Search results for "cyberpunk tcg"
The Breach: Core Game
You are a Breacher, an expert hacker. Will you be able to steal data from Gene.sys, a secret system controlled by the Achab Corp?The Breach is a competitive Net Crawler game for 1-4 players, lasting approximately 25 min or less per player, where they attempt to breach the Gene.sys database to steal secret information. Each player is a Breacher, a digital rebel, guided by their ideals or by their Faction interests. The game map is Gene.sys, a virtual universe of mysterious origin, currently controlled by the Achab Corporation.After hacking into the database, the Breacher Avatars will face several dangers, like other Breachers, or I.C.E. and Guardians controlled by the A.R.M.. The Breach has a distinctive resource management system, tactical combats, set collection mechanics, and variable powers. Your objective is to spread viruses inside the database to gather as much information as possible. Upgrade your Avatar, assign viruses, fight I.C.E. and other Avatars, explore the rooms of Gene.sys, install programs, and use cheat codes to manipulate the database.
$149.00$78.23
Unstable Unicorns: Rainbow Apocalypse Expansion
This is an expansion for Unstable Unicorns and requires the base game in order to play. Kill your enemies with kindness...or a massive plague. This expansion pack contains 27 adorably destructive cards and 27 that are full of apocalyptic mayhem!
$11.37
Necromansters Customizable Card Game Core Set
Why, hello there. Welcome to our exciting world of ghost, ghouls, and grisly graveyard duels! In this card game, you and a group of up to 3 friends will be battling it out under the light of the blood moon. Not with your own hands of course, that would be silly. You’ll be collecting and summoning undead friends to do the fisticuffs for you, obviously! Choose your team of necromancers! Construct a morgue deck of your favorite spirits, meat, and bones! Bring your strongest Mansters into battle! But most importantly, have fun … or else. MWAHAHAHA! This Core set contains:– 4 Ready to Play Team Decks (37 cards each)– 4 Quick Reference cards– 1 Rule Book– 40 Life Tokens– 4 Active Slab Tokens
$39.99$30.59
Millennium Blades
Millennium Blades is a board game about a group of friends who play a fictional collectible card game, which is also called Millennium Blades. You begin the game on pre-release night with just your starter deck. You’ll open new packs, form collections, and sell your junk cards on the aftermarket to buy hot new cards. Trade with your friends, build up your deck, and prepare to compete at Millennium Blades Worlds for the title of World Champion! We’ve all been touched by the magic of Collectible Card Games—from the thrill of opening packs and discovering that ultra-rare card, to the excitement of waiting on pre-release night to see what hidden gems a new set holds, to the tension of sitting with baited breath to see your opponent’s play in the final round of the tournament. Millennium Blades captures that magic and distills it down to a single-game session. Card Games create their own world and their own culture for us to explore, and continue to reward players who delve deeper and deeper into these worlds. These games are about discovery, social interaction, and fun–what could be a better topic to use as the basis for a board game!?
$100.00$80.00
Scopette (Pre-Order)
This item is a pre-order item with an expected release date of 12/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Combine your cards, capture the best ones, and aim for the right symbols. A fast-paced board game where strategy and anticipation are key. Each card can turn the game around! Everyone plays to score points, but only you know your secret color. Observe, bluff, and optimize your combinations without being spotted.
$14.95
Metrorunner
The life of a runner in Mirror City’s underworld ain’t easy. But you’re determined to make a name for yourself amidst all the opportunities a dystopian future has to offer. After all, you’re the sharpest hacker in your district... right?Features:• worker movement• Resource management and contract fulfillment• Challenging tile puzzle mini-gameAges 14+1-5 players30-90 minute play time
$59.95$34.54
Money!
Your goal in Money! is to trade currencies with the bank and other players so that you end up with more value than anyone else. Each player starts with a hand of six cards from a deck that contains cards in seven currencies ranging in value from 20-60, along with coins worth 10. Four cards from the deck are placed face up to its left and to its right. In a round, each player chooses a bid of one or more cards from their hand, then everyone reveals their bid simultaneously. Whoever bid the highest sum takes the four cards to the left or right of the deck or another player's bid, adds these cards to their hand, then places their bid next to the deck or in front of the player whose bid they took. (Alternatively, the player can return their bid to hand.) Then the next player with the highest bid resolves their bid similarly. Once all players have resolved their bids, draw cards from the deck to refill the lots to the left and right of the deck to four cards. When the deck runs out, play one final round, then score your cards in hand. If you have 200 or more in a single currency, score that many points. If you have less than 200 in a currency, subtract 100 from that amount but don't go below 0. If you have all three 20s or 30s in a currency, score 100 points in addition to whatever the currency itself scores for you. Sum these amounts, along with whatever coins you have in hand. Whoever has the highest score wins. Classic Dr. Knizia trading and set collection game with all the right twists. Charming and gorgeous artwork give this card game the facelift it deserves. Clever decisions and push your luck keep you on your toes from start to finish. Contains: 1 Scoreboard 1 Dry Erase Marker 1 Display Board 63 Money Cards 12 Gold and Silver Cards 5 Fake Moeny Cards 5 Player Aids 7 Currency Scoring Markers
$19.99$15.29
Everdell Core: Oversized Cards
A Set of Tarot sized Everdell Core Oversized Cards with Extended Art! Includes cards for all cards from the Collectors Edition of Everdell Contents: 6 Dividers 156 Critter & Construction Cards 27 Forest & Event Cards
$40.00
Shards Of Creation
Harness the primal forces of Brandon Sanderson’s Cosmere! This innovative trick-taking game is designed for players of all skill levels.Every Shard is an aspect of divinity: Autonomy, Cultivation, Devotion, Dominion, Honor, Odium, Preservation, and Ruin. Each is an entirely unique suit, with different values and abilities.Will you win by focusing on one Shard’s influence, or by forging a coalition of Shards? Shuffle up a different combination each time you play, making every game a new experience!FEATURES★ Featuring illustrations by Medusa Dollmaker!☆ Shards of Creation will contain the first canonical depictions of Devotion and Dominion.CONTENTS• 128 Shard cards• 8 trump cards• 8 reference cards• 4 scoring cards• 1 score pad
$24.99
It's a Wonderful World: Corruption & Ascension
This new deck of cards complement the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption. This new deck also allows you to play with up to 7 players.
$34.99$25.16
Honeypot
What makes Honeypot stand out from other card games is the unique “I stack, you choose” mechanism, where players try to outwit one another. Stacking the cards is strategic and fun, revealing the stacks is strategic and fun, and it’s always exciting to experience the rivalries and table talk between players. In Honeypot, players take on the role of secret agent bears trying to gather the best intel and spy supplies without getting stung! Players arrange secret caches for their opponents and carefully sift through the secret caches passed to them. The question is: how far to dig for valuable intel and spy supplies? Have your opponents passed you the sweetest honey or a useless disguise? It’s a delightfully interactive puzzle that evolves as the game progresses and your tableau of cards grows - try to collect the best intel and supplies, but beware, you may end up with bad intel or even worse - a swarm of angry bees!
$24.99
Bohnanza (Pre-Order)
This item is a pre-order item with an expected release date of 11/04/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. In the game, you plant, then harvest bean cards in order to earn coins. Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of beans in the deck. Unlike in most other card games, you can't rearrange the order of cards in hand, so you must use them in the order that you've picked them up from the deck — unless you can trade them to other players, which is the heart of the game. On a turn, you must plant the first one or two cards in your hand into the "fields" in front of you. Each field can hold only one type of bean, so if you must plant a type of bean that's not in one of your fields, then you must harvest a field to make room for the new arrival. This usually isn't good! Next, you reveal two cards from the deck, and you can then trade these cards as well as any card in your hand for cards from other players. You can even make future promises for cards received right now! After all the trading is complete — and all trades on a turn must involve the active player — then you end your turn by drawing cards from the deck and placing them at the back of your hand. When you harvest beans, you receive coins based on the number of bean cards in that field and the "beanometer" for that particular type of bean. Flip over 1-4 cards from that field to transform them into coins, then place the remainder of the cards in the discard pile. When the deck runs out, shuffle the discards, playing through the deck two more times. At the end of the game, everyone can harvest their fields, then whoever has earned the most coins wins.
$17.95