Search results for "pokemon tcg"
The Guild of Merchant Explorers
The Queen has sent out a call to The Guild of Merchant Explorers, asking brave adventurers to voyage to all corners of the kingdom of Tigom. While the kingdom is flourishing, its maps have not been updated in some time and its great cities have lost contact with one another. With your team of explorers, you will journey over rough seas, majestic mountains, vast deserts, and lush grasslands to establish trade routes between cities, visit far-seeing discovery towers, and discover new villages that have emerged.Contents: 8 Double Sided Maps1 Exploration Board24 Goal Cards52 Village tokens144 Explorer Cubes16 Discovery Towers32 Trading Post tokens75 Coin tokens40 Treasure tokens16 Crystal tokens5 Solo Mode Era tokens28 Investigate Cards40 Treasure Cards1 RulebookAges 14+, 1-4 players, 45+ min or less
$49.99
Six Sojourns
Six Sojourns is a reimagining of Eight-Minute Empire. It's a short area control game full of tough choices, creative strategy and tactics, and high player interaction. Your goal in Six Sojourns is to grow your family and broaden their influence. Players take turns selecting a card from five on display. Each card has actions that let players build houses, gain ships, move, and gain new family members. The cards also have special abilities and sets of icons that represent your family's expertise in various trades: cooking, carpentry, sewing, shoe-making, art, blacksmithing, and jewelry. Each game, you only select nine cards, and you'll be faced with meaty choices each turn as you focus on trades, abilities, or the map. When all players have 9 cards, the game ends. Players count victory points and the player with the most points wins. Each sojourn adds new cards and rules to the game. You can customize your experience by playing the six journeys as a campaign or play through each sojourn in order!
$50.00$33.68
Concordia
Two thousand years ago, the Roman Empire ruled the lands around the Mediterranean Sea. With peace at the borders, harmony inside the provinces, uniform law, and a common currency, the economy thrived and gave rise to mighty Roman dynasties as they expanded throughout the numerous cities. Guide one of these dynasties and send colonists to the remote realms of the Empire; develop your trade network; and appease the ancient gods for their favor — all to gain the chance to emerge victorious! Concordia is a peaceful strategy game of economic development in Roman times for 2-5 players aged 13 and up. Instead of looking to the luck of dice or cards, players must rely on their strategic abilities. Be sure to watch your rivals to determine which goals they are pursuing and where you can outpace them! In the game, colonists are sent out from Rome to settle down in cities that produce bricks, food, tools, wine, and cloth. Each player starts with an identical set of playing cards and acquires more cards during the game. These cards serve two purposes: They allow a player to choose actions during the game. They are worth victory points (VPs) at the end of the game. Concordia is a strategy game that requires advance planning and consideration of your opponent's moves. Every game is different, not only because of the sequence of new cards on sale but also due to the modular layout of cities. (One side of the game board shows the entire Roman Empire with 30 cities for 3-5 players, while the other shows Roman Italy with 25 cities for 2-4 players.) When all cards have been sold or after the first player builds his 15th house, the game ends. The player with the most VPs from the gods (Jupiter, Saturnus, Mercurius, Minerva, Vesta, etc.) wins the game.
$64.95$40.01
Catan: On the Road (Pre-Order)
The island of Catan is yours to explore, any time, anywhere! Clever cards let you build your way to victory. Enjoy a complete game in as little as 15 minutes, complete with the iconic building and trading mechanics that made CATAN popular around the world! PLAY CATAN ANYTIME ANYWHERE: Take the iconic island of Catan on the go with a compact card game designed for travel, breaks, and fast game nights. BUILD TRADE AND SETTLE WITH CLEVER CARDS: Use smart card play to recreate CATAN’s signature building and trading mechanics without a game board. COMPLETE A FULL GAME IN 15 MINUTES: Enjoy the complete CATAN experience in as little as 15 minutes, perfect for quick sessions and casual play. EXPERIENCE CLASSIC STRATEGY IN A PORTABLE FORMAT: Make meaningful decisions, manage resources, and outplay opponents using streamlined gameplay. TRAVEL LIGHT WITH A COMPLETE CARD SET: Includes 120 cards that deliver everything you need for a full CATAN experience in a compact, easy-to-carry format. Contents: 120 cards
$9.99$7.99
Tokyo Tsukiji Market
In TOKYO TSUKIJI MARKET, players run a fishing company. Through the purchase of fishing licenses, they may take fishing actions to fish and put their catch for sale at a price they choose, which other players may purchase on their turn. The core gameplay centers on an open player-driven economy, with central markets that have limited resources, trading, and unique rules. Each game uses only a fraction of the included game markets, adding endless replayability. There are two types of currency in the game: yen and resource score. Resource score is equal to yen, with the exception that the player with the most resource at game end receives a yen bonus from the bank, and the player with the least must pay the bank a penalty. CONTENTS ・6 double layer harbor cards with port coverings ・16 custom resin Japanese fishing ships in various sizes ・16 unique market boards ・32 license chits ・54 wooden fishing barrels ・106 custom shaped wooden fish resources ・70 yen chits ・1 tuna bag
$50.00$26.25
Tiny Epic Pirates: Curse of Amdiak Expansion
In Tiny Epic Pirates: Curse of Amdiak, rumors of the unthinkable are spreading quickly around the islands. Rumors of dead pirates returning to the sea... aboard an ominous ghost ship helmed by the legendary pirate Amdiak... Several new game elements are added to play including cursed gold, a ghost ship that haunts the players as they try to steal the cursed gold, ancient relics, haunted map cards and even skeleton crew! Players gain cursed gold by stealing it from the ghost ship and attacking other pirates who possess it. Cursed gold can be traded for an ancient relic said to hold ashes of Amdiak. Bury this relic and break the Curse of Amdiak! If the ghost ship finds catches you though, your captain becomes cursed and you lose your cursed gold. Once cursed you will be able to recruit powerful skeleton crew to mindlessly obey your wicked command!
$15.00