Stonemaier Games
Tapestry: Plans and Ploys
Choose from a variety of new civilizations, pursue individual achievements to add landmarks to your capital city, and sneakily interact with the opposition in this first expansion for Tapestry.
$40.00$32.00
Viticulture: Moor Visitors
The Viticulture Moor Visitors Expansion, designed by famed designer Uwe Rosenberg (Agricola, Caverna, Patchwork) and Viticulture designers Jamey Stegmaier and Alan Stone, adds 40 new visitors to any version of Viticulture. Also included are corrected reprints of the Promoter and Harvest Machine cards.
$20.00$17.00
Scythe: Realistic Resources
In the summer of 2018 we challenged Scythe fans around the world to design 32 new encounter cards. The result was an outpouring of creativity and clever writing that Scythe designer Jamey Stegmaier distilled, honed, and added to. While these cards can and should be shuffled in with your other encounter cards, we recommend that people play a few games just with this new promo deck, sight unseen.
$35.00$28.00
Tokaido: Crossroads & Matsuri Expansion
Tokaido is ready to unveil a few more treasures for the most faithful travelers in Crossroads: cherry trees in full bloom, luxurious bathhouses, good luck charms, calligraphy, legendary objects, and even clandestine gambling rooms are now part of the journey! Matsuri (the Japanese word for festivals), triggered by the arrival of the Travelers at intermediate Inns, enliven the path with unique events. A number of new Travelers are now also available for the trip.. Tokaido: Crossroads & Matsuri combines the original two expansions and most promos into one box, adding a level of complexity to the core game. All components fit into the core Tokaido box.
$25.00$20.00
Viticulture: Metal Lira Coins
These 72 thick metal lira coins, originally designed and used in Tuscany Prima, fit into any Euro game. There are 36 copper-colored 1-lira coins, 24 silver-colored 2-lira coins, and 12 gold-colored 5-lira coins.
$30.00$24.00
Tokaido (Stonemaier Edition)
In Tokaido, you are a traveler in ancient Japan. You will follow the prestigious Tokaido–a road between Kyoto and Edo (Tokyo)–as you try to have a rich and fulfilling experience. Pass through magnificent countryside, taste delicious culinary specialties, purchase souvenirs, benefit from the virtues of hot springs, and have unforgettable encounters on your journey. Tokaido features a time-track mechanism in which the active player is the person who is furthest behind on the path. When you are the active player, you can move your character as far forward as you’d like (with required stops at Inns), gaining different types of set-collection benefits at each unique location. Components 2 rulebooks (multiplayer and solo) 1 box (295x295x50mm) 1 game board (280x840mm) 15 player tokens (3 per player) 50 coins (cardboard) 10 Traveler tiles 142 cards (44x68mm) 5 reference cards (65x100mm) 23 solo cards (44x68mm) In total, there are 165 cards at the 44x68mm size and 5 cards at the 65x100mm size. The solo mode is included in the game, but if you already own Tokaido, we’ll offer it by itself as well (the updated panorama cards are also in that pack). You can also listen to the Tokaido soundtrack while you play. What’s Different? The Stonemaier Games version of Tokaido is completely compatible with existing expansions, and it features these updates: Our version includes an Automa solo mode, expanding the player count to 1-5 players. The solo mode will be available both in our version of the game and separately (for those who already own Tokaido). Our version is manufactured by Panda using our standards for component quality (e.g., the panorama cards will be upgraded to the same 310gsm cardstock we use for all our cards). For any components that need to integrate with existing Tokaido expansions, we’re matching the composition for full compatibility. Our version includes a revised rulebook for clarity and accessibility (the gameplay is the same). Our version includes text on some cards and the character tiles to accompany the icons (so you don’t need to reference the rulebook to decipher combinations of icons). Our version includes reference cards for each player that explain the locations. We’re just making 1 version of Tokaido, not a standard and a deluxe version.
$30.00$25.00
Scythe Natural Rubber Playmat
This Scythe Natural Rubber Playmat is 92x72cm and provides an ideal surface for gaming. Its neoprene material ensures easy card pick up, and the rubber base ensures it won't slide around during play. The borders of the mat are double stitched for longevity.
$30.00$24.75
Finspan: Sharks & Reefs Expansion
Finspan: Sharks & Reefs allows players to create a thriving reef with fish, sharks, and coral. Components include: 75 fish cards plus 5 starter fish cards 90 coral tokens (wooden) 5 reef overlay mats 1 scorepad 2 rulebooks (multiplayer and solo) 1 achievement board & 3 goal tiles Using the new reef overlay mats, players nurture coral reefs in each dive site. Healthy reefs enable you to play powerful reef fish, unlock fish abilities, and score game-end bonuses. Sharks scatter schools into 4 young tokens and leave behind food scraps that fish in your ocean can consume. The box also includes a card tray designed to hold current and future cards and tokens. It fits into the game box next to the original card tray. To play this expansion, you need the Finspan core game.
$30.00$24.00
Rolling Realms Redux
In Rolling Realms Redux, players compete to earn the most stars over 3 rounds in a series of minigames (there are 12 different all-new “realms” included in the game). This is a roll-and-write game, meaning that players will write on the game components using dry-erase markers.Each turn, one player rolls 2 dice (new dice colors in Redux!), and all players use the dice results on their realm cards to generate resources and earn stars. After 3 rounds, the player with the most stars wins!Rolling Realms Redux is a standalone game that features the same rules and full compatibility with its predecessor, Rolling Realms, but with 12 new realms inspired by popular games from other publishers, a printed version of the living rulebook that will include explanations for all realms (original, new, and promo), a special feature for solo players, and a box designed to fit all realms ever released (printed and planned) sorted by player.All 12 realms in Rolling Realms Redux are 100% new and unique to this specific product. They were not in Rolling Realms, nor are they promos (past or future).Components• 1 box (204x204x86mm)• 1 travel tuckbox (75x115x45mm; also used to keep cards upright)• 72 realm cards (12 cards per player; dry erase)• 6 score cards & 6 resource cards• 2 custom d6 dice (25mm)• 6 dry erase pens and 6 eraser pads• 1 rulebook• 1 realm compendium• 1 solo rulebook• 8 divider cards• 14 solo play cards• 1 save sheet for solo play
$30.00$24.00
Tapestry: Arts & Architecture
Choose from a variety of new capital city mats, a new advancement track featuring new types of cards and tiles, plus more civilizations (revised versions), tapestry cards, tech cards, and landmark cards in this second expansion for Tapestry.
$50.00$40.00
Between Two Cities: Essential Edition
Between Two Cities is a 30-minute tile-drafting game for 1-7 players in which each tile is part of a city. You work with the player on your left to build one city center while simultaneously working with the player on your right to build a second city center. On each turn you select two tiles from your hand, reveal them, then work with your partners to place one of your selected tiles into each of your two cities.At the end of the game, each city is scored for its architectural grandiosity. Your final score is the lower of the scores of the two cities you helped design, and the player with the highest final score wins the game. To win, you have to share your attention and your devotion equally Between Two Cities.The Essential Edition combines components from the original game and the Capitals expansion into one cohesive whole. While it features a bigger box than the original game, different art on some tiles, and a scorepad instead of a board, there are no new gameplay elements (i.e., if you own Between Two Cities and the Capitals Expansion, you already have everything).Contents:• 2 rulebooks (multiplayer and solo)• 129 building tiles• 24 duplex tiles• 7 city tokens• 7 landscape mats• 1 scorepad• 7 district cards (44x67mm) and 3 tiles• 20+ Automa solo components
$55.00$44.00
Euphoria: Build a Better Dystopia (Second Edition)
You find yourself in a dystopian cityscape with a few workers at your disposal to make your mark on the world. Like most people in dystopian fiction, your workers are oblivious to their situation. This world is all they've ever known, and you may use them at your whim. The world as we know it has ended, and in its place the city of Euphoria has risen. Believing that a new world order is needed to prevent another apocalypse, the Euphorian elite erect high walls around their golden city and promote intellectual equality above all else. Gone are personal freedoms; gone is knowledge of the past. All that matters is the future. The Euphorians aren’t alone. Outside the city are those who experienced the apocalypse firsthand—they have the memories and scars to prove it. These Wastelanders have cobbled together a society of historians and farmers among the forgotten scrap yards of the past. There is more to the world than the surface of the earth. Deep underground lies the hidden city of Subterra, occupied by miners, mechanics, and revolutionaries. By keeping their workers in the dark, they’ve patched together a network of pipes and sewers, of steam and gears, of hidden passages and secret stairways. In Euphoria: Build a Better Dystopia, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas. Euphoria is a worker-placement game in which dice are your workers. The number on each die represents a worker's knowledge—that is, his level of awareness that he's in a dystopia. Worker knowledge enables various bonuses and impacts player interaction. If the collective knowledge of all of your available workers gets too high, one of them might desert you. You also have two elite recruit cards at your disposal; one has pledged allegiance to you, but the other needs some convincing. You can reveal and use the reticent recruit by reaching certain milestones in the game... or by letting other players unwittingly reach those milestones for you. Your path to victory is paved with the sweat of your workers, the strength of your allegiances, and the tunnels you dig to infiltrate other areas of the world, but the destination is a land grab in the form of area control. You accomplish this by constructing markets that impose harsh restrictions of personal freedoms upon other players, changing the face of the game and opening new paths to victory. You can also focus on gathering artifacts from the old world, objects of leisure that are extremely rare in this utilitarian society. The dystopian elite covet these artifacts—especially matching pairs—and are willing to give you tracts of land in exchange for them. Four distinct societies, each of them waiting for you to rewrite history. What are you willing to sacrifice to build a better dystopia?
$75.00$51.24
Viticulture: Bordeaux Expansion
The Bordeaux alternative board expansion to Viticulture offers players a starting boost, 4 full worker placement seasons, a wake-up chart full of benefits, a major new “expert” action that permanently upgrades an action for you, revisions to existing actions, a trade market, face-up cards vine and wine order cards to choose from when drawing, and end-game conversion of grapes, wine, and coins to victory points. Compatibility: This expansion is compatible with most modules in other expansions (Tuscany structure cards* and special workers, Moor Visitors, and Rhine Valley). *You can draw structure cards using the “draw any card” benefit found several places on the Bordeaux board. Box Fit: The new board easily fits into the Viticulture box (or the Wine Crate), especially since the back side is the original Viticulture board, allowing it to permanently replace the space that board currently occupies in the box. Not Standalone: The Viticulture core game is required to play the Bordeaux expansion. Components 1 game board 24 expert cubes 6 reference cards 1 primary rulebook 1 Automa rulebook and 24 Automa cards (solo mode) 1 box (333x210x22mm)
$25.00$19.00
My Little Scythe: Pie In The Sky Expansion
Pie in the Sky begins on the eve of the 3000th Harvest Tournament, where stories are retold of Pomme’s ancient animals venturing into distant lands to establish their own kingdoms. To accomplish this, Pomme’s founders worked together to build the legendary Airship Kai, imbuing it with the best knowledge from all nine animal species. Sharing the ship’s powers and speed, each kingdom established its foundations. But one year, the airship and its Fox and Owl passengers journeyed into the far frontiers and were never seen or heard from again... until now.As animals gather for the milestone tournament, the fabled lost airship emerges from the horizon, carrying Seekers from the Fox and Owl kingdoms. As if this reunion isn’t reason enough for celebration, Pomme’s Seekers realize that Airship Kai still responds to each animal species. The stage is set for the greatest Harvest Tournament in 3000 years!This expansion requires My Little Scythe. It adds an airship, special abilities, 2 new kingdoms, and more!Ages 8+, 1-6 players, 45-60 min or less
$20.00$17.00
Libertalia: Winds Of Galecrest: Metal Doubloons
In the summer of 2018 we challenged Scythe fans around the world to design 32 new encounter cards. The result was an outpouring of creativity and clever writing that Scythe designer Jamey Stegmaier distilled, honed, and added to. While these cards can and should be shuffled in with your other encounter cards, we recommend that people play a few games just with this new promo deck, sight unseen.
$25.00$20.00
Smitten
Smitten is a cooperative micro-game for 1-2 players designed and published in celebration of Stonemaier Games' 10th anniversary. In Smitten, players work cooperatively with limited information/communication to complete two identical 3x3 grids of cards, each inspired by a Stonemaier game and illustrated by Vincent Dutrait. There are multiple difficulty levels and separate modes for solo and 2-player games. Smitten was inspired by comic book cards from Jamey's youth, specifically a set where various cards formed a cohesive 9-card panorama image. In trying to complete two of these images in Smitten, there is no set turn order; rather, players indicate a preference to play or not play a card. The played card has instructions for the other player to place a card, which they must do or the game instantly ends.
$10.00$8.00
Euphoria: Essential Edition
This essential edition of this colorful dystopian-themed game combines the original Euphoria core game with the 'Ignorance if Bliss' expansion and includes some revised rules/components, particularly the board layout. Euphoria is a worker-placement game where dice are your workers. The number on each die represents that worker’s knowledge, which you will compare to the knowledge of other players’ workers throughout the game. The more you send your workers throughout the city and the more workers you add, the more they discover about their twisted society. If they learn too much, they might desert your cause.
$65.00$52.00
My Little Scythe
My Little Scythe is a competitive, family-friendly game in which each player controls 2 animal miniatures embarking upon an adventure in the Kingdom of Pomme. In an effort to be the first to earn 4 trophies from 8 possible categories, players take turns choosing to Move, Seek, or Make. These actions will allow players to increase their friendship and pies, power up their actions using upgrade tiles, complete quests, learn magic spells, discover precious resources through an innovative dice mechanism, deliver gems and apples to Castle Everfree, and perhaps even engage in a pie fight. Some of My Little Scythe’s mechanisms are inspired by the bestselling game, Scythe. It caught the eye of Stonemaier Games as a fan-created print-and-play game in 2017 (it went on to win the BoardGameGeek 2017 award for best print-and-play game). Featured Components Rulebooks for both multiplayer and solo play 14 miniatures ranging in size from 48 to 70mm 1 painting guide and 1 achievement sheet 5 custom dice, 24 custom apples, and 24 gems 70+ mats, tokens, and tiles 1 game board (580x762mm) 71 cards (57x87mm) 3-piece Game Trayz custom insert
$60.00$48.00
Duel of Meloch
Duel of Meloch is a standalone game that combines mechanisms from two existing games, Scythe and Expeditions, into a 45-minute head-to-head clash. One player uses Scythe rules and components (including a new faction and player mat); the other player uses Expedition rules and components (including a new mech, character, and companion). As long as you know one of those games and your opponent knows the other, you can play Duel of Meloch, and you don’t need anything other than Duel of Meloch to play this game. The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star. All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).
$49.00$39.00
Heroes & Villans: Origin Story Mini Expansion
In the final round of a game of Origin Story, each player chooses a card that represents who they have triumphantly become as the result of their journey. The Heroes & Villains mini-expansion adds 21 new cards to the original deck of 10…and they’re not all heroes. In addition to 7 new superhero cards, we created 14 supervillain cards for the stories that have a more devious ending. They’re all in the same deck. This expansion fits into the core game box and has the same release dates as the above two games! The duel takes place in a tight space on a new double-sided map—only 10 locations and 2 lakes—in a race to 4 stars on a new double-sided Triumph Track, so every turn is crucial. The devious Meloch keeps the game close by giving a small boost to your opponent every time you place a star. All existing Scythe factions, player mats, encounter cards, and factory cards are compatible with Duel of Meloch, as are all existing Expeditions mechs, characters, companions, and discovery cards (items, meteorites, and half of the quests). Likewise, the components in Duel of Meloch are compatible with Scythe and Expeditions: For Scythe, 3 new Factory cards, 6 new encounter cards, a completely new set of 60 combat cards; for Expeditions, 30 new discovery cards (items, quests, and meteorites).
$7.00$5.60
Expeditions Natural Rubber Playmat
This Scythe Natural Rubber Playmat is 92x72cm and provides an ideal surface for gaming. Its neoprene material ensures easy card pick up, and the rubber base ensures it won't slide around during play. The borders of the mat are double stitched for longevity.
$45.00$39.57
Tokaido Solo Pack
Tokaido Solo Pack (already included in Stonemaier Tokaido) IMPORTANT: These solo mode components are included in the Stonemaier Games version of Tokaido. This pack is only for those who own a previous version of Tokaido (one with Funforge on the box). Add solo play to your copy of Tokaido thanks to Automa Factory! It includes a solo rulebook, 23 cards, and a reference guide for each character. As a bonus (unrelated to solo play), this pack also includes the Stonemaier version of Tokaido's panorama cards, which are now linen-embossed ivorycore cards. This solo pack requires the Tokaido core game (any version). PLEASE NOTE: This is an English-language product. See our website for more information on localization partners.
$10.00$8.50
Stamp Swap
Designer Paul Salomon (Honey Buzz, Genotype) brings stamp collecting to life on tabletops in Stamp Swap! Draft from a public pool of face-down and face-up tiles (along with some bonus cards), then simultaneously divide them into 2 groups. You will select one group from another player and keep the group of yours that isn’t selected. Organize your growing collection each round and score 1 of 4 goalschoose wisely, as you can’t score that goal again. The art of stamp collecting is not just in accumulating many stamps, but in collecting high-quality stamps (including rare gold-foil stamps). This 3-round game for 1-5 players is your chance to meet other attendees, put together a beautiful and well-focused stamp collection, and show it off in a series of contests. Do well and you may walk away with the top prize at this year’s Stamp Swap! Sign up for occasional updates about Stamp Swap! You can also try a free demo of Stamp Swap on Tabletopia.
$40.00$32.00
Pendulum
In Pendulum, each player is a powerful, unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers, execute stratagems, and expand the provinces in their domain in real time to gain resources and move up the 4 victory tracks: power, prestige, popularity, and legendary achievement. Players must use actual time as a resource in managing their strategy to best their opponents, using time on different action types and balancing it with time spent planning and analyzing. The winner will be the player who manages and invests their time most effectively and who builds the best engine, not the player who acts the quickest. Pendulum is the highest-rated protoype in the history of the Stonemaier Games Design Day. If you enjoy Tzolk’in (time and resource optimization) and 7 Wonders (simultaneous play), we think you’ll enjoy Pendulum. Featured Components: 1 box (30x30x7cm; 2 kg). Each first-printing box is individually numbered. 1 game board (53x50cm) 250 tokens 3 sand timers (45 sec, 2 min or less, 3 min or less) 5 double-sided, frosted character mats (asymmetric) and 4 stratagem cards per character (40 total; 44x67mm) 56 Province cards (63x63mm) 31 council reward cards (44x67mm) 10 achievement cards (59x91mm) 1 legendary achievement token (metal) 1 rulebook 1 quick-reference guide 1 Automa rulebook 1 Automa scoring mat 38 Automa cards (59x91mm)
$60.00$39.04
Smitten 2
Smitten 2 is a cooperative micro-game for 1-2 players. The 9 new cards in this standalone sequel are designed by Ryan S. Davis. In Smitten 2, players work cooperatively with limited information/communication to complete two identical 3×3 grids of cards, each inspired by Stonemaier games released since the original Smitten and illustrated by The Mico. There are multiple difficulty levels and separate modes for solo and 2-player games. Smitten’s core design was inspired by comic book cards from Jamey’s youth, specifically a set where various cards formed a cohesive 9-card panorama image. In trying to complete two of these images in Smitten, there is no set turn order; rather, players indicate a preference to play or not play a card. The played card has instructions for the other player to place a card, which they must do or the game instantly ends. Components 1 rulebook 18 cards (63x88mm) Smitten 2 is packaged inside a pocket-size, travel-friendly box; it’s an entirely plastic-free, eco-friendly product. Multiplayer playtesters for Smitten 2 were Luke Allison, Tyler Beck, Mark Espiridion, and Blair Heuer.
$10.00$8.00
Charterstone Recharge Pack
This recharge pack contains the components for a second campaign of Charterstone. It is completely optional, as Charterstone is designed to be infinitely replayable after the first 12-game campaign. Do not open this pack until the first campaign is complete. For all components found in this pack, set aside their original counterparts. Some components (non-printed components like coins, resources, meeples, etc) will not be replaced and instead should be reset back to their original locations. Use the back side of the game board for the second campaign.
$30.00$25.50
Wingspan: Oceania Expansion
In this second expansion to Wingspan, we feature the colourful and awe-inspiring birds of Oceania. The Oceania bird cards are designed to be shuffled into the bird cards from the base game, with or without other expansions. This expansion includes new player mats and a new food type, allowing players to explore different strategies in this new environment. It also includes new bonus cards and more end-of-round goals, as well as a new color of eggs. EXPANSION! Wingspan is required to play!Components• 1 rulebook• 95 bird cards• 1 scorepad• 5 bonus cards• 4 goal tiles• 1 reference tile• 15 egg miniatures• 5 food dice• 69 nectar tokens• 5 player mats• 1 Automa rulebook• 7 cards for Automa
$35.00$28.00
Wingspan: Fan Art Pack
The Wingspan Fan Art Cards are a pack of 255 alternate art cards for Wingspan and its three released expansions packed in a tuckbox. Each card is a unique piece of art submitted in the Wingspan fan art contest.
$30.00$24.00
Expeditions - Ironclad Edition
The long-awaited sequel to Scythe sends players on a new adventure into Siberia, where a massive meteorite crashed near the Tunguska River, awakening ancient corruption. An expedition led by Dr. Tarkovsky ventures into the taiga to learn about the meteorite and its impact on the land. Itching for adventure, heroes from the war privately fund their own expeditions to Siberia, hoping to find artifacts, overcome challenges, and ultimately achieve glory.Expeditions is a competitive, card-driven, engine-building game of exploration. Play cards to gain power, guile, and unique worker abilities; move your mech to mysterious locations and gain cards found among the tiles; use workers, items, meteorites, and quests to enhance your mech; and use power and guile to vanquish corruption.Expeditions includes 5 massive mech miniatures and mech mats, 20 location tiles, over 100 uniquely illustrated cards, 50 worker meeples, a bag filled with 36 silkscreen printed corruption tiles, a robust Automa solo mode, and much more.n.
$115.00$90.58
Scythe: Encounters
In the summer of 2018 we challenged Scythe fans around the world to design 32 new encounter cards. The result was an outpouring of creativity and clever writing that Scythe designer Jamey Stegmaier distilled, honed, and added to. While these cards can and should be shuffled in with your other encounter cards, we recommend that people play a few games just with this new promo deck, sight unseen.
$20.00$17.00
Red Rising
Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers (your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? Red Rising is a hand-management, combo-building game. Start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that locations benefit. Then gain the top card from another location (face up) or the deck (face down), adding it to your hand as you enhance your end-game point total.
$45.00$38.25
Wingspan & Wyrmspan: Golden Eggs
These 30 golden eggs (painted zinc, not real gold) were created for the Stonemaier Games 2023 Charity Auction. They are identical in size to the original eggs.
$20.00$16.00
Wyrmspan & Wingspan: Stone Eggs
These 30 stone eggs are designed to appear like precious jade. In terms of size and function, they are identical to the original Wyrmspan and Wingspan eggs.
$20.00$16.00
Red Rising: New Edition (Pre-Order)
This item is a pre-order item with an expected release date of 08/28/2026 Orders containing a pre-order items WILL NOT SHIP until the final pre-order item is able to be shipped. Dates and product details are subject to change as new information from the manufacturer is updated. Enter the futuristic universe of Red Rising, based on the book series by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers (your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? Red Rising is a hand-management, combo-building game. Start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that location’s benefit. Then gain the top card from another location (face up) or the deck (face down), adding it to your hand as you enhance your end-game point total.
$49.00$41.65
Tokaido Metal Coins
Tokaido Metal Coins These 50 metal coins were designed specifically for Tokaido (the game includes cardboard tokens). They are all $1 coins.
$20.00$16.00
Rolling Realms: Terraforming Mars Promo Pack
Expand your copy of Rolling Realms with this set of 6 promo cards inspired by Terraforming Mars! This promo pack requires the Rolling Realms core game.
Rolling Realms: Brass: Birmingham 6-Card Promo Pack
Expand your copy of Rolling Realms with this set of 6 promo cards inspired by Brass: Birmingham! This promo pack requires the Rolling Realms core game.
Rolling Realms: Momiji Promo Pack
Expand your copy of Rolling Realms with this set of 6 promo cards, inspired by Momiji. To play this realm you must fill cards with numbers. But be careful, as vertically adjacent cards you fill must be 1 higher than the already-filled numbers. Will you find your way out of this realm and score benefits from horizontal rows and stars? This promo pack requires the Rolling Realms core game.
Wingspan Jigsaw Puzzles: Duck Duck Goose (1000pc)
Duck Duck Goose is an intermediate-level 1000-piece jigsaw puzzle designed specifically for Wingspan by Megan Sisco and Christine Santana, with a completed size of 67cm (wide) by 48cm (high). It features art by by Natalia Rojas and Ana Maria Martinez Jaramillo and a variety of bird facts about ducks, geese, and other water fowl. The puzzle pieces come in an eco-friendly, reusable mesh bag.
$22.00
Wingspan Jigsaw Puzzles: Birds Of A Feather (500pc)
Birds of a Feather is a beginner-level 500-piece jigsaw puzzle designed specifically for Wingspan by Megan Sisco and Christine Santana, with a completed size of 54cm (wide) by 38cm (high). It features art by by Natalia Rojas and Ana Maria Martinez Jaramillo and a variety of bird facts about some well-known birds from around the world. The puzzle pieces come in an eco-friendly, reusable mesh bag.
$22.00
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