Search results for "cyberpunk tcg"
Sovereign: Fall of Wormwood - Exiles of Eden
Exiles of Eden is the first expansion for the tactical, sci-fi card game, Sovereign: Fall of Wormwood.Featuring 4 new Factions (Coriolan Exiles, Cult of Apsynthos, The Dronestate, and Red Hegemony) living on the outskirts of society: A band of sky pirates, disgraced royalty, a mindless cult, and an enclave of freedom fighters. Add the new Factions to your games to expand your world and your strategies, and conquer the world of Apsyntion in strange new ways. The Exiles of Eden expansion includes: 208 unique cards 4 deck boxes 4 player summary cards These new card decks fit into the original Sovereign: Fall of Wormwood box for easy storage Requires Sovereign: Fall of Wormwood to play.
$30.00$22.95
Crystal Palace - Blackwell & Banadage-o-matic Promo
Two promo cards, with number 31, first given to the first 300 people who registered for the digital event Camp Capstone. The invention is the Bandage-o-Matic, the person is Elizabeth Blackwell.
$5.00$4.00
Mindbug: 2022 Promo Pack
This pack features all 10 card that Nerdlab produced as promos in 2022. This is your chance to catch 'em all!
$7.99$6.11
Arkham Horror: The Card Game - The Innsmouth Conspiracy Campaign Expansion
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape. In The Innsmouth Conspiracy Campaign Expansion, one to four investigators take search for their missing memories and the truth about the rumor-haunted town of Innsmouth. Flashbacks offer the investigators insight into past events, and may even influence the future but do they really want to know the truth? This expansion combines all of the campaign and scenario content from the original The Innsmouth Conspiracy cycle, which was the sixth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. A new Campaign Expansion for Arkham Horror: The Card Game, featuring a thrilling campaign staged across eight scenarios. Combines all of the encounter cards and scenario content from the original The Innsmouth Conspiracy cycle of products into one package. Players race against rising water levels as they recover lost memories and try to piece together the details of a sinister conspiracy before it comes to fruition. Special key tokens can be acquired from defeated enemies or explored locations, unlocking new areas to explore or powerful relics to wield. This campaign is fully playable without the need for any other Arkham Horror: The Card Game products aside from the Revised Core Set.
$74.99$50.36
Catan: Rivals for Catan Age of Darkness Revised
This expansion includes three new Theme Sets, The Era of Intrigue, The Era of Merchant Princes, and The Era of Barbarians, which add more variation to the existing game. In addition, the Tournament Game is introduced. The Era of Intrigue! Determine Catan's spiritual balance! A Religious Dispute causes both players to lose cards. Churches and Temples minimize losses. Temple cards strengthen your access to your own draw stacks. Church cards lure opposing heroes and earn gold. With a Church and a Temple, you may build the Great Thing stead and end the conflict. The Era of Merchant Princes! Control Catan's commerce! This set focuses on the Commercial Harbor and the Merchant's Residences, decisive buildings in the struggle for trade advantage. Maritime Trade Monopolies and the Master Merchants enhance trade ships. The Shipbuilder reduces the building costs of ships. Dominate trade using clever card combinations! The Era of Barbarians! Barbarians invade! Both players must muster and fend off their attacks. Employ Castles, Border Fortresses, the Strategist, the Caravel, and new heroes. Will you prevail or be ransacked? "Requires Rivals for Catan to Play
$24.99$14.53
Sovereign: Fall of Wormwood - Card Sleeves
520 custom poker-sized card sleeves (enough to sleeve both the core game and the expansion). Featuring the game's functional card back.
$44.99
Millennium Blades: Multiverses Beyonder
This mini-expansion contains: One character, L’oree, who has abilities that focus around cards with flavor text. She also has her own unique deckbox that she can claim at the start of each deckbuilding phase (even if she sold or traded it away). Five promo sets themed around other Level 99 games:Bullet HeartCool Animal FactsBullet StarSpace ChaseAdventures at Argent Additional accessory and deckbox cards for the core set.
$12.00$9.60
Arkham Horror: The Card Game - The Dream-Eaters Campaign Expansion
There is a hidden realm outside the world of the waking: a realm of whimsy, imagination, and nightmares. After occult author Virgil Gray writes about his adventures in these “Dreamlands,” you decide to set forth and learn the truth for yourself. Nothing could have prepared you for the terrible wonders that dwell on the other side… In The Dream-Eaters Campaign Expansion, one to four investigators take on the roles of either a group venturing into the Dreamlands or their companions who have been left in the waking world. Together, these divided groups must confront not one, but two ancient terrors vying for control over both worlds. What is real, and what is fiction? And what secrets await in the dark, forbidden places beyond the gates of sleep? This expansion combines all of the campaign and scenario content from the original The Dream-Eaters cycle, which was the fifth cycle of expansions for Arkham Horror: The Card Game. Players only need a copy of the Arkham Horror: The Card Game Revised Core Set to dive into the story. DREAM-EATERS CAMPAIGN: Embark on an enigmatic journey into the Dreamlands with the Dream-Eaters Campaign Expansion for Arkham Horror: The Card Game, featuring two distinct 4-part campaigns. EPIC NARRATIVE: Play The Dream-Quest and The Web of Dreams campaigns separately or weave them together into an epic 8-part narrative, where reality blurs with fiction, and ancient terrors vie for control over both worlds. SWARMING FOES: Face the new "swarming" keyword that brings hordes of foes, from packs of zoogs to spiders, to overwhelm unsuspecting investigators. A new level of challenge awaits! MAJESTIC DREAMLANDS: Explore the majestic, mystical, and dangerous realms of the Dreamlands, delving deep into the nightmarish Underworld in search of answers and uncovering hidden secrets. VERSATILE GAMEPLAY: Challenge these scenarios with your favorite investigators from any Arkham Horror: The Card Game product, adding versatility to your gaming experience.
$74.99$43.60
Invincible: New Recruits Expansion
With the Guardians of the Globe down for the count, we're going to need a new band of superheroes to arise and take up the mantle. Only the brightest, the bravest, and the most heroic of spirit can earn their place amongst the New Guardians of the Globe. These are those few. The second expansion for Invincible: The Card Game In each battle, you start with a character-specific deck of cards and a unique special ability, then it's up to you to build up your deck, charge your power, and choose your strategy wisely. Your enemy won't be taking it easy on you, unleashing hordes of minions to take you down, launching attacks to destroy the city around you, and forcing you to adapt to their unique special abilities. How hard could it be? Well, all you have to do is stay alive, protect Earth, and defeat the universe's most powerful villains. The game can be played as a single battle or in a campaign mode of over four fully customizable and expandable battles by adding heroes and villains from many planned expansions. As you progress in the campaign, you'll gain powerful team attacks and combo abilities to strengthen your team — but your enemies won't be resting either! After each fight, the villains grow stronger, forcing players to adapt their strategies continually. The battles will be chaotic, and random turn order means teamwork is crucial to determining your optimal team strategy. Unlike most deck builders, players in Invincible: The Card Game never shuffle their decks, so you fully control your own insanely powerful combos.
$19.99$13.45
Ashes Reborn: The Spirits of Memoria
From the silent catacombs of Memoria, the City of Spirits, comes Sembali Grimtongue. Sworn to defend the graves of those lost in the fight against the chimera, Sembali is gifted with divine magic capable of dissolving the servants of her enemies. Sembali’s illusory assassins hide in the shadows and strike out against those who would desecrate the graves of Memoria. Command an all-new Phoenixborn with powerful spells and skilled allies, and call upon divine and illusion magic to drive back the enemies of Memoria. A ready to play deck for Ashes using divine and illusion dice Contains an all new Phoenixborn and 30 new cards for customization Abolish your opponent’s conjurations and defend the spirits of Memoria *Divine dice can be found in Law of Lions Deluxe Expansion and Illusion Dice in the Rise of Phoenixborn Master Set Contents 1 - Sembali Grimtongue Phoenixborn 3 - Purify Action Spell 3 - Law of Grace Ready Spell 3 - Gates Thrown Open Ready Spell 3 - Summon Admonisher Ready Spell 3 - Summon Spectral Assassin Action Spell 3 - Angelic Rescue Reaction Spell 3 - Chained Creations Ready Spell 3 - Shepherd of Lost Souls Ally 3 - Shadow Guard Ally 3 - Celestial Knight Ally 1 - Spectral Assassin Conjuration 3 - Admonisher Conjuration
$15.00$10.76
Power Rangers: Heroes of the Grid Zord Pack #1
Includes 8 exclusive new Zords for Power Rangers Heroes of the Grid!
$10.00
Ashes Reborn: The Children of Blackcloud
At the top of the world sits Blackcloud a bleak and venerable city. There rules Brennen, a fifteen year old wielding merciless blood magic, seeking to restore his family and city to the terrifying glory of their ancient heritage. The Children of Blackcloud deck, featuring new Phoenixborn Brennen Blackcloud, is a full, ready-to-play Ashes expansion deck with all-new cards including 1 conjuration. Brennen requires 10 Ceremonial (black) dice to play, which are included in the Ashes: Rise of the Phoenixborn base set. Contents 1 Brennen Blackcloud - Phoenixborn 3 Safeguard - Ready Spell 3 Chant of Worship - Ready Spell 3 Summon Dread Wraith - Ready Spell 3 Fester - Alteration Spell 3 Choke - Reaction Spell 3 Blood Chains - Action Spell 3 Regress - Alteration Spell 3 Blackcloud Ninja - Ally 3 Fire Archer - Ally 3 Crimson Bomber - Ally 2 Dread Wraith - Conjuration
$15.00$9.85