpurgis Night the trail will grow cold and the culprits will retreat to the shadows until the next Witches’ Sabbat, when the next cycle of deaths will begin. As private investigator Howard Lovecraft, you will investigate events based on the stories “The Dreams in the Witch House†(1933), “The Thing on the Doorstep†(1933) and “The Unnamable†(1923).
$36.00$25.00
Coming of Age
In Coming of Age, you will start the game as a child, and as such, you will have a limited set of interests and skills that will determine your development. During this time, your parents’ help will be important for your progress. As the years go by, you will grow and acquire new interests, gain more independence, and with it, access to other experiences that will allow you to achieve your own life goals. Throughout this journey through adolescence, you will form memories, shape different traits of your personality, make friends, fall in love, and try to manage frustrations with the goal of realizing yourself as a person by fulfilling your dreams and ambitions. Using a dice management mechanic, you will visit different locations in the city, acquiring experiences that will modulate various aspects of your personality reflected on your personal board, with the goal of achieving the different life goals you will acquire during the game. LIVE YOUR LIFE STORY: Begin as a child and grow through adolescence into adulthood, shaping your personality, interests, and dreams. Every decision in Coming of Age helps define the person you’ll become. DICE MANAGEMENT STRATEGY GAME: Visit different city locations, gain experiences, and balance emotions like motivation, frustration, and willpower to pursue personal fulfillment and achieve your life goals. IMMERSIVE PERSONAL DEVELOPMENT THEME: Experience friendship, love, ambition, and resilience in a heartfelt narrative game that mirrors the challenges and triumphs of real life, blending emotion with strategy. PERFECT FOR STORYTELLERS & STRATEGISTS: Designed for 1-4 players, ages 14 and up, with deep replayability and a 90 minute playtime—ideal for fans of narrative-driven, strategic, and emotionally rich board games. BEAUTIFULLY DESIGNED COMPONENTS: Includes 1 Main Board, 4 Personal Boards, 36 Dice, 44 Parent Cards, 36 Memory Cards, 28 Trait Tiles, 16 Goal Tiles, and dozens of tokens that bring your life story to vivid tabletop life. Contents: 1 Main Board 10 Bus Stop Tiles 6 Roadblock Tiles 4 Personal Boards 48 Character Tokens 20 Mood Counters 36 Dice 4 Vital Experience Point Counters 4 Personal Fulfillment Counters 16 Mimic Trait Tokens 20 Frustration Tokens 36 Memory Tokens 50 Motivation Tokens 42 Willpower Tokens 28 Interest Tokens 44 Parent Cards 36 Memory Cards 28 Trait Tiles 16 Goal Tiles 1 Bus 1 Player Aid 4 Turn Summaries 1 Rulebook
$79.00$57.00
Arkham Noir: Case #3 - Infinite Gulfs of Darkness
This third installment of Arkham Noir includes 2 game modes. The Classic Mode where the goal is to collect 5 different types of clues with the Puzzle Attribute before time runs out or you lose your sanity. And the Hardboiled Mode that consists of completing all the Objective Cards before running out of time or sanity.
$36.00$21.00
Chandigarh
In 1951 the Indian government commissioned the prestigious architect Le Corbusier to plan a new capital for Punjab and thus the city of Chandigarh was born. The players, in the role of urban planners, will be in charge of helping Le Corbusier to build this modern city in the north of India from scratch.Each player will try to get more prestige points than the other by making their city designs prevail, and thus win the game. BUILD CHANDIGARH: Step into the role of urban planners and construct the iconic city of Chandigarh, designed by renowned architect Le Corbusier in 1951. ORIGINAL CARD MECHANIC: Utilize a unique card mechanic to construct buildings, capitalize on others' constructions, and strategically position yourself to achieve your city plans. STRATEGIC GAMEPLAY: Employ the abilities of various municipal employees, vie for key locations within the city, and compete to fulfill the patterns of your chosen plans for maximum prestige points. IMMERSIVE EXPERIENCE: Immerse yourself in the history and architecture of Chandigarh as you navigate the challenges of urban planning and city development. COMPETITIVE FUN: Compete against friends and family in a thrilling race to score the most prestige points and emerge as the master urban planner of Chandigarh! Contents 12 double-sided Specialist Tiles 16 double-sided Sector Tiles 36 Project Cards 16 Specialist Tokens 72 Buildings 4 Specialist Pawns 1 Starting Player Token 10 Street Tiles 78 Prestige Point Tokens 4 Architects 20 Supervisors
$51.00$37.00
Cosmogenesis
In Cosmogenesis you get the chance to create your very own star system. It will be your job to collide objects to create terrestrial planets, gas giants and stelllites. You will need to use comets to deliver the necessary material to provide a favourable environment for life on your terrestrial planets; just llike what happened billions of years ago with Earth in our Solar System. Or you could crash comets against gas giants to create a spectacular system of rings, similar to those of Saturn. Where will life develop in your system? Will it be on a homely little planet, like Earth? Or will it be on a moon whose skies are dominated by the majestic gas giant which it orbits?
$40.00
Fictions - Memoirs Of A Gangster
Fictions is a 1 to 4 player cooperative game set in gangster pulp literature. Players will take on the role of the mob bosses with the goal to take control of the city by winning the mayoral election. To achieve this, they will play through 3 chapters that are presented as three different scenarios, during which they will reinforce the ranks of the accomplices at their disposal. The strength of the mafia resides in its deck of Accomplice cards. In the first two chapters, players must achieve the maximum possible Reputation Points and spend them on getting new and better accomplices. Then in the final scenario, A Bid for Power, they will use their upgraded Accomplices in order to win the election. GANGSTER-THEMED COOPERATIVE GAME: Play as mob bosses in a 1-4 player game, striving to take control of the city and win the mayoral elections. BUILD YOUR MAFIA CLAN: Strengthen your clan with a deck of Accomplice cards, gathering Reputation Points to recruit new and better accomplices. NARRATIVE-DRIVEN SCENARIOS: Engage in 6 different scenarios, each offering unique challenges and storylines, enhancing replayability. STRATEGIC DECK-BUILDING: Focus on strategic deck-building to prepare for the final scenario, "A Bid for Power," and secure victory in the elections. ELEGANT BOOK-STYLE BOX: Packaged in a stylish book-style box, capturing the essence of gangster pulp literature and making it a great addition to any game collection. e and strategic battle for control over the most important world in the Imperium.
$58.00$32.00
Amritsar: The Golden Temple
In Amritsar, the players will represent the different personalities of the time who helped the Maharaja of the Sikh Empire with the reconstruction of the Golden Temple.Using a clever mechanic based on the sowing system of the classic mancala games, players will use the different workers and their very own elephant to carry out the necessary tasks. On your turn, you will be able to perform 1-3 actions depending on how well you have coordinated the workers and your elephant. These actions will consist of collecting resources in the quarry or the market, advancing on the different paths of knowledge, improving your personal board, turning to your mahout (elephant rider) for help and above all making donations to the temple with the aim of obtaining as many prestige points as possible. At the end of the game, the player with the most prestige will be declared the winner of the game.
$72.00$36.00
Sabika
In Sabika, you play the role of one of the Nasrid nobles who contributed to the construction of the towers, gardens, and palaces of this ancient monument. In addition to this honorable task, you have to establish trade routes through Europe and the Maghreb. These routes will provide you with sufficient income to be able to take on the demanding tribute that has been commanded by the Catholic Monarchs. In exchange for your work, you will receive military protection against the various conflicts of the Taifas Kingdom. Sabika implements a novel mechanism that integrates three interrelated rondels. Each rondel focuses on a different scenario: the construction of the Alhambra, the carving of poems in its halls, and the export of goods along the trade routes. All of this takes place over five eras (rounds), and at the end of the fifth round, the player who has accumulated the most prestige points takes the victory.
$87.00$52.00
Arkham Noir: Case #2 - Called Forth By Thunder
Arkham Noir is a solitaire card game inspired by the interconnected stories of H. P. Lovecraft and other authors, re-imagined as noir detective stories. Each case stands alone. In Case #2 – Called Forth By Thunder, as private investigator Howard Lovecraft, you will investigate events based on the stories: “The Lurking Fear” (1923) and “The Diary of Alonzo Typer” (1938). New elements such as storm cards and formula cards are introduced, which will force players to face the new challenge in a different way.
$36.00$20.00
Watson & Holmes: The Lost Diaries
The second installment of Watson & Holmes, the competitive deduction game where players will step into the shoes of the famous Dr. Watson and accompany Sherlock Holmes in the investigation of a series of new cases, trying to solve each of them before the great detective provides the correct solution. To do this, each player must immerse themselves in Victorian England and collect clues from Dr. Watson's own diaries in different locations, in order to fit them together correctly by means of deductive logic. This new release is made up of 10 new cases. In addition, as a first for Watson & Holmes, rules for two game modes have been added: Solitaire and Team, as well as some other surprises, making it easier to adapt the game to any type of situation and player group. SOLVE TEN NEW MYSTERIES: Return to Victorian England with 10 brand-new detective cases where you'll gather clues, outwit your rivals, and race to solve each mystery before Sherlock Holmes reveals the truth. WHAT'S INCLUDED: Includes 10 all-new Sherlock Holmes cases with hundreds of clue cards, unique characters, investigation tokens, and everything needed to solve mysteries in Competitive, Solo, or Team play. NEW WAYS TO PLAY: Experience the first-ever Solo and Team game modes for Watson & Holmes, adding greater flexibility, cooperative play, and fresh challenges for every type of detective. COMPETITIVE DEDUCTION: Search locations, collect clues from Dr. Watson's diaries, and use careful logic to connect the evidence before your opponents uncover the solution. FOR MYSTERY FANS: Perfect for fans of Sherlock Holmes, deduction games, escape rooms, and immersive detective experiences with high replayability and richly thematic storytelling. Contents: 10x Case Booklets 210x Location Cards 7x Player Pawns 7x Magnifying Glass Tokens 57x Carriage Tokens (5 x5; 52 x1) 6x Police Tokens 6x Call Off Tokens 2x Lockpick Tokens 1x Wiggins Token 1x Start Player Token 1x Carriage Stop Card 2x Watson and Holmes Cards 8x Character Cards 10x Cooperative Mode Cards
$58.00$49.00