0 Stock Discontinued Items
The Lord of the Rings: Journeys in Middle-Earth - Spreading War
Bring the shadow of war to The Lord of the Rings: Journeys in Middle-earth with the Spreading War expansion! Within, players will find new heroes, enemies, journey map tiles, terrain, and items to supplement all of their adventures. This expansion also unlocks a brand-new, fifteen-scenario campaign that challenges the heroes to battle ruthless mercenaries across the wide plains of the Riddermark, in the tangle of Fangorn Forest, and through the haunted ruins of Osgiliath. Can the players protect the lands of Rohan and Gondor? Prepare the heroes of Middle-earth and ride to battle in Spreading War!
$128.00$83.00
Cthulhu: Death May Die - Fear of the Unknown
Cthulhu: Death May Die is back with a new standalone box and upgraded rules! Designed by Rob Daviau and Marco Portugal, Fear of the Unknown marks a new Season of the hit board game that brought a new twist to the mythos universe created by H.P. Lovecraft. Face the challenges of 6 new Episode and 2 new Elder Boxes, that bring new insanities and monsters as well as new modular rules in this cooperative board game for 1 to 5 players. EXPAND YOUR HORROR EXPERIENCE: Dive deeper into madness with the Fear of the Unknown expansion for Cthulhu: Death May Die. NEW INVESTIGATORS: Unleash the power of new investigators, each with unique abilities, to confront the eldritch horrors threatening the world. CONFRONT THE UNKNOWN: Face new foes, unearth unknown monsters, and discover mysterious relics as you battle the forces of cosmic terror. ENRICHED GAMEPLAY: Enhance your Death May Die sessions with fresh episodes and components, adding a thrilling layer of unpredictability to your gameplay. STANDALONE EXPANSION: Fear of the Unknown is a standalone expansion that can be seamlessly integrated into your Death May Die adventures, offering more ways to challenge your sanity. Contents: 46 plastic figures 8 dice (3 basic, 5 bonus) 24 plastic markers 5 counter bases 1 story board 4 punchboards 10 player dashboards 55 cards 1 enemy dashboard 2 Elder One boxes with exclusive components (1 punchboard, 13 cards each) 6 Episode boxes with exclusive components (2 punchboards, 25 cards each)
$170.00$136.00
Ticket to Ride: Europe (1999)
Ticket to Ride: Europe takes you on a new train adventure across Europe. From Edinburgh to Constantinople and from Lisbon to Moscow, you'll visit great cities of turn-of-the-century Europe. Like the original Ticket to Ride, the game remains elegantly simple, can be learned in 5 min or less, and appeals to both families and experienced gamers. Ticket to Ride: Europe is a complete, new game and does not require the original version. More than just a new map, Ticket to Ride: Europe features brand new gameplay elements. Tunnels may require you to pay extra cards to build on them, Ferries require locomotive cards in order to claim them, and Stations allow you to sacrifice a few points in order to use an opponent's route to connect yours. The game also includes larger format cards and Train Station game pieces. The overall goal remains the same: collect and play train cards in order to place your pieces on the board, attempting to connect cities on your ticket cards. Points are earned both from placing trains and completing tickets but uncompleted tickets lose you points. The player who has the most points at the end of the game wins. Copyright 2002-2014 Days of Wonder, inc. Part of the Ticket to Ride series.
$85.00$74.00
Star Wars RPG - Age Of Rebellion: Beginner Game
Jump right into the action with the Age of Rebellion Beginner Game! This set features a complete adventure, pre-made character folios, maps, tokens, and a simplified core rulebook that lets you open the box and start playing! The adventure is designed to teach people new to roleplaying (or just new to Star Wars: Roleplaying) how the game works as they play, so there’s very little time spent learning the rules beforehand. Then, once the adventure is done, the game contains material to continue playing new adventures in the heart of the rebellion against the Empire.
$64.00$42.00
Ticket to Ride: Amsterdam
Welcome to the 17th Century. Players are in the middle of the Gouden Eeuw, the Dutch Golden Age. This is an elegantly simple version of Ticket to Ride where players race one another, this time in cart, to claim the most lucrative commercial routes, fulfill rewarding trade contracts, and collect precious merchandise from the bustling streets of this legendary city. Ticket to Ride: Amsterdam is fast-paced, easy to learn in three min or less, and extremely portable. It’s perfect for new players and veterans alike.
$36.00$23.00
Moonrakers: Platinum Edition
Moonrakers is a game of shipbuilding, temporary alliances, and shrewd negotiation set in a space-faring future. The players form a loose band of mercenaries, but while they are united in name, actual alliances are shaky as players are pitted against each other in the quest to become the new leader of the Moonrakers. Moonrakers is a deck-building game in which players choose Contracts to attempt alone or with Allies in order to gain Prestige and Credits. After negotiating terms with Allies, players use their decks of Action cards to play Thrusters, Shields, Weapons, Reactors, and Crew to fulfill the requirements on each Contract. Each type of Action card has additional effects such as extra Actions, drawing additional cards, and protecting players from Hazards encountered while attempting Contracts. Players create powerful decks and gain special abilities by upgrading their ships and hiring Crew Members. This helps them accomplish more difficult and rewarding contracts alone, letting them keep more Prestige and Credits for themselves. Allies negotiate who will receive the Prestige, Credits, and risk of Hazard from Contracts, but if you don't make your offers enticing enough players may be tempted to betray you! The first player to 10 Prestige wins, but be careful as hazards encountered on Contracts reduce your Prestige!
$99.00
Tiny Epic Zombies
Unthinkable crisis has struck the Echo Ridge Mall. A mysterious outbreak has claimed the lives of nearly everyone there… what’s worse is they are crawling the stores and commons as Zombies hungry for flesh. Only a few Survivors remain. Are you among the Survivors? Or are you one of the ravenous Zombies? The choice is yours in Tiny Epic Zombies!
$43.00$34.00
Northgard: Wilderness
The Wilderness expansion introduces 8 advanced creatures in addition to the existing ""classic"" creatures like wolfs or the brown bear. Creatures from this expansion have higher strength values and more exotic powers than those found in the core game, representing a tougher challenge for the players. We recommend playing the core game before adding this extra content. Beside the new creatures, you will find a module of 11 special environmental tiles. Introducing tiles with special effects. Like geysers - they increase your happiness and resilience to winter. In Uncharted Lands, it allows you to place one extra viking for free in the Geyser’s territory at the end of the turn, as your units reap its benefits to invigorate themselves and get ready to jump into the fray!"
$40.00
Marvel D.A.G.G.E.R.
Earth is in danger. Nefarious forces threaten the world as we know it, and it’s up to a small group of heroes to come to its rescue. With the enemy’s minions closing in and innocents in peril, our heroes will need to work together to stop the villain’s plans and save the world. But will they be able to save it in time? In Marvel D.A.G.G.E.R., 1 to 5 players work together to challenge the forces of evil. Play as iconic heroes like Spider-Man, Daredevil, and Black Widow, and race across the globe to complete missions, battle enemies, and square off for the final showdown against the nemesis. Choose the best aspect for your hero, pull off awesome combos, and wait for the perfect moment to unleash your ultimate ability. Team up with your allies and take on dangerous threats as you become the greatest heroes in the world!
$128.00$36.00
Pandemic: The Cure
In this dice-based version of Pandemic, curing diseases that plague humanity comes down to a roll of the dice—literally! Pandemic: The Cure is a stand alone, dice-based version of classic cooperative Pandemic board game. Just like the original, you win or lose together as your team travels the globe treating diseases and keeping hot spots in check while researching cures. In this version, though, rolling dice determines everything from the outcome of your actions to the behavior of diseases. Each character has both a unique ability and a set of dice you roll at the start of each turn. Depending on the results, you can fly or sail between population centers, treat diseases in your region, collect samples for further study, or exchange information with other players. Try for the perfect turn by rerolling your unused dice, but each biohazard symbol that comes up brings you one step closer to the next epidemic. Play the odds as you re-roll your player dice, ward off outbreaks and epidemics, and search for cures. No matter what you roll, the fate of the world is in your hands!
$71.00$56.00
Space Battle Lunchtime Card Game
Space Battle Lunchtime Card Game is based on its namesake graphic novel by Natalie Riess, about Earth baker Peony who gets the deal of a lifetime when she agrees to be a contestant on the Universe's hottest reality TV cooking show, Space Battle Lunchtime! In the game, players will face off as contestants in the intergalactic cooking competition show. They’ll collect and combine flavor cards to create the perfect prize-winning dish, trying to impress the alien judges with their creativity! Features: Collect and combine flavor cards to create the perfect prize-winning dish! Impress the judges with your creativity! Based on the delightful Oni Press Graphic novel by Natalie Riess! Compete for glory with 2-5 space chefs ages 10+in 30 min or less! Contents Summary: 40 Dish Cards 60 Flavor Cards 6 Judge Cards 5 Chef Cards 5 Spatula Tokens 1 First Player Token 5 Player Aid Cards 1 Rules Sheet
$8.00
Mysthea Essential Edition
Survive the mysteries and perils of an ancient planet shaken by bizarre forces.Mysthea is the iconic eurogame that launched the Mysthea universe, brought to the public in this essential edition.Mysthea is an area management and hand building eurogame from Tabula Games, in which time-tested euro mechanics receive a modern twist and are infused with strong thematic flair.Fight for control of unexplored floating islands, places full of anomalies and strange phenomena. Gather your powers to make entire islands move.Join forces to fight the terrible monsters that inhabit them by creating an army and strongholds on these new frontiers.Mechanics such as the dynamic map, player customization, asymmetrical gameplay and variable scoring system ensure endless strategic possibilities, combined with an in-depth story and richly themed design. The game includes premium components with unique cards and 71 highly detailed miniatures.
$161.00$48.00
Railroad Tiles: Collector's Edition
A collector's edition of Railroad Tiles that supports up to 5 players! A single "big box" including all components from the core game, the World Expansion, and all other expansions available as add-ons, as well as additional components to allow for 5-player gameplay for both core game and expansions. Contains base game + 9 expansions: Canal Expansion (Medium Complexity) Countryside Expansion (Hard Complexity) Desert Expansion (Medium Complexity) Energy Expansion (Hard Complexity) Forest Expansion (Easy Complexity) Lake Expansion (Easy Complexity) Monuments Expansion (Medium Complexity) World Expansion 5th Player Expansion (Collector’s Edition Exclusive) Hospital & Local Market Promo Tiles (if the game was bought through the 2024 Kickstarter campaign)
$283.00$173.00
A Midsummer Night's Fayre
An enchanting dice game that always has a twist in its tale. A Fayre has come to town, and all are welcome to enter in and partake of its games. But watch out, this is no ordinary Fayre, this is run by elves and fairies and as it is Midsummer’s Eve, they are in quite a capricious mood.All the games involve chance but be warned! Fairy magic might just throw your odds off and mess up your hopes of winning.CONTENTS• 12 Jumbo Fayre Game cards• 30 Ticket Cards• 40 Dice• 5 Score markers• 1 Scoreboard• 1 Bramble Rolling Tray
$34.00$27.00
Jeopardy Board Game
We’ll take family fun for $1000! Jeopardy! Family Edition board game from Spin Master Games is exactly what you need for family game night. With universal clues everyone can answer, compete against your whole family to see who can win the most “money”. Featuring all the classic extras like Double Jeopardy! And Final Jeopardy!, experience the most popular game show on TV- at home! This trivia game has tons of clever trivia categories such as 5-Letter Words, Fun & Games, Streaming TV, Desserts, and How’s the Weather. Play head-to-head with clues on both sides of the 10.25” tall game board. This is the perfect party game for all ages: adults, teens, and kids ages 10 and up. All you need is 4-6 players and a competitive spirit to get started! If you are searching for games for adults who like trivia, this is the perfect gift. The clues are applicable to all ages, making it a great game for holiday gatherings, dorm parties, and even the classroom! This game includes 20 game cards, plus instructions and everything you need to learn how to play. Get ready for a night of family fun! Spin Master brings the fun of children’s entertainment home by offering a range of kids toys & games including baby toys, toys for girls, and board games. Collect your favorite stuffed animals, fidget toys, RC cars, action figures, dolls & accessories + more. From special gifts for men to baby & toddler toys for kids at heart, make your birthday gifts a breeze by shopping our diverse catalog selection. Still hungry for more, explore learning + education kids games, pool toys, outdoor games, and monster trucks for any time of the year. Get creative with arts and crafts, building toys and RC cars and take the action to the table with jigsaw puzzles for adults or card games. Spin into the sandbox today with Spin Master!
$36.00
Shadow Kingdoms Of Valeria: Riftlands Expansion
In the forsaken dark, a goblin miner breaks through a wall and a cascade of blue light envelops him. The goblin pushes in to a vast lava chamber where three floating rifts expose castles within Valeria's heartland. Racing back to his clan-mates, the goblin spreads the news to all: "Lord Nore has bestowed upon us a new shrine!"Shadow Kingdoms of Valeria: Riftlands expands the base game with new components, new mechanics, and new strategies for winning the Shadow War. Each player gets a unique asymetric power for their player board. The Rifts Shrine, a large expansion of the base game's board, allows you to claim dice from any other shrine, to send raiding expeditions into Valeria, and to collect stolen monster-kin artifacts that bestow new powers.♦ Player Board Overlays — Each player board has an overlay with unique asymetric powers:one always on and one unlockable.♦ Relics — Collect Relic sets for bonus VP. Assign Relics to your player board for special powers.♦ Expeditions — Earn ranked VP for expeditions sent into the Rifts.♦ Awards & Champions — Achieve new Rift-based awards for big VP and recruit great new champions.
$50.00$36.00
Risk: Legacy
In Risk Legacy, every game you play will change every future game. A decision you make in Game 1 could come back to haunt you in Game 10. The risks you take in Risk Legacy are not like those in any other board game. You and the other players will shape how your world evolves: its history, its cities, even its factions and how they fight. Cards and stickers will come into play. Cards will go out of play forever. You don't forget past betrayals - and neither does the game. Unlock new rules and watch events unfold as you play more games. No two games will EVER be the same. Play your game. Write your history.
$95.00
Oh My Brain
Summer nights, the woods, and the campfires where it is good to roast marshmallows — it doesn't get better than this! Well - that is about to change! Suddenly, out of the bushes, hordes of zombie animals are rushing towards you. Do they want to steal your marshmallows? Not at all! It's your brains they want to cube and roast over the campfire. Your goal in Oh My Brain is to rid yourself of these assailants — that is, the cards in your hand — as quickly as possible to avoid gradually losing your mind because losing your brain entirely means being transformed into a zombie...and losing the game! The card deck consists of cards numbered 0-19, and to start a round of play each player takes three cards from the deck and places one in their "cemetery" (a card holder) and the other two in their hand. They then do this twice more to have a hand of six cards and a cemetery of three cards. Each player starts with a number of brain tokens. On a turn, you must play to the central pile (campfire), playing a number higher than the current highest number. You can play multiple copies of the same number, and if you do, you place all copies of that number after the first one into the cemetery of one or more opponents. You can always play a 0, which restarts the pile. If you play an 8, the next player must play lower than an 8, then the pile ascends again. If you play an 11, you take another turn. If you play certain high or low cards, you must roll the special die, which may have you play again, steal a brain from another player, swap campfires with an opponent, or take some other action. If you cannot play, you lose a brain token, clear the pile, draw two cards, place one of those cards in your cemetery, then start the pile again by playing from your hand. If you have fewer than three cards in hand at the end of a turn, refill your hand to three from the cards in your campfire. If you have played all of your cards, success! You have fended off the zombie animals, and all opponents lose a brain token for each card in their hand and cemetery. If any player has no brains remaining, the player with the most brain tokens wins; otherwise, shuffle the cards and play another round, starting with the player who has the fewest brains.
$26.00
Adventure Tactics: Domianne's Tower - Hero Pack
The Hero Pack 1 adds three new playable classes - Magic Blade, Time Mage, and Engineer - for Adventure Tactics: Domianne's Tower. Within each class there are 5 levels available to level up through, unlocking all new abilities and actions unique to these new classes! The Magic Blade has the power to enchant weapons, the Time Mage to sift through decks, and the Engineer to wield the power of technology using their Tesla Coil powered Turret. This Hero Pack also includes a beautifully sculpted Queen Domianne Miniature to enhance the final battle through her tower!
$27.00$20.00
Mariposas
Every spring, millions of monarch butterflies leave Mexico to spread out across eastern North America. Every fall, millions fly back to Mexico. However, no single butterfly ever makes the round trip. Mariposas is a game of movement and set collection that lets players be part of this amazing journey. Mariposas is played in three seasons. In general, your butterflies try to head north in spring, spread out in summer, and return south in fall. The end of each season brings a scoring round, and at the end of fall, the player with the most successful family of butterflies i.e., the most victory points wins the game. Contents: 50 wooden Butterfly Markers (10 of each color) 5 wooden player score markers 36 action cards 60 life cycle cards 15 bonus move cards 120 flower tokens (24 of each type) 16 waystation markers 6 life cycle ability tokens 1 map board 1 waystation board 1 flower die 1 rulebook
$71.00$45.00
Buffet Boss
Buffet Boss delivers up a delicious mix of light strategy and dexterity in this stacking game for the whole family. In Buffet Boss, pick your food from the buffet and gain points by stacking food onto your plate. But beware - the food with the tastiest point values are also the hardest to stack! Players will also have Character cards that give them bonus points for stacking specific types of food.
$43.00$29.00
Chronicles of Drunagor: Age of Darkness - Handuriel
Only the rarest of individuals can walk the Path of Nature and assume the mantle of ranger. The elf Handuriel is one of them. Foregoing the comforts of his noble birth to protect the wild from the Darkness, his bow and knives are invaluable aids to any band of heroes!Age of Darkness is a fully-cooperative strategy board game of tactical combat and dungeon-crawl style adventure for one to five players. Explore the world of Drunagor through the games immersive 3d environment and illustrated Points of Interestwhere your choices determine the route your story will take! You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion.
$29.00$19.00
Pest
PEST - Our once great Empire was struck by a devastating plague Will you answer the call to save it? Once standing tall and great, we now need to rediscover and rebuild our fallen cities. There are still survivors among the ruins we must take them in our care and cure them. In order to stay ahead of the plague, we must implement new inventions and technologies. Our influence will expand as we rebuild, but the plague will still lurk in the shadows, ready to strike when we least expect it. Once it does, it will be difficult to adapt, but we will survive. In addition to the procurement of important resources, our imperative will be to get the plague under control. Fight against the cataclysmic plague and rebuild the once-fallen empire in this strategic euro board game. Pest is played in 6 rounds. Each round before players take their turn, a plague card will be revealed which shows how the plague will spread in that round. On their turn, players will be able to select among many actions on their player board using a unique action selection system. Thus, players will be able to move their containment team on the board, quarantine and cure infected people, rebuild, assign workers, harvest resources, and more. Game Design: Kai Starck Thomas Nielsen. Box Cover Artist: Sara Stanoeska. Art: Daniel Cunha.
$82.00
The Snallygaster Situation Kids on Bikes Board Game
You know it, but nobody believes you! Especially not the “adults” who dismiss you for being a kid. You’ve started to notice strange sounds at night and now that new kid at school has vanished. You’re sure that a hideous creature has been unleashed on your town—and it’s up to you to defeat it! In The Snallygaster Situation, you and your best friends must face off against one of four diabolical monsters set on destroying Lakeview—and possibly the entire world! Get on your bikes and search for clues about the monster’s weakness, find the missing kid it has abducted, and end the threat to your home town! Features: Grab your Ride, follow the clues, search the town for your lost friend! Work together while avoiding monsters and feds! Includes four unique monsters, each with their own play style! Play as the Lost Kid, provide clues and keep the monster away from friends. Created for 2-5 friends, ages 8+, who will fight monsters for 45-60 min or less. Contents Summary: 1 Gameboard 1 Pinboard 1 Doom Track & Turn Order Board 1 Secret Map Board 1 Secret Screen 97 Tiles & Tokens 4 Kid Standees 4 Monster Standees 2 Mini Monster Standees 2 Fed Miniatures 38 Lost Kid Cards 33 Search Cards 27 Item Cards 19 Monster Goal Cards 7 Ride Cards 4 Player Aid Cards 4 Monster Story Cards 1 Rulebook
$85.00
Valeria Card Kingdoms: Flames and Frost Expansion
The Kingdom of Valeria is expanding to the fiery peaks of volcanoes, and the cold ridges of glacial mountains! Expansion! Core Game required to play
$36.00$25.00
Francis Drake
In Francis Drake, players return to a bustling Plymouth Harbour in 1572 as an aspiring Elizabethan captain making preparations for three exciting voyages to the Spanish Main, searching for fame and fortune! As such captains, players will have to plan their missions and provision their ships accordingly. This is a race to see who can set sail and reach the Spanish Main first. The riches of the Aztec and Inca Empires await these swashbuckling captains. Difficult decisions about how many crew members, guns, and trade goods will be needed must be made. Supplies will need to be gathered to reach deep into the Caribbean. Players will take turns advancing down the street of Plymouth collecting various resources (crew, guns, trade goods, etc.) that will be needed on the Voyage. However, it is a one-way street which means once a player advances down the road, he may not backtrack to a location. As a result, tough choices abound in this award-winning strategy game from Peter Hawes. Each new Voyage has its own challenges to overcome, but the captured gold, silver, and jewels should greatly please the Queen. So get ready for The Voyage of a Lifetime! Components: 1 Rule Book (english & german) 1 Game Board (Double-sided: English / German) 1 Voyage Marker (A Brown Plastic Galleon) 5 Plastic Frigates (1 in each player color) 5 Plastic Galleons (1 in each player color) 5 Ship Logs (Player Boards) 5 Treasure Chests 30 Mission Discs (6 large wooden discs in each player color) 50 player discs (10 small wooden discs in each player color) 20 Player Cubes (4 wooden cubes in each player color) 5 Player Scoring Markers (1 in each player color) 5 Investor Tiles (English and German) 1 Plymouth Harbor chart (English & German) 3 sets of 16 Location Tiles: 3 Player (Light Blue Banner), 4 Player (Blue Banner) and 5 Player (Dark Blue Banner) sets - double-sided (german) 4 Spanish Troop Counters (plus 1 spare set) 3 Spanish Frigate Counters (plus 1 spare set) 3 Spanish Galleon Counters 1 Governor Counter (english & german) 1 Admiral Counter (english & german) 1 Informer Counter (english & german) 2 Pinnace Counters (english & german) 1 Sheet of Stickers (with 1 spare set) 4 Sets of Commodities - 21 Total Tiles: 3 Indigo, 6 Sugar, 6 Coffee, 6 Tobacco Cubes (64 wooden cubes total: 28 Crew (grey), 28 Guns (black), 8 Trade goods (purple)) 21 Supplies (barrels - wooden) Treasure (glass stones): 33 Total Glass Stones - 12 Gold, 12 Silver, 9 Jewels (Red) 1 die
$113.00$85.00
Millennium Blades: Deluxe Upgrade
Every time you play Millennium Blades, you save hundreds, nay thousands, of dollars over what you might have spent cracking the equivalent number of real TCG packs. Now imagine if you were saving all those savings on premium neoprene mats with embroidered edging and beautiful silky texture. Or, instead of imagining, you can get this upgrade kit!FEATURES★ Enhance your gameplay with premium neoprene playmats!★ Player board for a 6th player!CONTENTS• 1 aftermarket mat• 1 NPC mat• 1 store mat• 6 player mats
$85.00$68.00
Adventure Tactics: Alternate Elite Class Art Pack
Includes: Roberta as the Paladin, Elwyn as the Dark Knight, Tolben as the War Mage, Olette as the Beast Trainer, Quill as the Demon Hunter, and Laine as the Ninja.
$9.00$7.00
The Dwarf King
The Dwarf King (Le Roi des Nains) is a trick-taking game played with a deck of 53 cards: three suits (Dwarves, Goblins and Knights) of thirteen cards each and fourteen special cards. The game also includes twenty contract tiles. The game is played over seven rounds. At the start of a round, the dealer randomly draws one special card, reads it to all the players, shuffles it into the deck, then deals the deck out evenly to all players. (The dealer for the first round is the game's owner; for subsequent rounds, the dealer is the one who took the 5 of Dwarves in the previous round.) The player who receives the 5 of Knights draws a contract tile, reads it, then chooses one of the two scoring rules on it to apply for that round. The player holding the 5 of Goblins leads on the first trick. Players must follow suit if possible, and the game includes no trump. The highest card played of the suit led wins the trick and leads to the next trick. Once all cards have been played, players tally their points (possibly negative), remove the special card and contract tile from the game, then shuffle for the next round. The player who scores the most points over seven rounds wins the game.
$26.00$21.00
Tokyo Metro
In TOKYO METRO, players take on the role of private investors looking to build up stations across Tokyo, speculate on train lines, and comprise a shared network to benefit multiple parties. The core of the game is built around worker placement, which opens up three possibilities: Walking and riding trains across the Metro map, in order to build new stations at advantageous locations for income when trains pass through. Investment into train lines, either by purchasing stock and becoming a shareholder in the line, or by speculating on a train line you do not own stock in, in order to potentially double your speculation. Build up your available actions, by purchasing more action discs, purchasing discarded action cards for personal use, or gaining tokens for a specific use. With route planning, investing, speculating, area control, and a real replication of the Tokyo area, TOKYO METRO brings a heavy economic twist to the TOKYO series! CONTENTS ・1 large fabric map and income track ・90 mini sized cards ・4 large player aids ・70 die cut chits ・24 wooden screen printed resource discs ・50 wooden player pieces ・30 resin station pyramids ・12 wooden train income markers ・12 wooden screen printed train cylinders
$71.00$64.00
Shipwrights of the North Sea
Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to build the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters, bad and worse. Better hope they're on your side! Aim of the Game The aim of Shipwrights of the North Sea is to be the player with the most Victory Points at the game’s end. Points are gained by constructing various Ships and Buildings. The game ends after the round where 1 or more players constructs their 4th ship. Gameplay Overview The game is played over a series of days (rounds). Each day follows the same pattern: Morning Phase - Planning (Each player receives 3 cards)Afternoon Phase - Working (Players take actions and play or discard their 3 cards)Evening Phase - Resting (Players receive Gold and Workers for the next day) Printed Components 128 Cards - Featuring 46 unique and stunning illustrations5 Beautifully Illustrated Player Boards5 Player Reference Boards1 Illustrated Rulebook1 Pioneer Token5 VP Markers Wooden Components 5 Gold Ships25 Oak25 Wool25 Iron50 Workers
$85.00$54.00
Magnate: The First City
In Magnate: The First City you’re a tycoon trying to make as much money as you can in a citywide property boom by building an empire of realistic 3D buildings. But beware… the boom will eventually go bust in a game-ending market crash!
$126.00$85.00
Stop Thief! 2E
An alert pops up on your smartphone: A crime has just been committed! Grab your investigator's license and your keen powers of deduction and hunt down the suspect. But watch out because you're not the only private eye on the hunt, and only one of you can slap the cuffs on the suspect and claim the reward. Get enough reward money, and you can finally leave this rat race behind and retire to a sunny tropical beach in the Caribbean. Stop Thief is a family game of logical deduction for 2-4 players. An invisible suspect commits a crime. Only the sounds they make give them away. Listen to the clues and figure out where they are hiding. Play cards from your unique deck to move around the board, sneak through a window, or even get a private tip. Once you have the suspect pinned down, swoop in and make the arrest. The obvious first step in this restoration was taking the electronic device and turning it into an app. Doing that allows for better sound quality and a more dynamic platform for different modes of play. Next step was ditching the roll-and-move mechanism and, in general, stripping out some of the luck and adding in a healthy dose of strategy. By replacing the dice with decks of movement cards, it also allows asymmetrical decks, which increases the fun and replayability. Game effects were also added to the suspect cards to further spice things up.
$50.00$46.00
Black Friday
Try to gain as much gold as possible by dealing in shares before the huge stock market crash. Try to earn enough cash by cleverly buying and selling shares, so you can spend it on the coveted precious metal. If you are the best in manipulating the market development and share prices, you have the biggest chances to win the game. Black Friday offers an independently acting opponent, the M.I.B.S. (minimally intelligent broker service). Depending on the number of players you have, you may be able to opt to play with or without the M.I.B.S. Are you able to cut it down in size?
$71.00$50.00
The Stifling Dark: Mini Expansion
A promotional mini expansion that introduces five alternate item cards so players can choose which version of the items they want to play with each game. The alternates retain the original spirit of the base cards but enhance or modify them to create a unique experience.
$8.00$5.00
Space Battle Lunchtime Convention Exclusive
This limited edition cover is only available during conventions or other special events! Space Battle Lunchtime Card Game is based on its namesake graphic novel by Natalie Riess, about Earth baker Peony who gets the deal of a lifetime when she agrees to be a contestant on the Universe's hottest reality TV cooking show, Space Battle Lunchtime! In the game, players will face off as contestants in the intergalactic cooking competition show. They’ll collect and combine flavor cards to create the perfect prize-winning dish, trying to impress the alien judges with their creativity! Features: Collect and combine flavor cards to create the perfect prize-winning dish! Impress the judges with your creativity! Based on the delightful Oni Press Graphic novel by Natalie Riess! Compete for glory with 2-5 space chefs ages 10+in 30 min or less! Contents Summary: 40 Dish Cards 60 Flavor Cards 6 Judge Cards 5 Chef Cards 5 Spatula Tokens 1 First Player Token 5 Player Aid Cards 1 Rules Sheet
$8.00
Word Traveler
In Word Traveler, you are a tourist checking out the sights of a new city, but you only know a few words of the local language... The locals (other players) will do their best to interpret your clues to help get you where you want to go — without getting lost in translation! FUN WAYFINDING ADVENTURE: Embark on a linguistic journey as a tourist in a foreign city with limited language skills! COOPERATIVE PLAY: Work together with other players to interpret clues and navigate the city's landmarks. DESIGNED BY A PARTY GAME EXPERT: Created by Thomas Dagenais-Lespérance, the mind behind BGG's #1 Party Game - Decrypto. MINIMAL DOWNTIME: Enjoy a seamless and engaging gameplay experience with little waiting between turns. UNIVERSAL APPEAL: A theme that resonates with players worldwide, providing both enjoyment in success and humor in failure.
$57.00$37.00
Thug Life
Thug Life is a love letter to the urban struggle across America. Inspired by the street culture of Los Angeles, Thug Life combines dark humor and "take that" gameplay into an action packed board game experience. The object of the game is to gain 13 Respect. Thug Life is played in rounds. Each round, every Boss takes a turn. On their turn Bosses may take up to 3 actions. There are 5 types of actions: Jump In, Grind, Upgrade Hood, Pick a Fight, and Attempt a Crime. Game rounds continue until a Boss earns 13 Respect. The Hood Board lets you organize your criminal empire. Store Dollas in your Stash and Jump in your Thugs. Colored slots let you place your upgrades... hold down your Turf, call in your Homies and park your Rides! To survive on the Streets you are going to need all the help you can get. With over 150 pieces of unique art, the Street Deck offers a fresh experience every time combining asymmetrical strategies with devious mechanics. The drama is real! Drama cards come
$64.00$55.00
Ra: Deluxe Pharoah Edition
DELUXE PHARAOH EDITION Invoke the power of the sun god! Take on the role of a line of ancient Egyptian kings, ruling over your vast kingdoms. You will work to improve the culture of Egypt and the strength of your royal lineage, all while following the will of the gods. Time is limited, so you must wisely decide how to spend your days. In the end, will you have pleased the gods enough to move on to the Field of Reeds in the afterlife? One of Reiner Knizia’s most loved games, RA is a classic auction game for 2-5 players, now in a new edition with revised artwork and deluxe components. Additional content found in the Pharaoh (deluxe) edition not in the retail: 180 wooden auction tiles, 1 wooden epoch counter, 80 metal point tablets + bag. The wood tiles are 5 mm while the regular cardboard tiles are 2 mm. (Contents that differ from the 1999 edition in bold) Contents: 1 Rule Booklet (8 pages, 20×25.5 cm two-sided full-colour glossy textured stapled) 1 Game Board (2 leaves of 202×106 mm) 5 Player boards (137×226 mm) 180 tiles (40×45×5 mm): 40 (5 sets of 8) Monument tiles: 5 Sphinx 5 Pyramids 5 Obelisks 5 Statues 5 Mortuary (replacing Fortress) 5 Shrine (replacing Palace) 5 Temple 5 Step Pyramid 30 Ra tiles 25 Pharaoh tiles 25 Nile tiles 25 (5 sets of 5) Civilization tiles: 5 Agriculture 5 Art 5 Astronomy 5 Religion 5 Writing 12 Flood tiles 8 God tiles 5 Gold tiles 4 War tiles (replacing Unrest) 2 Funeral tiles 2 Drought tiles 2 Earthquake tiles 80 VP tokens (17×30×3 mm): 15 1-Point 25 2-Points 25 5-Points 15 10-Points 16 Sun tokens (numbered 1 to 16; 53×38×8 mm) 1 Ra figure (56×78×30 mm) 1 Sun Boat marker (40×45×15 mm) 1 Epoch counter (25×25×5 mm) 1 cloth bag (for the Auction tiles; 27×30 cm) 1 cloth bag (for the scoring tokens; 11.5×16 cm) 15 ziplocs (seven 15×14.5 cm, one 12×16 cm, one 10×11.5 cm, two 8×11.5 cm, two 7×8.5 cm, one 7×7 cm, one 6×6.5 cm)
$255.00$217.00
Turin Market
Turin Market is an auction set collection game for 2-5 players, takes 10-30 minutes to play, and utilizes bluffing, silent auctions, sales, and loans. It is incredibly quick and easy to pick up, but has a deep breadth of strategy driven by player interaction and perceptive card value. There are 18 goods cards in the game, each with 3 of one good, 2 of another, and 1 of another. The goal of the game is to have the most Scudo (aka money) when the game ends. Each round all players will put one card from their hand in the center, and reveal them simultaneously. Then all players will participate in a Silent Auction, with the highest bidder receiving the most cards and so on down the chain. All players who received any cards pay their bid to the bank, and anyone who did not receive a card (lowest bidders) will pay half their bid rounded down. Everyone will then have the option to put a card they have won up for sale using their own Scudo as collateral for the sale price. There are slight variations based on the number of players, such as keeping a secret card in your hand until game end to add to your goods. In the 2-4 player games there are 5 auction rounds, after which a payout phase begins. Players with the most of each good are paid an amount from bank, as well as 1 Scudo from each other player with any of the good. Once payout is complete, everyone pays back their loans (taken out for 10 and paid back for 15) and the game is over. The player with the most Scudo is declared the winner! CONTENTS ・18 bridge sized commodity cards ・5 bridge sized loan cards ・4 bridge sized goods payout cards ・36 wooden scudo in multiple denominations ・9 leader chits ・1 wooden goose
$29.00$24.00
Bohnanza Dahlias
Bohnanza: Dahlias is a special edition of Bohnanza for 3-5 players that features the same gameplay as the original design.In the game, you plant, then harvest flower cards in order to earn coins. Each player starts with a hand of random flower cards, and each card has a number on it corresponding to the number of that type of flower in the deck. Unlike in most other card games, you can't rearrange the order of cards in hand, so you must use them in the order that you've picked them up from the deck — unless you can trade them to other players, which is the heart of the game.On a turn, you must plant the first one or two cards in your hand into the "fields" in front of you. Each field can hold only one type of flower, so if you must plant a type of flower that's not in one of your fields, then you must harvest a field to make room for the new arrival. This usually isn't good! Next, you reveal two cards from the deck, and you can then trade these cards as well as any card in your hand for cards from other players. You can even make future promises for cards received right now! After all the trading is complete — and all trades on a turn must involve the active player — then you end your turn by drawing cards from the deck and placing them at the back of your hand.When you harvest flowers, you receive coins based on the number of cards in that field and the "meter" for that particular type of flower. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, shuffle the discards, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins.
$29.00$24.00
Moonrollers
Moonrollers is a game of risk assessment and strategy that pits players against each other as ship captains competing to gain crewmates. Players begin by rolling 5 dice and must choose to attempt a requirement on an available crew card that matches one of their dice. Players commit any number of the matching dice and must choose whether to stop rolling or continue to roll their remaining dice. If they fail to roll a dice that matches a requirement they are attempting, all progress that turn is lost. If they choose to stop rolling or complete the card, their progress is saved via tokens. Some parts of each mission are particularly hazardous, awarding players who attempt them with hazard tokens that are worth prestige at the end of the game. However, the player with the most hazard symbols is reprimanded for their chaotic conduct and is awarded no extra end-game prestige. The end of the game is immediately triggered when a player has 3 crew of the same faction or a crew of each faction on their ship. The player with the most points won from completing requirements and from Hazards wins!
$43.00
Lupin III: The Italian Adventure
A Thrilling Heist Gameplay The Story: Embark on an adrenaline-fueled adventure through Italy's scenic landscapes in Lupin III: The Italian Adventure! You and four other daring thieves have just stolen a priceless gem from Italy’s most powerful criminal cartel. Now, you’re on the run with Inspector Zenigata of the ICPO hot on your trail! Outsmart rivals, face high-stakes decisions, and use clever strategies, high-tech gadgets, and a touch of luck to make your getaway. Why Do You Need This Game? This game is perfect for fans of thrill-packed strategy and anyone who loves the Lupin III universe. With iconic characters, unique abilities, and dynamic gameplay, it combines the thrill of a heist with the challenge of evading capture in an immersive, replayable experience. And to complete the adventure, all games come with officially licensed sleeves and playmats, enhancing your gameplay with high-quality accessories. How It Looks: Each session feels like a new escape as you roll dice to strategize, confront unique Opposition cards, and unlock powerful upgrades with character-specific packs, acrylic standees, and collectible cards. The high-quality components, stunning artwork, and immersive playmats capture the pulse-pounding world of Lupin III, making every move feel like part of the story.
$64.00$51.00
Chronicles of Drunagor: Age of Darkness - Shadow World
The Heroes of Drunagor struggle mightily against the Darkness to keep the light of hope alive. But beyond the edge of reality there sits another worldone where Darkness has already claimed dominion over all! Dare to bring the light to this Shadow World and face horrifying creatures of pure evil. But beware: for wherever there is light, there are Shadows!Age of Darkness is a fully-cooperative strategy board game of tactical combat and dungeon-crawl style adventure for one to five players. Explore the world of Drunagor through the games immersive 3d environment and illustrated Points of Interestwhere your choices determine the route your story will take! You need a copy of the Chronicles of Drunagor: Age of Darkness core game to play with this expansion
$50.00$30.00
Cartagena Escape Diaries
Cartagena: Escape Diaries is based on the classic game Cartagena and features multiple ways to play. In the original game, now dubbed the "First Escape", each player has a group of six animal pirates, and you want to be the first to have all six escape through the tortuous underground passage that connects the fortress to the port, where a sloop is waiting for them. To move a pirate, you need to play a card from your hand. Each card bears one of six symbols, and when you play a card, you move one of your pirates forward to the next matching symbol in the tunnel, leapfrogging over matching symbols where another pirate already stands. The only way to get more cards, however, is to move backwards; more specifically, you move one of your pirates backwards to the first space that holds one or two pirates, drawing one or two cards after doing so. Each turn, you take 1-3 actions, whether moving forward or backward or both. When you move a pirate to the end of the track, it jumps on the sloop where it must await the other pirates in its crew. With every step toward victory, though, you have fewer and fewer pirates to move each turn, possibly locking you in to actions you don't want, so be sure to plan ahead and not leave yourself empty-handed! In the "Second Escape", called "Follow the Captain", you get to place a captain hat on one of your pirates and use the powers of this leader. In the "Third Escape", "Risky Rafts", you can take a chance to escape the fortress more quickly on a leaky raft — and risk sinking in the attempt. By combining the Second and Third Escapes, you have the "Fourth Escape" — "All Together Now!"
$50.00$42.00
Altiplano
The inhabitants of the Altiplano, the high plateau between the Easter and Western Andes, need to be creative to develop the scant vegetation and the available resources. By fishing at Lake Titicaca, mining ore in the mountains, breeding alpacas, and actively trading local goods, the inhabitants generate continually grow in wealth. New production sites are built, orders are fulfilled, and goods are stored for hard times. And road construction should not be neglected either, as that is needed to speed up development. The inhabitant who best uses his potential will have the highest yield in the end! Features: Manage your scarce resources for the highest yield! Traverse the high plateau, collecting raw goods along the way! Add new action spots to your board to increase available goods! Reiner Stockhausen’s latest “bag-building” design! Ideal for 2-5 players. Ages 12+. 60-120min Play Time. Contents Summary: 5 Action Boards 5 Warehouses 5 Game Figures 5 Markers 5 Containers 7 Role Cards 28 Extension 1 Extension Strip 200+ Goods Tiles 15 Cards 50 Coins 10 House Cards 10 Boat Cards 16 Order Cards 5 Cloth Bags 1 Starting player token 1 Score Pad 5 VP Overviews 20 Mission Cards 1 Rulebook
$71.00
Senators
It is the late Republican period of Rome, and you are the leader of one of the factions in the city, competing for power in the Senate. You are increasing your wealth by buying up resources, then using your position to sell them to the state for fat profits. With the resulting cash, you then "buy" more Senators, controlling yet more votes in the Senate. Rome is constantly in conflict, and you know that at some point wars will increase to the point that the Senate will choose to centralize power and appoint a single leader. At that moment, the leader of the faction with the most Senators will be made Caesar. Senators is best described as an adversarial bidding game. Players earn money by purchasing resources at auction, extorting them from other players, then selling them in sets to the bank. Cash is required to support wars, defend against aggressive bids, and most importantly to buy more Senators. The game lasts a variable number of turns, and when the fourth war is revealed it immediately ends. At that point, the player with the most Senators wins. On their turn, a player first draws an event card from the deck, then takes one of three actions: a) launching an auction by putting new cards up for sale, b) extorting cards from other players, or c) cashing in sets of cards and buying new Senators. The game is simple, relatively short, and highly interactive. The key decisions are both tactical — how to value the cards at auction and how to bid for the wars, deficits, and other events given your relative position — and strategic: choosing which Senators to collect and how long to build sets versus when to cash in and buy Senators. Everyone is transacting all the time, and the game integrates different bidding systems including an open step bid (like many worker placement games) at the market auctions, blind bidding at the wars, an innovative high/low blind bid at the budget deficits, dutch auctions when new Senators arrive, and shotgun offers (similar to Kuhhandel or Medici v Strozzi) when players extort from each other.
$36.00$33.00
Bonsai: Wabi Sabi Expansion
In the art of bonsai, wabi-sabi is the worship of the simple, imperfect, and essential beauty that comes from the constant change of the tree and the passage of time. The observer is encouraged to look with their heart instead of their eyes.Contents• 1 Board• 28 Bonsai tiles• 17 Zen cards• 6 Shitakusa tiles• 9 Goal tiles• 8 Goal Randomizer cards• 1 Seishi starting tile• 1 Pot tile• 1 Declaration token• 1 Score pad• 1 Summary card• rules
$26.00$19.00
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